Mortal Kombat 1/Janet Cage (Kameo): Difference between revisions

From SuperCombo Wiki
Line 17: Line 17:
{{MoveDataCargo
{{MoveDataCargo
| title    = Mime Time
| title    = Mime Time
| subtitle =  
| subtitle = '''Summon'''
| input    = u+k
| input    = u+k
| images  =
| images  =
Line 53: Line 53:
{{MoveDataCargo
{{MoveDataCargo
| title    = Stunt Double
| title    = Stunt Double
| subtitle =
| subtitle = '''Summon'''
| input    = d+k
| input    = d+k
| images  =
| images  =

Revision as of 22:03, 11 October 2024

Introduction

"A martial arts superstar trained by great masters from around the world, Cage uses her talents on the big screen. Box-office champ and star of such movies as Dragon Fist and Dragon Fist II as well as the award-winning Sudden Violence." - Mortal Kombat (1992) in an alternate timeline?

Janet Cage, an alternate version of Johnny Cage from another timeline wielding a moveset inspired by his incarnation from the 1992 original, is a rushdown/puppet archetype that specializes in kombo extension, as well as pressure with a slight focus on space control (especially with her “Stunt Double” stance that allows any character to act as a “puppet character”).

Strengths Weaknesses
  • Returning Character: Janet's moveset works well with the majority of characters as it has many options that are universally useful and as such a lot of characters run her as their Kameo Of Choice
  • Extra Screentime: Janet's "Hop Punch" and "Hop Skip Punch" are the quintissential combo extender ambushes as they keep the opponent in the air for a long timer and rack up damage quickly
  • Acting Range: Janet's varied moveset allows a low skill floor and high skill ceiling
  • Reliable: Janet's recharges outside of Stunt Double are quicker than average and consistent, letting the player adapt consistently to when she's not available
  • Trying Too Hard: Mime Time and Stunt Double sport large recovery, meaning you might need to cut combos short to set then up
  • Doesn't Add To The Plot: There is no way for Janet to add extra HitAdv or BlockAdv to your moves with a normal Ambush, a feature highly valuable in Rushdown Kameos
Janet Cage (Kameo)
MK1 Kameo Janet portrait.png
Base Health ±0
Availability

Kameo Moves

Krotch Destroyer
Summon
k
Hitboxes Off
Hitboxes On

K
Krotch Destroyer
Startup Active Recovery Cancel Damage Chip Guard On Hit On Block On Flawless Block Cost
23 10 18 0 60 17.5 M +34 -6 -6 0.5 Kameo Meter

Mime Time
Summon
u+k
Hitboxes Off
Hitboxes On

U+K
Mime Time
Startup Active Recovery Cancel Damage Chip Guard On Hit On Block On Flawless Block Cost
25 45 9 - - - - - - - 0.5 Kameo Meter, 0.05 Per Second

Hop Punch
Ambush
f+k
Hitboxes Off
Hitboxes On

F+K/B+K
Hop Punch
Startup Active Recovery Cancel Damage Chip Guard On Hit On Block On Flawless Block Cost
20 12 - - 50 - Air +59/89/119 - - 0.5 Kameo Meter

Hop Skip Punch
Ambush
f+k, f+k, f+k
b+k, b+k, b+k
Hitboxes Off
Hitboxes On

F+K, F+K, F+K
Hop Skip Punch
Startup Active Recovery Cancel Damage Chip Guard On Hit On Block On Flawless Block Cost
20 35 - - 40 - Air +59/89/119 - - 0.5 Kameo Meter

Stunt Double
Summon
d+k
Hitboxes Off
Hitboxes On

D+K
Stunt Double
Startup Active Recovery Cancel Damage Chip Guard On Hit On Block On Flawless Block Cost
48 - 47 - - - - - - - 1 Kameo Meter, 0.05 Per Second

