(→Throws) |
|||
Line 672: | Line 672: | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= LP | |version= LP | ||
|damage= 8(2%) | |damage= 8 (2%) | ||
|counter-hit damage= 8(2%) | |counter-hit damage= 8 (2%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 1.6 | |shadow on hit= 1.6 | ||
Line 693: | Line 693: | ||
* Shoots multiple times which has the uncanny ability to sequentially trade with other fireball and shoot the opponent | * Shoots multiple times which has the uncanny ability to sequentially trade with other fireball and shoot the opponent | ||
* weak to low profile | * weak to low profile | ||
}} | }} | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= MP | |version= MP | ||
|damage= 8(2%) | |damage= 8 (2%) | ||
|counter-hit damage= 8(2%) | |counter-hit damage= 8 (2%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 2.4 | |shadow on hit= 2.4 | ||
Line 721: | Line 720: | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= HP | |version= HP | ||
|damage= 8(2%) | |damage= 8 (2%) | ||
|counter-hit damage= 8(2%) | |counter-hit damage= 8 (2%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 4 | |shadow on hit= 4 | ||
Line 748: | Line 747: | ||
{{MoveData | {{MoveData | ||
|image= | |image= Kilgore 214LPhb.png|thumb | ||
|caption= | |caption= | ||
|name= Chain Gun Barrage | |name= Chain Gun Barrage | ||
Line 756: | Line 755: | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= LP | |version= LP | ||
|damage= 11.5(3%) | |damage= 11.5 (3%) | ||
|counter-hit damage= 11.5(3%) | |counter-hit damage= 11.5 (3%) | ||
|potential damage= 1.8 | |potential damage= 1.8 (0.5%) | ||
|shadow on hit= -- | |shadow on hit= -- | ||
|shadow on block= -- | |shadow on block= -- | ||
Line 775: | Line 774: | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= MP | |version= MP | ||
|damage= 11.5(3%) | |damage= 11.5 (3%) | ||
|counter-hit damage= 11.5(3%) | |counter-hit damage= 11.5 (3%) | ||
|potential damage= 1.8 | |potential damage= 1.8 (0.5%) | ||
|shadow on hit= -- | |shadow on hit= -- | ||
|shadow on block= -- | |shadow on block= -- | ||
Line 793: | Line 792: | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= HP | |version= HP | ||
|damage= 11.5(3%) | |damage= 11.5 (3%) | ||
|counter-hit damage= 11.5(3%) | |counter-hit damage= 11.5 (3%) | ||
|potential damage= 1.8 | |potential damage= 1.8 (0.5%) | ||
|shadow on hit= -- | |shadow on hit= -- | ||
|shadow on block= -- | |shadow on block= -- | ||
Line 815: | Line 814: | ||
|image= | |image= | ||
|caption="If your attack is going too well, you're walking into an ambush." — Infantry Journal | |caption="If your attack is going too well, you're walking into an ambush." — Infantry Journal | ||
|name= Chain Gun | |name= Chain Gun Assault | ||
|linkname= 623P | |linkname= 623P | ||
|input= DP+P/623P | |input= DP+P/623P | ||
Line 821: | Line 820: | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= LP | |version= LP | ||
|damage= 33.8(9%) | |damage= 33.8 (9%) | ||
|counter-hit damage= 39.8(9%) | |counter-hit damage= 39.8 (9%) | ||
|potential damage= 1.3 | |potential damage= 1.3 | ||
|shadow on hit= -- | |shadow on hit= -- | ||
Line 831: | Line 830: | ||
|recovery= 42 | |recovery= 42 | ||
|total duration= 53f | |total duration= 53f | ||
|on hit= = +36(6) | |on hit= = +36 (6) | ||
|on counter-hit= -41 | |on counter-hit= -41 | ||
|on block= +36(6) | |on block= +36 (6) | ||
|special properties= -- | |special properties= -- | ||
|description=* Invulnerable Reversal | |description=* Invulnerable Reversal | ||
Line 841: | Line 840: | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= MP | |version= MP | ||
