(→K) |
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=====<font style="visibility:hidden; float:right">K</font>===== | =====<font style="visibility:hidden; float:right">K</font>===== | ||
{{MoveDataCargo | {{MoveDataCargo | ||
| title = | | title = Square Wave | ||
| subtitle = | | subtitle = | ||
| input = K | | input = K | ||
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}} | }} | ||
=====<font style="visibility:hidden; float:right">F+K</font>===== | |||
{{MoveDataCargo | {{MoveDataCargo | ||
| title = Energy Rings | | title = Energy Rings | ||
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{{AttackDataCargo-MK1/Query|kameo_sonya_fk}} | {{AttackDataCargo-MK1/Query|kameo_sonya_fk}} | ||
{{AttackDataCargo-MK1/Query|kameo_sonya_fkc1}} | {{AttackDataCargo-MK1/Query|kameo_sonya_fkc1}} | ||
* Disables Auto Block, enabling conversions on hit. | |||
{{AttackDataCargo-MK1/Query|kameo_sonya_fkc2}} | {{AttackDataCargo-MK1/Query|kameo_sonya_fkc2}} | ||
* Low launches the opponent on hit, staggers back on block. | |||
}} | }} | ||
Latest revision as of 14:34, 19 May 2025
Introduction
"Sonya is a member of a top U.S. Special forces unit. Her team was hot on the trail of Kano's Black Dragon organization. They followed them to an uncharted island where they were ambushed by Shang Tsung's personal army." - Mortal Kombat (1992)
Sonya Blade, a Special Forces agent recruited by Earthrealm’s defenses, is a rushdown Kameo focused primarily on kombo extension and damage, with a minor focus on pressure and zoning.
Kameo Moves
K
K
Tornado Kick
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
57 | - | - | - | 50 | - | M | - | - | - | 100% |
F+K
Energy Rings
F+K (Charge OK)
Hitboxes Off
Hitboxes On
F+K
Uncharged
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
33 | 1 - 18 | - | - | 60 | 17.5 | M | 21 - 37 | -4 - +17 | -4 - +17 | 50% |
F+K (Hold)
Partial Charge
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
41 - 87 | 1 - 18 | - | - | 60 | 17.5 | M | +39 - +85 | +19 - +65 (Point blank) | +19 - +65 (Point blank) | 51-96% |
- Disables Auto Block, enabling conversions on hit.
F+K (Hold)
Full Charge
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
88 - 91 | 1 - 18 | - | - | 90 | 21.25 | M | +115 - +119 (Launch, Point blank) | +89 - +103 (Point blank) | +89 - +103 (Point blank) | 97 - 100% |
- Low launches the opponent on hit, staggers back on block.