Introduction
Cinder PLACEHOLDER CHARACTER STORY
Cinder PLACEHOLDER GAMEPLAY OVERVIEW
Strengths | Weaknesses |
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Character Data | |
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Forward Walk Speed | 50f to cross two large training mode squares |
Backwards Walk Speed | 51f to cross two large training mode squares |
Forward Dash Duration | 20f |
Backdash Duration | 30f
|
Pre-Jump Frames | 5f |
Jump Duration | 38f |
Landing Recovery | 4f |
Advantage Post Grounded Combo Breaker | +1 |
Universal Mechanics
Instinct
Pyromania: Can activate in air. Cinder is permanently Fired Up while Instinct lasts.
Combat Traits
Fired Up: After 8 seconds, the fire on Cinder's body shines brighter, and his next special will be powered up.
Burnout Enders: Fission and Inferno enders cause Potential Damage to build on the opponent's life bar for a short period of time. This period is extended if the opponent uses punches (Fission) or kicks (Inferno).
Normal Moves
Third Degree
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8 (2%) | 12 (3%) | -- | 1.6 | 2.4 | Mid | 5 | 3 | 9 | 16f | +2 | +5 | -1 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
?? | ?? | 0.9 (0.2%) | 1.6 | 2.4 | Mid | 5 | 3 | 16 | 23f | 0 | 0 | -2 | -- |
Solo damage is 8 (2%) / 12 (3%) |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
?? | ?? | 0.8 (0.2%) | 1.6 | 2.4 | Mid | 5 | 3 | 23 | 30f | +3 | +3 | +1 | -- |
Solo damage is 8 (2%) / 12 (3%) |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16 (4%) | 22 (6%) | -- | 2.4 | 4 | Mid | 7 | 4 | 21 | 31f | -2 | -1 | -2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
?? | ?? | 1.6 (0.4%) | 4.8 | 8 | Mid | 8 | 3 | 19 | 29f | -2 | -2 | -4 | -- |
Solo damage is 14 (3%) / 22 (6%) |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
?? | ?? | 1.2 (0.3%) | 2.4 | 4 | Mid | 11 | 2 | 17 | 29f | 0 | 0 | -3 | -- |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 (6%) | 28 (7%) | -- | 4 | 4.5 | Mid | 11 | 2 | 29 | 41f | 0 | +1 | -1 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
?? | ?? | 2.3 (0.6%) | 4 | 4.5 | Mid | 11 | 3 | 23 | 36f | -3 | -3 | -4 | -- |
Solo damage is 20 (5%) / 28 (7%) |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
?? | ?? | 2 (0.6%) | 4 | 4.5 | Mid | 11 | 3 | 31 | 44f | +32 | +32 | -2 | Launcher |
|
Standing Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8(2%) | 12(3%) | -- | 1.6 | 2.4 | Mid | 6 | 2 | 11 | 18f | +4 | +7 | +2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16(4%) | 20(5%) | -- | 2.4 | 4 | Mid | 10 | 4 | 14 | 27f | +5 | +7 | +1 | -- |
Cinder's premier poke. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24(6%) | 28(7%) | -- | 4 | 4.5 | Mid | 12 | 5 | 18 | 34f | +4 | +4 | +1 | -- |
To Do |
Crouching Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8 (2%) | 12 (3%) | -- | 1.6 | 2.4 | Mid | 5 | 2 | 11 | 17f | 0 | +4 | -2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16 (4%) | 20 (5%) | -- | 2.4 | 4 | Mid | 8 | 2 | 18 | 27f | +2 | +5 | 0 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 (7%) | 34 (9%) | -- | 2.4 | 4 | Mid | 12 | 4 | 26 | 41f | +36 | +36 | -2 | -- |