Jane Diere
Ambush
d+k, 1
Hitboxes Off
Hitboxes On

D+K, 1
Jane Diere
Startup Active Recovery Cancel Damage Chip Guard On Hit On Block On Flawless Block Cost
11 4 30 - 39 25 H - - - 0.16 Kameo Meter

Caged And Konfused
Ambush
d+k, 2
Hitboxes Off
Hitboxes On

D+K, 2
Caged And Konfused
Startup Active Recovery Cancel Damage Chip Guard On Hit On Block On Flawless Block Cost
12 4 30 - 58.5 27.5 H - - - 0.16 Kameo Meter

Box Office Bang
Ambush
d+k, 3
Hitboxes Off
Hitboxes On

D+K, 3
Box Office Bang
Startup Active Recovery Cancel Damage Chip Guard On Hit On Block On Flawless Block Cost
13 3 70 - 50 16.25 M - - - 0.16 Kameo Meter

Box Office Bomb
Ambush
d+k, 4
Hitboxes Off
Hitboxes On

D+K, 4
Box Office Bomb
Startup Active Recovery Cancel Damage Chip Guard On Hit On Block On Flawless Block Cost
13 3 44 - 70 18.75 H - - - 0.16 Kameo Meter

Forceball
Ambush
d+k, f1
Hitboxes Off
Hitboxes On

D+K, f1
Forceball
Startup Active Recovery Cancel Damage Chip Guard On Hit On Block On Flawless Block Cost
29 7 43 - 50 16.25 H - - - 0.33 Kameo Meter

Shadow Kick
Ambush
d+k, f3
Hitboxes Off
Hitboxes On

D+K, f3
Shadow Kick
Startup Active Recovery Cancel Damage Chip Guard On Hit On Block On Flawless Block Cost
20 10 50 - 60 17.5 H - - - 0.33 Kameo Meter

Uppercut
Ambush
d+k, d2
Hitboxes Off
Hitboxes On

D+K, d2
Uppercut
Startup Active Recovery Cancel Damage Chip Guard On Hit On Block On Flawless Block Cost
18 5 48 - 90 21.25 H - - - 0.25 Kameo Meter

Sweepstakes
Ambush
d+k, b4
Hitboxes Off
Hitboxes On

D+K, b4
Sweepstakes
Startup Active Recovery Cancel Damage Chip Guard On Hit On Block On Flawless Block Cost
23 6 31 - 70 18.75 L - - - 0.25 Kameo Meter

Roundhouse
Ambush
d+k, f4
Hitboxes Off
Hitboxes On

D+K, f4
Roundhouse
Startup Active Recovery Cancel Damage Chip Guard On Hit On Block On Flawless Block Cost
11 2 47 - 90 21.25 H - - - .25 Kameo Meter

Splits
Ambush
d+k, ss
Hitboxes Off
Hitboxes On

D+K, SS
Splits
Startup Active Recovery Cancel Damage Chip Guard On Hit On Block On Flawless Block Cost
0 0 120 - - - - - - - +0.5 Kameo Meter

MK1 Navigation

General
FAQ
HUD
Kameo
Characters
Ashrah
Baraka
Conan
Cyrax
Ermac
Geras
Ghostface
Havik
Homelander
Johnny Cage
Kenshi
Kitana
Kung Lao
Li Mei
Liu Kang
Mileena
Nitara
Noob Saibot
Omni-Man
Peacemaker
Quan Chi
Raiden
Rain
Reiko
Reptile
Scorpion
Sektor
Shang Tsung
General Shao
Sindel
Smoke
Sub-Zero
T-1000
Takeda
Tanya
Kameos
Madam Bo
Cyrax
Darrius
Ferra
Frost
Goro
Janet Cage
Jax
Kano
Khameleon
Kung Lao
Mavado
Motaro
Sareena
Scorpion
Sektor
Shujinko
Sonya
Stryker
Sub-Zero
Tremor
Roster Data
Conan
Cyrax
Ermac
Geras
Havik
Rain
Reiko
Smoke
Kameo Data
Cyrax
Ferra
Frost
Goro
Jax
Kano
Sonya