Trivia
Hiding From View
On stages with foreground elements, Alessi can conceal himself partially or even entirely while crouching. Here's an example of this in a really good set that you should watch anyway: https://youtu.be/1L45Qx3IUd0
Most Stances
Alessi is the only character with technically 5 stances. s.On and s.Off, Alessi Mode s.On and s.Off, and Child Mode. While he can't toggle between them freely, it's still a cool record.
Standing Hurtbox on Wakeup
After getting up from a knockdown, Alessi's hurtbox is forced to be standing even if he's inputting crouchblock. This is notable in the Young Joseph matchup, as he can get a true Aja setup even if you crouch.
Useful/Exploitable Glitches
236S/Guard Cancel Cancel
Alessi can cancel his GC or 236S into a Custom Combo. His GC cancel is particularly strong, as it allows for extremely high damage from a defensive option and makes attacking Alessi a lot more threatening.
To perform this glitch, you need to 1. Use s.[AA] in any capacity (hit, block, or whiff), 2. Don't use any specials or supers (excluding CC) in s.On, 3. Don't get hit in s.On, and 4. Don't let a limb get hit in s.On. GC can only be cancelled after at least 13 frames, so make sure to delay your GC slightly more than you normally do. |
Double Stand Attack Glitch
When Alessi is Stand ON and dashes, if you press a button on the last frame of the dash, and then press another on the frame after, Alessi will do both attacks just as the dash ends. The first button you press will come out as the dashing variant, and the second will be the standing version. This is important if you use s.5B with this glitch and/or if your stand is extended. This also means your second normal can be any grounded move you want, including command normals and crouching moves. Recovery on moves when using this glitch is much faster than normal.
The KneeLow
When using a.s.j.A, its hit properties change depending on what move was used before it. Most of the properties are useless/non applicable (like using hit properties from his child form attacks), however, there is one that's useful. Discovered by KneeCo, using a.s.cl.6C changes the hit properties to a.cl.2A which hits low. If timed correctly, you can get a full combo with a.s.j.A [AB], s.cl.5C, s.]AB[, 214S. Keep in mind that the other player has iframes after coming out of child mode, so it's not a true meaty. Worth using as a knowledge check or if you mess up a child mode combo.
Alessi Mode s.j.A hit properties; the KneeLow: Here is KneeCo using it in a real match.
References and Resources
Some Japanese Matches https://youtu.be/xUf3sIvzV1Y - Great match vs Yoshida (Polnareff) with some screaming casters. Demonstrates a lot of what Alessi can do (good usage of normals, a variety of confirms, Alessi mode bnb, even a Custom Combo loop!) in one short match. I implore anyone who wants to pick up Alessi to watch this. (Can also be found at http://sp.nicovideo.jp/watch/sm5080205?ss_id=9e3c63dc-3a64-4401-81de-8ef89b2a8320&ss_pos=5&&cp_in=wt_srch) https://www.youtube.com/watch?v=ARXIqfUEepo&feature=youtu.be&t=441 - Matches against an Abdul, Alessi, and strangely Khan that showcases some incredible usage of s.63214C. A very good example of defensive Alessi play. https://youtu.be/c5jFXZkjNKA - Earrape ass, flaky VCR ass recording of an actually great match! Featuring Tonkotsu vs SQ, a more offensive Alessi who displays multiple stand crash combos. https://youtu.be/3eAPyONm7e8 / https://www.nicovideo.jp/watch/sm19450472 - A demonstration of all the child forms using the special mode in the Dreamcast port. Frame Data Collected by The Final Lemon
Alessi frame1.png
Alessi frame2.png
Hitboxes
Collected by guruslum
https://imgur.com/a/KboJi3T
Baby Forms
Baby Frame Data
Babyframes1.png
Collected by guruslum
Babyframes2.png
Babyframes3.png
Babyframes4.png
Baby Hitboxes
Collected by guruslum
https://imgur.com/a/1qCfabg