(20 intermediate revisions by the same user not shown) | |||
Line 78: | Line 78: | ||
===== d1 ===== | ===== d1 ===== | ||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_d1| moveType = ground_normal | {{FrameData-MK1 | chara = Sektor | moveId = sektor_d1| moveType = ground_normal | ||
| input = | | input = D1 | ||
| name = Crouching Front Punch | | name = Crouching Front Punch | ||
| images = MK1_Sektor_d1.png | | images = MK1_Sektor_d1.png | ||
Line 120: | Line 120: | ||
}} | }} | ||
===== | ===== 2(hold) ===== | ||
{{FrameData-MK1 | chara = Sektor | moveId = | {{FrameData-MK1 | chara = Sektor | moveId = sektor_2_hold| moveType = ground_normal | ||
| input = | | input = 2(hold) | ||
| name = Standing Back Punch | | name = Standing Back Punch | ||
| images = | | images = MK1_Sektor_2_hold.png | ||
| hitboxes = | | hitboxes = MK1_Sektor_2_hold_hitbox.png | ||
| damage = 90 | | damage = 90 | ||
| chip = 13.5 | | chip = 13.5 | ||
Line 139: | Line 139: | ||
| guard = H | | guard = H | ||
| cancel = 29 | | cancel = 29 | ||
| notes = Energized by Cancel Bionic Blastt or a Blast Shied projectile deflection | | notes = Energized by Cancel Bionic Blastt or a Blast Shied projectile deflection. | ||
<br> Charged version is available starting from 42 frames of charge | |||
}} | }} | ||
===== | ===== 2(cancel) ===== | ||
{{FrameData-MK1 | chara = Sektor | moveId = | {{FrameData-MK1 | chara = Sektor | moveId = sektor_2_cancel| moveType = ground_normal | ||
| input = | | input = 2(hold)DD | ||
| name = BP, Down, Down | | name = BP, Down, Down | ||
| images = | | images = MK1_Sektor_2_cancel.png | ||
| hitboxes = | | hitboxes = MK1_Sektor_2_cancel_hitbox.png | ||
| damage = - | | damage = - | ||
| chip = - | | chip = - | ||
Line 164: | Line 165: | ||
}} | }} | ||
===== Hold | ===== Hold 2~1 ===== | ||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_hold21| moveType = ground_normal | {{FrameData-MK1 | chara = Sektor | moveId = sektor_hold21| moveType = ground_normal | ||
| input = Hold 2 | | input = Hold 2~1 | ||
| name = BP, FP | | name = BP, FP | ||
| images = MK1_Sektor_hold21.png | | images = MK1_Sektor_hold21.png | ||
Line 188: | Line 189: | ||
===== b2 ===== | ===== b2 ===== | ||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_b2| moveType = ground_normal | {{FrameData-MK1 | chara = Sektor | moveId = sektor_b2| moveType = ground_normal | ||
| input = | | input = B2 | ||
| name = Back + Back Punch | | name = Back + Back Punch | ||
| images = MK1_Sektor_b2.png | | images = MK1_Sektor_b2.png | ||
Line 210: | Line 211: | ||
===== b22 ===== | ===== b22 ===== | ||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_b22| moveType = ground_normal | {{FrameData-MK1 | chara = Sektor | moveId = sektor_b22| moveType = ground_normal | ||
| input = | | input = B22 | ||
| name = | | name = B+BP,BP | ||
| images = MK1_Sektor_b22.png | | images = MK1_Sektor_b22.png | ||
| hitboxes = MK1_Sektor_b22_hitbox.png | | hitboxes = MK1_Sektor_b22_hitbox.png | ||
Line 232: | Line 233: | ||
===== f2 ===== | ===== f2 ===== | ||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_f2| moveType = ground_normal | {{FrameData-MK1 | chara = Sektor | moveId = sektor_f2| moveType = ground_normal | ||
| input = | | input = F2 | ||
| name = Forward + Back Punch | | name = Forward + Back Punch | ||
| images = MK1_Sektor_f2.png | | images = MK1_Sektor_f2.png | ||
Line 254: | Line 255: | ||
===== f21 ===== | ===== f21 ===== | ||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_f21| moveType = ground_normal | {{FrameData-MK1 | chara = Sektor | moveId = sektor_f21| moveType = ground_normal | ||
| input = | | input = F21 | ||
| name = F+BP,FP | | name = F+BP,FP | ||
| images = MK1_Sektor_f21.png | | images = MK1_Sektor_f21.png | ||
Line 276: | Line 277: | ||
===== f212 ===== | ===== f212 ===== | ||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_f212| moveType = ground_normal | {{FrameData-MK1 | chara = Sektor | moveId = sektor_f212| moveType = ground_normal | ||
| input = | | input = F212 | ||
| name = F+BP,FP,BP | | name = F+BP,FP,BP | ||
| images = MK1_Sektor_f212.png | | images = MK1_Sektor_f212.png | ||
Line 293: | Line 294: | ||
| guard = M | | guard = M | ||
| cancel = 25 | | cancel = 25 | ||
| notes = Cancelable on | | notes = Cancelable into (Air) Thruster Boost for 1 Bar. | ||
<br> Cancelable on into (Air) Special Moves | |||
}} | }} | ||
===== d2 ===== | ===== d2 ===== | ||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_d2| moveType = ground_normal | {{FrameData-MK1 | chara = Sektor | moveId = sektor_d2| moveType = ground_normal | ||
| input = | | input = D2 | ||
| name = Crouching Back Punch | | name = Crouching Back Punch | ||
| images = MK1_Sektor_d2.png | | images = MK1_Sektor_d2.png | ||
Line 315: | Line 317: | ||
| guard = H | | guard = H | ||
| cancel = - | | cancel = - | ||
| notes = On Kounter Hit or Punish Hit, can be Jump Canceled with U+ | | notes = On Kounter Hit or Punish Hit, can be Jump Canceled with U+BLK or UF+BLK for 2 bars of Super Meter. | ||
Has Armor when Jump Canceled, and pulls in victim while disabling their Kombo Breaker and Kameos | <Br> Has Armor when Jump Canceled, and pulls in victim while disabling their Kombo Breaker and Kameos | ||
}} | }} | ||
Line 325: | Line 327: | ||
| images = MK1_Sektor_3.png | | images = MK1_Sektor_3.png | ||
| hitboxes = MK1_Sektor_3_hitbox.png | | hitboxes = MK1_Sektor_3_hitbox.png | ||
| damage = | | damage = 97.50 | ||
| chip = | | chip = 15 | ||
| startup = | | startup = 18 | ||
| active = | | active = 11 | ||
| recovery = | | recovery = 35 | ||
| hitAdv = | | hitAdv = {{mk1-adv|P|+40 (Launch)}} | ||
| blockAdv = | | blockAdv = {{mk1-adv|M|-6}} | ||
| flawlessBlockAdv = | | flawlessBlockAdv = {{mk1-adv|M|-6}} | ||
| hitcancelAdv = | | hitcancelAdv = {{mk1-adv|P|+72}} | ||
| blockcancelAdv = | | blockcancelAdv = {{mk1-adv|P|+26}} | ||
| cost = - | |||
| guard = H | |||
| cancel = 41 | |||
| notes = 2 Hits | |||
}} | |||
===== b3 ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_b3| moveType = ground_normal | |||
| input = 3 | |||
| name = Back + Front Kick | |||
| images = MK1_Sektor_b3.png | |||
| hitboxes = MK1_Sektor_b3_hitbox.png | |||
| damage = 30 | |||
| chip = 4.5 | |||
| startup = 14 | |||
| active = 2 | |||
| recovery = 26 | |||
| hitAdv = {{mk1-adv|P|+15}} | |||
| blockAdv = {{mk1-adv|M|-6}} | |||
| flawlessBlockAdv = {{mk1-adv|M|-6}} | |||
| hitcancelAdv = {{mk1-adv|P|+36}} | |||
| blockcancelAdv = {{mk1-adv|P|+15}} | |||
| cost = - | |||
| guard = L | |||
| cancel = 26 | |||
| notes = | |||
}} | |||
===== b34 ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_b34| moveType = ground_normal | |||
| input = B34 | |||
| name = B+FK,BK | |||
| images = MK1_Sektor_b34.png | |||
| hitboxes = MK1_Sektor_b34_hitbox.png | |||
| damage = 89.5 | |||
| chip = 15 | |||
| startup = 2 | |||
| active = 26 | |||
| recovery = 24 | |||
| hitAdv = {{mk1-adv|P|+26 (launch)}} | |||
| blockAdv = {{mk1-adv|M|-6}} | |||
| flawlessBlockAdv = {{mk1-adv|M|-6}} | |||
| hitcancelAdv = {{mk1-adv|P|+31}} | |||
| blockcancelAdv = {{mk1-adv|P|+47}} | |||
| cost = - | | cost = - | ||
| guard = | | guard = L | ||
| cancel = | | cancel = 11 | ||
| notes = 2 hits Low-Mid. | |||
<Br> Cancelable after the first attack only | |||
}} | |||
===== f3 ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_f3| moveType = ground_normal | |||
| input = F3 | |||
| name = Forward + Front Kick | |||
| images = MK1_Sektor_f3.png | |||
| hitboxes = MK1_Sektor_f3_hitbox.png | |||
| damage = 70 | |||
| chip = 10.5 | |||
| startup = 23 | |||
| active = 9 | |||
| recovery = 25 | |||
| hitAdv = {{mk1-adv|P|+19 (Launch)}} | |||
| blockAdv = {{mk1-adv|VM|-12}} | |||
| flawlessBlockAdv = {{mk1-adv|VM|-12}} | |||
| hitcancelAdv = {{mk1-adv|P|+36}} | |||
| blockcancelAdv = - | |||
| cost = - | |||
| guard = L | |||
| cancel = 14 | |||
| notes = | | notes = | ||
}} | |||
===== f3(hold) ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_f3_hold| moveType = ground_normal | |||
| input = F+3(hold) | |||
| name = Forward + Front Kick(hold) | |||
| images = MK1_Sektor_f3_hold.png | |||
| hitboxes = MK1_Sektor_f3_hold_hitbox.png | |||
| damage = 70 | |||
| chip = 10.5 | |||
| startup = 143 | |||
| active = 9 | |||
| recovery = 25 | |||
| hitAdv = {{mk1-adv|P|+19 (Launch)}} | |||
| blockAdv = {{mk1-adv|VM|-12}} | |||
| flawlessBlockAdv = {{mk1-adv|VM|-12}} | |||
| hitcancelAdv = {{mk1-adv|P|+36}} | |||
| blockcancelAdv = {{mk1-adv|P|+36}} | |||
| cost = - | |||
| guard = L | |||
| cancel = 14 | |||
| notes = Cancelable into (Air) Thruster Boost for 1 Bar. | |||
<Br> Cancelable into (Air) Special Moves | |||
}} | |||
===== f3(cancel) ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_f3_cancel| moveType = ground_normal | |||
| input = F3(hold),d,d | |||
| name = F+FK(hold),d,d | |||
| images = MK1_sektor_f3_cancel.png | |||
| hitboxes = MK1_sektor_f3_cancel_hitbox.png | |||
| damage = - | |||
| chip = - | |||
| startup = 1 | |||
| active = - | |||
| recovery = 13 | |||
| hitAdv = - | |||
| blockAdv = - | |||
| flawlessBlockAdv = - | |||
| hitcancelAdv = - | |||
| blockcancelAdv = - | |||
| cost = - | |||
| guard = - | |||
| cancel = - | |||
| notes = | |||
}} | |||
===== f3~4 ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_f34| moveType = ground_normal | |||
| input = D3~4 | |||
| name = F+FK~BK | |||
| images = MK1_Sektor_f34.png | |||
| hitboxes = MK1_Sektor_f34_hitbox.png | |||
| damage = 96.5 | |||
| chip = 15 | |||
| startup = 18 | |||
