Killer Instinct (2013)/Riptor

From SuperCombo Wiki


Introduction

Riptor PLACEHOLDER CHARACTER STORY

Riptor PLACEHOLDER GAMEPLAY OVERVIEW

Strengths Weaknesses
  • THE READS!!! (High Reward):
  • Setplay Gals "R" Dinosaurs:
  • In Progress
  • 'No Whammies (High Risk)' :

Universal Mechanics

Instinct

Rage: Riptor's fire breath and tail normals have increased range, and her run speed is massively buffed.

KI2013 Riptor CSS.png
Character Data
Forward Walk Speed 47f to cross two large training mode squares

Forward run: 18f to cross two large training mode squares
Instinct run: 10f to cross two large training mode squares

Backwards Walk Speed 71f to cross two large training mode squares

Back run: 22f to cross two large training mode squares

Forward Dash Duration Has a Forward Run (Primal Stance). Cancellable into stance attacks on frame 4.
  • Has a standard forward dash in Predator Stance= 18f
Backdash Duration Has a Back Run (Survival Stance). Cancellable into stance attacks on frame 6.
  • Has a standard backdash in Predator Stance= 23f
    • Uniquely has 11f of full invul.
Pre-Jump Frames 5f
  • Primal Stance Pre-jump= 11f
  • Survival Stance Pre-jump= 11f
  • Predator Stance Pre-jump= 0f
Jump Duration 38f
Landing Recovery 4f
Advantage Post Grounded Combo Breaker +1


Normal Moves

Each of Riptor's buttons is linked to a different body part:

  • LP: Claws
  • MP: Teeth
  • HP: Fire breath
  • LK: Talons
  • MK: Forehead
  • HK: Tail

Far Normals

Standing Light Punch
Stand LP/5LP
Riptor SLP1hb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
10(2%) 14(3%) -- 1.6 2.4 Mid 5 2 9 15f 0 +5 0 Chain

To Do


Far Standing Medium Punch
Stand MP/5MP
Riptor SMPhbV2.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
20(5%) 26(7%) -- 2.4 4 Mid 6 3 18 26f +4 +7 0 --

To Do


Far Standing Heavy Punch
Stand HP/5HP
Riptor SHPhbV2.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
30(8%) 38(10%) -- 4 4.5 Mid 11 23 24 57f -21 -21 -23 Projectile Hitbox

To Do


Standing Light Kick
Stand LK/5LK
Riptor SLKhbV2.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
12(3%) 16(4%) -- 1.6 2.4 Mid 6 4 12 21f +4 +6 +2 Flipout

To Do


Far Standing Medium Kick
Stand MK/5MK
Riptor SMKhbV2.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
24(6%) 30(8%) -- 2.4 4 Mid 7 3 12 21f +4 +15 +3 --

To Do


Far Standing Heavy Kick
Stand HK/5HK
Riptor SHKhbV2.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
26.3(7%) 54.3(15%) 3.4(0.9%) 4 4.5 Mid 12 2 x3 22 43f -1 -1 -3 --

Riptor pulls the opponent in with this 3-hit tail stab.


Crouching Normals

Crouching Light Punch
Crouch LP/2LP
Riptor CLPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
10(2%) 14(3%) -- 1.6 2.4 Mid 5 2 11 17f -1 +6 +2 Chain

To Do


Crouching Medium Punch
Crouch MP/2MP
Riptor CMPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
20(5%) 26(7%) -- 2.4 4 Low 7 6 12 24f +4 +7 +2 --

Perhaps Riptor's best meaty; hits low, highly active, and supremely plus.


Crouching Heavy Punch
Crouch HP/2HP
Riptor CHPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
38 (10%) 38 (10%) -- 4 4.5 Low 8 23 24 54f -21 -21 -23 Instead of an anti-air or sweep, Riptor's 2HP is a low-hitting target combo.

To Do


Crouching Light Kick
Crouch LK/2LK
Riptor CLKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
12 (3%) 16 (4%) -- 1.6 2.4 Low 5 2 14 20f +3 +5 +2 --

To Do


Crouching Medium Kick
Crouch MK/2MK
Riptor CMKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
24 (6%) 30 (8%) -- 2.4 4 Mid 7 3 20 29f +2 +5 0 --

To Do


Crouching Heavy Kick
Crouch HK/5HK
Riptor CHKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
36 (10%) 44 (12%) -- 4 4.5 Low 8 2 25 34f +69 +69 -5 Hard knockdown

A fast sweep with huge range.


