Introduction
Kan Ra PLACEHOLDER CHARACTER STORY
Kan Ra PLACEHOLDER GAMEPLAY OVERVIEW
Strengths | Weaknesses |
---|---|
|
|
Universal Mechanics
Instinct
Curse of Drought: Kan-Ra can perform super-jumps, super-dashes, Sacrifice, and cast tornadoes without needing a sand trap.
Combat Traits
Curse of Weight: After throws or Stings, the opponent will have reduced movement speed, attack speed, and jump speed for a short time.
Spike Linkers: Kan-Ra can start a combo off his long-range bandage normals by cancelling into the linker version of Spike.
Character Data | |
---|---|
Forward Walk Speed | 75f to cross two large training mode squares |
Backwards Walk Speed | 107f to cross two large training mode squares |
Forward Dash Duration | 23f
|
Backdash Duration | 23f |
Pre-Jump Frames | 5f |
Jump Duration | 47f
|
Landing Recovery | 4f |
Advantage Post Grounded Combo Breaker | -1 |
Normal Moves
7 of Kan-Ra's attacks use the rare magenta-coloured non-tradeable hitbox. These moves beat strikes and anything projectile-immune, though they can still be parried/deflected.
Standing Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8 (2%) | 12 (3%) | -- | 1.6 | 2.4 | Mid | 6 | 3 | 18 | 26f | +1 | +3 | +1 | Chain |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 24 (6%) | -- | 2.4 | 4 | Mid | 13 | 3 | 17 | 32f | -1 | +1 | -2 | -- |
Kan-Ra swipes with a rake of bandages that pulls opponents in, such as into a Swarm.
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 (8%) | 36 (10%) | -- | 4 | 4.5 | Mid | 16 | 2 | 24 | 41f | -1 | +1 | -2 | -- |
Kan-Ra performs a long-range lash that pushes opponents away.
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8 (2%) | 12 (3%) | -- | 1.6 | 2.4 | Mid | 5 | 2 | 15 | 21f | +1 | +3 | +0 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | 2.4 | 4 | Mid | 14 | 2 | 16 | 31f | +5 | +8 | +2 | -- |
A bandage swipe with no blind spot but can't be canceled into Spike linker.
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
26.8 (7%) | 30.8 (8%) | 4.3 (1%) | 4 | 4.5 | Mid | 16 | 4 | 18 | 37f | +40 | +40 | +1 | Stagger, Creates Sand Trap |
Kan-Ra kicks a huge cloud of sand in the opponent's face.
|
Crouching Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8 (2%) | 12 (3%) | -- | 1.6 | 2.4 | Mid | 6 | 3 | 15 | 23f | +0 | +2 | -1 | Flipout |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
17.4 (5%) | 21.4 (6%) | 1.8 (0.5%) | 4.8 | 8 | Mid | 15 | 2[3]2 | 27 | 48f | -1 | -1 | -3 | -- |
Kan-Ra creates a grappling hook to reel his enemies in, such as into a Swarm.
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 (8%) | 38 (10%) | -- | 4 | 4.5 | Low | 16 | 2 | 19 | 36f | +43 | +43 | -3 | Launcher |
A far-reaching low that sends opponents up.
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8 (2%) | 12 (3%) | -- | 1.6 | 2.4 | Low | 6 | 2 | 13 | 20f | +1 | +3 | -2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 20 (5%) | -- | 2.4 | 4 | Low | 9 | 3 | 21 | 32f | +2 | +4 | -2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 (8%) | 30 (8%) | -- | 4 | 4.5 | Mid | 11 | 1 | 21 | 32f | +1 | +1 | -1 | Creates Sand Trap |
A low-commitment way to set up a Sand Trap. Without changing your position, you can go immediately into Sand Dash, Sand Jump, or cast a Whirl tornado. |
Command Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
17.3 (4%) | 21.3 (5%) | 2.4 (0.6%) | 2.4 | 4 | Mid | 9 | 2[2]2[3]
2[3]2[3]2 |
12 | 41f | +8 | +8 | +1 | -- |
One of Kan-Ra's faster melee options, he creates a windmill-shaped construct of bandages that hits 5 times and pulls the opponent in slightly. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
32 (8%) | 38 (10%) | -- | 4 | 4.5 | Mid | 13 | 3 | 25 | 40f | +31 | +31 | -3 | Stagger |
A close-range attack with a tendril of bandages.
