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''"Christopher Smith, the Peacemaker, cherishes peace with all his heart. So much so, that he will kill anyone and everyone necessary to get it. That is why he molded himself into an unstoppable soldier. Peacemaker believes himself as the greatest expert in weapons and warfare. But Peacemaker's heroism masks a troubled soul. Raised by an abusive father, Peacemaker is an extreme loner. Only recently, as a member of the secret team assembled by A.R.G.U.S. for “Project Butterfly”, has he learned to trust and rely on others. They became the family he never had. Now thrust into the Mortal Kombat universe, Peacemaker has vowed to bring peace to the realms. He won't stop until he finishes the mission."'' | ''"Christopher Smith, the Peacemaker, cherishes peace with all his heart. So much so, that he will kill anyone and everyone necessary to get it. That is why he molded himself into an unstoppable soldier. Peacemaker believes himself as the greatest expert in weapons and warfare. But Peacemaker's heroism masks a troubled soul. Raised by an abusive father, Peacemaker is an extreme loner. Only recently, as a member of the secret team assembled by A.R.G.U.S. for “Project Butterfly”, has he learned to trust and rely on others. They became the family he never had. Now thrust into the Mortal Kombat universe, Peacemaker has vowed to bring peace to the realms. He won't stop until he finishes the mission."'' | ||
Peacemaker is a '''rushdown/brawler''' archetype with '''zoning''' and '''counterzoning''' qualities, having strong options for playing keepaway and anti-airing opponents as well as for advancing in to convert into kombos from a distance and/or push the opponent towards the corner; his slower F41 string is effective for playing neutral and safely advancing in and/or hit-confirming. He has two strings with Throw enders, s22 (which will '''restand''' and is cancellable into select attacks) and B24 (which only grabs crouching opponents and knocks down with oki); both enders will grab attempts to kounter Peacemaker without an armor reversal and can be used to condition '''mixups''' with Mid or Low options. He has two Eagly assist projectiles, DF4 (a Low side-switching '''launcher''') and DB4 (a -15 retreating Mid that is hard to punish and converts into juggles with Kameos); Eagly can also be called to attack the opponent’s Kameo (Down + Flip Stance) which disables them for a duration and prevents Breaker. Peacemaker has additional projectiles such as his fast DB1 anti-air and his BF1 gunshot, as well as options that can destroy, absorb, and/or reflect projectiles (i.e. EX BF3 '''jump-cancel launcher''', FDB3 Force Field); other specials can also allow him to quickly advance on his opponent especially when safely covered by Kameo assists (i.e. BF2 Human Torpedo, DB2 Anti-Gravity). | |||
{{ProConTable | {{ProConTable |
Revision as of 22:40, 2 February 2025
Introduction
Extreme Patriot
"Christopher Smith, the Peacemaker, cherishes peace with all his heart. So much so, that he will kill anyone and everyone necessary to get it. That is why he molded himself into an unstoppable soldier. Peacemaker believes himself as the greatest expert in weapons and warfare. But Peacemaker's heroism masks a troubled soul. Raised by an abusive father, Peacemaker is an extreme loner. Only recently, as a member of the secret team assembled by A.R.G.U.S. for “Project Butterfly”, has he learned to trust and rely on others. They became the family he never had. Now thrust into the Mortal Kombat universe, Peacemaker has vowed to bring peace to the realms. He won't stop until he finishes the mission."
Peacemaker is a rushdown/brawler archetype with zoning and counterzoning qualities, having strong options for playing keepaway and anti-airing opponents as well as for advancing in to convert into kombos from a distance and/or push the opponent towards the corner; his slower F41 string is effective for playing neutral and safely advancing in and/or hit-confirming. He has two strings with Throw enders, s22 (which will restand and is cancellable into select attacks) and B24 (which only grabs crouching opponents and knocks down with oki); both enders will grab attempts to kounter Peacemaker without an armor reversal and can be used to condition mixups with Mid or Low options. He has two Eagly assist projectiles, DF4 (a Low side-switching launcher) and DB4 (a -15 retreating Mid that is hard to punish and converts into juggles with Kameos); Eagly can also be called to attack the opponent’s Kameo (Down + Flip Stance) which disables them for a duration and prevents Breaker. Peacemaker has additional projectiles such as his fast DB1 anti-air and his BF1 gunshot, as well as options that can destroy, absorb, and/or reflect projectiles (i.e. EX BF3 jump-cancel launcher, FDB3 Force Field); other specials can also allow him to quickly advance on his opponent especially when safely covered by Kameo assists (i.e. BF2 Human Torpedo, DB2 Anti-Gravity).
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