Close Normals

Close Medium Punch
Stand MP/5MP
Riptor NMPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
20 (5%) 26 (7%) -- 2.4 4 Mid 6 3 14 22f +2 +5 -1 --

To Do


Close Heavy Punch
Stand HP/5HP
Riptor NHPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
30 (8%) 38 (10%) -- 4 4.5 Mid 9 3 26 37f +2 +6 -3 --

To Do


Close Medium Kick
Stand MK/5MK
Riptor NMKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
22 (6%) 26 (7%) -- 2.4 4 Mid 6 2 15 22f +7 +9 +1 --

To Do


Close Heavy Kick
Stand HK/5HK
Riptor NHKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
24.1 (6%) 24.1 (6%) -- 8 9 Mid 9 2[5]2 14 31f +1 +1 -2 --

To Do


Command Normals

Back Heavy Punch
Back HP/4HP
Riptor 4HPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
30 (8%) 30 (8%) -- 4 4.5 Mid 11 23 10 43f -7 -7 -5 --

To Do


Flame Carpet
DB HP/1HP
Riptor 1HPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
19.7 (5%) 19.7 (5%) 2.6 (0.7%) ?? ?? Mid 31 60 11 41f +63 +63 +35 --

Riptor's premier oki tool, guaranteed after sweeps and Tail Flip enders.

  • Looks a lot like a low. It isn't.


Flame Mortar
LMHP/PPP
Riptor PPPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
20 (5%) 20 (5%) -- 4 4.5 Mid 14 -- 29 42f -11 -11 -11 --

Riptor launches a volley of fireballs at the opponent's position.

  • The mortars do not combo into themselves or cause a true blockstring.
  • Inflicts 18f of hitstun and blockstun.


Target Combos

Stand Heavy Punch 2
5HP>HP>HP
Riptor SHP2hb.png
Test Caption


Crouch Heavy Punch 2
2HP>HP>HP
Riptor CHP2hb.png
Test Caption


Back Heavy Punch 2
Back HP>HP/4HP>HP
Riptor 4HP2hb.png
Test Caption


Flame Breath 3
HP>HP>HP
Riptor SHP3hb.png
Test Caption


Air Normals

Jumping Light Punch
Jump LP/8LP
Riptor JLPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
20 (5%) 24 (6%) -- 1.6 2.4 High 7 6 4 16+f +15 +17 +8 --

To Do


Jumping Medium Punch
Jump MP/8MP
Riptor JMPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
24 (6%) 30 (8%) -- 2.4 4 High 8 6 4 17+f +16 +19 +12 --

To Do


Jumping Heavy Punch
Jump HP/8HP
Riptor JHPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
23 (6%) 23 (6%) 3 (0.8%) ?? ?? High 12 -- 4 ??f +21 +21 +11 --

A thrice hitting downward flame attack.

  • Active 'til landing
  • Capable of crossing up wide characters.


Jumping Light Kick
Jump LK/8LK
Riptor JLKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
20 (5%) 24 (6%) -- 1.6 2.4 High 8 8 4 19+f +15 +17 +8 --

To Do


Jumping Medium Kick
Jump MK/8MK
Riptor JMKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
24 (6%) 30 (8%) -- 2.4 4 High 9 8 4 20+f +16 +19 +12 Cross-up

To Do


Jumping Heavy Kick
Jump HK/8HK
Riptor JHKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
26 (7%) 32 (8%) -- 4 4.5 High 13 3 4 21+f +50 +50 +20 Ground Bounce

Enormous air-to-air.

  • Jugglable for 20 frames.

Stance Moves

Primal Normals

Flame
Primal Run HP/66HP
Riptor 66HPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
23 (6%) 23 (6%) 3 (0.8%) ?? ?? Mid 11 23 30 63f -3 -3 -3 Opener

To Do


Tail Slap
Primal Run HK/66HK
Riptor 66HKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
48.1 (13%) 48.1 (13%) 4 (1%) ?? ?? Low 16 4[5]2 18 44f +16 +16 -2 Stagger

To Do


Survival Normals

Flame Wall
Survival Run HP/44HP
Riptor 44HPhb.png
--
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
20 (5%) 20 (5%) -- ?? ?? Mid 16 20 20 36f 0 0 -8 --

Inflicts 18f of hitstun, 12f of blockstun.


Tail Fling
Survival Run HK/44HK
Riptor 44HKhbV2.png
a.k.a. "Run Back Tail"
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
36(10%) 36(10%) -- 4 4.5 Mid 11 7 33 40f +102 +102 -21 Launcher, Throw invul 1-11f

A strong anti-air that doubles as a pseudo-reversal.


