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JoJo's Bizarre Adventure: Heritage for the Future

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JoJo's Bizarre Adventure: Heritage for the Future
(HFTF)
Dreamcast-cover.jpg
Developers

Capcom

Systems

CPS-III
NA: 1998
JP: December 21st, 1998
EU: 1999
AS: 1999

Heritage for the Future'
JP: September 25th, 1999
NA: September 24th, 1999
Playstation 1
JP: October 14th 1999
NA: March 31st 2000
EU: 2000
Dreamcast
JP: November 25th 1999
NA: April 2000
EU: 2000
Playstation 3
WW: August 21st 2012
EU: August 22nd 2012
XBOX 360
WW: August 22nd 2012
Online Play

FightCade2 (PC)
HDR classic mode (PS3/XBox360)

Character Selection Gameplay Versus Screen

Introduction

JoJo's Bizarre Adventure (ジョジョの奇妙な冒険 JoJo no Kimyō na Bōken) is the name commonly given to any one of the versions and ports of a fighting game developed by Capcom based on Part 3, Stardust Crusaders.

It was originally released in arcades in 1998 on the CPS-3 board; this version known outside Japan as JoJo's Venture. An updated version of the game was released in 1999 as JoJo's Bizarre Adventure: Heritage for the Future (ジョジョの奇妙な冒険 未来への遺産 JoJo no Kimyō na Bōken Mirai e no Isan), becoming the sixth and last game released for the board.

This game uses a unique version of the three button control scheme. Characters have a low attack, medium attack, and high attack. There's also the stand button (noted as S) that will either summon a characters stand or perform a special action depending on which character you use. Characters who can activate their stand with the stand button receive additional attacks and variations of their specials and those with an always active stand can use their stand to assist them.

Though the Dreamcast version is the more accurate port, the Playstation version is still a decent game in its own right.

Platforms

  • FightCade2 : Link Primary and most popular platform for HFTF right now.
  • RedGGPO : Link Currently obsolete, but is getting a promising update soon.

Gameplay

Character Types

Active Stand

Characters with Active Stand: Jotaro, DIO, Midler, Kakyoin, New Kakyoin, Vanilla Ice, Avdol, Polnareff, Devo (Remote only)
Active Stand characters are usually considered to be the strongest Character Type in the game, with access to the best tools such as Tandems and Double Jumps.
In Stand ON, as an Active Stand character, you gain access to following new tools:

  • Double Jump - Press or tap 7/8/9 while Jumping
  • Airdashes - Press 44/66 while Jumping (Kakyoin, New Kakyoin, Vanilla Ice)
  • Remote Mode - Press 236S in Stand OFF, or 6AA in Stand ON (Kakyoin, New Kakyoin, Avdol, Polnareff, Devo)
  • Tandem Super - Press 214S, during a Tandem flash, you can perform any move which will later come out once the flash is over. Gives a lot of i-frames as well.
  • Avoiding Chip - Characters in Stand ON will avoid Chip Damage at the cost of their Stand Gauge.
  • Back Hyperhops - Allows your character to hyperhop backwards, but takes away the forward hyperhop.
  • Triple Jump - Exclusive to Remote Mode, gives you an extra jump by pressing 7/8/9 in the air.

Devo is quite unique among other Active Stands, as activating Stand ON will always put him into Remote Mode.

Weapon Stand

Characters with Weapon Stand: Chaka, Old Joseph, Alessi
Weapon Stand characters gain access to way less new tools compared to Active Stand, but have a unique Custom Combo super.
In Stand ON, as a Weapon Stand character, you gain access to following new tools:

  • Custom Combo - Press 214S, after a super flash, your character starts rushing forward and is able to chain moves more freely. Gives decent amount of i-frames before the first attack.
  • Avoiding Chip - Characters in Stand ON will avoid Chip Damage at the cost of their Stand Gauge.
  • Back Hyperhops - Allows your character to hyperhop backwards, but takes away the forward hyperhop.

Passive Stand

Characters with Passive Stand: Petshop, Shadow DIO, Rubber Soul, Hol Horse, Young Joseph, Khan, Black Polnareff, Mariah, Hoingo
Generally the weakest (with some exceptions) Stand Type, Passive Stand characters don't have a Stand ON mode and have no ways of negating Chip Damage, as well as lack mechanics similar to Custom Combos or Tandems.
The only unique thing that Passive characters possess, though, is the fact that their S button acts as a separate moves button, kind of like Drive Attacks from Blazblue series.

Tier List

Japanese Arcade Tier List by SQ:

Full Matchup Table by SQ

SS+ (God) Tier: Kakyoin, Petshop
S (Top) Tier: Vanilla Ice, Polnareff, Jotaro
A (High) Tier: Avdol, DIO, New Kakyoin
B+ (Above Average) Tier: Chaka, Midler
B (Average) Tier: Iggy, Devo, Shadow DIO
C (Low) Tier: Alessi, Rubber Soul, Old Joseph
D+ (Upper Bottom) Tier: Young Joseph, Hol Horse, Khan
D (Bottom) Tier: Black Polnareff, Mariah, Hoingo

Characters

Active Stand

60%.gif Jotaro
20%.gif Avdol
80%.gif Kakyoin
40%.gif Polnareff
20%.gif DIO
80%.gif Devo
20%.gif Iggy
20%.gif Midler
60%.gif Vanilla Ice
100%.gif New Kakyoin

Weapon Stand

20%.gif Alessi
100%.gif Chaka
20%.gif Old Joseph

Passive/No Stand

20%.gif Mariah
20%.gif Hol Horse
20%.gif Petshop
20%.gif Black Polnareff
60%.gif Khan
20%.gif Hol & Boingo
50%.gif Rubber Soul
20%.gif Shadow Dio
80%.gif Young Joseph

Links


Game Navigation

General
Controls
System Info
In-depth System Info
FAQ
Active
Avdol
Devo
DIO
Iggy
Jotaro
Kakyoin
Midler
New Kakyoin
Polnareff
Vanilla Ice
Weapon
Alessi
Chaka
Old Joseph
Passive
Black Polnareff
Boingo
Hol Horse
Khan
Mariah
Petshop
Rubber Soul
Shadow Dio
Young Joseph