|damage= 33.8(9%) | |damage= 33.8 (9%) | ||
|counter-hit damage= 39.8(9%) | |counter-hit damage= 39.8 (9%) | ||
|potential damage= 1.3 | |potential damage= 1.3 | ||
|shadow on hit= -- | |shadow on hit= -- | ||
Line 851: | Line 850: | ||
|recovery= 42 | |recovery= 42 | ||
|total duration= 57f | |total duration= 57f | ||
|on hit= = +36(6) | |on hit= = +36 (6) | ||
|on counter-hit= -41 | |on counter-hit= -41 | ||
|on block= +36(6) | |on block= +36 (6) | ||
|special properties= -- | |special properties= -- | ||
|description=* Invulnerable Reversal | |description=* Invulnerable Reversal | ||
Line 861: | Line 860: | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= HP | |version= HP | ||
|damage= 33.8(9%) | |damage= 33.8 (9%) | ||
|counter-hit damage= 39.8(9%) | |counter-hit damage= 39.8 (9%) | ||
|potential damage= 1.3 | |potential damage= 1.3 | ||
|shadow on hit= -- | |shadow on hit= -- | ||
Line 871: | Line 870: | ||
|recovery= 41 | |recovery= 41 | ||
|total duration= 62f | |total duration= 62f | ||
|on hit= = +36(6) | |on hit= = +36 (6) | ||
|on counter-hit= -41 | |on counter-hit= -41 | ||
|on block= +36(6) | |on block= +36 (6) | ||
|special properties= -- | |special properties= -- | ||
|description=* Invulnerable Reversal | |description=* Invulnerable Reversal | ||
Line 891: | Line 890: | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= LK | |version= LK | ||
|damage= 20(5%) | |damage= 20 (5%) | ||
|counter-hit damage= 32(8%) | |counter-hit damage= 32 (8%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= -- | |shadow on hit= -- | ||
Line 901: | Line 900: | ||
|recovery= 18 | |recovery= 18 | ||
|total duration= 45f | |total duration= 45f | ||
|on hit= +5{12} | |on hit= +5 {12} | ||
|on counter-hit= +5{12} | |on counter-hit= +5 {12} | ||
|on block= -34 | |on block= -34 | ||
|special properties= -- | |special properties= -- | ||
Line 909: | Line 908: | ||
* can hit crossup in the corner vs some characters | * can hit crossup in the corner vs some characters | ||
* does not blowout combos and combos from lv2 splat ender for a stagger | * does not blowout combos and combos from lv2 splat ender for a stagger | ||
}} | }} | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= MK | |version= MK | ||
|damage= 20(5%) | |damage= 20 (5%) | ||
|counter-hit damage= 32(8%) | |counter-hit damage= 32 (8%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= -- | |shadow on hit= -- | ||
Line 923: | Line 921: | ||
|recovery= 16 | |recovery= 16 | ||
|total duration= 48f | |total duration= 48f | ||
|on hit= +2{12} | |on hit= +2 {12} | ||
|on counter-hit= +2{12} | |on counter-hit= +2 {12} | ||
|on block= -36 | |on block= -36 | ||
|special properties= -- | |special properties= -- | ||
|description=* dubious mixup tool | |description=* dubious mixup tool | ||
}} | }} | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= HK | |version= HK | ||
|damage= 20(5%) | |damage= 20 (5%) | ||
|counter-hit damage= 32(8%) | |counter-hit damage= 32 (8%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= -- | |shadow on hit= -- | ||
Line 942: | Line 939: | ||
|recovery= 16 | |recovery= 16 | ||
|total duration= 56f | |total duration= 56f | ||
|on hit= +5{12} | |on hit= +5 {12} | ||
|on counter-hit= +5{12} | |on counter-hit= +5 {12} | ||
|on block= -33 | |on block= -33 | ||
|special properties= -- | |special properties= -- | ||
Line 952: | Line 949: | ||
{{MoveData | {{MoveData | ||
|image= | |image= Kilgore 214Khb.png|thumb | ||