Predator Normals

Shin Bites
Predator Stance LP
Riptor PLPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
19.7 (5%) 19.7 (5%) 2.6 (0.7%) ?? ?? Mid 13 2[12]2[14]2 16 58f 0/ +21 (Splat) 0/ +21 (Splat) 0 Wall Splat

To Do


Ankle Bite
Predator Stance MP
Riptor PMPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
24 (6%) 24 (6%) -- ?? ?? Low 18 2 13 32f +4 +4 -3 Opener

To Do


Flame Smash
Predator Stance HP
Riptor PHPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
36 (10%) 36 (10%) -- ?? ?? High 15 23 9 46f +42 +42 -9 Hard Knockdown

To Do


Flame Arc
Predator Stance 66HP
Riptor P66HPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
21.6 (6%) 21.6 (6%) 3.9 (1%) ?? ?? High 9 10 18 36f +32 +32 +2 Stagger

To Do


Toe Tap
Predator Stance LK
Riptor PLKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
21.4 (6%) 21.4 (6%) 1.8 (0.5%) ?? ?? Mid 13 2[7]2 13 36f +4 +4 +1 --

Not an opener


Tail Stings
Predator Stance MK
Riptor PMKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
26.3 (7%) 26.3 (7%) 3.4 (0.9%) ?? ?? High 18 2[9]2[9]2 14 55f +3 +3 -3 Opener

To Do


Tail Whip
Predator Stance HK
Riptor PHKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
36 (10%) 36 (10%) -- ?? ?? Low 13 8 21 41f +54 +54 -8 Hard Knockdown

To Do

Throws

Throw
5LPLK/4LPLK
Riptor LPLKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
42/40 (11%) - - - - - 5 2 29 35f +32 - - Hard Knockdown

To Do


Run Throw
66LPLK
Riptor 66LPLKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
42 (11%) - - - - - 5 2 54 60f +32 - - Hard Knockdown

To Do


Special Moves

Shoulder Charge
Back-Forward+P/46P
Riptor 46Phb.png
Test Caption
Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
LP 16 (4%) 20 (5%) -- ?? ?? Mid 6 7 33 45f +5 +5 +10 --

To Do

Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
LP 16 (4%) 20 (5%) -- ?? ?? Mid 8 6 33 46f +6 +6 +10 --

To Do

Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
HP 16 (4%) 20 (5%) -- ?? ?? Mid 19 6 35 59f +7 +7 +10 --

To Do


Clever Girl
QCB+P/214P
Riptor 214Phb.png
Test Caption
Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
LP 12.5 (3%) 12.5 (3%) -- ?? ?? Mid 8 4,4 20 35f +38 +38 -18 High Invul 1-15f

Jugglable for 8 frames.

Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
MP 16.5 (4%) 16.5 (4%) -- ?? ?? Mid 8 5,4 26 42f +38 +38 -25 High Invul 1-16f

Jugglable for 8 frames.

Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
HP 26.5 (7%) 26.5 (7%) -- ?? ?? Mid 8 6,4 26 43f +38 +38 -25 High Invul 1-17f

Jugglable for 8 frames.


Talon Rake
Back-Forward+K/46K
Riptor 46Khb.png
Test Caption
Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
LK 18 (5%) 38 (10%) -- ?? ?? Mid 15 4 19 OW/ 27 OB 37/ 45f +5 +15 -15 Low Invul 11-24f

To Do

Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
MK 24 (6%) 38 (10%) -- ?? ?? Mid 20 8 19 OW/ 29 OB 46/ 56f +6 +11 -9 Low Invul 13-29f

To Do

Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
HK 28 (7%) 38 (10%) -- ?? ?? Mid 22 8 19 OW/ 30 OB 48/ 57f +8 +11 -10 Low Invul 13-29f

To Do


TR Flame
Back-Forward+K>P/46K>P
Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
LP 23 (6%) 23 (6%) -- ?? ?? Mid 13 -- 15 27+f +22 +22 -25 --

Launches a fireball at a steep angle.

Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
MP 23 (6%) 23 (6%) -- ?? ?? Mid 13 -- 15 27+f +22 +22 -25 --

Launches a fireball at a sharp angle.

Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
HP 23 (6%) 23 (6%) -- ?? ?? Mid 13 -- 15 27+f ?? ?? ?? --

Launches a fireball at a high angle.


TR Flip
Back-Forward+K>K/46K>K
Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
LK 39 (10%) 51 (14%) -- ?? ?? High 20 3 47 69+f +22 +22 -25 Recapture

To Do

Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
MK 39 (10%) 51 (14%) -- ?? ?? High 24 5 47 75+f +19 +19 -29 Recapture

To Do

Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
HK 39 (10%) 51 (14%) -- ?? ?? High 26 4 47 76+f +21 +21 -30 Recapture

To Do


Tail Flip
QCB+K/214K
Riptor 214Khb.png
Test Caption
Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
LK 36 (10%) 48 (13%) -- ?? ?? High 29 5 47 80f +17 +17 -27 Recapture, Low Invul 1-7f

To Do

Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
MK 36 (10%) 48 (13%) -- ?? ?? High 32 4 47 82f +18 +18 -28 Recapture, Low Invul 1-7f

