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{{Character Subnav HFTF|name=Jotaro}} | {{Character Subnav HFTF|name=Jotaro}} | ||
==Normals== | ==Normals== | ||
===Stand Off=== | ===Stand Off=== | ||
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|properties=IPS=No Scales=No <br>Air-UB | |properties=IPS=No Scales=No <br>Air-UB | ||
|description= | |description= | ||
Sweep with respectable range. Has a lot of recovery and enlarges your hurtbox, so it's quite dangerous to whiff. Using it | Sweep with respectable range. Has a lot of recovery and enlarges your hurtbox, so it's quite dangerous to whiff. | ||
*Using it to end combos lets you set up your best oki against characters with fast wakeups such as {{CharacterLabel-HFTF|Avdol}} or {{CharacterLabel-HFTF|Vanilla Ice}}. | |||
}} | }} | ||
}} | }} | ||
Line 120: | Line 118: | ||
*Leads to stand crash combos that deal massive damage and grant oki. Doesn't start IPS | *Leads to stand crash combos that deal massive damage and grant oki. Doesn't start IPS | ||
*Strong tick throw setup even on whiff. | *Strong tick throw setup even on whiff. | ||
}} | }} | ||
}} | }} | ||
Line 318: | Line 162: | ||
*Your fastest aerial move. | *Your fastest aerial move. | ||
*Solid IOH. Can be used as a panic option with S+7A | *Solid IOH. Can be used as a panic option with S+7A | ||
}} | }} | ||
}} | }} |
Revision as of 10:20, 14 January 2025
Normals
Stand Off
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
3 | 3 | 3 | 4 | 3 | Mid | +6 | +5 | +2 | ||||||||||||
Fast, safe jab. Primarily used in combos and as a close-range poke. Because it doesn't hit as high as other characters' jabs, trying to use it as an emergency anti-air can be awkward, but possible. Really good move, but you have better options.
|
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
7 | 5 | 17 | 7, 4 | 8×2 | Mid | -3 | -4 | -4 | ||||||||||||
Despite not being very useful as a poke, this move is surprisingly good as an anti-air for jump-ins that are further away. Hits twice. Can combo into 236X.
|
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
7 | 2 | 20 | - | - | Low | Knockdown | -5 | -17 | ||||||||||||
Sweep with respectable range. Has a lot of recovery and enlarges your hurtbox, so it's quite dangerous to whiff.
|
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
6 | 6 | - | - | - | High | +12 | +11 | +8 | ||||||||||||
|
Stand On
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | 2 | 2 | - | - | Mid | +1 | +0 | -3 | ||||||||||||
|
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
25 | 2 | 11 | - | - | High | -8 | -10 | -15 | ||||||||||||
|
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | 2 | Until you land | - | - | High | +12 | +11 | +8 | ||||||||||||
|
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5 | 4 | Until you land | - | - | High | +12 | +11 | +8 | ||||||||||||
|
Dashing normals
Stand Off
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | 4 | 5 | - | - | Mid | +3 | +2 | -1 | ||||||||||||
|
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
6 | 3 | 12 | - | - | Mid | 0 | -1 | -9 | ||||||||||||
|
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8 | 3 | 16 | - | - | Mid | +12 | +11 | -2 | ||||||||||||
|
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
7 | 1 | 12 | - | - | Low | -1 | -2 | -5 | ||||||||||||
|
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8 | 2 | 11 | - | - | Mid | -3 | -4 | -17 | ||||||||||||
|
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12 | 2 | 19 | - | - | Low | Knockdown | -2 | -15 | ||||||||||||
|
Stand On
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | 3 | 13 | - | - | Mid | +3 | +2 | -1 | ||||||||||||
|
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8 | 2 | 19 | - | - | Mid | -4 | -4 | -12 | ||||||||||||
|
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
11 | 3 | 19 | - | - | Mid | -3 | -3 | -16 | ||||||||||||
|
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4 | 3 | 9 | - | - | Low | 0 | 0 | -11 | ||||||||||||
|
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
6 | 2 | 16 | - | - | Low | -6 | -6 | -14 | ||||||||||||
|
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 | 5 | 26 | - | - | Low | Knockdown | -13 | -20 | ||||||||||||
|
Specials
Stand Off
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
A=15 B=33 C=13 |
A=33 B=33 C=33 |
A=61 B=62 C=61 |
- | - | Mid | A=+33 B=+42 C=+42 |
A=+32 B=+29 C=+29 |
A=+29 B=+26 C=+26 | ||||||||||||
|
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
A=15 B=20 C=26 |
A=2 B=2 C=2 |
A=61 B=60 C=58 |
- | - | Mid | A=+30 B=+34 C=+36 |
A=+18 B=+18 C=+18 |
A=+16 B=+16 C=+16 | ||||||||||||
|
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 (Can be held) | 3 | 45 | - | - | Mid | +41 | +43 | +18 | ||||||||||||
|
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
6 | 2 | 10 | - | - | Mid | +3 | +2 | -7 | ||||||||||||
|
Stand On
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
A=7 B=9 C=11 |
A=11 B=11 C=11 |
A=18 B=18 C=17 |
- | - | Mid | A=Launch B=Launch C=Launch |
A=-7 B=-2 C=-2 |
A=-13 B=-13 C=-13 | ||||||||||||
|
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
A=11 B=15 C=23 |
A=3 B=3 C=3 |
A=6 B=5 C=5 |
- | - | Mid | A=-1 B=-1 C=-1 |
A=-5 B=-5 C=-5 |
A=-14 B=-14 C=-14 | ||||||||||||
|
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
18 (Can be held) |
11 | 28 | - | - | Mid | +3 | +2 | -23 | ||||||||||||
|
Guard Cancel
Stand Off
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
9 | 2 | 64 | - | - | Mid | Launch | +18 | -45 | ||||||||||||
|
Stand On
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 | 3 | 28 | - | - | Mid | Launch | -7 | -13 | ||||||||||||
|
Supers
Stand Off
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 | 94 | 60 | - | - | Mid | +185 | +159 | +154 | ||||||||||||
|
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
14 | 3 | 39 | - | - | Mid | Launch | +25 | +14 | ||||||||||||
|
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | ||||||||||||
|
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
73 s.Off 78 s.On |
53 extra frames per full bar of meter | 152 | - | - | - | Wallbounce (if hit) / 0 (if not hit) | - | - | ||||||||||||
|
Stand On
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
14 | 61 | 15 | - | - | Mid | Launch | -1 | -1 | ||||||||||||
|
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 60 | 13 (not counting height) | - | - | Mid | -7 | -10 | -4 | ||||||||||||
|
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
7 | 11 | 18 | - | - | Mid | Launch | -3 | -20 | ||||||||||||
|