| active = 15 | |||
| recovery = 26 | |||
| hitAdv = {{mk1-adv|P|+38 (KD)}} | |||
| blockAdv = {{mk1-adv|P|+2}} | |||
| flawlessBlockAdv = {{mk1-adv|P|+2}} | |||
| hitcancelAdv = {{mk1-adv|P|+96}} | |||
| blockcancelAdv = {{mk1-adv|P|+15}} | |||
| cost = - | |||
| guard = H | |||
| cancel = - | |||
| notes = Can be done from regular f3 and delayed f3 | |||
}} | }} | ||
===== d3 ===== | ===== d3 ===== | ||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_d3| moveType = ground_normal | {{FrameData-MK1 | chara = Sektor | moveId = sektor_d3| moveType = ground_normal | ||
| input = | | input = D3 | ||
| name = Crouching Front Kick | | name = Crouching Front Kick | ||
| images = MK1_Sektor_d3.png | | images = MK1_Sektor_d3.png | ||
| hitboxes = MK1_Sektor_d3_hitbox.png | | hitboxes = MK1_Sektor_d3_hitbox.png | ||
| damage = | | damage = 20 | ||
| chip = | | chip = 3 | ||
| startup = | | startup = 9 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 24 | ||
| hitAdv = | | hitAdv = {{mk1-adv|P|+10}} | ||
| blockAdv = | | blockAdv = {{mk1-adv|M|-10}} | ||
| flawlessBlockAdv = | | flawlessBlockAdv = {{mk1-adv|M|-10}} | ||
| hitcancelAdv = | | hitcancelAdv = {{mk1-adv|P|+38}} | ||
| blockcancelAdv = | | blockcancelAdv = {{mk1-adv|P|+8}} | ||
| cost = - | | cost = - | ||
| guard = | | guard = L | ||
| cancel = | | cancel = 24 | ||
| notes = | | notes = | ||
}} | }} | ||
Line 369: | Line 505: | ||
| images = MK1_Sektor_4.png | | images = MK1_Sektor_4.png | ||
| hitboxes = MK1_Sektor_4_hitbox.png | | hitboxes = MK1_Sektor_4_hitbox.png | ||
| damage = | | damage = 50 | ||
| chip = | | chip = 7.5 | ||
| startup = | | startup = 11 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 20 | ||
| hitAdv = | | hitAdv = {{mk1-adv|P|+13}} | ||
| blockAdv = | | blockAdv = {{mk1-adv|M|-1}} | ||
| flawlessBlockAdv = | | flawlessBlockAdv = {{mk1-adv|M|-1}} | ||
| hitcancelAdv = | | hitcancelAdv = {{mk1-adv|P|+30}} | ||
| blockcancelAdv = | | blockcancelAdv = {{mk1-adv|P|16}} | ||
| cost = - | |||
| guard = H | |||
| cancel = 22 | |||
| notes = | |||
}} | |||
===== 42 ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_42| moveType = ground_normal | |||
| input = 42 | |||
| name = BK,BP | |||
| images = MK1_Sektor_42.png | |||
| hitboxes = MK1_Sektor_42_hitbox.png | |||
| damage = 30 | |||
| chip = 4.5 | |||
| startup = 23 | |||
| active = 3 | |||
| recovery = 29 | |||
| hitAdv = {{mk1-adv|P|12}} | |||
| blockAdv = {{mk1-adv|E|0}} | |||
| flawlessBlockAdv = {{mk1-adv|E|0}} | |||
| hitcancelAdv = {{mk1-adv|P|+39}} | |||
| blockcancelAdv = {{mk1-adv|P|+27}} | |||
| cost = - | | cost = - | ||
| guard = | | guard = M | ||
| cancel = | | cancel = 33 | ||
| notes = | | notes = | ||
}} | |||
===== 421+3 ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_421+3| moveType = ground_normal | |||
| input = 421+3 | |||
| name = BK,BP,Throw | |||
| images = MK1_Sektor_421+3.png | |||
| hitboxes = MK1_Sektor_421+3_hitbox.png | |||
| damage = 70 | |||
| chip = 10.5 | |||
| startup = 24 | |||
| active = 3 | |||
| recovery = 35 | |||
| hitAdv = {{mk1-adv|P|+41 (Crumple)}} | |||
| blockAdv = {{mk1-adv|M|-6}} | |||
| flawlessBlockAdv = {{mk1-adv|M|-6}} | |||
| hitcancelAdv = - | |||
| blockcancelAdv = - | |||
| cost = - | |||
| guard = M | |||
| cancel = 37 | |||
| notes = Cancelable into Kameo Attacks | |||
}} | |||
===== b4 ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_b4| moveType = ground_normal | |||
| input = B4 | |||
| name = Back + Back Kick | |||
| images = MK1_Sektor_b4.png | |||
| hitboxes = MK1_Sektor_b4_hitbox.png | |||
| damage = 70 | |||
| chip = 10.5 | |||
| startup = 14 | |||
| active = 3 | |||
| recovery = 29 | |||
| hitAdv = {{mk1-adv|P|+14 (KD)}} | |||
| blockAdv = {{mk1-adv|E|0}} | |||
| flawlessBlockAdv = {{mk1-adv|E|0}} | |||
| hitcancelAdv = - | |||
| blockcancelAdv = - | |||
| cost = - | |||
| guard = L | |||
| cancel = - | |||
| notes = | |||
}} | |||
===== f4 ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_f4| moveType = ground_normal | |||
| input = F4 | |||
| name = Forward + Back Kick | |||
| images = MK1_Sektor_f4.png | |||
| hitboxes = MK1_Sektor_f4_hitbox.png | |||
| damage = 50 | |||
| chip = 7.5 | |||
| startup = 11 | |||
| active = 4 | |||
| recovery = 34 | |||
| hitAdv = {{mk1-adv|P|+26 (Launch)}} | |||
| blockAdv = {{mk1-adv|VM|-16}} | |||
| flawlessBlockAdv = {{mk1-adv|VM|-16}} | |||
| hitcancelAdv = {{mk1-adv|P|+29}} | |||
| blockcancelAdv = {{mk1-adv|P|+15}} | |||
| cost = - | |||
| guard = M | |||
| cancel = 23 | |||
| notes = Cancelable into (Air) Thruster Boost for 1 Bar. | |||
<Br> Cancelable on Hit into (Air) Special Moves | |||
}} | |||
===== f43 ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_f43| moveType = ground_normal | |||
| input = F43 | |||
| name = F+BK,FK | |||
| images = MK1_Sektor_f43.png | |||
| hitboxes = MK1_Sektor_f43_hitbox.png | |||
| damage = 70 | |||
| chip = 10.5 | |||
| startup = 21 | |||
| active = 3 | |||
| recovery = 32 | |||
| hitAdv = {{mk1-adv|P|+26 (Launch)}} | |||
| blockAdv = {{mk1-adv|VM|-15}} | |||
| flawlessBlockAdv = {{mk1-adv|VM|-15}} | |||
| hitcancelAdv = {{mk1-adv|P|+37}} | |||
| blockcancelAdv = - | |||
| cost = - | |||
| guard = High | |||
| cancel = 30 | |||
| notes = Cancelable into (Air) Thruster Boost for 1 Bar | |||
}} | }} | ||
===== d4 ===== | ===== d4 ===== | ||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_d4| moveType = ground_normal | {{FrameData-MK1 | chara = Sektor | moveId = sektor_d4| moveType = ground_normal | ||
| input = | | input = D4 | ||
| name = Crouching Back Kick | | name = Crouching Back Kick | ||
| images = MK1_Sektor_d4.png | | images = MK1_Sektor_d4.png | ||
| hitboxes = MK1_Sektor_d4_hitbox.png | | hitboxes = MK1_Sektor_d4_hitbox.png | ||
| damage = | | damage = 30 | ||
| chip = | | chip = 4.5 | ||
| startup = | | startup = 13 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 29 | ||
| hitAdv = | | hitAdv = {{mk1-adv|P|+11}} | ||
| blockAdv = | | blockAdv = {{mk1-adv|VM|-10}} | ||
| flawlessBlockAdv = | | flawlessBlockAdv = {{mk1-adv|V|-10}} | ||
| hitcancelAdv = | | hitcancelAdv = {{mk1-adv|P|+31}} | ||
| blockcancelAdv = | | blockcancelAdv = {{mk1-adv|P|+10}} | ||
| cost = - | | cost = - | ||
| guard = | | guard = L | ||
| cancel = | | cancel = 31 | ||
| notes = | | notes = | ||
}} | }} | ||
Line 410: | Line 657: | ||
===== j1 ===== | ===== j1 ===== | ||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_j1| moveType = air_normal | {{FrameData-MK1 | chara = Sektor | moveId = sektor_j1| moveType = air_normal | ||
| input = | | input = J1 | ||
| name = Jumping Front Punch | | name = Jumping Front Punch | ||
| images = MK1_Sektor_j1.png | | images = MK1_Sektor_j1.png | ||
| hitboxes = MK1_Sektor_j1_hitbox.png | | hitboxes = MK1_Sektor_j1_hitbox.png | ||
| damage = | | damage = 50 | ||
| chip = | | chip = 7.5 | ||
| startup = | | startup = 7 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = 39 | ||
| hitAdv = | | hitAdv = {{mk1-adv|P|+4}} | ||
| blockAdv = | | blockAdv = {{mk1-adv|VM|-24}} | ||
| flawlessBlockAdv = | | flawlessBlockAdv = {{mk1-adv|VM|-24}} | ||
| hitcancelAdv = | | hitcancelAdv = {{mk1-adv|P|+31}} | ||
| blockcancelAdv = | | blockcancelAdv = {{mk1-adv|P|+17}} | ||
| cost = - | |||
| guard = OH | |||
| cancel = 12 | |||
| notes = | |||
}} | |||
===== j13 ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_j13| moveType = air_normal | |||
| input = J13 | |||
| name = J+FP,FK | |||
| images = MK1_Sektor_j13.png | |||
| hitboxes = MK1_Sektor_j13_hitbox.png | |||
| damage = 27 | |||
| chip = 4 | |||
| startup = 11 | |||
| active = 3 | |||
| recovery = 36 | |||
| hitAdv = {{mk1-adv|P|19}} | |||
| blockAdv = {{mk1-adv|VM|-25}} | |||
| flawlessBlockAdv = {{mk1-adv|VM|-25}} | |||
| hitcancelAdv = {{mk1-adv|P|+24}} | |||
| blockcancelAdv = - | |||
| cost = - | | cost = - | ||
| guard = | | guard = OH | ||
| cancel = | | cancel = 43 | ||
| notes = | |||
}} | |||
===== j134 ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_j134| moveType = air_normal | |||
| input = J1 | |||
| name = J+FP,FK,BK | |||
| images = MK1_Sektor_j134.png | |||
| hitboxes = MK1_Sektor_j134_hitbox.png | |||
| damage = 30 | |||
| chip = 4.5 | |||
| startup = 14 | |||
| active = 5 | |||
| recovery = 35 | |||
| hitAdv = {{mk1-adv|P|+37}} | |||
| blockAdv = {{mk1-adv|VM|-26}} | |||
| flawlessBlockAdv = {{mk1-adv|VM|-26}} | |||
| hitcancelAdv = {{mk1-adv|P|+40}} | |||
| blockcancelAdv = - | |||
| cost = - | |||
| guard = OH | |||
| cancel = 47 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 432: | Line 723: | ||
===== j2 ===== | ===== j2 ===== | ||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_j2| moveType = air_normal | {{FrameData-MK1 | chara = Sektor | moveId = sektor_j2| moveType = air_normal | ||
| input = | | input = J2 | ||
| name = Jumping Back Punch | | name = Jumping Back Punch | ||
| images = MK1_Sektor_j2.png | | images = MK1_Sektor_j2.png | ||
| hitboxes = MK1_Sektor_j2_hitbox.png | | hitboxes = MK1_Sektor_j2_hitbox.png | ||
| damage = | | damage = 50 | ||
| chip = | | chip = 7.5 | ||
| startup = | | startup = 9 | ||
| active = | | active = 5 | ||
| recovery = | | recovery = 39 | ||
| hitAdv = | | hitAdv = {{mk1-adv|P|+4}} | ||
| blockAdv = | | blockAdv = {{mk1-adv|VM|-24}} | ||
| flawlessBlockAdv = | | flawlessBlockAdv = {{mk1-adv|VM|-24}} | ||
| hitcancelAdv = | | hitcancelAdv = {{mk1-adv|P|+32}} | ||
| blockcancelAdv = | | blockcancelAdv = {{mk1-adv|P|+16}} | ||
| cost = - | | cost = - | ||
| guard = | | guard = OH | ||