|caption= "Aim towards the Enemy."- Instruction printed on US Rocket Launcher | |caption= "Aim towards the Enemy."- Instruction printed on US Rocket Launcher | ||
|name= Missile Pod | |name= Missile Pod | ||
Line 960: | Line 957: | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= LK | |version= LK | ||
|damage= 32.8(9%) | |damage= 32.8 (9%) | ||
|counter-hit damage= 32.8(9%) | |counter-hit damage= 32.8 (9%) | ||
|potential damage= 4.3 | |potential damage= 4.3 (1%) | ||
|shadow on hit= -- | |shadow on hit= -- | ||
|shadow on block= -- | |shadow on block= -- | ||
Line 970: | Line 967: | ||
|recovery= 35 | |recovery= 35 | ||
|total duration= 56f | |total duration= 56f | ||
|on hit= +5{12} | |on hit= +5 {12} | ||
|on counter-hit= +5{12} | |on counter-hit= +5 {12} | ||
|on block= -5 | |on block= -5 | ||
|special properties= | |special properties= | ||
|description= * Kilgore slow travelling fireball | |description= * Kilgore slow travelling fireball | ||
** usually plus on block except up close due to travelling so far | ** usually plus on block except up close due to travelling so far | ||
** Usually safe up close except point bank where characters can jab punish, This is as close as | ** Usually safe up close except point bank where characters can jab punish, This is as close as Kilgore gets to a safe opener that isn't 2MP | ||
* 214LK projectiles that an opponent avoids takes a long time to disappear locking | * 214LK projectiles that an opponent avoids takes a long time to disappear locking Kilgore out of using another missile pod | ||
* has a manual window | * has a manual window | ||
*Missiles will curve slightly upward to chase opponents jumping. | |||
}} | }} | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= MK | |version= MK | ||
|damage= 32.8(9%) | |damage= 32.8 (9%) | ||
|counter-hit damage= 32.8(9%) | |counter-hit damage= 32.8 (9%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= -- | |shadow on hit= -- | ||
Line 996: | Line 994: | ||
|on block= +7 | |on block= +7 | ||
|special properties= | |special properties= | ||
|description=* aims target and sends three rockets directly to | |description=* aims target and sends three rockets directly to target | ||
* initially aims at the opponent | * initially aims at the opponent | ||
* aiming slightly up makes M missile pod hard to jump | * aiming slightly up makes M missile pod hard to jump | ||
Line 1,004: | Line 1,002: | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= HK | |version= HK | ||
|damage= 32.8(9%) | |damage= 32.8 (9%) | ||
|counter-hit damage= 32.8(9%) | |counter-hit damage= 32.8 (9%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= -- | |shadow on hit= -- | ||
Line 1,021: | Line 1,019: | ||
* initially aims in between the opponent | * initially aims in between the opponent | ||
* used in oki to enhance pressure, grant juggles from throw or go for left rights | * used in oki to enhance pressure, grant juggles from throw or go for left rights | ||
* | * Used in neutral as a delayed space control; coaxing people to move since bombs will be dropping where there are standing | ||
* 1 Missile pod on screen at a time | * 1 Missile pod on screen at a time | ||
}} | }} |
Revision as of 04:45, 20 December 2024
Introduction
Kilgore PLACEHOLDER CHARACTER STORY
Kilgore PLACEHOLDER GAMEPLAY OVERVIEW
Strengths | Weaknesses |
---|---|
|
|
Universal Mechanics
Instinct
Quality Assurance: Kilgore's spin speed is maxed out, while combining the benefits of overheating without the drawbacks.
Combat Traits
Spin Speed: Each chain gun attack increases the potency of the next one, up to 5 times before Kilgore overheats.
