Mortal Kombat 1/Baraka/Data: Difference between revisions

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m (Adding "Base Health" numbers to Baraka)
 
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Line 6: Line 6:
| portrait      = Mk1 baraka portrait.png
| portrait      = Mk1 baraka portrait.png
| icon          = MK1 Baraka icon.png
| icon          = MK1 Baraka icon.png
| hp            =
| hp            = 1000.00
}}
}}
==Normals and Strings==
==Normals and Strings==
Line 29: Line 29:
| guard            = H
| guard            = H
| cancel          = 31
| cancel          = 31
| notes            = Decent Anti-Air, Fastest Standing Normal
| notes            = Decent Anti-Air, Fastest Standing Normal, cancel adv on blk is 16f
}}
 
===== 12 =====
{{FrameData-MK1 | chara = Baraka | moveId = baraka_12| moveType = ground_normal
| input            = 12
| name            = FP,BP
| images          = MK1_Baraka_12.png
| hitboxes        = MK1_Baraka_12_hitbox.png
| damage          = 50
| chip            = 7.50
| startup          = 14
| active          = 3
| recovery        = 23
| hitAdv          = 8
| blockAdv        = -4
| flawlessBlockAdv = -4
| hitCancelAdv    = 27
| blockCancelAdv  = 15
| cost            = -
| guard            = M
| cancel          = 27
| notes            =
}}
 
===== 121 =====
{{FrameData-MK1 | chara = Baraka | moveId = baraka_121| moveType = ground_normal
| input            = 121
| name            = Crouching Back Kick
| images          = MK1_Baraka_121.png
| hitboxes        = MK1_Baraka_121_hitbox.png
| damage          = 70
| chip            = 10.50
| startup          = 14
| active          = 4
| recovery        = 21
| hitAdv          = 43
| blockAdv        = -3
| flawlessBlockAdv = -3
| hitcancelAdv    = -
| blockcancelAdv  = -
| cost            = -
| guard            = M
| cancel          = -
| notes            =
}}
 
===== b1 =====
{{FrameData-MK1 | chara = Baraka | moveId = baraka_b1| moveType = ground_normal
| input            = b1
| name            = Reflex Tester
| images          = MK1_Baraka_b1.png
| hitboxes        = MK1_Baraka_b1_hitbox.png
| damage          = 50
| chip            = 7.50
| startup          = 14
| active          = 3
| recovery        = 22
| hitAdv          = 18
| blockAdv        = -3
| flawlessBlockAdv = -3
| hitcancelAdv    = 39
| blockcancelAdv  = 18
| cost            = -
| guard            = L
| cancel          = 39
| notes            =
}}
 
===== b12 =====
{{FrameData-MK1 | chara = Baraka | moveId = baraka_b12| moveType = ground_normal
| input            = b12
| name            = Crouching Back Kick
| images          = MK1_Baraka_b12.png
| hitboxes        = MK1_Baraka_b12_hitbox.png
| damage          =70
| chip            =10.50
| startup          =22
| active          =2
| recovery        =27
| hitAdv          =55
| blockAdv        =-7
| flawlessBlockAdv =-7
| hitcancelAdv    =-
| blockcancelAdv  =-
| cost            = -
| guard            =M
| cancel          =-
| notes            =
}}
}}