| cancel = | | cancel = 15 | ||
| notes = | |||
}} | |||
===== j21 ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_j21| moveType = air_normal | |||
| input = J2 | |||
| name = J+BP,FP | |||
| images = MK1_Sektor_j21.png | |||
| hitboxes = MK1_Sektor_j21_hitbox.png | |||
| damage = 27 | |||
| chip = 4 | |||
| startup = 14 | |||
| active = 4 | |||
| recovery = 43 | |||
| hitAdv = {{mk1-adv|P|+43}} | |||
| blockAdv = {{mk1-adv|VM|-22}} | |||
| flawlessBlockAdv = {{mk1-adv|VM|-22}} | |||
| hitcancelAdv = {{mk1-adv|P|+38}} | |||
| blockcancelAdv = - | |||
| cost = - | |||
| guard = OH | |||
| cancel = 43 | |||
| notes = | |||
}} | |||
===== j212 ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_j212| moveType = air_normal | |||
| input = J2 | |||
| name = J+BP,FP,BP | |||
| images = MK1_Sektor_j212.png | |||
| hitboxes = MK1_Sektor_j212_hitbox.png | |||
| damage = 70 | |||
| chip = 4.5 | |||
| startup = 15 | |||
| active = 4 | |||
| recovery = 33 | |||
| hitAdv = {{mk1-adv|P|+42(Ground Bounce)}} | |||
| blockAdv = {{mk1-adv|VM|-23}} | |||
| flawlessBlockAdv = {{mk1-adv|VM|-23}} | |||
| hitcancelAdv = {{mk1-adv|P|+30}} | |||
| blockcancelAdv = - | |||
| cost = - | |||
| guard = OH | |||
| cancel = 45 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 454: | Line 789: | ||
===== j3 ===== | ===== j3 ===== | ||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_j3| moveType = air_normal | {{FrameData-MK1 | chara = Sektor | moveId = sektor_j3| moveType = air_normal | ||
| input = | | input = J3 | ||
| name = Jumping Front Kick | | name = Jumping Front Kick | ||
| images = MK1_Sektor_j3.png | | images = MK1_Sektor_j3.png | ||
| hitboxes = MK1_Sektor_j3_hitbox.png | | hitboxes = MK1_Sektor_j3_hitbox.png | ||
| damage = | | damage = 70 | ||
| chip = | | chip = 10.5 | ||
| startup = | | startup = 9 | ||
| active = | | active = 7 | ||
| recovery = | | recovery = 39 | ||
| hitAdv = | | hitAdv = {{mk1-adv|P|+22 (Launch)}} | ||
| blockAdv = | | blockAdv = {{mk1-adv|VM|-24}} | ||
| flawlessBlockAdv = | | flawlessBlockAdv = {{mk1-adv|VM|-24}} | ||
| hitcancelAdv = | | hitcancelAdv = {{mk1-adv|P|+29}} | ||
| blockcancelAdv = | | blockcancelAdv = {{mk1-adv|P|+14}} | ||
| cost = - | | cost = - | ||
| guard = OH | | guard = OH | ||
| cancel = | | cancel = 24 | ||
| notes = | | notes = | ||
}} | }} | ||
Line 476: | Line 811: | ||
===== j4 ===== | ===== j4 ===== | ||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_j4| moveType = air_normal | {{FrameData-MK1 | chara = Sektor | moveId = sektor_j4| moveType = air_normal | ||
| input = | | input = J4 | ||
| name = Jumping Back Kick | | name = Jumping Back Kick | ||
| images = MK1_Sektor_j4.png | | images = MK1_Sektor_j4.png | ||
| hitboxes = MK1_Sektor_j4_hitbox.png | | hitboxes = MK1_Sektor_j4_hitbox.png | ||
| damage = | | damage = 70 | ||
| chip = | | chip = 10.5 | ||
| startup = | | startup = 9 | ||
| active = | | active = 7 | ||
| recovery = | | recovery = 39 | ||
| hitAdv = | | hitAdv = {{mk1-adv|P|+22 (Launch)}} | ||
| blockAdv = | | blockAdv = {{mk1-adv|VM|-24}} | ||
| flawlessBlockAdv = | | flawlessBlockAdv = {{mk1-adv|VM|-24}} | ||
| hitcancelAdv = | | hitcancelAdv = {{mk1-adv|P|+29}} | ||
| blockcancelAdv = | | blockcancelAdv = {{mk1-adv|P|+14}} | ||
| cost = - | | cost = - | ||
| guard = OH | | guard = OH | ||
| cancel = | | cancel = 24 | ||
| notes = | | notes = | ||
}} | |||
===== j42 ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_j42| moveType = air_normal | |||
| input = J42 | |||
| name = J+FK,BP | |||
| images = MK1_Sektor_j42.png | |||
| hitboxes = MK1_Sektor_j42_hitbox.png | |||
| damage = 76.5 | |||
| chip = 11.5 | |||
| startup = 14 | |||
| active = 7 | |||
| recovery = 34 | |||
| hitAdv = {{mk1-adv|P|+15 (KD)}} | |||
| blockAdv = {{mk1-adv|VM|-27}} | |||
| flawlessBlockAdv = {{mk1-adv|VM|-27}} | |||
| hitcancelAdv = {{mk1-adv|P|+23}} | |||
| blockcancelAdv = - | |||
| cost = - | |||
| guard = OH | |||
| cancel = - | |||
| notes = | |||
}} | |||
===Throws=== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_f1+3| moveType = Throw | |||
| input = F1+3 | |||
| name = Forward Throw / shove | |||
| images = MK1_Sektor_F1+3.png | |||
| hitboxes = MK1_Sektor_F1+3_hitbox.png | |||
| damage = 20 | |||
| chip = - | |||
| startup = 10 | |||
| active = 2 | |||
| recovery = 33 | |||
| hitAdv = {{mk1-adv|E|0}} | |||
| blockAdv = - | |||
| flawlessBlockAdv = - | |||
| hitcancelAdv = - | |||
| blockcancelAdv = - | |||
| cost = - | |||
| guard = Throw (H) | |||
| cancel = - | |||
| notes = Performed when Kameo is unavailable. | |||
<br> Break with 2 or 4 | |||
}} | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_1+3| moveType = Throw | |||
| input = 1+3 | |||
| name = Back Throw | |||
| images = MK1_Sektor_1+3.png | |||
| hitboxes = MK1_Sektor_1+3_hitbox.png | |||
| damage = 110 | |||
| chip = - | |||
| startup = 10 | |||
| active = 2 | |||
| recovery = 33 | |||
| hitAdv = {{mk1-adv|P|+15 (KD)}} | |||
| blockAdv = - | |||
| flawlessBlockAdv = - | |||
| hitcancelAdv = - | |||
| blockcancelAdv = - | |||
| cost = - | |||
| guard = Throw (H) | |||
| cancel = - | |||
| notes = Break with 1 or 3 | |||
}} | |||
==Special Moves== | |||
===Grounded=== | |||
===== Unguided Rocket ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_bf1| moveType = ground_special | |||
| input = BF1 | |||
| name = Back, Forward + Front punch | |||
| images = MK1_Sektor_bf1.png | |||
| hitboxes = MK1_Sektor_bf1_hitbox.png | |||
| damage = 60 | |||
| chip = 17.5 | |||
| startup = 22 | |||
| active = - | |||
| recovery = - | |||
| hitAdv = {{mk1-adv|P|+15 (Launch)}} | |||
| blockAdv = {{mk1-adv|VM|-17}} | |||
| flawlessBlockAdv = {{mk1-adv|VM|-17}} | |||
| hitcancelAdv = {{mk1-adv|P|+30}} | |||
| blockcancelAdv = - | |||
| cost = - | |||
| guard = H | |||
| cancel = - | |||
| notes = | |||
}} | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_bf1_amp| moveType = ground_special | |||
| input = BF1+BLK | |||
| name = Back, Forward + Front punch + Block | |||
| images = MK1_Sektor_bf1_amp.png | |||
| hitboxes = MK1_Sektor_bf1_amp_hitbox.png | |||
| damage = 112.5 | |||
| chip = 17.5 | |||
| startup = 22 | |||
| active = - | |||
| recovery = - | |||
| hitAdv = {{mk1-adv|P|+35 (Ignite)}} | |||
| blockAdv = {{mk1-adv|VM|-17}} | |||
| flawlessBlockAdv = {{mk1-adv|VM|-17}} | |||
| hitcancelAdv = {{mk1-adv|P|+30}} | |||
| blockcancelAdv = - | |||
| cost = 1 Bar | |||
| guard = M | |||
| cancel = - | |||
| notes = Destroys opponent's projectiles | |||
<br> Ignites victims, causing damage over time | |||
}} | |||
===== Sidewinder ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_db1| moveType = ground_special | |||
| input = DB1 | |||
| name = Down, Back + Front punch | |||
| images = MK1_Sektor_db1.png | |||
| hitboxes = MK1_Sektor_db1_hitbox.png | |||
| damage = 60 | |||
| chip = 17.5 | |||
| startup = 27 | |||
| active = 16 | |||
| recovery = 27 | |||
| hitAdv = {{mk1-adv|P|+59}} | |||
| blockAdv = {{mk1-adv|P|+46}} | |||
| flawlessBlockAdv = {{mk1-adv|P|+46}} | |||
| hitcancelAdv = - | |||
| blockcancelAdv = - | |||
| cost = - | |||
| guard = M | |||
| cancel = - | |||
| notes = | |||
}} | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_db1b| moveType = ground_special | |||
| input = DB1B | |||
| name = Down, Back + Front punch, Back | |||
| images = MK1_Sektor_db1b.png | |||
| hitboxes = MK1_Sektor_db1b_hitbox.png | |||
| damage = 60 | |||
| chip = 17.5 | |||
| startup = 27 | |||
| active = 16 | |||
| recovery = 27 | |||
| hitAdv = {{mk1-adv|P|+58}} | |||
| blockAdv = {{mk1-adv|P|+45}} | |||
| flawlessBlockAdv = {{mk1-adv|P|+45}} | |||
| hitcancelAdv = - | |||
| blockcancelAdv = - | |||
| cost = - | |||
| guard = M | |||
| cancel = - | |||
| notes = | |||
}} | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_db1d| moveType = ground_special | |||
| input = DB1D | |||
| name = Down, Back + Front punch, Down | |||
| images = MK1_Sektor_db1d.png | |||
| hitboxes = MK1_Sektor_db1d_hitbox.png | |||
| damage = 60 | |||
| chip = 17.5 | |||
| startup = 27 | |||
| active = 13 | |||
| recovery = 27 | |||
| hitAdv = {{mk1-adv|P|+59}} | |||
| blockAdv = {{mk1-adv|P|+46}} | |||
| flawlessBlockAdv = {{mk1-adv|P|+46}} | |||
| hitcancelAdv = - | |||
| blockcancelAdv = - | |||
| cost = - | |||
| guard = M | |||
| cancel = - | |||
| notes = | |||
}} | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_db1f| moveType = ground_special | |||
| input = DB1F | |||
| name = Down, Back + Front punch, Forward | |||
| images = MK1_Sektor_db1f.png | |||
| hitboxes = MK1_Sektor_db1f_hitbox.png | |||
| damage = 60 | |||
| chip = 17.5 | |||
| startup = 27 | |||
| active = 15 | |||
| recovery = 27 | |||
| hitAdv = {{mk1-adv|P|+74}} | |||
| blockAdv = {{mk1-adv|P|+61}} | |||
| flawlessBlockAdv = {{mk1-adv|P|+46}} | |||
| hitcancelAdv = - | |||
| blockcancelAdv = - | |||
| cost = - | |||
| guard = M | |||
| cancel = - | |||
| notes = | |||
}} | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_db1u| moveType = ground_special | |||
| input = DB1U | |||
| name = Down, Back + Front punch, Up | |||
| images = MK1_Sektor_db1u.png | |||
| hitboxes = MK1_Sektor_db1u_hitbox.png | |||
| damage = 60 | |||
| chip = 17.5 | |||
| startup = 27 | |||
| active = 16 | |||
| recovery = 27 | |||
| hitAdv = {{mk1-adv|P|+105}} | |||
| blockAdv = {{mk1-adv|E|0}} | |||
| flawlessBlockAdv = {{mk1-adv|E|0}} | |||
| hitcancelAdv = - | |||
| blockcancelAdv = - | |||
| cost = - | |||
| guard = M | |||
| cancel = - | |||
| notes = | |||
}} | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_db1_amp| moveType = ground_special | |||
| input = DB1+BLK | |||
| name = Down, Back + Front punch | |||
| images = MK1_Sektor_db1.png | |||
| hitboxes = MK1_Sektor_db1_hitbox.png | |||
| damage = 40 | |||
| chip = 15 | |||
| startup = 27 | |||
| active = 60 | |||
| recovery = 27 | |||
| hitAdv = {{mk1-adv|P|+115}} | |||
| blockAdv = {{mk1-adv|P|+67}} | |||
| flawlessBlockAdv = {{mk1-adv|P|+67}} | |||
| hitcancelAdv = - | |||
| blockcancelAdv = - | |||
| cost = 1 Bar | |||
| guard = M | |||
| cancel = - | |||
| notes = Destroys opponent's projectiles | |||
<Br> Homes in on foe | |||
}} | |||
===== Flamethrower ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_bf2| moveType = ground_special | |||
| input = BF2 | |||
| name = Back, Forward + Back punch | |||
| images = MK1_Sektor_bf2.png | |||
| hitboxes = MK1_Sektor_bf2_hitbox.png | |||
| damage = 80 | |||
| chip = 16.2 | |||
| startup = 18 | |||
| active = 13 | |||
| recovery = 31 | |||
| hitAdv = {{mk1-adv|P|+23 (Launch)}} | |||
| blockAdv = {{mk1-adv|VM|-23}} | |||
| flawlessBlockAdv = {{mk1-adv|VM|-23}} | |||
| hitcancelAdv = {{mk1-adv|P|+32}} | |||
| blockcancelAdv = {{mk1-adv|P|+10}} | |||
| cost = - | |||
| guard = M | |||
| cancel = 30 | |||
| notes = | |||
}} | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_bf2_amp| moveType = ground_special | |||
| input = BF2+BLK | |||
| name = Back, Forward + Back punch + Block | |||
| images = MK1_Sektor_bf2_amp.png | |||
| hitboxes = MK1_Sektor_bf2_amp_hitbox.png | |||
| damage = 90 | |||
| chip = 21.29 | |||
| startup = 18 | |||
| active = 13 | |||
| recovery = 30 | |||
| hitAdv = {{mk1-adv|P|+32 (Launch)}} | |||
| blockAdv = {{mk1-adv|VM|-21}} | |||
| flawlessBlockAdv = {{mk1-adv|VM|-21}} | |||
| hitcancelAdv = {{mk1-adv|P|+32}} | |||
| blockcancelAdv = {{mk1-adv|M|-4}} | |||
| cost = 1 Bar | |||
| guard = M | |||
| cancel = 10 | |||
| notes = Has armor | |||
}} | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_bf2_amp2| moveType = ground_special | |||
| input = BF2+BLK | |||
| name = Back, Forward + Back punch + Block | |||
| images = MK1_Sektor_bf2_amp2.png | |||
| hitboxes = MK1_Sektor_bf2_amp2_hitbox.png | |||
| damage = 60 | |||
| chip = 27.5 | |||
| startup = 13 | |||
| active = 8 | |||
| recovery = 30 | |||
| hitAdv = {{mk1-adv|P|+20}} | |||
| blockAdv = {{mk1-adv|VM|-17}} | |||
| flawlessBlockAdv = {{mk1-adv|VM|-17}} | |||
| hitcancelAdv = - | |||
| blockcancelAdv = - | |||
| cost = 1 Bar | |||
| guard = M | |||
| cancel = - | |||
| notes = Only performable when Enhanced Flamethrower Ignition is blocked | |||
<br> Has an armorable gap between Enhanced Flamethrower Ignition and Enhanced Flamethrower Detonation | |||
}} | |||
===== Anti-Air Flak ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_db2| moveType = ground_special | |||
| input = DB2 | |||
| name = Down, Back + Back Pucnh | |||
| images = MK1_Sektor_db2.png | |||
| hitboxes = MK1_Sektor_db2_hitbox.png | |||
| damage = 77 | |||
| chip = 40 | |||
| startup = 16 | |||
| active = 25 | |||
| recovery = 12 | |||
| hitAdv = {{mk1-adv|P|-1}} | |||
| blockAdv = {{mk1-adv|VM|-15}} | |||
| flawlessBlockAdv = {{mk1-adv|VM|-15}} | |||
| hitcancelAdv = - | |||
| blockcancelAdv = - | |||
| cost = - | |||
| guard = H | |||
| cancel = - | |||
| notes = | |||
}} | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_db2_amp| moveType = ground_special | |||
| input = DB2+BLK | |||
| name = Down, Back + Back Punch + Block | |||
| images = MK1_Sektor_db2_amp.png | |||
| hitboxes = MK1_Sektor_db2_amp_hitbox.png | |||
| damage = 77 | |||
| chip = 40 | |||
| startup = 16 | |||
| active = 25 | |||
| recovery = 12 | |||
| hitAdv = {{mk1-adv|P|+50 (Launch)}} | |||
| blockAdv = {{mk1-adv|VM|-15}} | |||
| flawlessBlockAdv = {{mk1-adv|VM|-15}} | |||
| hitcancelAdv = - | |||
| blockcancelAdv = - | |||
| cost = 1 Bar | |||
| guard = H | |||
| cancel = - | |||
| notes = Advantage on Hit allows for Jump Attack follow-up | |||
}} | |||
===== Blast Shield ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_db3| moveType = ground_special | |||
| input = DB3 | |||
| name = Down, Back + Front Kick | |||
| images = MK1_Sektor_db3.png | |||
| hitboxes = MK1_Sektor_db3_hitbox.png | |||
| damage = - | |||
| chip = - | |||
| startup = 1 | |||
| active = - | |||
| recovery = 42 | |||
| hitAdv = - | |||
| blockAdv = - | |||
| flawlessBlockAdv = - | |||
| hitcancelAdv = - | |||
| blockcancelAdv = - | |||
| cost = - | |||
| guard = - | |||
| cancel = - | |||
| notes = Eliminates projectile damage and pushback | |||
<Br> Upon successful deflection, can be canceled into Unguided Rocket or Sidewinder | |||
<Br> Energizes Charge Bionic Blast and enables Force Sensor | |||
}} | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_db3_amp| moveType = ground_special | |||
| input = DB3+BLK | |||
| name = Down, Back + Front Kick + Block | |||
| images = MK1_Sektor_db3_amp.png | |||
| hitboxes = MK1_Sektor_db3_amp_hitbox.png | |||
| damage = - | |||
| chip = - | |||
| startup = 1 | |||
| active = - | |||
| recovery = 42 | |||
| hitAdv = - | |||
| blockAdv = - | |||
| flawlessBlockAdv = - | |||
| hitcancelAdv = - | |||
| blockcancelAdv = - | |||
| cost = 1 Bar | |||
| guard = - | |||
| cancel = - | |||
| notes = Eliminates projectile damage and pushback | |||
<Br> Upon successful deflection, can be canceled into Special Moves | |||
<Br> Energizes Charge Bionic Blast and enables Force Sensor | |||
}} | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_db3_hold| moveType = ground_special | |||
| input = DB3(hold) | |||
| name = Down, Back + Front Kick | |||
| images = MK1_Sektor_db3_hold.png | |||
| hitboxes = MK1_Sektor_db3_hold_hitbox.png | |||
| damage = - | |||
| chip = - | |||
| startup = 1 | |||
| active = - | |||
| recovery = 322 | |||
| hitAdv = - | |||
| blockAdv = - | |||
| flawlessBlockAdv = - | |||
| hitcancelAdv = - | |||
| blockcancelAdv = - | |||
| guard = - | |||
| cancel = - | |||
| notes = Blast Shield can be deployed for several seconds | |||
}} | |||
===== Tactical Redeploy ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_db4| moveType = ground_special | |||
| input = DB4 | |||
| name = Down, Back + Back Kick | |||
| images = MK1_Sektor_db4.png | |||
| hitboxes = MK1_Sektor_db4_hitbox.png | |||
| damage = 60 | |||
| chip = 17.5 | |||
| startup = 35 | |||
| active = 6 | |||
| recovery = 34 | |||
| hitAdv = {{mk1-adv|P|+48 (Launch)}} | |||
| blockAdv = {{mk1-adv|VM|-18}} | |||
| flawlessBlockAdv = {{mk1-adv|VM|-18}} | |||
| hitcancelAdv = {{mk1-adv|P|+33}} | |||
| blockcancelAdv = - | |||
| cost = - | |||
| guard = M | |||
| cancel = - | |||
| notes = Advantage on Hit allows for Jump Attack follow-up | |||
}} | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_db4_amp| moveType = ground_special | |||
| input = DB4+BLK | |||
| name = Down, Back + Back Kick + Block | |||
| images = MK1_Sektor_db4_amp.png | |||
| hitboxes = MK1_Sektor_db4_amp_hitbox.png | |||
| damage = 91 | |||
| chip = 32.5 | |||
| startup = 14 | |||
| active = 31 | |||
| recovery = 31 | |||
| hitAdv = {{mk1-adv|P|+50 (Launch)}} | |||
| blockAdv = {{mk1-adv|VM|-18}} | |||
| flawlessBlockAdv = {{mk1-adv|VM|-18}} | |||
| hitcancelAdv = {{mk1-adv|P|+41}} | |||
| blockcancelAdv = - | |||
| cost = 1 Bar | |||
| guard = H | |||
| cancel = - | |||
| notes = Advantage on Hit allows for Jump Attack follow-up | |||
<br> 2 hits | |||
}} | |||
===Aerial=== | |||
===== (Air) Burst Grenade ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_jdb1| moveType = aerial_special | |||
| input = JDB1 | |||
| name = Jump, Down, Back + Front Punch | |||
| images = MK1_Sektor_jdb1.png | |||
| hitboxes = MK1_Sektor_jbd1_hitbox.png | |||
| damage = 60 | |||
| chip = 17.5 | |||
| startup = 34 | |||
| active = 3 | |||
| recovery = 11 | |||
| hitAdv = {{mk1-adv|P|+50 (Launch)}} | |||
| blockAdv = {{mk1-adv|P|+8}} | |||
| flawlessBlockAdv = {{mk1-adv|P|+8}} | |||
| hitcancelAdv = {{mk1-adv|P|+37}} | |||
| blockcancelAdv = - | |||
| cost = - | |||
| guard = M | |||
| cancel = - | |||
| notes = | |||
}} | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_jdb1b| moveType = aerial_special | |||
| input = JDB1B | |||
| name = Jump, Down, Back + Front Punch, Back | |||
| images = MK1_Sektor_jdb1b.png | |||
| hitboxes = MK1_Sektor_jbd1b_hitbox.png | |||
| damage = 60 | |||
| chip = 17.5 | |||
| startup = 24 | |||
| active = 3 | |||
| recovery = 26 | |||
| hitAdv = {{mk1-adv|P|+44 (Launch)}} | |||
| blockAdv = {{mk1-adv|P|+2}} | |||
| flawlessBlockAdv = {{mk1-adv|P|+2}} | |||
| hitcancelAdv = {{mk1-adv|P|+37}} | |||
| blockcancelAdv = - | |||
| cost = - | |||
| guard = M | |||
| cancel = - | |||
| notes = | |||
}} | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_jdb1d| moveType = aerial_special | |||
| input = JDB1D or JDB1F | |||
| name = Jump, Down, Back + Front Punch, Down / Forward | |||
| images = MK1_Sektor_jdb1d.png | |||
| hitboxes = MK1_Sektor_jbd1d_hitbox.png | |||
| damage = 60 | |||
| chip = 17.5 | |||
| startup = 50 | |||
| active = 3 | |||
| recovery = 1 | |||
| hitAdv = {{mk1-adv|P|+56 (Launch)}} | |||
| blockAdv = {{mk1-adv|P|+28}} | |||
| flawlessBlockAdv = {{mk1-adv|VM|+28}} | |||
| hitcancelAdv = - | |||
| blockcancelAdv = - | |||
| cost = - | |||
| guard = M | |||
| cancel = - | |||
| notes = | |||
}} | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_jdb1_amp| moveType = aerial_special | |||
| input = JDB1+BLK | |||
| name = Jump, Down, Back + Front Punch + Block | |||
| images = MK1_Sektor_jdb1_amp.png | |||
