JoJo's Bizarre Adventure: Heritage for the Future/Iggy

From SuperCombo Wiki
Iggy-Challenger.png

Iggy (イギー Igī) commands The Fool, a bizarre looking Stand made of sand as a unique movement-based character, using charge style special attacks and featuring different gimmicks depending on whether his Stand is ON or OFF.

In Stand OFF, he is the shortest character in the game, which allows him to low profile a lot of moves, but limits his range severely. In exchange for this, he has a fast ground speed and some tricky jump arcs, allowing him to maneuver around the opponent to attempt a punish or a grab. Once he gets a knockdown, Stand OFF Iggy also has some strong mixup options, such as his low 2A/2B, overhead 6B and command grab 63214x, alongside his normal grab, which lets him capitalise on knockdowns well.

In Stand ON, Iggy's hurtbox becomes larger and wider due to his Stand, making him much easier to hit. In return, he gains a significant boost to his effective range, with longer normals and a significantly better poking game. He also gains access to his two main movement options - Glide, which allows him to access Sand Ball, one of the most potent space control tools in the game, and an airdash, which gives him incredible burst movement. Combining the two, Iggy can quickly move around the screen, using instant airdashes (IADs) and Glide instant overheads (IOHs) to rack up damage and keep the opponent guessing constantly until they're dead.

Overall, Iggy is a versatile character, but both Stand ON and Stand OFF have their own set of unique strengths and weaknesses, which gives him a playstyle that requires a lot of quick thinking and adaptation in order to win.

conman
Iggy is an unorthodox character who switches between slowly whittling opponents down at midrange and smothering them at close range with oppressive mixups.
Pros Cons
  • Small: Iggy's Stand Off hurtbox is extremely short, and will naturally low profile many attacks, neutering many characters more effective tools.
  • Mobility: Has by far the fastest walk speed in the game, as well as an airdash, a float, and even a teleport to move around the screen with.
  • Turtling: Iggy has many strong keepaway options at midrange with extremely low risk such as Far 5C, [4]6C, and Sandballs.
  • Air Control: Iggy has several anti-air options to hit opponents with. He also has amazing air to airs, with Sandballs potentially being the best air to air in the game.
  • Mixups: Iggy can use airdashes to create near unreactable overheads that give full combos on hit. He also has a grab that gives okizeme, leading into further mixups.
  • Oki: Iggy has some of the most complex and layered okizeme in the entire game. If there's any oki option you want, Iggy probably has it.
  • Gimmicky: Iggy’s toolkit has many strange setups that can be difficult for inexperienced players to deal with.
  • Awkward Normals: Most of Iggy’s Stand Off moveset has downright awful range, while his Stand On normals are generally slow and lacking in frame advantage.
  • Approach: While Iggy's approach options aren't bad, they're certainly more risky than other characters, and he can struggle to approach in certain matchups.
  • Combos: Almost all of Iggy's combos have some issue with them, such as low damage, being punishable on hit, or requiring meter. Many of his best moves also can't lead into combos.
  • Inconsistent Oki: Iggy can struggle to do oki against characters with faster wakeup timings. He's also uniquely vulnerable to reversals and jump outs after a grab knockdown.
  • Gimmicky: Many of Iggy's tools have hard counters that can easily be exploited by experienced opponents, making it harder for Iggy to apply his strengths against them.
Iggy

Iggy A.png

Stand: Active

Defense Value Stand OFF: 91 (19th) (Low)

Defense Value Stand ON: 81 (19th) (Low)

Stand Durability: 80 (6th) (Medium)

Roll Speed: 42 (19th) (Slow)

Wakeup Speed: 32 (3rd) (Fast)

Prejump Stand OFF: 4 (6th) (Medium)

Prejump Stand ON: 5 (11th) (Slow)

Game Navigation

General
Controls
System Info
In-depth System Info
FAQ
Active
Avdol
Devo
DIO
Iggy
Jotaro
Kakyoin
Midler
New Kakyoin
Polnareff
Vanilla Ice
Weapon
Alessi
Chaka
Old Joseph
Passive
Black Polnareff
Boingo
Hol Horse
Khan
Mariah
Petshop
Rubber Soul
Shadow Dio
Young Joseph