Line 57: Line 145:
{{FrameData-MK1 | chara = Baraka | moveId = baraka_2| moveType = ground_normal
{{FrameData-MK1 | chara = Baraka | moveId = baraka_2| moveType = ground_normal
| input            = 2
| input            = 2
| name            = Standing Back Punch
| name            = Gutbuster
| images          = MK1_Baraka_2.png
| images          = MK1_Baraka_2.png
| hitboxes        = MK1_Baraka_2_hitbox.png
| hitboxes        = MK1_Baraka_2_hitbox.png
Line 68: Line 156:
| blockAdv        = 1
| blockAdv        = 1
| flawlessBlockAdv = 1
| flawlessBlockAdv = 1
| hitcancelAdv     = 30
| hitCancelAdv     = 30
| blockcancelAdv  =  
| blockcancelAdv  = 16
| cost            = -
| cost            = -
| guard            = H
| guard            = H
Line 75: Line 163:
| notes            =
| notes            =
}}
}}
===== 21 =====
{{FrameData-MK1 | chara = Baraka | moveId = baraka_21| moveType = ground_normal
| input            = 21
| name            = Gurgler
| images          = MK1_Baraka_21.png
| hitboxes        = MK1_Baraka_21_hitbox.png
| damage          =50
| chip            =7.5
| startup          =17
| active          =2
| recovery        =22
| hitAdv          =12
| blockAdv        =-2
| flawlessBlockAdv =-2
| hitcancelAdv    =3`
| blockcancelAdv  =17
| cost            = -
| guard            =M
| cancel          =31
| notes            =
}}
===== 212 =====
{{FrameData-MK1 | chara = Baraka | moveId = baraka_212| moveType = ground_normal
| input            = 212
| name            = Crouching Back Kick
| images          = MK1_Baraka_212.png
| hitboxes        = MK1_Baraka_212_hitbox.png
| damage          =70
| chip            =10.5
| startup          =9
| active          =3
| recovery        =29
| hitAdv          =32
| blockAdv        =0
| flawlessBlockAdv =0
| hitcancelAdv    =-
| blockcancelAdv  =-
| cost            = -
| guard            =M
| cancel          =-
| notes            =
}}
===== f2 =====
{{FrameData-MK1 | chara = Baraka | moveId = baraka_f2| moveType = ground_normal
| input            = f2
| name            = Tarkatan Plunger
| images          = MK1_Baraka_f2.png
| hitboxes        = MK1_Baraka_f2_hitbox.png
| damage          =90
| chip            =13.5
| startup          =16
| active          =3
| recovery        =22
| hitAdv          =20
| blockAdv        =-3
| flawlessBlockAdv =-3
| hitcancelAdv    =-
| blockcancelAdv  =-
| cost            = -
| guard            =H
| cancel          =-
| notes            =
}}


===== d2 =====
===== d2 =====
Line 90: Line 245:
| blockAdv        = -2
| blockAdv        = -2
| flawlessBlockAdv = -12
| flawlessBlockAdv = -12
| hitcancelAdv     = 34
| hitCancelAdv     = 34
| blockcancelAdv  = -
| blockcancelAdv  = -
| cost            = -
| cost            = -
| guard            =  
| guard            = H
| cancel          =  
| cancel          = 34
| notes            =  
| notes            = on counter or Punish, can be Jump Canceled with any Upward direct + R1 for 2 Bars of super meter
}}  
}}  


Line 101: Line 256:
{{FrameData-MK1 | chara = Baraka | moveId = baraka_3| moveType = ground_normal
{{FrameData-MK1 | chara = Baraka | moveId = baraka_3| moveType = ground_normal
| input            = 3
| input            = 3
| name            = Standing Front Kick
| name            = Kick Off
| images          = MK1_Baraka_3.png
| images          = MK1_Baraka_3.png
| hitboxes        = MK1_Baraka_3_hitbox.png
| hitboxes        = MK1_Baraka_3_hitbox.png
| damage          =
| damage          = 50
| chip            =
| chip            = 7.50
| startup          =
| startup          = 12
| active          =
| active          = 4
| recovery        =
| recovery        = 24
| hitAdv          =
| hitAdv          = 15
| blockAdv        =
| blockAdv        = 1
| flawlessblockAdv =
| flawlessBlockAdv = 1
| hitcancelAdv    =
| hitcancelAdv    = 30
| blockcancelAdv  =
| blockcancelAdv  = 16
| cost            = -
| guard            = H
| cancel          = 30
| notes            =
}}
 
