The Ultimate Duo!
Hol & Boingo (aka Boingo or Hoingo) is an alternative version of Hol Horse with some slightly reworked attacks, new supers and a vastly improved S-Bullet special. While the duo might look a lot like Hol Horse on the surface, these changes have a massive impact on how they approach most situations.
When playing as Hol & Boingo, you're mostly going use hit and run strategies combined with unique projectiles to frustrate your opponent. Once they're on the back foot, you can use your vast array of mixups and setups to extend your advantage.
Even though he's considered underpowered, Hol & Boingo can prove to be a very fun and rewarding character for those who enjoy improvising and don't mind difficult challenges.
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Pros |
Cons |
- Varied projectiles - Specials like S-Bullet and Glass Shower open up unique zoning patterns and setup opportunities
- Absolute Premonition (270X) - Powerful command grab super that can catch people even if they're blocking
- Diverse okizeme and mixups - which includes crossups, instant overheads and (sometimes) looping unblockables
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- Passive Stand - Always vulnerable to chip damage and knockdowns
- Struggles to deal with Stands - lacks any meaningful way to make opponents with Active/Weapon Stands to play his game
- Underwhelming reward on hit - It's often difficult to convert hits into meaningful damage or a good knockdown
- Weak Defense - Slow light attacks and lack of a real reversal can make certain situations difficult to escape
- Inconsistent - Above all else, Hol & Boingo are inconsistent even when played well, as sometimes stuff will just not work
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