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 24 (6%) | -- | 2.4 | 4 | Mid | 10 | 3 | 19 | 31f | +1 | +3 | -1 | -- |
An alternative melee attack with good range. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30(8%) | 36(10%) | -- | 4 | 4.5 | Mid | 12 | 3 | 19 | 33f | +34 | +34 | -4 | Launcher |
An anti-air attack that flings enemies away. |
Air Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 24(6%) | -- | 1.6 | 2.4 | High | 8 | 4 | 4 | 15+f | +15 | +17 | +8 | Flipout |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
19.7(5%) | 23.7(6%) | 2.6(0.7%) | ?? | ?? | High | 15 | 6 | 4 | 25+f | +16 | +19 | +12 | -- |
A multi-hitting drill attack. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16(8%) | 20(10%) | -- | ?? | ?? | High | 15 | 8 | 4 | 26+f | +21 | +25 | +17 | Cross-up |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 24 (6%) | -- | 1.6 | 2.4 | High | 5 | 8 | 4 | 16+f | +15 | +17 | +8 | -- |
A shockingly quick knee strike. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24(6%) | 30(8%) | -- | 2.4 | 4 | High | 14 | 3 | 4 | 20+f | +16 | +19 | +12 | Cross-up |
Instant overhead |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
11.3 (3%) | 12.5 (3%) | 2.8 (0.7%) | ?? | ?? | Mid | ?? | 20 | 13 | ??+f | +24 | +28 | +22 | Cross-up, Creates Sand Trap |
A very quirky aerial attack. Kan-Ra drops down perfectly vertically causing a splash of sand when he touches the ground, increasing in size when done at higher altitudes.
Dune counts as a grounded heavy so it beats armor, and destroys projectiles despite looking like a strike.
Being a multihit projectile, combos are scaled heavily and reaching Level 4 is unlikely without investment. |
Throws
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | - | 20(5%) | - | - | - | 5 | 2 | 29 | 35f | +4 | - | - | Applies Curse |
A bit of a stubby grab, but well worth the reward. Curses the opponent for 8 seconds, and builds Potential Damage to three easy levels. |
Sand Moves
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36(10%) | 36(10%) | -- | 1.6 | 2.4 | Mid | 11 | 5 | 23 | 38f | +28 | +28 | -12 | Launcher, Applies Curse |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36(10%) | 36(10%) | -- | 2.4 | 4 | Mid | 14 | 2 | 35 | 50f | -18 | -18 | -21 | Applies Curse |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
40(11%) | 40(11%) | -- | 4 | 4.5 | Mid | 17 | 3 | 23 | 42f | -5 | -5 | -5 | Recapture |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30(8%) | 30(8%) | -- | ?? | ?? | Mid | 11 | 3 | 87 | 100f | +7 | +7 | -75 | Invincible 1-56f, Hard Knockdown |
A.k.a. "Sandsplosion". Kan-Ra trades his own health and a Sand Trap for this invincible reversal. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8(2%) | 8(2%) | -- | ?? | ?? | Mid | 26 | ?? | 12 | 37f | +55 | +55 | -1 | -- |
Kan-Ra spends his Sand Trap to cast a whirlwind forward. When partially-charged, the hitbox widens. Opponents hit are flung towards Kan. If Kan-Ra is hit, the tornado disappears. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24(6%)/12(3%) [late] | 24(6%)/12(3%) [late] | -- | ?? | ?? | -- | 94 | ?? | 29 | 122f | +38 | +38 | -- | -- |
Kan-Ra spends his Sand Trap to cast an unblockable whirlwind. Despite the VFX, it is possible to jump through the monsoon. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
-- | -- | -- | -- | -- | -- | -- | 36 | -- | 36f | -- | -- | -- | -- |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
-- | -- | -- | -- | -- | -- | 5 | 48 | 4 | 56f | -- | -- | -- | -- |
Kan-Ra spends his Sand Trap to jump really high. |
Special Moves
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LP | 19.1(5%) | 23.1(6%) | 3(0.8%) | ?? | ?? | Mid | 10 | 7 | 22 | 38f | -5 | -5 | -2 | Recapture |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MP | 25.1(6%) | 29.1(8%) | 3(0.8%) | ?? | ?? | Mid | 10 | 12 | 25 | 46f | -5 | -5 | -4 | Recapture |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HP | 29.1(8%) | 33.1(9%) | 3(0.8%) | ?? | ?? | Mid | 10 | 18 | 27 | 54f | -5 | -5 | -5 | Recapture |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LP | 40(11%) | 40(11%) | -- | ?? | ?? | Throw | 21 | 6 | 52 | 78f | +82 | +82 | -- | Ground Bounce |
Too slow to just whip out in neutral, fortunately it ticks from everything. | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MP | 40(11%) | 40(11%) | -- | ?? | ?? | Throw | 18 | 4 | 56 | 77f | +82 | +82 | -- | Ground Bounce |
A large anti-air grab, good for catching people trying to jump through Kan's obstacle course. | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HP | 40(11%) | 40(11%) | -- | ?? | ?? | Throw | 13 | 4 | 54 | 70f | +82 | +82 | -- | Ground Bounce |