===== 34 =====
{{FrameData-MK1 | chara = Baraka | moveId = baraka_34| moveType = ground_normal
| input            = 34
| name            = Two-Step
| images          = MK1_Baraka_34.png
| hitboxes        = MK1_Baraka_34_hitbox.png
| damage          = 70
| chip            = 10.50
| startup          = 26
| active          = 3
| recovery        = 31
| hitAdv          = 34
| blockAdv        = -2
| flawlessBlockAdv = -2
| hitcancelAdv    = -
| blockcancelAdv  = -
| cost            = -
| guard            = M
| cancel          = -
| notes            =
}}
 
===== b3 =====
{{FrameData-MK1 | chara = Baraka | moveId = baraka_b3| moveType = ground_normal
| input            = b3
| name            = Bleeding Foot
| images          = MK1_Baraka_b3.png
| hitboxes        = MK1_Baraka_b3_hitbox.png
| damage          = 50,20,(69)
| chip            = 10.5
| startup          = 13
| active          = 6(3,3)
| recovery        = 34
| hitAdv          = 1
| blockAdv        = -14
| flawlessBlockAdv = -14
| hitcancelAdv    = 28
| blockcancelAdv  = 16
| cost            = -
| cost            = -
| guard            =
| guard            = M,L
| cancel          =
| cancel          = 28
| notes            =
| notes            =
}}
===== b31 =====
{{FrameData-MK1 | chara = Baraka | moveId = baraka_b31| moveType = ground_normal
| input            = b31
| name            = Battle Cry
| images          = MK1_Baraka_b31.png
| hitboxes        = MK1_Baraka_b31_hitbox.png
| damage          = 50
| chip            = 7.5
| startup          = 16
| active          = 3
| recovery        = 26
| hitAdv          = 53
| blockAdv        = -7
| flawlessBlockAdv = -7
| hitcancelAdv    = -
| blockcancelAdv  = -
| cost            = -
| guard            = H
| cancel          = -
| notes            = Can be ducked. Baraka can also cancel B3 into DF2 to catch duck attempts or do the mid follow-up.
}}
===== b32 =====
{{FrameData-MK1 | chara = Baraka | moveId = baraka_b32| moveType = ground_normal
| input            = b32
| name            = Warrior's Fury
| images          = MK1_Baraka_b32.png
| hitboxes        = MK1_Baraka_b32_hitbox.png
| damage          = 70
| chip            = 10.5
| startup          = 13
| active          = 5
| recovery        = 30
| hitAdv          = 10
| blockAdv        = -13
| flawlessBlockAdv = -13
| hitcancelAdv    = -
| blockcancelAdv  = -
| cost            = -
| guard            = M
| cancel          = -
| notes            = used as a mix for opponents trying to duck B31. On hit in the corner sets up for Meaty, 2,f4, B3, 4
}}
===== f3 =====
{{FrameData-MK1 | chara = Baraka | moveId = baraka_f3| moveType = ground_normal
| input            = f3
| name            = Heel Drop
| images          = MK1_Baraka_f3.png
| hitboxes        = MK1_Baraka_f3_hitbox.png
| damage          = 50
| chip            = 10.5
| startup          = 29
| active          = 4
| recovery        = 25
| hitAdv          = 58
| blockAdv        = -7
| flawlessBlockAdv = -7
| hitcancelAdv    = -
| blockcancelAdv  = -
| cost            = -
| guard            = OH
| cancel          = -
| notes            =
}}
}}