Ground Normals
Standing Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | -- | -- | Mid | 5 | 2 | 10 | 16f | +3 | +5 | -1 | Chain |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | -- | -- | Mid | 7 | 2 | 19 | 27f | +1 | +4 | -2 | -- |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
11.5 (3%) | 11.5 (3%) | 1.8 (0.3%) | - | - | Mid | 10 | -- | 48 | 58f | -7 | -7 | -21 | -- |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | -- | -- | Mid | 5 | 3 | 10 | 17f | +5 | +10 | +1 | - |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | -- | -- | Mid | 8 | 4 | 19 | 31f | +5 | +8 | 0 | -- |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36 (10%) | 44 (12%) | -- | -- | -- | Mid | 12 | 4 | 19 | 34f | 0 | +4 | +1 | -- |
|
Crouching Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | 1.6 | 2.4 | Mid | 5 | 2 | 8 | 14f | +4 | +6 | -1 | Chain |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | 2.4 | 4 | Mid | 7 | 2 | 13 | 21f | +84 | +84 | +2 | Hard Knockdown (+first launcher bug) |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
11.5 (3%) | 11.5 (10%) | -- | 4 | 4.5 | Mid | 10 | -- | 43 | 53f | -2 | -2 | -16 | -- |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | 1.6 | 2.4 | Low | 5 | 2 | 10 | 16f | +4 | +6 | -2 | Chain |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | 2.4 | 4 | Low | 7 | = 4 | 16 | 26f | +2 | +5 | -1 | -- |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 (8%) | 38 (10%) | -- | - | - | Low | 9 | 3 | 21 | 33f | +76 | +76 | -9 | Hard Knockdown |
|
Command Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8 (2%) | 8 (2%) | 0.7 | -- | -- | High | 10 | -- | 42 | 52f | -3 | -3 | -17 | - |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
38 (10%) | 44 (12%) | -- | -- | -- | Mid | 9 | 2 | 22 | 32f | +18 | +22 | -2 | Stagger |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0(0%) | 0(0%) | -- | ?? | ?? | N/A | 27 | -- | 6 | 33f | -- | -- | -- | Strike invul |
|
Air Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 24 (6%) | -- | 1.6 | 2.4 | High | 8 | 11 | 4 | 18+f | +15 | +17 | +8 | - |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 (6%) | 30 (8%) | -- | 2.4 | 4 | High | 8 | 8 | 4 | 15+f | +16 | +19 | +12 | -- |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
11.5 (3%) | 11.5 (10%) | -- | 4 | 4.5 | High | 10 | - | 17 | 20+f | +23 | +23 | +9 | -- |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 24 (6%) | -- | 1.6 | 2.4 | High | 6 | 10 | 4 | 24+f | +15 | +17 | +8 | -- |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 (6%) | 30 (8%) | -- | 2.4 | 4 | High | 9 | 9 | 4 | 17+f | +16 | +19 | +12 | - |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 (8%) | 38 (10%) | -- | 4 | 4.5 | High | 11 | 7 | 4 | 17+f | +20 | +24 | +17 | -- |
|
Throws
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
45.0 (12%) | - | - | - | - | - | 5 | 2 | 29 | 35f | - | - | - | Hard Knockdown |
To do |
Special Moves
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LP | 8 (2%) | 8 (2%) | -- | 1.6 | 2.4 | Mid | 12 | -- | 42 | 54f | -5 | -5 | -18 | -- |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MP | 8 (2%) | 8 (2%) | -- | 2.4 | 4 | Mid | 12 | -- | 43 | 55f | -5 | -5 | -19 | -- |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HP | 8 (2%) | 8 (2%) | -- | 4 | 4.5 | Mid | 12 | -- | 44 | 56f | -6 | -6 | -20 | -- |
|
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LP | 11.5 (3%) | 11.5 (3%) | 1.8 (0.5%) | -- | -- | Mid | 19 | -- | 41 | 60f | = +1 | -13 | +1 | OTG |
214LP is an Off the Ground move which allows Kilgore to cash out damage on knocked down opponents with 623+PP
