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| === Aerial === | | === Aerial === |
| =====<font style="visibility:hidden; float:right">j1</font>===== | | =====<font style="visibility:hidden; float:right">J122</font>===== |
| | <tabber> |
| | |-|J1 (Axe)= |
| {{MoveDataCargo | | {{MoveDataCargo |
| | title = | | | title = |
Line 595: |
Line 597: |
| | info = | | | info = |
| {{AttackDataCargo-MK1/Query|general_shao_j1}} | | {{AttackDataCargo-MK1/Query|general_shao_j1}} |
| | | Solid normal for air-to-airs, with slightly lower speed but a favorable hitbox. J12 is important for combo construction from his optimal starters, giving Shao some of this best Axe damage when followed up with a ground 22. The whole string will ground bounce, but it's a rather poor example of one despite its cool animation - the ground bounce is too low to continue in most circumstances, and in nearly all combos the J12 path will deal more damage.<br><br> |
| | The Unarmed version of J122 has less range, but starts up quicker. The string is rarely seen in Unarmed stance, as it removes the Axe B2 route to combo into it and most kameo routes use Unarmed B32 in its place. |
| }} | | }} |
| | |-|J12= |
| | {{MoveDataCargo |
| | | title = |
| | | subtitle = |
| | | input = j12 |
| | | images = |
| | {{MoveDataCargoImage|imageHeight=180px|general_shao_j12|caption=}} |
| | | hitboxes = |
| | {{MoveDataCargoImage|hitbox=yes|imageHeight=180px|general_shao_j12|caption=}} |
| | | info = |
| | {{AttackDataCargo-MK1/Query|general_shao_j12}} |
| | Solid normal for air-to-airs, with slightly lower speed but a favorable hitbox. J12 is important for combo construction from his optimal starters, giving Shao some of this best Axe damage when followed up with a ground 22. The whole string will ground bounce, but it's a rather poor example of one despite its cool animation - the ground bounce is too low to continue in most circumstances, and in nearly all combos the J12 path will deal more damage.<br><br> |
| | The Unarmed version of J122 has less range, but starts up quicker. The string is rarely seen in Unarmed stance, as it removes the Axe B2 route to combo into it and most kameo routes use Unarmed B32 in its place. |
| | }} |
| | |-|J122= |
| | {{MoveDataCargo |
| | | title = |
| | | subtitle = |
| | | input = j122 |
| | | images = |
| | {{MoveDataCargoImage|imageHeight=180px|general_shao_j122|caption=}} |
| | | hitboxes = |
| | {{MoveDataCargoImage|hitbox=yes|imageHeight=180px|general_shao_j122|caption=}} |
| | | info = |
| | {{AttackDataCargo-MK1/Query|general_shao_j122}} |
| | Solid normal for air-to-airs, with slightly lower speed but a favorable hitbox. J12 is important for combo construction from his optimal starters, giving Shao some of this best Axe damage when followed up with a ground 22. The whole string will ground bounce, but it's a rather poor example of one despite its cool animation - the ground bounce is too low to continue in most circumstances, and in nearly all combos the J12 path will deal more damage.<br><br> |
| | The Unarmed version of J122 has less range, but starts up quicker. The string is rarely seen in Unarmed stance, as it removes the Axe B2 route to combo into it and most kameo routes use Unarmed B32 in its place. |
| | }} |
| | |-|J1 (Unarmed)= |
| | {{MoveDataCargo |
| | | title = |
| | | subtitle = |
| | | input = j1 |
| | | images = |
| | {{MoveDataCargoImage|imageHeight=180px|general_shao_uaj1|caption=}} |
| | | hitboxes = |
| | {{MoveDataCargoImage|hitbox=yes|imageHeight=180px|general_shao_uaj1|caption=}} |
| | | info = |
| | {{AttackDataCargo-MK1/Query|general_shao_uaj1}} |
| | Solid normal for air-to-airs, with slightly lower speed but a favorable hitbox. J12 is important for combo construction from his optimal starters, giving Shao some of this best Axe damage when followed up with a ground 22. The whole string will ground bounce, but it's a rather poor example of one despite its cool animation - the ground bounce is too low to continue in most circumstances, and in nearly all combos the J12 path will deal more damage.<br><br> |
| | The Unarmed version of J122 has less range, but starts up quicker. The string is rarely seen in Unarmed stance, as it removes the Axe B2 route to combo into it and most kameo routes use Unarmed B32 in its place. |
| | }} |
| | |-|J12= |
| | {{MoveDataCargo |
| | | title = |
| | | subtitle = |
| | | input = j12 |
| | | images = |
| | {{MoveDataCargoImage|imageHeight=180px|general_shao_uaj12|caption=}} |
| | | hitboxes = |
| | {{MoveDataCargoImage|hitbox=yes|imageHeight=180px|general_shao_uaj12|caption=}} |
| | | info = |
| | {{AttackDataCargo-MK1/Query|general_shao_uaj12}} |
| | Solid normal for air-to-airs, with slightly lower speed but a favorable hitbox. J12 is important for combo construction from his optimal starters, giving Shao some of this best Axe damage when followed up with a ground 22. The whole string will ground bounce, but it's a rather poor example of one despite its cool animation - the ground bounce is too low to continue in most circumstances, and in nearly all combos the J12 path will deal more damage.<br><br> |
| | The Unarmed version of J122 has less range, but starts up quicker. The string is rarely seen in Unarmed stance, as it removes the Axe B2 route to combo into it and most kameo routes use Unarmed B32 in its place. |
| | }} |
| | |-|J122= |
| | {{MoveDataCargo |
| | | title = |
| | | subtitle = |
| | | input = j122 |
| | | images = |
| | {{MoveDataCargoImage|imageHeight=180px|general_shao_uaj122|caption=}} |
| | | hitboxes = |
| | {{MoveDataCargoImage|hitbox=yes|imageHeight=180px|general_shao_uaj122|caption=}} |
| | | info = |
| | {{AttackDataCargo-MK1/Query|general_shao_uaj122}} |
| | Solid normal for air-to-airs, with slightly lower speed but a favorable hitbox. J12 is important for combo construction from his optimal starters, giving Shao some of this best Axe damage when followed up with a ground 22. The whole string will ground bounce, but it's a rather poor example of one despite its cool animation - the ground bounce is too low to continue in most circumstances, and in nearly all combos the J12 path will deal more damage.<br><br> |
| | The Unarmed version of J122 has less range, but starts up quicker. The string is rarely seen in Unarmed stance, as it removes the Axe B2 route to combo into it and most kameo routes use Unarmed B32 in its place. |
| | }} |
| | </tabber> |
| | <br> |
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| |
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| =====<font style="visibility:hidden; float:right">j2</font>===== | | =====<font style="visibility:hidden; float:right">j2</font>===== |