Line 123: Line 388:
{{FrameData-MK1 | chara = Baraka | moveId = baraka_d3| moveType = ground_normal
{{FrameData-MK1 | chara = Baraka | moveId = baraka_d3| moveType = ground_normal
| input            = d3
| input            = d3
| name            = Crouching Front Kick
| name            = Knee Breaker
| images          = MK1_Baraka_d3.png
| images          = MK1_Baraka_d3.png
| hitboxes        = MK1_Baraka_d3_hitbox.png
| hitboxes        = MK1_Baraka_d3_hitbox.png
| damage          =
| damage          = 20
| chip            =
| chip            = 3.00
| startup          =
| startup          = 9
| active          =
| active          = 2
| recovery        =
| recovery        = 24
| hitAdv          =
| hitAdv          = 12
| blockAdv        =
| blockAdv        = -9
| flawlessblockAdv =
| flawlessBlockAdv = -9
| hitcancelAdv    =
| hitcancelAdv    = 30
| blockcancelAdv  =
| blockcancelAdv  = 9
| cost            = -
| cost            = -
| guard            =
| guard            = L
| cancel          =
| cancel          = 30
| notes            =
| notes            =
}}
}}
Line 148: Line 413:
| images          = MK1_Baraka_4.png
| images          = MK1_Baraka_4.png
| hitboxes        = MK1_Baraka_4_hitbox.png
| hitboxes        = MK1_Baraka_4_hitbox.png
| damage          = 58.50
| chip            = 4.50, 4.50
| startup          = 9
| active          = 4,10
| recovery        = 20
| hitAdv          = 2
| blockAdv        = 0
| flawlessBlockAdv = 0
| hitcancelAdv    = 21
| blockcancelAdv  = 19
| cost            = -
| guard            = H
| cancel          = 21
| notes            = On whiff it is active for 3f,10f
}}
===== d4 =====
{{FrameData-MK1 | chara = Baraka | moveId = baraka_d4| moveType = ground_normal
| input            = d4
| name            = Crouching Back Kick
| images          = MK1_Baraka_d4.png
| hitboxes        = MK1_Baraka_d4_hitbox.png
| damage          =
| damage          =
| chip            =
| chip            =
Line 155: Line 441:
| hitAdv          =
| hitAdv          =
| blockAdv        =
| blockAdv        =
| flawlessblockAdv =
| flawlessBlockAdv =
| hitcancelAdv    =
| hitcancelAdv    =
| blockcancelAdv  =
| blockcancelAdv  =
Line 161: Line 447:
| guard            =
| guard            =
| cancel          =
| cancel          =
| notes            =
}}
===== b4 =====
{{FrameData-MK1 | chara = Baraka | moveId = baraka_b4| moveType = ground_normal
| input            = b4
| name            = Cut Down
| images          = MK1_Baraka_b4.png
| hitboxes        = MK1_Baraka_b4_hitbox.png
| damage          =70
| chip            =10.5
| startup          =16
| active          =2
| recovery        =29
| hitAdv          =14
| blockAdv        =1
| flawlessBlockAdv =1
| hitcancelAdv    =-
| blockcancelAdv  =-
| cost            = -
| guard            =L
| cancel          =-
| notes            =
}}
===== f4 =====
{{FrameData-MK1 | chara = Baraka | moveId = baraka_f4| moveType = ground_normal
| input            = f4
| name            = Muay Kry
| images          = MK1_Baraka_f4.png
| hitboxes        = MK1_Baraka_f4_hitbox.png
| damage          =50
| chip            =7.5
| startup          =12
| active          =3
| recovery        =31
| hitAdv          =40
| blockAdv        =-2
| flawlessBlockAdv =-12
| hitcancelAdv    =67
| blockcancelAdv  =25
| cost            = -
| guard            =M
| cancel          =67
| notes            =
| notes            =
}}
}}
Line 177: Line 507:
| hitAdv          =
| hitAdv          =
| blockAdv        =
| blockAdv        =
| flawlessblockAdv =
| flawlessBlockAdv =
| hitcancelAdv    =
| hitcancelAdv    =
| blockcancelAdv  =
| blockcancelAdv  =
Line 185: Line 515:
| notes            =
| notes            =
}}
}}


===Aerial===
===Aerial===
Line 200: Line 532:
| hitAdv          =
| hitAdv          =
| blockAdv        =
| blockAdv        =
| flawlessblockAdv =
| flawlessBlockAdv =
| hitcancelAdv    =
| hitcancelAdv    =
| blockcancelAdv  =
| blockcancelAdv  =
Line 222: Line 554:
| hitAdv          =
| hitAdv          =
| blockAdv        =
| blockAdv        =
| flawlessblockAdv =
| flawlessBlockAdv =
| hitcancelAdv    =
| hitcancelAdv    =
| blockcancelAdv  =
| blockcancelAdv  =
Line 244: Line 576:
| hitAdv          =
| hitAdv          =
| blockAdv        =
| blockAdv        =
| flawlessblockAdv =
| flawlessBlockAdv =
| hitcancelAdv    =
| hitcancelAdv    =
| blockcancelAdv  =
| blockcancelAdv  =
Line 266: Line 598:
| hitAdv          =
| hitAdv          =
| blockAdv        =
| blockAdv        =
| flawlessblockAdv =
| flawlessBlockAdv =
| hitcancelAdv    =
| hitcancelAdv    =
| blockcancelAdv  =
| blockcancelAdv  =