To Do

Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
HK 36 (10%) 48 (13%) -- ?? ?? High 32 4 47 82f +18 +18 -30 Recapture, Low Invul 1-7f

To Do


Air Tail Flip
Jump+QCB+K/8214K
Riptor 214Khb.png
Test Caption
Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
LK 36 (10%) 48 (13%) -- ?? ?? High 20 4 47 70f +21 +21 -26 Recapture

To Do

Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
MK 36 (10%) 48 (13%) -- ?? ?? High 24 4 47 74f +21 +21 -28 Recapture

To Do

Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
HK 36 (10%) 48 (13%) -- ?? ?? High 26 4 47 76f +21 +21 -30 Recapture

To Do

Shadow Moves

Shadow Shoulder Charge
Back-Forward+PP/46PP
Riptor 46PPhb.png
Test Caption
Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
S 39.2 (10%) 51.2 (14%) 8.4 (2.3%) 0 0 Mid 1+8 (9) 50 OW/ 2[2]2[2]

2[2]2[2]2 OH

28 OW/ 34 OH 86f OW/ 60f OH -1 -1 +13 Throw Invul 2-58f

To Do


Shadow Clever Girl
QCB+PP/214PP
Riptor 214PPhb.png
Test Caption
Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
S 54.3 (15%) 64.3 (17%) 4.8 (1.2%) 0 0 Mid 1+4 (4) 4[2]1[2]1[1]4 25 44f +38 +38 -12 Full Invul 1-6f, High Invul 7-19f, Ground Bounce, Juggle Cashout

Jugglable for 8 frames.


Shadow Talon Rake
Back-Forward+KK/46KK
Riptor 46KKhb.png
Test Caption
Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
S 35.2 (9%) 35.2 (9%) 6.4 (1.7%) 0 0 Mid 2+14 (16) 10 16 OW/ 38 OB 41/ 63f +6 +6 -21 Proj Invul 1-25f, Low Invul 3-25f

To Do


Shadow Tail Flip
QCB+KK/214KK
Riptor 214KKhb.png
Test Caption
Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
S 43.2 (12%) 55.2 (15%) 7.7 (2%) 0 0 Mid, High 2+4 (6) 4[19]2[2]

2[2]2[2]2

47 89f +27 +27 -30 Recapture, High Invul 1-7f, Throw Invul 3-8f

To Do


Shadow Air Tail Flip
Jump+QCB+KK/8214KK
Riptor 8214KKhb.png
Test Caption
Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
S 44 (12%) 56 (15%) 8 (2.1%) 0 0 High 2+8 (10) 2[1]2[1]

3[1]2[1]7

47 76+f +19 +19 -35 Recapture

To Do

Enders

Shoulder Charge Ender
Back-Forward+HP/46HP
Riptor SHPnv.png
Test Caption
Version Ender Type On Hit Special Properties
Level 1 Wall Splat 0/+24 (Splat) --
Version Ender Type On Hit Special Properties
Level 2 Wall Splat 0/+17 (Splat) --
Version Ender Type On Hit Special Properties
Level 3 Wall Splat 0/+17 (Splat) --
Version Ender Type On Hit Special Properties
Level 4 Wall Splat 0/+17 (Splat) --


Clever Girl Ender
QCB+P/214P
Riptor 214Pnv.png
Test Caption
Version Ender Type On Hit Special Properties
Level 1 Ground Bounce +38 --

Jugglable for 8 frames.

Version Ender Type On Hit Special Properties
Level 2 Ground Bounce +38 --

Jugglable for 8 frames.

Version Ender Type On Hit Special Properties
Level 3 Ground Bounce +38 --

Jugglable for 8 frames.

Version Ender Type On Hit Special Properties
Level 4 Ground Bounce +38 --

Jugglable for 8 frames.

Version Ender Type On Hit Special Properties
Shadow Ground Bounce +38 Juggle Cashout

Jugglable for 8 frames.


Talon Rake Ender
Back-Forward+HK/46HK
Riptor 46Knv.png
Test Caption
Version Ender Type On Hit Special Properties
Level 1 Damage +20 --
Version Ender Type On Hit Special Properties
Level 2 Damage +2 --
Version Ender Type On Hit Special Properties
Level 3 Damage +2 --
Version Ender Type On Hit Special Properties
Level 4 Damage +1 --


Tail Flip Ender
QCB+K/214K
Riptor 214Knv.png
Test Caption
Version Ender Type On Hit Special Properties
Level 1 Hard Knockdown +58 --
Version Ender Type On Hit Special Properties
Level 2 Hard Knockdown +59 --
Version Ender Type On Hit Special Properties
Level 3 Hard Knockdown +54 --
Version Ender Type On Hit Special Properties
Level 4 Hard Knockdown +60 --


Instinct

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