Jump cancelable on hit. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8(2%) | 12(3%) | -- | 1.6 | 2.4 | Low | 5 | 3 | 10 | 17f | 0 | +5 | -2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
14(3%) | 18(5%) | -- | 2.4 | 4 | Low | 8 | 5 | 16 | 28f | -2 | +4 | -3 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
22(6%) | 28(7%) | -- | 4 | 4.5 | Low | 12 | 2 | 24 | 34f | +57 | +57 | -3 | Hard knockdown |
To Do |
Close Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16 (5%) | 22 (7%) | -- | 2.4 | 4 | Mid | 8 | 3 | 20 | 30f | -1 | +2 | -3 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
26 (7%) | 32 (8%) | -- | 4 | 4.5 | Mid | 12 | 2 | 22 | 35f | -2 | +2 | -6 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16 (4%) | 22 (6%) | -- | 2.4 | 4 | Mid | 6 | 3 | 19 | 27f | +3 | +7 | +2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 (6%) | 28 (7%) | -- | 4 | 4.5 | Mid | 10 | 4 | 16 | 29f | +3 | +6 | +2 | -- |
To Do |
Air Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12 (3%) | 16 (4%) | -- | 1.6 | 2.4 | High | 7 | 5 | 4 | 15+f | +15 | +17 | +8 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16 (4%) | 20 (5%) | -- | 2.4 | 4 | High | 8 | 7 | 4 | 18+f | +16 | +19 | +9 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 (6%) | 28 (7%) | -- | 4 | 4.5 | High | 9 | 5 | 4 | 17+f | +20 | +24 | +17 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12 (3%) | 16 (4%) | -- | 1.6 | 2.4 | High | 7 | 17 | 4 | 27+f | +15 | +17 | +4 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16 (4%) | 20 (5%) | -- | 2.4 | 4 | High | 8 | 10 | 4 | 21+f | +16 | +19 | +12 | Crossup |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
32.1 (8%) | 36.1 (10%) | -- | 4 | 4.5 | High | 10 | 3[3]2 | 4 | 21+f | +20 | +24 | +17 | Crossup |
Solo damage is 24 (6%) / 28 (7%) |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 (6%) | 38 (10%) | -- | 4 | 4.5 | Mid | 13 | 5 | 4 | 21+f | +32 | +32 | +8 | Recapture |
|
Special Moves
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
PPP | -- | -- | -- | -- | -- | Mid | 18 | -- | 8 | 25f | -- | -- | -- | -- |
Cinder pumps his fist, detonating all Pyrobombs.
|
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LP | 16 (4%) | 16 (4%) | -- | ?? | ?? | Mid | 13 | -- | 20 | 32f | +62 | +62 | +25 | -- |
Cinder throws a bomb full-screen. | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MP | 16 (4%) | 16 (4%) | -- | ?? | ?? | Mid | 13 | -- | 20 | 32f | +62 | +62 | +25 | -- |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HP | 16 (4%) | 16 (4%) | -- | ?? | ?? | Mid | 13 | -- | 20 | 32f | +62 | +62 | +25 | -- |
Cinder throws a bomb in a high arc close to him. |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LP | -- | -- | -- | -- | -- | -- | 26 | -- | -- | 26f | -- | -- | -- | Fakeout |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MP | 30 (8%) | 30 (8%) | -- | ?? | ?? | Mid | 18 | 11 | 20 | 48f | +5 | +5 | -2 | -- |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HP | 40 (11%) | 40 (11%) | -- | ?? | ?? | Mid | 32 | 11 | 20 | 62f | +15 | +15 | +5 | -- |
To Do |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LK | 16 (4%) | 22 (6%) | -- | ?? | ?? | Mid | 10 | 10 | 25 | 44f | +1 | +1 | -5 | -- |
Cinder zips upward, and he can use an aerial as he falls down.