Latest revision as of 16:27, 29 November 2024



Baraka
Portrait Icon HP Availability
Mk1 baraka portrait.png MK1 Baraka icon.png 1000.00

Normals and Strings

Grounded

1
Baraka
baraka_1

1

Standing Front Punch
File:MK1 Baraka 1.png
File:MK1 Baraka 1 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
20 3.0 H 31 -
Startup Active Recovery Cost
7 2 21 -
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
14 -1 -1 31 16
Notes
Decent Anti-Air, Fastest Standing Normal, cancel adv on blk is 16f


12
Baraka
baraka_12

12

FP,BP
File:MK1 Baraka 12.png
File:MK1 Baraka 12 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
50 7.50 M 27 -
Startup Active Recovery Cost
14 3 23 -
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
8 -4 -4 27 15
Notes


121
Baraka
baraka_121

121

Crouching Back Kick
File:MK1 Baraka 121.png
File:MK1 Baraka 121 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
70 10.50 M - -
Startup Active Recovery Cost
14 4 21 -
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
43 -3 -3 - -
Notes


b1
Baraka
baraka_b1

b1

Reflex Tester
File:MK1 Baraka b1.png
File:MK1 Baraka b1 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
50 7.50 L 39 -
Startup Active Recovery Cost
14 3 22 -
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
18 -3 -3 - -
Notes


b12
Baraka
baraka_b12

b12

Crouching Back Kick
File:MK1 Baraka b12.png
File:MK1 Baraka b12 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
70 10.50 M - -
Startup Active Recovery Cost
22 2 27 -
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
55 -7 -7 - -
Notes


d1
Baraka
baraka_d1

d1

Crouching Front Punch
File:MK1 Baraka d1.png
File:MK1 Baraka d1 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
20 3.0 M 29 -
Startup Active Recovery Cost
7 3 22 -
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
12 -8 -8 - -
Notes


2
Baraka
baraka_2

2

Gutbuster
File:MK1 Baraka 2.png
File:MK1 Baraka 2 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
30 4.50 H 30 -
Startup Active Recovery Cost
9 2 19 -
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
15 1 1 30 -
Notes


21
Baraka
baraka_21

21

Gurgler
File:MK1 Baraka 21.png
File:MK1 Baraka 21 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
50 7.5 M 31 -
Startup Active Recovery Cost
17 2 22 -
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
12 -2 -2 - -
Notes


212
Baraka
baraka_212

212

Crouching Back Kick
File:MK1 Baraka 212.png
File:MK1 Baraka 212 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
70 10.5 M - -
Startup Active Recovery Cost
9 3 29 -
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
32 0 0 - -
Notes


f2
Baraka
baraka_f2

f2

Tarkatan Plunger
File:MK1 Baraka f2.png
File:MK1 Baraka f2 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
90 13.5 H - -
Startup Active Recovery Cost
16 3 22 -
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
20 -3 -3 - -
Notes


d2
Baraka
baraka_d2

d2

Crouching Back Punch
File:MK1 Baraka d2.png
File:MK1 Baraka d2 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
140 21 H 34 -
Startup Active Recovery Cost
11 4 40 -
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
25 -2 -12 34 -
Notes
on counter or Punish, can be Jump Canceled with any Upward direct + R1 for 2 Bars of super meter


3
Baraka
baraka_3

3

Kick Off
File:MK1 Baraka 3.png
File:MK1 Baraka 3 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
50 7.50 H 30 -
Startup Active Recovery Cost
12 4 24 -
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
15 1 1 - -
Notes


