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* '''Fighting for Peace:''' Up close, Peacemaker keeps his opponent on their toes with his 22 strings, forcing them to choose between a unique, special cancellable Throw (221+3) or a dropkick that's only punishable on Flawless Block (224). He can also stagger this to call out anyone challenging the armor gap. 221+3 also restands in combos, allowing for extensions for more damage or 12 frames of advantage that's especially dangerous in the corner; | * '''Fighting for Peace:''' Up close, Peacemaker keeps his opponent on their toes with his 22 strings, forcing them to choose between a unique, special cancellable Throw (221+3) or a dropkick that's only punishable on Flawless Block (224). He can also stagger this to call out anyone challenging the armor gap. 221+3 also restands in combos, allowing for extensions for more damage or 12 frames of advantage that's especially dangerous in the corner; | ||
* '''Keeping the Peace:''' Peacemaker's defense is also quite strong with projectile immunity (and a fast reflect when Enhanced), both of his Eagly projectiles (a low hitting combo starter and a -5 at point-blank mid projectile), a teleport series, and... | * '''Keeping the Peace:''' Peacemaker's defense is also quite strong with projectile immunity (and a fast reflect when Enhanced), both of his Eagly projectiles (a low hitting combo starter and a -5 at point-blank mid projectile), a teleport series, and... | ||
* '''TORPEDO:''' Activate: Torpedo | * '''TORPEDO:''' Activate: Torpedo remains a decent armored reversal in the game owing to its speed (being both fast to start up and fast while traveling) and full screen range. Kameo Ambush coverage allows him to effectively get in at will in order to start his offense; | ||
* '''Kameo Suppression:''' Eagly can be summoned to attack the opponent's Kameo if they are on screen, shutting down that option for the opponent and putting the burden of freeing the Kameo on them. | * '''Kameo Suppression:''' Eagly can be summoned to attack the opponent's Kameo if they are on screen, shutting down that option for the opponent and putting the burden of freeing the Kameo on them. | ||
|cons= | |cons= | ||
* '''Nerfed Health:''' Balance changes across patches for PM include a 50 HP nerf which naturally affects his choices of Kameos; | |||
* '''Gone to Roost:''' All of Eagly's moves share a cooldown, meaning Peacemaker has to commit to an option lest he be locked out his stronger moves. Suppressing a Kameo with Eagly also disables the ability to summon him as a projectile, adding a small cost to such a powerful ability. | * '''Gone to Roost:''' All of Eagly's moves share a cooldown, meaning Peacemaker has to commit to an option lest he be locked out his stronger moves. Suppressing a Kameo with Eagly also disables the ability to summon him as a projectile, adding a small cost to such a powerful ability. | ||
Revision as of 22:13, 2 September 2024
Introduction
Extreme Patriot
"Christopher Smith, the Peacemaker, cherishes peace with all his heart. So much so, that he will kill anyone and everyone necessary to get it. That is why he molded himself into an unstoppable soldier. Peacemaker believes himself as the greatest expert in weapons and warfare. But Peacemaker's heroism masks a troubled soul. Raised by an abusive father, Peacemaker is an extreme loner. Only recently, as a member of the secret team assembled by A.R.G.U.S. for “Project Butterfly”, has he learned to trust and rely on others. They became the family he never had. Now thrust into the Mortal Kombat universe, Peacemaker has vowed to bring peace to the realms. He won't stop until he finishes the mission."
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