| hitboxes = MK1_Sektor_jbd1_amp_hitbox.png | |||
| damage = 80 | |||
| chip = 20 | |||
| startup = 25 | |||
| active = 3 | |||
| recovery = 20 | |||
| hitAdv = {{mk1-adv|P|+45 (Launch)}} | |||
| blockAdv = {{mk1-adv|P|+4}} | |||
| flawlessBlockAdv = {{mk1-adv|P|+4}} | |||
| hitcancelAdv = {{mk1-adv|P|+37}} | |||
| blockcancelAdv = - | |||
| cost = 1 Bar | |||
| guard = M | |||
| cancel = - | |||
| notes = Detonates upon release of 1 and BLK | |||
<br> Cancelable after immediate detonation into other (Air) Special Moves | |||
<br> Destroys opponent's projectiles | |||
}} | |||
===== (Air) Tactical Redeploy ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_jdb4| moveType = aerial_special | |||
| input = JDB4 | |||
| name = Jump, Down, Back + Back Kick | |||
| images = MK1_Sektor_jdb4.png | |||
| hitboxes = MK1_Sektor_jbd4_hitbox.png | |||
| damage = 60 | |||
| chip = 17.5 | |||
| startup = 33 | |||
| active = 6 | |||
| recovery = 34 | |||
| hitAdv = {{mk1-adv|P|+48 (Launch)}} | |||
| blockAdv = {{mk1-adv|VM|-18}} | |||
| flawlessBlockAdv = {{mk1-adv|VM|-18}} | |||
| hitcancelAdv = {{mk1-adv|P|+36}} | |||
| blockcancelAdv = - | |||
| cost = - | |||
| guard = M | |||
| cancel = - | |||
| notes = Advantage on Hit allows for Jump Attack follow-up | |||
}} | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_jdb4_amp| moveType = aerial_special | |||
| input = JDB4+BLK | |||
| name = Jump, Down, Back + Back Kick + Block | |||
| images = MK1_Sektor_jdb4_amp.png | |||
| hitboxes = MK1_Sektor_jbd4_amp_hitbox.png | |||
| damage = 91 | |||
| chip = 32.5 | |||
| startup = 10 | |||
| active = 33 | |||
| recovery = 31 | |||
| hitAdv = {{mk1-adv|P|+50 (Launch)}} | |||
| blockAdv = {{mk1-adv|VM|-18}} | |||
| flawlessBlockAdv = {{mk1-adv|VM|-18}} | |||
| hitcancelAdv = {{mk1-adv|P|+42}} | |||
| blockcancelAdv = - | |||
| cost = 1 Bar | |||
| guard = H | |||
| cancel = - | |||
| notes = Advantage on Hit allows for Jump Attack follow-up | |||
<Br> 2 Hits | |||
}} | |||
===== (Air) Thruster Boost ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_jss| moveType = aerial_special | |||
| input = JUBSS/JUSS/JUF+SS | |||
| name = Jump, Up + Back + Stance Switch or J, U+SS or J, UF+SS | |||
| images = MK1_Sektor_jss.png | |||
| hitboxes = MK1_Sektor_jbss_hitbox.png | |||
| damage = - | |||
| chip = - | |||
| startup = 1 | |||
| active = - | |||
| recovery = 51 | |||
| hitAdv = - | |||
| blockAdv = - | |||
| flawlessBlockAdv = - | |||
| hitcancelAdv = - | |||
| blockcancelAdv = - | |||
| cost = - | |||
| guard = - | |||
| cancel = - | |||
| notes = Costs 1 Bar of Super Meter for consecutive Thruster Boosts | |||
}} | }} | ||
Line 503: | Line 1,435: | ||
| hitboxes = MK1_Sektor_fatal_hitbox.png | | hitboxes = MK1_Sektor_fatal_hitbox.png | ||
| damage = 350 | | damage = 350 | ||
| chip = | | chip = 12.5 | ||
| startup = 14 | | startup = 14 | ||
| active = | | active = 43 | ||
| recovery = | | recovery = 69 | ||
| hitAdv = {{mk1-adv|P|+ | | hitAdv = {{mk1-adv|P|+15 (KD)}} | ||
| blockAdv = {{mk1-adv|VM|-30}} | | blockAdv = {{mk1-adv|VM|-38}} | ||
| flawlessBlockAdv = {{mk1-adv|VM|- | | flawlessBlockAdv = {{mk1-adv|VM|-48}} | ||
| hitCancelAdv = | |||
| blockCancelAdv = | |||
| cost = See note | |||
| guard = M | |||
| cancel = - | |||
| notes = | |||
Character must be at 30% health or less, Kameo must be available | |||
<Br> Unblockable guidance laser deals minor damage before Massive Missile Assault begins | |||
<Br> Press Basic Attack buttons during hits to influence damage | |||
}} | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_fatalb| moveType = fatal_blow | |||
| input = BLK+SS+(hold)b | |||
| name = Block + Flip Stance + Back | |||
| images = MK1_Sektor_fatal.png | |||
| hitboxes = MK1_Sektor_fatal_hitbox.png | |||
| damage = 350 | |||
| chip = 12.5 | |||
| startup = 14 | |||
| active = 43 | |||
| recovery = 69 | |||
| hitAdv = {{mk1-adv|P|+15 (KD)}} | |||
| blockAdv = {{mk1-adv|VM|-32}} | |||
| flawlessBlockAdv = {{mk1-adv|VM|-42}} | |||
| hitCancelAdv = | |||
| blockCancelAdv = | |||
| cost = See note | |||
| guard = M | |||
| cancel = - | |||
| notes = | |||
Character must be at 30% health or less, Kameo must be available | |||
<Br> Unblockable guidance laser aims ahead of foe and deals minor damage before Massive Missile Assault begins | |||
<Br> Press Basic Attack buttons during hits to influence damage | |||
}} | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_fatalf| moveType = fatal_blow | |||
| input = BLK+SS+(hold)f | |||
| name = Block + Flip Stance + Forward | |||
| images = MK1_Sektor_fatal.png | |||
| hitboxes = MK1_Sektor_fatal_hitbox.png | |||
| damage = 350 | |||
| chip = - | |||
| startup = 14 | |||
| active = 43 | |||
| recovery = 69 | |||
| hitAdv = {{mk1-adv|P|+15 (KD)}} | |||
| blockAdv = {{mk1-adv|VM|-32}} | |||
| flawlessBlockAdv = {{mk1-adv|VM|-42}} | |||
| hitCancelAdv = | | hitCancelAdv = | ||
| blockCancelAdv = | | blockCancelAdv = | ||
| cost = See note | | cost = See note | ||
| guard = | | guard = M | ||
| cancel = - | | cancel = - | ||
| notes = | | notes = | ||
Character must be at 30% health or less, Kameo must be available | Character must be at 30% health or less, Kameo must be available | ||
<Br> Unblockable guidance laser aims behind foe and deals minor damage before Massive Missile Assault begins | |||
<Br> Press Basic Attack buttons during hits to influence damage | |||
}} | |||
==Finishers== | |||
===Fatalities=== | |||
===== (Mid) Cyber Crematorium ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_fatality1| moveType = finisher_fatality | |||
| input = DFD4 | |||
| name = Fatality 1 | |||
| images = MK1_Sektor_fatality1.png | |||
| hitboxes = MK1_Sektor_fatality1_hitbox.png | |||
| notes = Easy Fatality Hold BLK,3 | |||
}} | |||
===== (Mid) The Right Stuff ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_fatality2| moveType = finisher_fatality | |||
| input = BFB2 | |||
| name = Fatality 2 | |||
| images = MK1_Sektor_fatality2.png | |||
| hitboxes = MK1_Sektor_fatality2_hitbox.png | |||
| notes = Easy Fatality Hold BLK,4 | |||
}} | |||
===Animality=== | |||
===== (Mid) Horn To Be Wild ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_animality| moveType = finisher_animality | |||
| input = DFDF | |||
| name = Animality | |||
| images = MK1_Sektor_animality.png | |||
| hitboxes = MK1_Sektor_animality_hitbox.png | |||
| notes = Easy Fatality Hold BLK,2 | |||
}} | |||
===Brutalities=== | |||
===== The Klassic ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_brutality1| moveType = finisher_brutality | |||
| input = D2 | |||
| name = Down + Back Punch | |||
| images = MK1_Sektor_brutality1.png | |||
| hitboxes = MK1_Sektor_brutality1_hitbox.png | |||
| damage = 140 | |||
| chip = 21 | |||
| startup = 1 | |||
| active = 3 | |||
| recovery = 40 | |||
| hitAdv = {{mk1-adv|VM|-13}} | |||
| blockAdv = {{mk1-adv|VM|-13}} | |||
| flawlessBlockAdv = {{mk1-adv|VM|-13}} | |||
| cost = - | |||
| guard = H | |||
| cancel = 13 | |||
| notes = Hold 2 During Hit | |||
<Br> Final Hit Must Be From Down + Back Punch | |||
}} | |||
===== Tug Of War ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_brutality2| moveType = finisher_brutality | |||
| input = 1+3 | |||
| name = Back Throw | |||
| images = MK1_Sektor_brutality2.png | |||
| hitboxes = MK1_Sektor_brutality2_hitbox.png | |||
| damage = - | |||
| chip = - | |||
| startup = 0 | |||
| active = 0 | |||
| recovery = 0 | |||
| hitAdv = {{mk1-adv|E|0}} | |||
| blockAdv = {{mk1-adv|E|0}} | |||
| flawlessBlockAdv = {{mk1-adv|E|0}} | |||
| cost = - | |||
| guard = - | |||
| cancel = - | |||
| notes = Press DDD During Hit | |||
<Br> Final Hit Must Come From Skill Crane Hot Streak | |||
}} | |||
===== In A Blaze ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_brutality3| moveType = finisher_brutality | |||
| input = BF2 | |||
| name = Back, Forward + Back Punch | |||
| images = MK1_Sektor_brutality3.png | |||
| hitboxes = MK1_Sektor_brutality3_hitbox.png | |||
| damage = - | |||
| chip = - | |||
| startup = 0 | |||
| active = 0 | |||
| recovery = 0 | |||
| hitAdv = {{mk1-adv|E|0}} | |||
| blockAdv = {{mk1-adv|E|0}} | |||
| flawlessBlockAdv = {{mk1-adv|E|0}} | |||
| cost = - | |||
| guard = - | |||
| cancel = - | |||
| notes = Hold 2 During Hit | |||
<Br> Final Hit Must Come From Flamethrower | |||
}} | |||
===== Fire Away ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_brutality4| moveType = finisher_brutality | |||
| input = DB4 | |||
| name = Down, Back + Back Kick | |||
| images = MK1_Sektor_brutality4.png | |||
| hitboxes = MK1_Sektor_brutality4_hitbox.png | |||
| damage = - | |||
| chip = - | |||
| startup = 0 | |||
| active = 0 | |||
| recovery = 0 | |||
| hitAdv = {{mk1-adv|E|0}} | |||
| blockAdv = {{mk1-adv|E|0}} | |||
| flawlessBlockAdv = {{mk1-adv|E|0}} | |||
| cost = - | |||
| guard = - | |||
| cancel = - | |||
| notes = Hold D During Hit | |||
<Br> Final Hit Must Come From Tactical Redeploy | |||
}} | |||
===== Vise Grip ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_brutality5| moveType = finisher_brutality | |||
| input = 421+3 | |||
| name = Back Kick, Back Punch, Throw | |||
| images = MK1_Sektor_brutality5.png | |||
| hitboxes = MK1_Sektor_brutality5_hitbox.png | |||
| damage = 70 | |||
| chip = 10.5 | |||
| startup = 1 | |||
| active = 3 | |||
| recovery = 34 | |||
| hitAdv = {{mk1-adv|E|0}} | |||
| blockAdv = {{mk1-adv|E|0}} | |||
| flawlessBlockAdv = {{mk1-adv|P|+26}} | |||
| cost = - | |||
| guard = Mid | |||
| cancel = 32 | |||