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MK | 16 (4%) | 22 (6%) | -- | ?? | ?? | Mid | 10 | 11 | 23 | 43f | -2 | -2 | -9 | Low Invul 1-30 |
Unlike most forward tackle specials, Cinder can change his advantage by hitting late. | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HK | 22.8 (6%) | 28.8 (7%) | 2.3 (0.6) | ?? | ?? | High | 23 | 8[9]10 | 12 | 61f | +5 | +5 | -3 | -- |
Cinder jumps up then crashes down at 45 degrees. |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LK | 18 (5%) | 26 (7%) | -- | ?? | ?? | Mid | 10 | 3 | 46 | 58f | +19 | +19 | -38 | Invul 1-10f |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MK | 24 (6%) | 32 (8%) | -- | ?? | ?? | Mid | 10 | 3 | 46 | 58f | +17 | +17 | -36 | -- |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HK | 30 (8%) | 38 (10%) | -- | ?? | ?? | Mid | 10 | 3 | 46 | 58f | +15 | +15 | -34 | -- |
To Do |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LK | 13.4-34.2 (3-9%) | 13.4-34.2 (3-9%) | 1.1-8.1 (0.3-2%) | ?? | ?? | Mid | 20 | 18-75 | 7-10 | 44-104f | -2_-5 | -2_-5 | -4_-7 | Holdable |
Aims upward. | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MK | 13.4-34.2 (3-9%) | 13.4-34.2 (3-9%) | 1.1-8.1 (0.3-2%) | ?? | ?? | Mid | 20 | 18-75 | 7-10 | 44-104f | -2_-5 | -2_-5 | -4_-7 | Holdable |
Aims midward. | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HK | 13.4-34.2 (3-9%) | 13.4-34.2 (3-9%) | 1.1-8.1 (0.3-2%) | ?? | ?? | Low | 20 | 18-75 | 7-10 | 44-104f | -2_-5 | -2_-5 | -4_-7 | Holdable |
Aims downward, hits low. |
Fired Up Specials
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LP | 36 (10%) | 36 (10%) | -- | ?? | ?? | Mid | 13 | -- | 20 | 32f | +69 | +69 | +25 | -- |
Cinder throws a bomb full-screen. | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MP | 36 (10%) | 36 (10%) | -- | ?? | ?? | Mid | 13 | -- | 20 | 32f | +69 | +69 | +25 | -- |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HP | 36 (10%) | 36 (10%) | -- | ?? | ?? | Mid | 13 | -- | 20 | 32f | +69 | +69 | +25 | -- |
Cinder throws a bomb in a high arc close to him. |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LP | -- | -- | -- | -- | -- | -- | 26 | -- | -- | 26f | -- | -- | -- | Fakeout |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MP | 40 (11%) | 40 (11%) | -- | ?? | ?? | Mid | 18 | 11 | 20 | 48f | +15 | +15 | +5 | -- |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HP | 50 (13%) | 50 (13%) | -- | ?? | ?? | Mid | 32 | 11 | 20 | 62f | +20 | +20 | +9 | -- |
To Do |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LK | 24.8 (6%) | 32.8 (9%) | 2.3 (0.6%) | ?? | ?? | Mid | 10 | 3[17]11 | 18 | 58f | +60 | +60 | -6 | Invincible 1-9f |
Jugglable for 30 frames. | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MK | 30.8 (8%) | 38.8 (10%) | 2.3 (0.6%) | ?? | ?? | Mid | 10 | 3[17]11 | 18 | 58f | +59 | +59 | -6 | -- |
Jugglable for 29 frames. | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HK | 36.8 (10%) | 44.8 (12%) | 2.3 (0.6%) | ?? | ?? | Mid | 10 | 3[17]11 | 18 | 58f | +58 | +58 | -6 | -- |
Jugglable for 28 frames. |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LK | 13.4-34.2 (3-9%) | 13.4-34.2 (3-9%) | 1.1-8.1 (0.3-2%) | ?? | ?? | Mid | 20 | 12-69 | 13-16 | 44-104f | -2_-5 | -2_-5 | -4_-7 | Holdable |
Aims upward. | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MK | 13.4-34.2 (3-9%) | 13.4-34.2 (3-9%) | 1.1-8.1 (0.3-2%) | ?? | ?? | Mid | 20 | 12-69 | 13-16 | 44-104f | -2_-5 | -2_-5 | -4_-7 | Holdable |
Aims midward. | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HK | 13.4-34.2 (3-9%) | 13.4-34.2 (3-9%) | 1.1-8.1 (0.3-2%) | ?? | ?? | Low | 20 | 12-69 | 13-16 | 44-104f | -2_-5 | -2_-5 | -4_-7 | Holdable |
Aims downward, hits low. |
Afterburner
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
7K (Up-Back) | 16 (4%) | 20 (5%) | -- | ?? | ?? | Mid | 13 | 8 | 23 (landing) | 43+f | +15 | ?? | -2 | -- |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
8K (Up) | 16 (4%) | 20 (5%) | -- | ?? | ?? | Mid | 10 | 11 | 23 (landing) | 43+f | -2 | ?? | -9 | -- |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
9K (Up-Fwd) | 16 (4%) | 20 (5%) | -- | ?? | ?? | Mid | 13 | 8 | 23 (landing) | 43+f | +15 | ?? | -2 | -- |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
6K (Fwd) | 16 (4%) | 20 (5%) | -- | ?? | ?? | Mid | 10 | 11 | 23 (landing) | 43+f | -2 / +1 (Air) | ?? | -9 / -5 (Air) | -- |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
3K (Down-Fwd) | 22.8 (6%) | 26.8 (7%) | 2.3 (0.6%) | ?? | ?? | Mid | 10 | 4[5]10 | 12 (landing) | 40+f | +5 | ?? | -3 | -- |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
2K (Down) | 22.8 (6%) | 26.8 (7%) | 2.3 (0.6%) | ?? | ?? | Mid | 13 | 1[5]10 | 12 (landing) | 40+f | +5 | ?? | -3 | -- |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
1K (Down-Back) | 22.8 (6%) | 26.8 (7%) | 2.3 (0.6%) | ?? | ?? | Mid | 10 | 4[5]10 | 12 (landing) | 40+f | +5 | ?? | -3 | -- |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
4K (Back) | 16 (4%) | 20 (5%) | -- | ?? | ?? | Mid | 10 | 10 | 23 (landing) | 42+f | +1 | ?? | -5 | -- |
To Do |
Shadow Moves
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 62 (17%) | 62 (17%) | -- | 0 | 0 | Mid | 1+3(4) | ?? | 24 | 27f | +74 | +74 | +25 | -- |
Cinder throws a great big bomb. Uniquely, the buttons you press change the properties of this shadow move.
