(Created page with "{{Character Top MK1 | chara={{SUBPAGENAME}} }} == Movelist == === Normals and Strings === =====<font style="visibility:hidden; float:right">1</font>===== {{MoveDataCargo | title = Seared Strike | subtitle = | input = 1 | images = {{MoveDataCargoImage|imageHeight=180px|rain_1|caption=}} | hitboxes = {{MoveDataCargoImage|hitbox=yes|imageHeight=180px|rain_1|caption=}} | info = {{AttackDataCargo-MK1/Query|rain_1}} }} {{MoveDataCargo | title = | subtitle =...") |
Clockknight (talk | contribs) m (Separated strings into indexes on Table of Contents) |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Character Top MK1 | chara={{SUBPAGENAME}} }} | {{Character Top MK1 | chara={{SUBPAGENAME}} }} | ||
== | == Normals and Strings == | ||
=== Grounded === | |||
=== | |||
=====<font style="visibility:hidden; float:right">1</font>===== | =====<font style="visibility:hidden; float:right">1</font>===== | ||
{{MoveDataCargo | {{MoveDataCargo | ||
| title = | | title = Splash | ||
| subtitle = | | subtitle = | ||
| input = 1 | | input = 1 | ||
Line 15: | Line 14: | ||
| info = | | info = | ||
{{AttackDataCargo-MK1/Query|rain_1}} | {{AttackDataCargo-MK1/Query|rain_1}} | ||
}} | |||
{{MoveDataCargo | |||
| title = Beach Slap | |||
| subtitle = | |||
| input = 11 | |||
| images = | |||
{{MoveDataCargoImage|imageHeight=180px|rain_11|caption=}} | |||
| hitboxes = | |||
{{MoveDataCargoImage|hitbox=yes|imageHeight=180px|rain_11|caption=}} | |||
| info = | |||
{{AttackDataCargo-MK1/Query|rain_11}} | |||
}} | |||
{{MoveDataCargo | |||
| title = Attitude Adjustment | |||
| subtitle = | |||
| input = 112 | |||
| images = | |||
{{MoveDataCargoImage|imageHeight=180px|rain_112|caption=}} | |||
| hitboxes = | |||
{{MoveDataCargoImage|hitbox=yes|imageHeight=180px|rain_112|caption=}} | |||
| info = | |||
{{AttackDataCargo-MK1/Query|rain_112}} | |||
}} | }} | ||
=====<font style="visibility:hidden; float:right">d1</font>===== | |||
{{MoveDataCargo | {{MoveDataCargo | ||
| title = | | title = Jetspray | ||
| subtitle = | | subtitle = | ||
| input = D1 | | input = D1 | ||
Line 30: | Line 51: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">2</font>===== | =====<font style="visibility:hidden; float:right">2</font>===== | ||
{{MoveDataCargo | {{MoveDataCargo | ||
| title = | | title = Anti-Dry Spell | ||
| subtitle = | | subtitle = | ||
| input = 2 | | input = 2 | ||
Line 41: | Line 63: | ||
| info = | | info = | ||
{{AttackDataCargo-MK1/Query|rain_2}} | {{AttackDataCargo-MK1/Query|rain_2}} | ||
}} | |||
{{MoveDataCargo | |||
| title = When It Rains... | |||
| subtitle = | |||
| input = 211 | |||
| images = | |||
{{MoveDataCargoImage|imageHeight=180px|rain_211|caption=}} | |||
| hitboxes = | |||
{{MoveDataCargoImage|hitbox=yes|imageHeight=180px|rain_211|caption=}} | |||
| info = | |||
{{AttackDataCargo-MK1/Query|rain_211}} | |||
}} | |||
{{MoveDataCargo | |||
| title = It Pours | |||
| subtitle = | |||
| input = 2112 | |||
| images = | |||
{{MoveDataCargoImage|imageHeight=180px|rain_2112|caption=}} | |||
| hitboxes = | |||
{{MoveDataCargoImage|hitbox=yes|imageHeight=180px|rain_2112|caption=}} | |||
| info = | |||
{{AttackDataCargo-MK1/Query|rain_2112}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">b2</font>===== | |||
{{MoveDataCargo | |||
| title = Tide | |||
| subtitle = | |||
| input = b2 | |||
| images = | |||
{{MoveDataCargoImage|imageHeight=180px|rain_b2|caption=}} | |||
| hitboxes = | |||