An enormous anti-air grab for catching jump-ins. |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LK | 20(5%) | 20(5%) | -- | ?? | ?? | Mid | 22 | 2 | 23 | 46f | +36 | +36 | -8 | Launcher, Creates Sand Trap |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MK | 20(5%) | 20(5%) | -- | ?? | ?? | Mid | 22 | 2 | 23 | 46f | +38 | +38 | -8 | Launcher, Creates Sand Trap |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HK | 20(5%) | 20(5%) | -- | ?? | ?? | Mid | 22 | 2 | 23 | 46f | +38 | +38 | -8 | Launcher, Creates Sand Trap |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LK | 23(6%) | 27(7%) | 3(0.8%) | ?? | ?? | Mid | 19 | 1[1]1[1]1 /180 | 19 | 42f | +9 | +9 | -3 | -- |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MK | 29.5(8%) | 35.5(9%) | 3.8(1%) | ?? | ?? | Mid | 22 | 1[1]1[1]1 /240 | 23 | 49f | +6 | +6 | -2 | -- |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HK | 36.1(10%) | 40.1(11%) | 4.7(1%) | ?? | ?? | Mid | 26 | 1[1]1[1]1 /300 | 29 | 59f | 0 | 0 | -1 | -- |
---
|
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LK | 23 (6%) | 27 (7%) | 3 (0.8%) | ?? | ?? | Mid | 13 | 3 / 180 | 4 | 19+f | +13 | +13 | +11 | -- |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MK | 23 (6%) | 27 (7%) | 3 (0.8%) | ?? | ?? | Mid | 17 | 3 / 240 | 4 | 23+f | +13 | +13 | +11 | -- |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HK | 23 (6%) | 27 (7%) | 3 (0.8%) | ?? | ?? | Mid | 21 | 3 / 300 | 4 | 27+f | +13 | +13 | +11 | -- |
---
|
Shadow Moves
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 37 (10%) | 37 (10%) | 9(2%) | 0 | 0 | Mid | 3+2(5) | 2[1]2[1]2[1]
2[1]2[1]2[1] 2[1]2[1]2[1]2 |
24 | 57f | +15 | +15 | -1 | Throw Invul 1-5f, Recapture |
To Do |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 44.2 (12%) | 44.2 (12%) | 10.4 (2%) | 0 | 0 | Throw | 1+8(9) | 14 | 52 | 74f | +71 | +71 | -- | Proj/Throw Invul 1-22f, Exchange |
To Do |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 48.8(13%) | 48.8(13%) | 9.6(2%) | 0 | 0 | Mid | 7+6(13) | 115 | 59 | 186f | +44 | +44 | -10 | Creates Sand Trap |
This creates a special Super Sand Trap at the opponent's position. The Super Sand Trap automatically uses Sting and Anti-Air Sting when the opponent gets close to it, in addition to the standard Sand Trap uses. Kan-Ra cannot manually summon scorpions or antlions from the Super Sand Trap. If Kan-Ra is hit or combo broken, the Super Sand Trap reverts into a regular Sand Trap. |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 35.2 (9%)/ 17.3 (4%) | 35.2 (9%)/ 17.3 (4%) | 6.4 (1.7%)/ 3.1 (0.8) | 0 | 0 | Mid | 4+2(6) | 3[2]3[2]
3[2]4[2]3 |
23 | 52f | 0 / +62 | 0 / +62 | -1 / +52 | -- |
|
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 35.2 (9%)/ 17.3 (4%) | 35.2 (9%)/ 17.3 (4%) | 6.4 (1.7%)/ 3.1 (0.8) | 0 | 0 | Mid | 4+2(6) | 3[2]3[2]
3[2]4[2]3 |
4 | 33+f | +11 / +62 | +11 / +62 | +10 / +52 | -- |
|
Instinct
Enders
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Wall Splat | +0/+23 (Splat) | -- |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Wall Splat | +0/+23 (Splat) | -- |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Wall Splat | +0/+23 (Splat) | -- |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Wall Splat | +0/+23 (Splat) | -- |
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Damage | +35 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Damage | +35 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Damage | +35 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Damage | +35 | -- |
Version | Ender Type | On Hit | Special Properties |
Shadow | Damage | +71 | -- |
Version | Ender Type | On Hit | Special Properties | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 1 | Launcher | +38 | Creates Sand Trap | |||||||||
Jugglable for 8 frames. | ||||||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 2 | Launcher | +38 | Creates Sand Trap | |||||||||
Jugglable for 8 frames. | ||||||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 3 | Launcher | +38 | Creates Sand Trap | |||||||||
Jugglable for 8 frames. | ||||||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 4 | Launcher | +48 | Creates Sand Trap | |||||||||
|
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Exchange | +17 | Free Shadow Swarm |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Exchange | +17 | Free Shadow Swarm |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Exchange | +21 | Free Shadow Swarm |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Exchange | +21 | Free Shadow Swarm |