| notes = Hold B During Hit | |||
<Br> Final Hit Must Come From Head Compactor | |||
}} | |||
===== Something On You... ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_brutality6| moveType = finisher_brutality | |||
| input = BF1 | |||
| name = Back, Forward + Front Punch | |||
| images = MK1_Sektor_brutality6.png | |||
| hitboxes = MK1_Sektor_brutality6_hitbox.png | |||
| damage = - | |||
| chip = - | |||
| startup = 0 | |||
| active = 0 | |||
| recovery = 0 | |||
| hitAdv = {{mk1-adv|E|0}} | |||
| blockAdv = {{mk1-adv|E|0}} | |||
| flawlessBlockAdv = {{mk1-adv|E|0}} | |||
| cost = - | |||
| guard = - | |||
| cancel = - | |||
| notes = Hold 1 During Hit | |||
<Br> Final Hit Must Come From Unguided Rocket | |||
}} | |||
===== Target Acquired ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_brutality7| moveType = finisher_brutality | |||
| input = DB1 | |||
| name = Down, Back + Front Punch | |||
| images = MK1_Sektor_brutality7.png | |||
| hitboxes = MK1_Sektor_brutality7_hitbox.png | |||
| damage = - | |||
| chip = - | |||
| startup = 0 | |||
| active = 0 | |||
| recovery = 0 | |||
| hitAdv = {{mk1-adv|E|0}} | |||
| blockAdv = {{mk1-adv|E|0}} | |||
| flawlessBlockAdv = {{mk1-adv|E|0}} | |||
| cost = - | |||
| guard = - | |||
| cancel = - | |||
| notes = Hold D During Hit | |||
<Br> Final Hit Must Come From Sidewinder | |||
}} | |||
===== Shield Bash ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_brutality8| moveType = finisher_brutality | |||
| input = J32 | |||
| name = Jump, Front Kick, Back Punch | |||
| images = MK1_Sektor_brutality8.png | |||
| hitboxes = MK1_Sektor_brutality8_hitbox.png | |||
| damage = 90 | |||
| chip = 13.5 | |||
| startup = 1 | |||
| active = 7 | |||
| recovery = 35 | |||
| hitAdv = {{mk1-adv|VM|-18}} | |||
| blockAdv = {{mk1-adv|VM|-18}} | |||
| flawlessBlockAdv = {{mk1-adv|VM|-18}} | |||
| cost = - | |||
| guard = OH | |||
| cancel = 26 | |||
| notes = Hold F During Hit | |||
<Br> Final Hit Must Come From Demolition | |||
}} | }} | ||
Latest revision as of 20:07, 5 October 2024
Portrait | Icon | HP | Availability |
---|---|---|---|
![]() |
![]() |
1000.00 |
Normals and Strings
Grounded
1
Sektor
sektor_1
|
||||
---|---|---|---|---|
1 Standing Front Punch
|
||||
File:MK1 Sektor 1.png File:MK1 Sektor 1 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
20 | 3 | H | 16 | - |
Startup | Active | Recovery | Cost | |
7 | 1 | 20 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+1 | -1 | -1 | - | - |
Notes | ||||
Starting attack for AERIAL KOMBOS |
11
Sektor
sektor_11
|
||||
---|---|---|---|---|
11 FP, FP
|
||||
File:MK1 Sektor 11.png File:MK1 Sektor 11 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
30 | 4.5 | M | 24 | - |
Startup | Active | Recovery | Cost | |
14 | 3 | 20 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+18 | -1 | -1 | - | - |
Notes | ||||
112
Sektor
sektor_112
|
||||
---|---|---|---|---|
112 FP, FP, BP
|
||||
File:MK1 Sektor 112.png File:MK1 Sektor 112 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
70 | 20.5 | M | - | - |
Startup | Active | Recovery | Cost | |
16 | 4 | 33 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+31 (KD) | -5 | -5 | - | - |
Notes | ||||
d1
Sektor
sektor_d1
|
||||
---|---|---|---|---|
D1 Crouching Front Punch
|
||||
File:MK1 Sektor d1.png File:MK1 Sektor d1 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
20 | 3 | M | 15 | - |
Startup | Active | Recovery | Cost | |
7 | 3 | 23 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+11 | -9 | -9 | - | - |
Notes | ||||
2
Sektor
sektor_2
|
||||
---|---|---|---|---|
2 Standing Back Punch
|
||||
File:MK1 Sektor 2.png File:MK1 Sektor 2 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
50 | 7.5 | H | 28 | - |
Startup | Active | Recovery | Cost | |
16 | 3 | 26 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+10 | -7 | -7 | - | - |
Notes | ||||
Charged Bionic Blast available instantly when energized |
2(hold)
Sektor
sektor_2_hold
|
||||
---|---|---|---|---|
2(hold) Standing Back Punch
|
||||
File:MK1 Sektor 2 hold.png File:MK1 Sektor 2 hold hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
90 | 13.5 | H | 29 | - |
Startup | Active | Recovery | Cost | |
88 | 4 | 29 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+25 (Launch) | +9 | -1 | - | - |
Notes | ||||
Energized by Cancel Bionic Blastt or a Blast Shied projectile deflection.
Charged version is available starting from 42 frames of charge |
2(cancel)
Sektor
sektor_2_cancel
|
||||
---|---|---|---|---|
2(hold)DD BP, Down, Down
|
||||
File:MK1 Sektor 2 cancel.png File:MK1 Sektor 2 cancel hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
- | - | - | - | - |
Startup | Active | Recovery | Cost | |
1 | - | 22 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
- | - | - | - | - |
Notes | ||||
Energizes Bionic Blast and Force Sensor if Bionic Blast was held long enough |
Hold 2~1
Sektor
sektor_hold21
|
||||
---|---|---|---|---|
Hold 2~1 BP, FP
|
||||
File:MK1 Sektor hold21.png File:MK1 Sektor hold21 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
70 | 10.5 | M | 28 | - |
Startup | Active | Recovery | Cost | |
14 | 3 | 36 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+8 | -7 | -7 | - | - |
Notes | ||||
Available only when energized by Cancel Bionic Blast or a Blast Shield projectile deflection |
b2
Sektor
sektor_b2
|
||||
---|---|---|---|---|
B2 Back + Back Punch
|
||||
File:MK1 Sektor b2.png File:MK1 Sektor b2 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
50 | 7.5 | OH | 36 | - |
Startup | Active | Recovery | Cost | |
24 | 4 | 24 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+2 | -6 | -6 | - | - |
Notes | ||||
b22
Sektor
sektor_b22
|
||||
---|---|---|---|---|
B22 B+BP,BP
|
||||
File:MK1 Sektor b22.png File:MK1 Sektor b22 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
70 | 10.5 | M | - | - |
Startup | Active | Recovery | Cost | |
9 | 3 | 37 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+5 (KD) | -18 | -18 | - | - |
Notes | ||||
f2
Sektor
sektor_f2
|
||||
---|---|---|---|---|
F2 Forward + Back Punch
|
||||
File:MK1 Sektor f2.png File:MK1 Sektor f2 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
30 | 4.5 | M | 24 | - |
Startup | Active | Recovery | Cost | |
15 | 2 | 25 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+3 | -5 | -5 | - | - |
Notes | ||||
f21
Sektor
sektor_f21
|
||||
---|---|---|---|---|
F21 F+BP,FP
|
||||
File:MK1 Sektor f21.png File:MK1 Sektor f21 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
30 | 4.5 | H | 27 | - |
Startup | Active | Recovery | Cost | |
17 | 2 | 26 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+7 | -7 | -7 | - | - |
Notes | ||||
f212
Sektor
sektor_f212
|
||||
---|---|---|---|---|
F212 F+BP,FP,BP
|
||||
File:MK1 Sektor f212.png File:MK1 Sektor f212 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
50 | 7.5 | M | 25 | - |
Startup | Active | Recovery | Cost | |
10 | 7 | 42 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+20 (Launch) | -17 | -17 | - | - |
Notes | ||||
Cancelable into (Air) Thruster Boost for 1 Bar.
Cancelable on into (Air) Special Moves |
d2
Sektor
sektor_d2
|
||||
---|---|---|---|---|
D2 Crouching Back Punch
|
||||
File:MK1 Sektor d2.png File:MK1 Sektor d2 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
140 | 21 | H | - | - |
Startup | Active | Recovery | Cost | |
9 | 3 | 41 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+27 (Launch) | -2 | -12 | - | - |
Notes | ||||
On Kounter Hit or Punish Hit, can be Jump Canceled with U+BLK or UF+BLK for 2 bars of Super Meter.
Has Armor when Jump Canceled, and pulls in victim while disabling their Kombo Breaker and Kameos |
3
Sektor
sektor_3
|
||||
---|---|---|---|---|
3 Standing Front Kick
|
||||
File:MK1 Sektor 3.png File:MK1 Sektor 3 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
97.50 | 15 | H | 41 | - |
Startup | Active | Recovery | Cost | |
18 | 11 | 35 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+40 (Launch) | -6 | -6 | - | - |
Notes | ||||
2 Hits |
b3
Sektor
sektor_b3
|
||||
---|---|---|---|---|
3 Back + Front Kick
|
||||
File:MK1 Sektor b3.png File:MK1 Sektor b3 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
30 | 4.5 | L | 26 | - |
Startup | Active | Recovery | Cost | |
14 | 2 | 26 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+15 | -6 | -6 | - | - |
Notes | ||||
b34
Sektor
sektor_b34
|
||||
---|---|---|---|---|
B34 B+FK,BK
|
||||
File:MK1 Sektor b34.png File:MK1 Sektor b34 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
89.5 | 15 | L | 11 | - |
Startup | Active | Recovery | Cost | |
2 | 26 | 24 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+26 (launch) | -6 | -6 | - | - |
Notes | ||||
2 hits Low-Mid.
Cancelable after the first attack only |
f3
Sektor
sektor_f3
|
||||
---|---|---|---|---|
F3 Forward + Front Kick
|
||||
File:MK1 Sektor f3.png File:MK1 Sektor f3 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
70 | 10.5 | L | 14 | - |
Startup | Active | Recovery | Cost | |
23 | 9 | 25 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+19 (Launch) | -12 | -12 | - | - |
Notes | ||||
f3(hold)
Sektor
sektor_f3_hold
|
||||
---|---|---|---|---|
F+3(hold) Forward + Front Kick(hold)
|
||||
File:MK1 Sektor f3 hold.png File:MK1 Sektor f3 hold hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
70 | 10.5 | L | 14 | - |
Startup | Active | Recovery | Cost | |
143 | 9 | 25 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+19 (Launch) | -12 | -12 | - | - |
Notes | ||||
Cancelable into (Air) Thruster Boost for 1 Bar.