{{MoveDataCargoImage|hitbox=yes|imageHeight=180px|rain_b2|caption=}} | |||
| info = | |||
{{AttackDataCargo-MK1/Query|rain_b2}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">f2</font>===== | |||
{{MoveDataCargo | |||
| title = Flood Gate | |||
| subtitle = | |||
| input = f2 | |||
| images = | |||
{{MoveDataCargoImage|imageHeight=180px|rain_2|caption=}} | |||
| hitboxes = | |||
{{MoveDataCargoImage|hitbox=yes|imageHeight=180px|rain_2|caption=}} | |||
| info = | |||
{{AttackDataCargo-MK1/Query|rain_2}} | |||
}} | }} | ||
{{MoveDataCargo | |||
| title = Undertow | |||
| subtitle = | |||
| input = f21 | |||
| images = | |||
{{MoveDataCargoImage|imageHeight=180px|rain_2|caption=}} | |||
| hitboxes = | |||
{{MoveDataCargoImage|hitbox=yes|imageHeight=180px|rain_2|caption=}} | |||
| info = | |||
{{AttackDataCargo-MK1/Query|rain_2}} | |||
}} | |||
{{MoveDataCargo | |||
| title = Waterwhirled | |||
| subtitle = | |||
| input = f213 | |||
| images = | |||
{{MoveDataCargoImage|imageHeight=180px|rain_2|caption=}} | |||
| hitboxes = | |||
{{MoveDataCargoImage|hitbox=yes|imageHeight=180px|rain_2|caption=}} | |||
| info = | |||
{{AttackDataCargo-MK1/Query|rain_2}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">d2</font>===== | |||
{{MoveDataCargo | |||
| title = Sudden Wave | |||
| subtitle = | |||
| input = d2 | |||
| images = | |||
{{MoveDataCargoImage|imageHeight=180px|rain_d2|caption=}} | |||
| hitboxes = | |||
{{MoveDataCargoImage|hitbox=yes|imageHeight=180px|rain_d2|caption=}} | |||
| info = | |||
{{AttackDataCargo-MK1/Query|rain_d2}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">3</font>===== | |||
{{MoveDataCargo | |||
| title = Trench Foot | |||
| subtitle = | |||
| input = 3 | |||
| images = | |||
{{MoveDataCargoImage|imageHeight=180px|rain_3|caption=}} | |||
| hitboxes = | |||
{{MoveDataCargoImage|hitbox=yes|imageHeight=180px|rain_3|caption=}} | |||
| info = | |||
{{AttackDataCargo-MK1/Query|rain_3}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">f3</font>===== | |||
{{MoveDataCargo | |||
| title = H2Blow | |||
| subtitle = | |||
| input = f3 | |||
| images = | |||
{{MoveDataCargoImage|imageHeight=180px|rain_d3|caption=}} | |||
| hitboxes = | |||
{{MoveDataCargoImage|hitbox=yes|imageHeight=180px|rain_d3|caption=}} | |||
| info = | |||
{{AttackDataCargo-MK1/Query|rain_f3}} | |||
}} | |||
{{MoveDataCargo | |||
| title = Centrifugal Force | |||
| subtitle = | |||
| input = f32 | |||
| images = | |||
{{MoveDataCargoImage|imageHeight=180px|rain_d3|caption=}} | |||
| hitboxes = | |||
{{MoveDataCargoImage|hitbox=yes|imageHeight=180px|rain_d3|caption=}} | |||
| info = | |||
{{AttackDataCargo-MK1/Query|rain_f32}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">d3</font>===== | |||
{{MoveDataCargo | |||
| title = Tsunami | |||
| subtitle = | |||
| input = d3 | |||
| images = | |||
{{MoveDataCargoImage|imageHeight=180px|rain_d3|caption=}} | |||
| hitboxes = | |||
{{MoveDataCargoImage|hitbox=yes|imageHeight=180px|rain_d3|caption=}} | |||
| info = | |||
{{AttackDataCargo-MK1/Query|rain_d3}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">4</font>===== | |||
{{MoveDataCargo | |||
| title = Hydropho-kick | |||
| subtitle = | |||
| input = 4 | |||
| images = | |||
{{MoveDataCargoImage|imageHeight=180px|rain_4|caption=}} | |||
| hitboxes = | |||
{{MoveDataCargoImage|hitbox=yes|imageHeight=180px|rain_4|caption=}} | |||
| info = | |||
{{AttackDataCargo-MK1/Query|rain_4}} | |||
}} | |||
{{MoveDataCargo | |||
