Line 325: | Line 325: | ||
{{MoveData | {{MoveData | ||
|image= | |image= Kilgore CMKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Medium Kick | |name= Crouching Medium Kick | ||
Line 332: | Line 332: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 20(5%) | |damage= 20 (5%) | ||
|counter-hit damage= 26(7%) | |counter-hit damage= 26 (7%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 2.4 | |shadow on hit= 2.4 | ||
Line 356: | Line 356: | ||
{{MoveData | {{MoveData | ||
|image= | |image= Kilgore CHKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Heavy Kick | |name= Crouching Heavy Kick | ||
Line 363: | Line 363: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 30(8%) | |damage= 30 (8%) | ||
|counter-hit damage= 38(10%) | |counter-hit damage= 38 (10%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= | |shadow on hit= | ||
Line 376: | Line 376: | ||
|on counter-hit= +76 | |on counter-hit= +76 | ||
|on block= -9 | |on block= -9 | ||
|special properties= Hard | |special properties= Hard Knockdown | ||
|description=* Low hitting sweep attack | |description=* Low hitting sweep attack | ||
** Goes into oki or L barrage | ** Goes into oki or L barrage | ||
Line 384: | Line 384: | ||
}} | }} | ||
}} | }} | ||
=== Command Normals === | === Command Normals === | ||
Line 394: | Line 395: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 8(2%) | |damage= 8 (2%) | ||
|counter-hit damage= 8(2%) | |counter-hit damage= 8 (2%) | ||
|potential damage= 0.7 | |potential damage= 0.7 | ||
|shadow on hit= -- | |shadow on hit= -- | ||
Line 415: | Line 416: | ||
{{MoveData | {{MoveData | ||
|image= | |image= Kilgore 6HPhb.png|thumb | ||
|caption= "If an injury has to be done to a man it should be so severe that his vengeance need not be feared." — Machiavelli | |caption= "If an injury has to be done to a man it should be so severe that his vengeance need not be feared." — Machiavelli | ||
|name= Wreck | |name= Wreck | ||
Line 422: | Line 423: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 38(10%) | |damage= 38 (10%) | ||
|counter-hit damage= 44(12%) | |counter-hit damage= 44 (12%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= -- | |shadow on hit= -- | ||
Line 473: | Line 474: | ||
** For this to be used most effectively, Kilgore has to preform the short circuit very early and the opponent has to whiff an attack with high recovery | ** For this to be used most effectively, Kilgore has to preform the short circuit very early and the opponent has to whiff an attack with high recovery | ||
* Opponents can punish Kilgore for whiffing this so Kilgore players should be somewhat sure the opponent will attack with something or miss the dodge punish trying to call another defensive option out | * Opponents can punish Kilgore for whiffing this so Kilgore players should be somewhat sure the opponent will attack with something or miss the dodge punish trying to call another defensive option out | ||
}} | }} | ||
}} | }} |
Revision as of 19:57, 19 December 2024
Introduction
Kilgore PLACEHOLDER CHARACTER STORY
Kilgore PLACEHOLDER GAMEPLAY OVERVIEW
Strengths | Weaknesses |
---|---|
|
|
Universal Mechanics
Instinct
Quality Assurance: Kilgore's spin speed is maxed out, while combining the benefits of overheating without the drawbacks.
Combat Traits
Spin Speed: Each chain gun attack increases the potency of the next one, up to 5 times before Kilgore overheats.
Ground Normals
Standing Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | -- | -- | Mid | 5 | 2 | 10 | 16f | +3 | +5 | -1 | Chain |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | -- | -- | Mid | 7 | 2 | 19 | 27f | +1 | +4 | -2 | -- |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
11.5 (3%) | 11.5 (3%) | 1.8 (0.3%) | - | - | Mid | 10 | -- | 48 | 58f | -7 | -7 | -21 | -- |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | -- | -- | Mid | 5 | 3 | 10 | 17f | +5 | +10 | +1 | - |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | -- | -- | Mid | 8 | 4 | 19 | 31f | +5 | +8 | 0 | -- |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36 (10%) | 44 (12%) | -- | -- | -- | Mid | 12 | 4 | 19 | 34f | 0 | +4 | +1 | -- |
|
Crouching Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | 1.6 | 2.4 | Mid | 5 | 2 | 8 | 14f | +4 | +6 | -1 | Chain |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | 2.4 | 4 | Mid | 7 | 2 | 13 | 21f | +84 | +84 | +2 | Hard Knockdown (+first launcher bug) |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
11.5 (3%) | 11.5 (10%) | -- | 4 | 4.5 | Mid | 10 | -- | 43 | 53f | -2 | -2 | -16 | -- |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | 1.6 | 2.4 | Low | 5 | 2 | 10 | 16f | +4 | +6 | -2 | Chain |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | 2.4 | 4 | Low | 7 | = 4 | 16 | 26f | +2 | +5 | -1 | -- |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 (8%) | 38 (10%) | -- | - | - | Low | 9 | 3 | 21 | 33f | +76 | +76 | -9 | Hard Knockdown |
|
Command Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8 (2%) | 8 (2%) | 0.7 | -- | -- | High | 10 | -- | 42 | 52f | -3 | -3 | -17 | - |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
38 (10%) | 44 (12%) | -- | -- | -- | Mid | 9 | 2 | 22 | 32f | +18 | +22 | -2 | Stagger |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0(0%) | 0(0%) | -- | ?? | ?? | N/A | 27 | -- | 6 | 33f | -- | -- | -- | Strike invul |