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MP | 11.5 (3%) | 11.5 (3%) | 1.8 (0.5%) | -- | -- | Mid | 19 | -- | 41 | 60f | = +1 | -13 | +1 | -- |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HP | 11.5 (3%) | 11.5 (3%) | 1.8 (0.5%) | -- | -- | Mid | 19 | -- | 41 | 60f | = +1 | -13 | +1 | -- |
|
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LP | 33.8 (9%) | 39.8 (9%) | 1.3 | -- | -- | Mid | 5 | 7 | 42 | 53f | = +36 (6) | -41 | +36 (6) | -- |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MP | 33.8 (9%) | 39.8 (9%) | 1.3 | -- | -- | Mid | 10 | 7 | 42 | 57f | = +36 (6) | -41 | +36 (6) | -- |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HP | 33.8 (9%) | 39.8 (9%) | 1.3 | -- | -- | Mid | 15 | 7 | 41 | 62f | = +36 (6) | -41 | +36 (6) | -- |
|
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LK | 20 (5%) | 32 (8%) | -- | -- | -- | Mid | 15 | 13 | 18 | 45f | +5 {12} | +5 {12} | -34 | -- |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MK | 20 (5%) | 32 (8%) | -- | -- | -- | Mid | 15 | 18 | 16 | 48f | +2 {12} | +2 {12} | -36 | -- |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HK | 20 (5%) | 32 (8%) | -- | -- | -- | Mid | 15 | 26 | 16 | 56f | +5 {12} | +5 {12} | -33 | -- |
|
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LK | 32.8 (9%) | 32.8 (9%) | 4.3 (1%) | -- | -- | Mid | 21 | -- | 35 | 56f | +5 {12} | +5 {12} | -5 | - |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MK | 32.8 (9%) | 32.8 (9%) | -- | -- | -- | Mid | 38 | -- | 23 | 61f | +17 | +17 | +7 | - |
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Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HK | 32.8 (9%) | 32.8 (9%) | -- | -- | -- | Mid | 38 | -- | 23 | 61f | +17 | +17 | +7 | - |
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Shadow Moves
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 13.2 (2%) | 13.2(2%) | 2.4(1%) | 0 | 0 | Mid | 3+5(8) | - | 66 | 74f | -6 | -20 | -6 | - |
To Do |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | -- | -- | -- | 0 | 0 | Mid | 3+0(3) | -- | -- | 3f | -- | -- | -- | - |
Kilgore vents heat, resetting his spin level to 1. Unusually, Kilgore can cancel into this on whiff, letting him bail out of a poorly-timed heavy punch. |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 33.6(9%) | 49.6(13%) | 7.2 | 0 | 0 | Mid | 3+3(6) | 3[2]1[1]1[1]1 | 38 | 54f | 41(11) | 41(11) | -24 | - |
To Do |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 44(12%) | 50(13%) | -- | 0 | 0 | Mid | 3+10(13) | 25 | 15 | 53f | +7{12} | +7{12} | -33 | Recapture, Juggle Cashout |
To Do |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 62(17%) | 62(17%) | 14 | 0 | 0 | Mid | 5+9(14) | -- | 51 | 65f | +81(11) | +81(11) | -10 | - |
To Do |
Enders
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Wallsplat | -1/+15 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Wallsplat | 0/+20 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Wallsplat | 0/+25 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Wallsplat | -2/30 | -- |
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Exchange/HKD | +55 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Exchange/HKD | +54 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Exchange/HKD | +54 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Exchange/HKD | +54 | -- |
Version | Ender Type | On Hit | Special Properties |
Shadow | Stagger/Recap | -- | -- |
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Damage | 27 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Damage | 33 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Damage | 35(5) | -- |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Damage | 35(5) | -- |