| title = (Charge) Hydropho-kick | |||
| subtitle = | |||
| input = [4] | |||
| images = | |||
{{MoveDataCargoImage|imageHeight=180px|rain_4|caption=}} | |||
| hitboxes = | |||
{{MoveDataCargoImage|hitbox=yes|imageHeight=180px|rain_4|caption=}} | |||
| info = | |||
{{AttackDataCargo-MK1/Query|rain_[4]}} | |||
}} | |||
{{MoveDataCargo | |||
| title = Forward Cancel | |||
| subtitle = | |||
| input = ff | |||
| images = | |||
{{MoveDataCargoImage|imageHeight=180px|rain_[4]ff|caption=}} | |||
| hitboxes = | |||
{{MoveDataCargoImage|hitbox=yes|imageHeight=180px|rain_[4]ff|caption=}} | |||
| info = | |||
{{AttackDataCargo-MK1/Query|rain_[4]ff}} | |||
}} | |||
{{MoveDataCargo | |||
| title = Backward Cancel | |||
| subtitle = | |||
| input = bb | |||
| images = | |||
{{MoveDataCargoImage|imageHeight=180px|rain_[4]bb|caption=}} | |||
| hitboxes = | |||
{{MoveDataCargoImage|hitbox=yes|imageHeight=180px|rain_[4]bb|caption=}} | |||
| info = | |||
{{AttackDataCargo-MK1/Query|rain_[4]bb}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">b4</font>===== | |||
{{MoveDataCargo | |||
| title = | |||
| subtitle = | |||
| input = b4 | |||
| images = | |||
{{MoveDataCargoImage|imageHeight=180px|rain_b4|caption=}} | |||
| hitboxes = | |||
{{MoveDataCargoImage|hitbox=yes|imageHeight=180px|rain_b4|caption=}} | |||
| info = | |||
{{AttackDataCargo-MK1/Query|rain_b4}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">d4</font>===== | |||
{{MoveDataCargo | |||
| title = | |||
| subtitle = | |||
| input = d4 | |||
| images = | |||
{{MoveDataCargoImage|imageHeight=180px|rain_d4|caption=}} | |||
| hitboxes = | |||
{{MoveDataCargoImage|hitbox=yes|imageHeight=180px|rain_d4|caption=}} | |||
| info = | |||
{{AttackDataCargo-MK1/Query|rain_d4}} | |||
}} | |||
=== Aerial === | |||
=====<font style="visibility:hidden; float:right">j1</font>===== | |||
{{MoveDataCargo | |||
| title = | |||
| subtitle = | |||
| input = j1 | |||
| images = | |||
{{MoveDataCargoImage|imageHeight=180px|rain_j1|caption=}} | |||
| hitboxes = | |||
{{MoveDataCargoImage|hitbox=yes|imageHeight=180px|rain_j1|caption=}} | |||
| info = | |||
{{AttackDataCargo-MK1/Query|rain_j1}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">j2</font>===== | |||
{{MoveDataCargo | |||
| title = | |||
| subtitle = | |||
| input = j2 | |||
| images = | |||
{{MoveDataCargoImage|imageHeight=180px|rain_j2|caption=}} | |||
| hitboxes = | |||
{{MoveDataCargoImage|hitbox=yes|imageHeight=180px|rain_j2|caption=}} | |||
| info = | |||
{{AttackDataCargo-MK1/Query|rain_j2}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">j3</font>===== | |||
{{MoveDataCargo | |||
| title = | |||
| subtitle = | |||
| input = j3 | |||
| images = | |||
{{MoveDataCargoImage|imageHeight=180px|rain_j3|caption=}} | |||
| hitboxes = | |||
{{MoveDataCargoImage|hitbox=yes|imageHeight=180px|rain_j3|caption=}} | |||
| info = | |||
{{AttackDataCargo-MK1/Query|rain_j3}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">j4</font>===== | |||
{{MoveDataCargo | |||
| title = | |||
| subtitle = | |||
| input = j4 | |||
| images = | |||
{{MoveDataCargoImage|imageHeight=180px|rain_j4|caption=}} | |||
| hitboxes = | |||
{{MoveDataCargoImage|hitbox=yes|imageHeight=180px|rain_j4|caption=}} | |||
| info = | |||
{{AttackDataCargo-MK1/Query|rain_j4}} | |||
}} | |||
Latest revision as of 22:19, 5 November 2023
Introduction
High Mage of Outworld