34
Baraka
baraka_34

34

Two-Step
File:MK1 Baraka 34.png
File:MK1 Baraka 34 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
70 10.50 M - -
Startup Active Recovery Cost
26 3 31 -
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
34 -2 -2 - -
Notes


b3
Baraka
baraka_b3

b3

Bleeding Foot
File:MK1 Baraka b3.png
File:MK1 Baraka b3 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
50,20,(69) 10.5 M,L 28 -
Startup Active Recovery Cost
13 6(3,3) 34 -
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
1 -14 -14 - -
Notes


b31
Baraka
baraka_b31

b31

Battle Cry
File:MK1 Baraka b31.png
File:MK1 Baraka b31 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
50 7.5 H - -
Startup Active Recovery Cost
16 3 26 -
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
53 -7 -7 - -
Notes
Can be ducked. Baraka can also cancel B3 into DF2 to catch duck attempts or do the mid follow-up.


b32
Baraka
baraka_b32

b32

Warrior's Fury
File:MK1 Baraka b32.png
File:MK1 Baraka b32 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
70 10.5 M - -
Startup Active Recovery Cost
13 5 30 -
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
10 -13 -13 - -
Notes
used as a mix for opponents trying to duck B31. On hit in the corner sets up for Meaty, 2,f4, B3, 4


f3
Baraka
baraka_f3

f3

Heel Drop
File:MK1 Baraka f3.png
File:MK1 Baraka f3 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
50 10.5 OH - -
Startup Active Recovery Cost
29 4 25 -
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
58 -7 -7 - -
Notes


d3
Baraka
baraka_d3

d3

Knee Breaker
File:MK1 Baraka d3.png
File:MK1 Baraka d3 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
20 3.00 L 30 -
Startup Active Recovery Cost
9 2 24 -
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
12 -9 -9 - -
Notes


4
Baraka
baraka_4

4

Standing Back Kick
File:MK1 Baraka 4.png
File:MK1 Baraka 4 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
58.50 4.50, 4.50 H 21 -
Startup Active Recovery Cost
9 4,10 20 -
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
2 0 0 - -
Notes
On whiff it is active for 3f,10f
d4
Baraka
baraka_d4

d4

Crouching Back Kick
File:MK1 Baraka d4.png
File:MK1 Baraka d4 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
-
Startup Active Recovery Cost
-
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
- -
Notes


b4
Baraka
baraka_b4

b4

Cut Down
File:MK1 Baraka b4.png
File:MK1 Baraka b4 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
70 10.5 L - -
Startup Active Recovery Cost
16 2 29 -
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
14 1 1 - -
Notes


f4
Baraka
baraka_f4

f4

Muay Kry
File:MK1 Baraka f4.png
File:MK1 Baraka f4 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
50 7.5 M 67 -
Startup Active Recovery Cost
12 3 31 -
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
40 -2 -12 - -
Notes


d4
Baraka
baraka_d4

d4

Crouching Back Kick
File:MK1 Baraka d4.png
File:MK1 Baraka d4 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
-
Startup Active Recovery Cost
-
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
- -
Notes



Aerial

j1
Baraka
baraka_j1

j1

Jumping Front Punch
File:MK1 Baraka j1.png
File:MK1 Baraka j1 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
-
Startup Active Recovery Cost
-
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
- -
Notes


j2
Baraka
baraka_j2

j2

Jumping Back Punch
File:MK1 Baraka j2.png
File:MK1 Baraka j2 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
-
Startup Active Recovery Cost
-
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
- -
Notes


j3
Baraka
baraka_j3

j3

Jumping Front Kick
File:MK1 Baraka j3.png
File:MK1 Baraka j3 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
OH -
Startup Active Recovery Cost
-
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
- -
Notes


j4
Baraka
baraka_j4

j4

Jumping Back Kick
File:MK1 Baraka j4.png
File:MK1 Baraka j4 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
OH -
Startup Active Recovery Cost
-
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
- -
Notes



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