Cancelable into (Air) Special Moves |
f3(cancel)
Sektor
sektor_f3_cancel
|
||||
---|---|---|---|---|
F3(hold),d,d F+FK(hold),d,d
|
||||
File:MK1 sektor f3 cancel.png File:MK1 sektor f3 cancel hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
- | - | - | - | - |
Startup | Active | Recovery | Cost | |
1 | - | 13 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
- | - | - | - | - |
Notes | ||||
f3~4
Sektor
sektor_f34
|
||||
---|---|---|---|---|
D3~4 F+FK~BK
|
||||
File:MK1 Sektor f34.png File:MK1 Sektor f34 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
96.5 | 15 | H | - | - |
Startup | Active | Recovery | Cost | |
18 | 15 | 26 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+38 (KD) | +2 | +2 | - | - |
Notes | ||||
Can be done from regular f3 and delayed f3 |
d3
Sektor
sektor_d3
|
||||
---|---|---|---|---|
D3 Crouching Front Kick
|
||||
File:MK1 Sektor d3.png File:MK1 Sektor d3 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
20 | 3 | L | 24 | - |
Startup | Active | Recovery | Cost | |
9 | 3 | 24 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+10 | -10 | -10 | - | - |
Notes | ||||
4
Sektor
sektor_4
|
||||
---|---|---|---|---|
4 Standing Back Kick
|
||||
File:MK1 Sektor 4.png File:MK1 Sektor 4 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
50 | 7.5 | H | 22 | - |
Startup | Active | Recovery | Cost | |
11 | 3 | 20 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+13 | -1 | -1 | - | - |
Notes | ||||
42
Sektor
sektor_42
|
||||
---|---|---|---|---|
42 BK,BP
|
||||
File:MK1 Sektor 42.png File:MK1 Sektor 42 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
30 | 4.5 | M | 33 | - |
Startup | Active | Recovery | Cost | |
23 | 3 | 29 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
12 | 0 | 0 | - | - |
Notes | ||||
421+3
Sektor
sektor_421+3
|
||||
---|---|---|---|---|
421+3 BK,BP,Throw
|
||||
File:MK1 Sektor 421+3.png File:MK1 Sektor 421+3 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
70 | 10.5 | M | 37 | - |
Startup | Active | Recovery | Cost | |
24 | 3 | 35 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+41 (Crumple) | -6 | -6 | - | - |
Notes | ||||
Cancelable into Kameo Attacks |
b4
Sektor
sektor_b4
|
||||
---|---|---|---|---|
B4 Back + Back Kick
|
||||
File:MK1 Sektor b4.png File:MK1 Sektor b4 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
70 | 10.5 | L | - | - |
Startup | Active | Recovery | Cost | |
14 | 3 | 29 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+14 (KD) | 0 | 0 | - | - |
Notes | ||||
f4
Sektor
sektor_f4
|
||||
---|---|---|---|---|
F4 Forward + Back Kick
|
||||
File:MK1 Sektor f4.png File:MK1 Sektor f4 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
50 | 7.5 | M | 23 | - |
Startup | Active | Recovery | Cost | |
11 | 4 | 34 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+26 (Launch) | -16 | -16 | - | - |
Notes | ||||
Cancelable into (Air) Thruster Boost for 1 Bar.
Cancelable on Hit into (Air) Special Moves |
f43
Sektor
sektor_f43
|
||||
---|---|---|---|---|
F43 F+BK,FK
|
||||
File:MK1 Sektor f43.png File:MK1 Sektor f43 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
70 | 10.5 | High | 30 | - |
Startup | Active | Recovery | Cost | |
21 | 3 | 32 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+26 (Launch) | -15 | -15 | - | - |
Notes | ||||
Cancelable into (Air) Thruster Boost for 1 Bar |
d4
Sektor
sektor_d4
|
||||
---|---|---|---|---|
D4 Crouching Back Kick
|
||||
File:MK1 Sektor d4.png File:MK1 Sektor d4 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
30 | 4.5 | L | 31 | - |
Startup | Active | Recovery | Cost | |
13 | 3 | 29 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+11 | -10 | -10 | - | - |
Notes | ||||
Aerial
j1
Sektor
sektor_j1
|
||||
---|---|---|---|---|
J1 Jumping Front Punch
|
||||
File:MK1 Sektor j1.png File:MK1 Sektor j1 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
50 | 7.5 | OH | 12 | - |
Startup | Active | Recovery | Cost | |
7 | 4 | 39 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+4 | -24 | -24 | - | - |
Notes | ||||
j13
Sektor
sektor_j13
|
||||
---|---|---|---|---|
J13 J+FP,FK
|
||||
File:MK1 Sektor j13.png File:MK1 Sektor j13 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
27 | 4 | OH | 43 | - |
Startup | Active | Recovery | Cost | |
11 | 3 | 36 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
19 | -25 | -25 | - | - |
Notes | ||||
j134
Sektor
sektor_j134
|
||||
---|---|---|---|---|
J1 J+FP,FK,BK
|
||||
File:MK1 Sektor j134.png File:MK1 Sektor j134 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
30 | 4.5 | OH | 47 | - |
Startup | Active | Recovery | Cost | |
14 | 5 | 35 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+37 | -26 | -26 | - | - |
Notes | ||||
j2
Sektor
sektor_j2
|
||||
---|---|---|---|---|
J2 Jumping Back Punch
|
||||
File:MK1 Sektor j2.png File:MK1 Sektor j2 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
50 | 7.5 | OH | 15 | - |
Startup | Active | Recovery | Cost | |
9 | 5 | 39 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+4 | -24 | -24 | - | - |
Notes | ||||
j21
Sektor
sektor_j21
|
||||
---|---|---|---|---|
J2 J+BP,FP
|
||||
File:MK1 Sektor j21.png File:MK1 Sektor j21 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
27 | 4 | OH | 43 | - |
Startup | Active | Recovery | Cost | |
14 | 4 | 43 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+43 | -22 | -22 | - | - |
Notes | ||||
j212
Sektor
sektor_j212
|
||||
---|---|---|---|---|
J2 J+BP,FP,BP
|
||||
File:MK1 Sektor j212.png File:MK1 Sektor j212 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
70 | 4.5 | OH | 45 | - |
Startup | Active | Recovery | Cost | |
15 | 4 | 33 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+42(Ground Bounce) | -23 | -23 | - | - |
Notes | ||||
j3
Sektor
sektor_j3
|
||||
---|---|---|---|---|
J3 Jumping Front Kick
|
||||
File:MK1 Sektor j3.png File:MK1 Sektor j3 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
70 | 10.5 | OH | 24 | - |
Startup | Active | Recovery | Cost | |
9 | 7 | 39 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+22 (Launch) | -24 | -24 | - | - |
Notes | ||||
j4
Sektor
sektor_j4
|
||||
---|---|---|---|---|
J4 Jumping Back Kick
|
||||
File:MK1 Sektor j4.png File:MK1 Sektor j4 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
70 | 10.5 | OH | 24 | - |
Startup | Active | Recovery | Cost | |
9 | 7 | 39 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+22 (Launch) | -24 | -24 | - | - |
Notes | ||||
j42
Sektor
sektor_j42
|
||||
---|---|---|---|---|
J42 J+FK,BP
|
||||
File:MK1 Sektor j42.png File:MK1 Sektor j42 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
76.5 | 11.5 | OH | - | - |
Startup | Active | Recovery | Cost | |
14 | 7 | 34 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+15 (KD) | -27 | -27 | - | - |
Notes | ||||
Throws
Sektor
sektor_f1+3
|
||||
---|---|---|---|---|
F1+3 Forward Throw / shove
|
||||
File:MK1 Sektor F1+3.png File:MK1 Sektor F1+3 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
20 | - | Throw (H) | - | - |
Startup | Active | Recovery | Cost | |
10 | 2 | 33 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
0 | - | - | - | - |
Notes | ||||
Performed when Kameo is unavailable.
Break with 2 or 4 |
Sektor
sektor_1+3
|
||||
---|---|---|---|---|
1+3 Back Throw
|
||||
File:MK1 Sektor 1+3.png File:MK1 Sektor 1+3 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
110 | - | Throw (H) | - | - |
Startup | Active | Recovery | Cost | |
10 | 2 | 33 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+15 (KD) | - | - | - | - |
Notes | ||||
Break with 1 or 3 |
Special Moves
Grounded
Unguided Rocket
Sektor
sektor_bf1
|
||||
---|---|---|---|---|
BF1 Back, Forward + Front punch
|
||||
File:MK1 Sektor bf1.png File:MK1 Sektor bf1 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
60 | 17.5 | H | - | - |
Startup | Active | Recovery | Cost | |
22 | - | - | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+15 (Launch) | -17 | -17 | - | - |
Notes | ||||
Sektor
sektor_bf1_amp
|
||||
---|---|---|---|---|
BF1+BLK Back, Forward + Front punch + Block
|
||||
File:MK1 Sektor bf1 amp.png File:MK1 Sektor bf1 amp hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
112.5 | 17.5 | M | - | - |
Startup | Active | Recovery | Cost | |
22 | - | - | 1 Bar | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+35 (Ignite) | -17 | -17 | - | - |
Notes | ||||
Destroys opponent's projectiles
Ignites victims, causing damage over time |
Sidewinder
Sektor
sektor_db1
|
||||
---|---|---|---|---|
DB1 Down, Back + Front punch
|
||||
File:MK1 Sektor db1.png File:MK1 Sektor db1 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
60 | 17.5 | M | - | - |
Startup | Active | Recovery | Cost | |
27 | 16 | 27 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+59 | +46 | +46 | - | - |
Notes | ||||
Sektor
sektor_db1b
|
||||
---|---|---|---|---|
DB1B Down, Back + Front punch, Back
|
||||
File:MK1 Sektor db1b.png File:MK1 Sektor db1b hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
60 | 17.5 | M | - | - |
Startup | Active | Recovery | Cost | |
27 | 16 | 27 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+58 | +45 | +45 | - | - |
Notes | ||||
Sektor
sektor_db1d
|
||||
---|---|---|---|---|
DB1D Down, Back + Front punch, Down
|
||||
File:MK1 Sektor db1d.png File:MK1 Sektor db1d hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
60 | 17.5 | M | - | - |
Startup | Active | Recovery | Cost | |
27 | 13 | 27 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+59 | +46 | +46 | - | - |
Notes | ||||
Sektor
sektor_db1f
|
||||
---|---|---|---|---|
DB1F Down, Back + Front punch, Forward
|
||||
File:MK1 Sektor db1f.png File:MK1 Sektor db1f hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
60 | 17.5 | M | - | - |
Startup | Active | Recovery | Cost | |
27 | 15 | 27 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+74 | +61 | +46 | - | - |
Notes | ||||
Sektor
sektor_db1u
|
||||
---|---|---|---|---|
DB1U Down, Back + Front punch, Up
|
||||
File:MK1 Sektor db1u.png File:MK1 Sektor db1u hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
60 | 17.5 | M | - | - |
Startup | Active | Recovery | Cost | |
27 | 16 | 27 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+105 | 0 | 0 | - | - |
Notes | ||||
Sektor
sektor_db1_amp
|
||||
---|---|---|---|---|
DB1+BLK Down, Back + Front punch
|
||||
File:MK1 Sektor db1.png File:MK1 Sektor db1 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
40 | 15 | M | - | - |
Startup | Active | Recovery | Cost | |
27 | 60 | 27 | 1 Bar | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+115 | +67 | +67 | - | - |
Notes | ||||
Destroys opponent's projectiles
Homes in on foe |
Flamethrower
Sektor
sektor_bf2
|
||||
---|---|---|---|---|
BF2 Back, Forward + Back punch
|
||||
File:MK1 Sektor bf2.png File:MK1 Sektor bf2 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
80 | 16.2 | M | 30 | - |
Startup | Active | Recovery | Cost | |
18 | 13 | 31 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+23 (Launch) | -23 | -23 | - | - |
Notes | ||||
Sektor
sektor_bf2_amp
|
||||
---|---|---|---|---|
BF2+BLK Back, Forward + Back punch + Block
|
||||
File:MK1 Sektor bf2 amp.png File:MK1 Sektor bf2 amp hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
90 | 21.29 | M | 10 | - |
Startup | Active | Recovery | Cost | |
18 | 13 | 30 | 1 Bar | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+32 (Launch) | -21 | -21 | - | - |
Notes | ||||
Has armor |
Sektor
sektor_bf2_amp2
|
||||
---|---|---|---|---|
BF2+BLK Back, Forward + Back punch + Block
|
||||
File:MK1 Sektor bf2 amp2.png File:MK1 Sektor bf2 amp2 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
60 | 27.5 | M | - | - |
Startup | Active | Recovery | Cost | |
13 | 8 | 30 | 1 Bar | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+20 | -17 | -17 | - | - |
Notes | ||||
Only performable when Enhanced Flamethrower Ignition is blocked
Has an armorable gap between Enhanced Flamethrower Ignition and Enhanced Flamethrower Detonation |
Anti-Air Flak
Sektor
sektor_db2
|
||||
---|---|---|---|---|
DB2 Down, Back + Back Pucnh
|
||||