”As a student at Outworld’s exclusive Imperial Academy of Sorcery, Rain amazed his peers with his singular aptitude for water magic. Having honed his craft of water magic into a fierce weapon, he now hopes to learn the realms’ darkest and most powerful sorcery.”
Rain is a Zoner/Setplay aquamancer with Mixup capabilities that excels at playing neutral with ranged/disjointed staff and water-based attacks as well as projectile setups that allow him to open up the opponent for kombos with hard-to-block sequences; some of his tools include a safe jab string with a Low ender (114) and unsafe 13f Low (B3) that can convert into juggles with Kameos, a fast/safe Mid-Low stagger (F21) and confirmable string that can technically autoshimmy on the first hit with an Overhead ender (211), and a fast/safe advancing Mid string with a launch option (B34). His safe 28f Overhead (F3) can either be continued with a safe Overhead launch (F32) or can grant a kara throw by cancelling its startup; EX DB1 also allows him to easily kara jump cancel into other specials. His side-switch S4 can be charged to launch opponents and allows Rain to dash cancel its startup; BF1 projectile charge can also be dash-cancelled to extend kombos or continue pressure. Rain God (DDU) is a projectile launch that can be cancelled while his slow +2 Low launcher Ancient Trap (BF4) can create oki setups to mix opponents for a launch. He can also place DF2 water portals onscreen and teleport between them or connect them as a projectile.
Strengths | Weaknesses |
---|---|
|
|
Normals and Strings
Grounded
1
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | H | - | - | {{{flawlessBlockAdv}}} | - |
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | {{{flawlessBlockAdv}}} | - |
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | {{{flawlessBlockAdv}}} | - |
d1
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | {{{flawlessBlockAdv}}} | - |
2
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | {{{flawlessBlockAdv}}} | - |
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | {{{flawlessBlockAdv}}} | - |
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | {{{flawlessBlockAdv}}} | - |
b2
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | {{{flawlessBlockAdv}}} | - |
f2
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | {{{flawlessBlockAdv}}} | - |
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | {{{flawlessBlockAdv}}} | - |
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | {{{flawlessBlockAdv}}} | - |
d2
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | {{{flawlessBlockAdv}}} | - |
3
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | {{{flawlessBlockAdv}}} | - |
f3
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | {{{flawlessBlockAdv}}} | - |
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | {{{flawlessBlockAdv}}} | - |
d3
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | {{{flawlessBlockAdv}}} | - |
4
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | {{{flawlessBlockAdv}}} | - |
No results
No results
No results
b4
No results
d4
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | {{{flawlessBlockAdv}}} | - |
Aerial
j1
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | {{{flawlessBlockAdv}}} | - |
j2
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | {{{flawlessBlockAdv}}} | - |
j3
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | OH | - | - | {{{flawlessBlockAdv}}} | - |
j4
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | OH | - | - | {{{flawlessBlockAdv}}} | - |