Jugglable for 44 frames. |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 37 (10%) | 37 (10%) | 9 (2.5%) | ?? | ?? | Mid | 21+5 (26) | 70 | 8 | 103f | +17 | +17 | +14 | -- |
Deals 30 (8%) in chip. |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 35.2 (9%) | 35.2 (9%) | 6.4 (1.7%) | 0 | 0 | Mid | 1+8(9) | 2[1]2[1]
2[1]2[1]2 |
32 | 54f | +18/ +21 (Air) | +18/ +21 (Air) | +4 / +7 (Air) | Proj Invul 1-25f, Low Invul 4-32f |
To Do |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 38.2 (10%) | 38.2 (10%) | 7.4 (2%) | 0 | 0 | Mid | 1+5(6) | 10 | 34 | 49f | +48 | +48 | -19 | Invul 1-7f, Juggle Cashout |
Jugglable for 18 frames. |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 37 (10%) | 37 (10%) | 9 (2.5%) | ?? | ?? | Mid | 9+10 (19) | 78 | 22 | 118f | +8 | +8 | +5 | -- |
Deals 26.4 (7%) potential damage on block.. |
Enders
Version | Ender Type | On Hit | Special Properties | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 1 | Burnout | -1 | -- | |||||||||
Burns arms for 3 seconds. | ||||||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 2 | Burnout | -1 | -- | |||||||||
Burns arms for 4.5 seconds. | ||||||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 3 | Burnout | -1 | -- | |||||||||
Burns arms for 6 seconds. | ||||||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 4 | Burnout | -1 | -- | |||||||||
Burns arms for 7.5 seconds. |
Version | Ender Type | On Hit | Special Properties | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 1 | Burnout | -1 | -- | |||||||||
Burns legs for 3 seconds. | ||||||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 2 | Burnout | -1 | -- | |||||||||
Burns legs for 4.5 seconds. | ||||||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 3 | Burnout | -1 | -- | |||||||||
Burns legs for 6 seconds. | ||||||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 4 | Burnout | -1 | -- | |||||||||
Burns legs for 7.5 seconds. |
Version | Ender Type | On Hit | Special Properties | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 1 | Battery | +11 | -- | |||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 2 | Battery | +26 | -- | |||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 3 | Battery | +43 | -- | |||||||||
Jugglable for 17 frames. | ||||||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 4 | Battery | +43 | -- | |||||||||
Jugglable for 13 frames. |
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Wall Splat | +2/+14 (Splat) | -- |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Wall Splat | -10/+14 (Splat) | -- |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Wall Splat | -8/+14 (Splat) | -- |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Wall Splat | -8/+14 (Splat) | -- |
Version | Ender Type | On Hit | Special Properties | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 1 | Damage | +25 | -- | |||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 2 | Damage | +24 | -- | |||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 3 | Damage | +26 | -- | |||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 4 | Damage | +25 | -- | |||||||||
Cinder performs an increasingly elaborate string of attacks before kicking the opponent away. Kinda weak for an ender of its type, but if a burnout timer has been reset recently, the damage jumps up considerably. | ||||||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Shadow | Damage | +47 | Juggle cashout | |||||||||
Where would a juggle character be without their shadow juggle cashout? |