File:MK1 Sektor db2.png File:MK1 Sektor db2 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
77 | 40 | H | - | - |
Startup | Active | Recovery | Cost | |
16 | 25 | 12 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
-1 | -15 | -15 | - | - |
Notes | ||||
Sektor
sektor_db2_amp
|
||||
---|---|---|---|---|
DB2+BLK Down, Back + Back Punch + Block
|
||||
File:MK1 Sektor db2 amp.png File:MK1 Sektor db2 amp hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
77 | 40 | H | - | - |
Startup | Active | Recovery | Cost | |
16 | 25 | 12 | 1 Bar | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+50 (Launch) | -15 | -15 | - | - |
Notes | ||||
Advantage on Hit allows for Jump Attack follow-up |
Blast Shield
Sektor
sektor_db3
|
||||
---|---|---|---|---|
DB3 Down, Back + Front Kick
|
||||
File:MK1 Sektor db3.png File:MK1 Sektor db3 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
- | - | - | - | - |
Startup | Active | Recovery | Cost | |
1 | - | 42 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
- | - | - | - | - |
Notes | ||||
Eliminates projectile damage and pushback
Energizes Charge Bionic Blast and enables Force Sensor |
Sektor
sektor_db3_amp
|
||||
---|---|---|---|---|
DB3+BLK Down, Back + Front Kick + Block
|
||||
File:MK1 Sektor db3 amp.png File:MK1 Sektor db3 amp hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
- | - | - | - | - |
Startup | Active | Recovery | Cost | |
1 | - | 42 | 1 Bar | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
- | - | - | - | - |
Notes | ||||
Eliminates projectile damage and pushback
Energizes Charge Bionic Blast and enables Force Sensor |
Sektor
sektor_db3_hold
|
||||
---|---|---|---|---|
DB3(hold) Down, Back + Front Kick
|
||||
File:MK1 Sektor db3 hold.png File:MK1 Sektor db3 hold hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
- | - | - | - | - |
Startup | Active | Recovery | Cost | |
1 | - | 322 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
- | - | - | - | - |
Notes | ||||
Blast Shield can be deployed for several seconds |
Tactical Redeploy
Sektor
sektor_db4
|
||||
---|---|---|---|---|
DB4 Down, Back + Back Kick
|
||||
File:MK1 Sektor db4.png File:MK1 Sektor db4 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
60 | 17.5 | M | - | - |
Startup | Active | Recovery | Cost | |
35 | 6 | 34 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+48 (Launch) | -18 | -18 | - | - |
Notes | ||||
Advantage on Hit allows for Jump Attack follow-up |
Sektor
sektor_db4_amp
|
||||
---|---|---|---|---|
DB4+BLK Down, Back + Back Kick + Block
|
||||
File:MK1 Sektor db4 amp.png File:MK1 Sektor db4 amp hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
91 | 32.5 | H | - | - |
Startup | Active | Recovery | Cost | |
14 | 31 | 31 | 1 Bar | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+50 (Launch) | -18 | -18 | - | - |
Notes | ||||
Advantage on Hit allows for Jump Attack follow-up
2 hits |
Aerial
(Air) Burst Grenade
Sektor
sektor_jdb1
|
||||
---|---|---|---|---|
JDB1 Jump, Down, Back + Front Punch
|
||||
File:MK1 Sektor jdb1.png File:MK1 Sektor jbd1 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
60 | 17.5 | M | - | - |
Startup | Active | Recovery | Cost | |
34 | 3 | 11 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+50 (Launch) | +8 | +8 | - | - |
Notes | ||||
Sektor
sektor_jdb1b
|
||||
---|---|---|---|---|
JDB1B Jump, Down, Back + Front Punch, Back
|
||||
File:MK1 Sektor jdb1b.png File:MK1 Sektor jbd1b hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
60 | 17.5 | M | - | - |
Startup | Active | Recovery | Cost | |
24 | 3 | 26 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+44 (Launch) | +2 | +2 | - | - |
Notes | ||||
Sektor
sektor_jdb1d
|
||||
---|---|---|---|---|
JDB1D or JDB1F Jump, Down, Back + Front Punch, Down / Forward
|
||||
File:MK1 Sektor jdb1d.png File:MK1 Sektor jbd1d hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
60 | 17.5 | M | - | - |
Startup | Active | Recovery | Cost | |
50 | 3 | 1 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+56 (Launch) | +28 | +28 | - | - |
Notes | ||||
Sektor
sektor_jdb1_amp
|
||||
---|---|---|---|---|
JDB1+BLK Jump, Down, Back + Front Punch + Block
|
||||
File:MK1 Sektor jdb1 amp.png File:MK1 Sektor jbd1 amp hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
80 | 20 | M | - | - |
Startup | Active | Recovery | Cost | |
25 | 3 | 20 | 1 Bar | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+45 (Launch) | +4 | +4 | - | - |
Notes | ||||
Detonates upon release of 1 and BLK
Destroys opponent's projectiles |
(Air) Tactical Redeploy
Sektor
sektor_jdb4
|
||||
---|---|---|---|---|
JDB4 Jump, Down, Back + Back Kick
|
||||
File:MK1 Sektor jdb4.png File:MK1 Sektor jbd4 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
60 | 17.5 | M | - | - |
Startup | Active | Recovery | Cost | |
33 | 6 | 34 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+48 (Launch) | -18 | -18 | - | - |
Notes | ||||
Advantage on Hit allows for Jump Attack follow-up |
Sektor
sektor_jdb4_amp
|
||||
---|---|---|---|---|
JDB4+BLK Jump, Down, Back + Back Kick + Block
|
||||
File:MK1 Sektor jdb4 amp.png File:MK1 Sektor jbd4 amp hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
91 | 32.5 | H | - | - |
Startup | Active | Recovery | Cost | |
10 | 33 | 31 | 1 Bar | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+50 (Launch) | -18 | -18 | - | - |
Notes | ||||
Advantage on Hit allows for Jump Attack follow-up
2 Hits |
(Air) Thruster Boost
Sektor
sektor_jss
|
||||
---|---|---|---|---|
JUBSS/JUSS/JUF+SS Jump, Up + Back + Stance Switch or J, U+SS or J, UF+SS
|
||||
File:MK1 Sektor jss.png File:MK1 Sektor jbss hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
- | - | - | - | - |
Startup | Active | Recovery | Cost | |
1 | - | 51 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
- | - | - | - | - |
Notes | ||||
Costs 1 Bar of Super Meter for consecutive Thruster Boosts |
Fatal Blow
Sektor
sektor_fatal
|
||||
---|---|---|---|---|
BLK+SS Block + Flip Stance
|
||||
File:MK1 Sektor fatal.png File:MK1 Sektor fatal hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
350 | 12.5 | M | - | - |
Startup | Active | Recovery | Cost | |
14 | 43 | 69 | See note | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+15 (KD) | -38 | -48 | ||
Notes | ||||
Character must be at 30% health or less, Kameo must be available
Press Basic Attack buttons during hits to influence damage |
Sektor
sektor_fatalb
|
||||
---|---|---|---|---|
BLK+SS+(hold)b Block + Flip Stance + Back
|
||||
File:MK1 Sektor fatal.png File:MK1 Sektor fatal hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
350 | 12.5 | M | - | - |
Startup | Active | Recovery | Cost | |
14 | 43 | 69 | See note | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+15 (KD) | -32 | -42 | ||
Notes | ||||
Character must be at 30% health or less, Kameo must be available
Press Basic Attack buttons during hits to influence damage |
Sektor
sektor_fatalf
|
||||
---|---|---|---|---|
BLK+SS+(hold)f Block + Flip Stance + Forward
|
||||
File:MK1 Sektor fatal.png File:MK1 Sektor fatal hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
350 | - | M | - | - |
Startup | Active | Recovery | Cost | |
14 | 43 | 69 | See note | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+15 (KD) | -32 | -42 | ||
Notes | ||||
Character must be at 30% health or less, Kameo must be available
Press Basic Attack buttons during hits to influence damage |
Finishers
Fatalities
(Mid) Cyber Crematorium
Sektor
sektor_fatality1
|
||||
---|---|---|---|---|
DFD4 Fatality 1
|
||||
File:MK1 Sektor fatality1.png File:MK1 Sektor fatality1 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
- | - | - | - | - |
Startup | Active | Recovery | Cost | |
- | - | - | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
- | - | - | - | - |
Notes | ||||
Easy Fatality Hold BLK,3 |
(Mid) The Right Stuff
Sektor
sektor_fatality2
|
||||
---|---|---|---|---|
BFB2 Fatality 2
|
||||
File:MK1 Sektor fatality2.png File:MK1 Sektor fatality2 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
- | - | - | - | - |
Startup | Active | Recovery | Cost | |
- | - | - | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
- | - | - | - | - |
Notes | ||||
Easy Fatality Hold BLK,4 |
Animality
(Mid) Horn To Be Wild
Sektor
sektor_animality
|
||||
---|---|---|---|---|
DFDF Animality
|
||||
File:MK1 Sektor animality.png File:MK1 Sektor animality hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
- | - | - | - | - |
Startup | Active | Recovery | Cost | |
- | - | - | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
- | - | - | - | - |
Notes | ||||
Easy Fatality Hold BLK,2 |
Brutalities
The Klassic
Sektor
sektor_brutality1
|
||||
---|---|---|---|---|
D2 Down + Back Punch
|
||||
File:MK1 Sektor brutality1.png File:MK1 Sektor brutality1 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
140 | 21 | H | 13 | - |
Startup | Active | Recovery | Cost | |
1 | 3 | 40 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
-13 | -13 | -13 | - | - |
Notes | ||||
Hold 2 During Hit
Final Hit Must Be From Down + Back Punch |
Tug Of War
Sektor
sektor_brutality2
|
||||
---|---|---|---|---|
1+3 Back Throw
|
||||
File:MK1 Sektor brutality2.png File:MK1 Sektor brutality2 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
- | - | - | - | - |
Startup | Active | Recovery | Cost | |
0 | 0 | 0 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
0 | 0 | 0 | - | - |
Notes | ||||
Press DDD During Hit
Final Hit Must Come From Skill Crane Hot Streak |
In A Blaze
Sektor
sektor_brutality3
|
||||
---|---|---|---|---|
BF2 Back, Forward + Back Punch
|
||||
File:MK1 Sektor brutality3.png File:MK1 Sektor brutality3 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
- | - | - | - | - |
Startup | Active | Recovery | Cost | |
0 | 0 | 0 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
0 | 0 | 0 | - | - |
Notes | ||||
Hold 2 During Hit
Final Hit Must Come From Flamethrower |
Fire Away
Sektor
sektor_brutality4
|
||||
---|---|---|---|---|
DB4 Down, Back + Back Kick
|
||||
File:MK1 Sektor brutality4.png File:MK1 Sektor brutality4 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
- | - | - | - | - |
Startup | Active | Recovery | Cost | |
0 | 0 | 0 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
0 | 0 | 0 | - | - |
Notes | ||||
Hold D During Hit
Final Hit Must Come From Tactical Redeploy |
Vise Grip
Sektor
sektor_brutality5
|
||||
---|---|---|---|---|
421+3 Back Kick, Back Punch, Throw
|
||||
File:MK1 Sektor brutality5.png File:MK1 Sektor brutality5 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
70 | 10.5 | Mid | 32 | - |
Startup | Active | Recovery | Cost | |
1 | 3 | 34 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
0 | 0 | +26 | - | - |
Notes | ||||
Hold B During Hit
Final Hit Must Come From Head Compactor |
Something On You...
Sektor
sektor_brutality6
|
||||
---|---|---|---|---|
BF1 Back, Forward + Front Punch
|
||||
File:MK1 Sektor brutality6.png File:MK1 Sektor brutality6 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
- | - | - | - | - |
Startup | Active | Recovery | Cost | |
0 | 0 | 0 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
0 | 0 | 0 | - | - |
Notes | ||||
Hold 1 During Hit
Final Hit Must Come From Unguided Rocket |
Target Acquired
Sektor
sektor_brutality7
|
||||
---|---|---|---|---|
DB1 Down, Back + Front Punch
|
||||
File:MK1 Sektor brutality7.png File:MK1 Sektor brutality7 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
- | - | - | - | - |
Startup | Active | Recovery | Cost | |
0 | 0 | 0 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
0 | 0 | 0 | - | - |
Notes | ||||
Hold D During Hit
Final Hit Must Come From Sidewinder |
Shield Bash
Sektor
sektor_brutality8
|
||||
---|---|---|---|---|
J32 Jump, Front Kick, Back Punch
|
||||
File:MK1 Sektor brutality8.png File:MK1 Sektor brutality8 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
90 | 13.5 | OH | 26 | - |
Startup | Active | Recovery | Cost | |
1 | 7 | 35 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
-18 | -18 | -18 | - | - |
Notes | ||||
Hold F During Hit
Final Hit Must Come From Demolition |