|
Air Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 24(6%) | -- | 1.6 | 2.4 | High | 8 | 11 | 4 | 18+f | +15 | +17 | +8 | - |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24(6%) | 30(8%) | -- | 2.4 | 4 | High | 8 | 8 | 4 | 15+f | +16 | +19 | +12 | -- |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
11.5(3%) | 11.5(10%) | -- | 4 | 4.5 | High | 10 | - | 17 | 20+f | +23 | +23 | +9 | -- |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 24(6%) | -- | 1.6 | 2.4 | High | 6 | 10 | 4 | 24+f | +15 | +17 | +8 | -- |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24(6%) | 30(8%) | -- | 2.4 | 4 | High | 9 | 9 | 4 | 17+f | +16 | +19 | +12 | - |
*Use it on knockdowns (in tandem with jLK but also early on a downed opponent to land same side and meaty them with a grounded normal) |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30(8%) | 38(10%) | -- | 4 | 4.5 | High | 11 | 7 | 4 | 17+f | +20 | +24 | +17 | -- |
|
Throws
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
45.0 (12%) | - | - | - | - | - | 5 | 2 | 29 | 35f | - | - | - | Hard Knockdown |
To do |
Special Moves
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LP | 8(2%) | 8(2%) | -- | 1.6 | 2.4 | Mid | 12 | -- | 42 | 54f | -5 | -5 | -18 | -- |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MP | 8(2%) | 8(2%) | -- | 2.4 | 4 | Mid | 12 | -- | 43 | 55f | -5 | -5 | -19 | -- |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HP | 8(2%) | 8(2%) | -- | 4 | 4.5 | Mid | 12 | -- | 44 | 56f | -6 | -6 | -20 | -- |
|
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LP | 11.5(3%) | 11.5(3%) | 1.8 | -- | -- | Mid | 19 | -- | 41 | 60f | = +1 | -13 | +1 | OTG |
214LP is an Off the Ground move which allows Kilgore to cash out damage on knocked down opponents with 623+PP
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MP | 11.5(3%) | 11.5(3%) | 1.8 | -- | -- | Mid | 19 | -- | 41 | 60f | = +1 | -13 | +1 | -- |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HP | 11.5(3%) | 11.5(3%) | 1.8 | -- | -- | Mid | 19 | -- | 41 | 60f | = +1 | -13 | +1 | -- |
|
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LP | 33.8(9%) | 39.8(9%) | 1.3 | -- | -- | Mid | 5 | 7 | 42 | 53f | = +36(6) | -41 | +36(6) | -- |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MP | 33.8(9%) | 39.8(9%) | 1.3 | -- | -- | Mid | 10 | 7 | 42 | 57f | = +36(6) | -41 | +36(6) | -- |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HP | 33.8(9%) | 39.8(9%) | 1.3 | -- | -- | Mid | 15 | 7 | 41 | 62f | = +36(6) | -41 | +36(6) | -- |
|
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LK | 20(5%) | 32(8%) | -- | -- | -- | Mid | 15 | 13 | 18 | 45f | +5{12} | +5{12} | -34 | -- |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MK | 20(5%) | 32(8%) | -- | -- | -- | Mid | 15 | 18 | 16 | 48f | +2{12} | +2{12} | -36 | -- |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HK | 20(5%) | 32(8%) | -- | -- | -- | Mid | 15 | 26 | 16 | 56f | +5{12} | +5{12} | -33 | -- |
|
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LK | 32.8(9%) | 32.8(9%) | 4.3 | -- | -- | Mid | 21 | -- | 35 | 56f | +5{12} | +5{12} | -5 | - |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MK | 32.8(9%) | 32.8(9%) | -- | -- | -- | Mid | 38 | -- | 23 | 61f | +17 | +17 | +7 | - |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HK | 32.8(9%) | 32.8(9%) | -- | -- | -- | Mid | 38 | -- | 23 | 61f | +17 | +17 | +7 | - |
|
Shadow Moves
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 13.2 (2%) | 13.2(2%) | 2.4(1%) | 0 | 0 | Mid | 3+5(8) | - | 66 | 74f | -6 | -20 | -6 | - |
To Do |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | -- | -- | -- | 0 | 0 | Mid | 3+0(3) | -- | -- | 3f | -- | -- | -- | - |
Kilgore vents heat, resetting his spin level to 1. Unusually, Kilgore can cancel into this on whiff, letting him bail out of a poorly-timed heavy punch. |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 33.6(9%) | 49.6(13%) | 7.2 | 0 | 0 | Mid | 3+3(6) | 3[2]1[1]1[1]1 | 38 | 54f | 41(11) | 41(11) | -24 | - |
To Do |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 44(12%) | 50(13%) | -- | 0 | 0 | Mid | 3+10(13) | 25 | 15 | 53f | +7{12} | +7{12} | -33 | Recapture, Juggle Cashout |
To Do |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 62(17%) | 62(17%) | 14 | 0 | 0 | Mid | 5+9(14) | -- | 51 | 65f | +81(11) | +81(11) | -10 | - |
To Do |
Enders
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Wallsplat | -1/+15 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Wallsplat | 0/+20 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Wallsplat | 0/+25 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Wallsplat | -2/30 | -- |
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Exchange/HKD | +55 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Exchange/HKD | +54 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Exchange/HKD | +54 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Exchange/HKD | +54 | -- |
Version | Ender Type | On Hit | Special Properties |
Shadow | Stagger/Recap | -- | -- |
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Damage | 27 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Damage | 33 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Damage | 35(5) | -- |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Damage | 35(5) | -- |