JoJo's Bizarre Adventure: Heritage for the Future/Boingo/Combos: Difference between revisions

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{{Character Subnav HFTF|name=Boingo}}  
{{Character Subnav HFTF|name=Boingo}}  
Like Hol Horse, Boingo is not a combo heavy character. But here are some small combos that can help you in a match, a lot of them can be started from j.C:


5A (WC) 5A (WC) 5A - 3 kicks, pretty useless.
==== The Bread & Butters ====
 
5A, 5B xx 236+B/C - Basic links into hitconfirm bullet.<br />5A (CrC) 2B xx 236+A/B/C - Same as above but with more range, less damage, and a tighter link.<br />5A, (WC) 5A, 5B xx 236+B - Longer hitconfirm. Works only against standing targets.<br />2A xx 236+A/B - 2A can be used for hitconfirming, but you CANNOT combo into crouching bullets with it.<br />d.5C xx 623+C - Launching anti air hitconfirm.
 
5A, 5B xx 236+A+B - Only the standing version of Rapid Fire works here.<br />5A (CrC) 2B xx 236+A+B - Same as above.<br />4B xx 236+AA - Either version of Rapid Fire works here.<br />4C xx 236+AA - Same as above.
 
5A (WC) 5A xx 6248+A - Link into command grab super, can whiff on some characters.
 
All normals except 5C, 2C, d.5C, and d.2C can all link into the command grab, but usually won't work from their maximum range.
 
You can combo into pipes from 5A, 2A, 5B, 4C, j.A/B, j.C, d.5A, d.2A, and d.5B at very close ranges. Against some characters, d.5C can work as well.
 
j.A/B/C xx j.236+AA - Works best when it hits a target on the ground.


{| class="wikitable"
|+
|-
! Combo !! Description !!Notes
|-
| 5A/d.5A xx Truck || Your best way to cash out of scrambles. Deals solid damage and gets you a knockdown. || Does not work off of meaties or catching prejump.
|-
|(5A,) 5B/2B xx 236X || Decently safe cancel for a little extra damage off your best pokes. Mix with cancels into 5S to keep your opponent on their toes. || n/a
|-
|4B xx 623B/C || Antiair confirm. Usually puts you at a slight frame advantage and a perfect position to techchase. || Susceptible to 0f tech
|-
|j.A/B xx j.236AA || Combo off of an instant overhead. Generally safe even if blocked, does okay damage and puts you back in neutral. || Won't work on all characters [TODO: specify]
|}
{{NavboxHFTF}}
{{NavboxHFTF}}
[[Category:JoJo's Bizarre Adventure]]
[[Category:JoJo's Bizarre Adventure]]

Revision as of 19:32, 20 January 2024

The Bread & Butters

Combo Description Notes
5A/d.5A xx Truck Your best way to cash out of scrambles. Deals solid damage and gets you a knockdown. Does not work off of meaties or catching prejump.
(5A,) 5B/2B xx 236X Decently safe cancel for a little extra damage off your best pokes. Mix with cancels into 5S to keep your opponent on their toes. n/a
4B xx 623B/C Antiair confirm. Usually puts you at a slight frame advantage and a perfect position to techchase. Susceptible to 0f tech
j.A/B xx j.236AA Combo off of an instant overhead. Generally safe even if blocked, does okay damage and puts you back in neutral. Won't work on all characters [TODO: specify]

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