Line 375: | Line 375: | ||
=== Air Normals === | === Air Normals === | ||
{{MoveData | {{MoveData | ||
|image= | |image= Tusk JLPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Jumping Light Punch | |name= Jumping Light Punch | ||
Line 382: | Line 382: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= | |damage= 20(5%) | ||
|counter-hit damage= | |counter-hit damage= 24(6%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 1.6 | |shadow on hit= 1.6 | ||
|shadow on block= 2.4 | |shadow on block= 2.4 | ||
|guard= High | |guard= High | ||
|startup= | |startup= 9 | ||
|active= | |active= 7 | ||
|recovery= 4 | |recovery= 4 | ||
|total duration= 15+f | |total duration= 15+f | ||
Line 402: | Line 402: | ||
{{MoveData | {{MoveData | ||
|image= | |image= Tusk JMPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Jumping Medium Punch | |name= Jumping Medium Punch | ||
Line 409: | Line 409: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= | |damage= 24(6%) | ||
|counter-hit damage= | |counter-hit damage= 30(8%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 2.4 | |shadow on hit= 2.4 | ||
|shadow on block= 4 | |shadow on block= 4 | ||
|guard= High | |guard= High | ||
|startup= | |startup= 20 | ||
|active= | |active= 6 | ||
|recovery= 4 | |recovery= 4 | ||
|total duration= | |total duration= 29+f | ||
|on hit= + | |on hit= +22 | ||
|on counter-hit= + | |on counter-hit= +22 | ||
|on block= | |on block= +6 | ||
|special properties= | |special properties= Stagger | ||
|description= To Do | |description= To Do | ||
}} | }} | ||
Line 429: | Line 429: | ||
{{MoveData | {{MoveData | ||
|image= | |image= Tusk JHPhb.png|thumb | ||
|caption= | |caption= The thing that killed Aerith | ||
|name= Jumping Heavy Punch | |name= Jumping Heavy Punch | ||
|linkname= 8HP | |linkname= 8HP | ||
Line 436: | Line 436: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= | |damage= 60(16%) | ||
|counter-hit damage= | |counter-hit damage= 70(19%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 4 | |shadow on hit= 4 | ||
|shadow on block= 4.5 | |shadow on block= 4.5 | ||
|guard= | |guard= High | ||
|startup= | |startup= 23 | ||
|active= | |active= 10 | ||
|recovery= | |recovery= 45 | ||
|total duration= | |total duration= 77f | ||
|on hit= + | |on hit= +56 | ||
|on counter-hit= + | |on counter-hit= +56 | ||
|on block= | |on block= -24 | ||
|special properties= | |special properties= Hard Knockdown | ||
|description= To Do | |description= To Do | ||
}} | }} | ||
Line 456: | Line 456: | ||
{{MoveData | {{MoveData | ||
|image= | |image= Tusk JLKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Jumping Light Kick | |name= Jumping Light Kick | ||
Line 463: | Line 463: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= | |damage= 20(5%) | ||
|counter-hit damage= | |counter-hit damage= 24(6%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 1.6 | |shadow on hit= 1.6 | ||
|shadow on block= 2.4 | |shadow on block= 2.4 | ||
|guard= High | |guard= High | ||
|startup= | |startup= 7 | ||
|active= | |active= 9 | ||
|recovery= 4 | |recovery= 4 | ||
|total duration= 19+f | |total duration= 19+f | ||
Line 483: | Line 483: | ||
{{MoveData | {{MoveData | ||
|image= | |image= Tusk JMKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Jumping Medium Kick | |name= Jumping Medium Kick | ||
Line 496: | Line 496: | ||
|shadow on block= 4 | |shadow on block= 4 | ||
|guard= High | |guard= High | ||
|startup= | |startup= 9 | ||
|active= | |active= 10 | ||
|recovery= 4 | |recovery= 4 | ||
|total duration= | |total duration= 22+f | ||
|on hit= +16 | |on hit= +16 | ||
|on counter-hit= +19 | |on counter-hit= +19 | ||
|on block= + | |on block= +12 | ||
|special properties= Cross-up | |special properties= Cross-up | ||
|description= To Do | |description= To Do | ||
Line 510: | Line 510: | ||
{{MoveData | {{MoveData | ||
|image= | |image= Tusk JHKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Jumping Heavy Kick | |name= Jumping Heavy Kick | ||
Line 517: | Line 517: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= | |damage= 30(8%) | ||
|counter-hit damage= | |counter-hit damage= 38(10%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 4 | |shadow on hit= 4 | ||
|shadow on block= 4.5 | |shadow on block= 4.5 | ||
|guard= | |guard= High | ||
|startup= | |startup= 11 | ||
|active= | |active= 8 | ||
|recovery= 4 | |recovery= 4 | ||
|total duration= | |total duration= 22+f | ||
|on hit= + | |on hit= +20 | ||
|on counter-hit= + | |on counter-hit= +24 | ||
|on block= | |on block= +17 | ||
|special properties= | |special properties= To Do | ||
|description= To Do | |description= To Do | ||
}} | }} | ||
}} | }} | ||
== Throws == | == Throws == |
Revision as of 13:45, 31 March 2023
Introduction
Tusk PLACEHOLDER CHARACTER STORY
Tusk PLACEHOLDER GAMEPLAY OVERVIEW
Strengths | Weaknesses |
---|---|
|
|
Universal Mechanics
Instinct
One Thousand Years of Training: Tusk can cancel St.MP and St.HP into special moves at the cost of some of his remaining instinct meter. He is also able to cancel any special move into any other special move also at the cost of his instinct bar.
Combat Traits
Deflect: During certain moves Tusk will flash white, this allows him to "deflect" any strike that hits him during this time. A deflect will recapture and stagger the opponent allowing whatever move he was doing at the time to connect.
Normal Moves
Far Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10(2%) | 14(3%) | -- | 1.6 | 2.4 | Mid | 5 | 3 | 14 | 21f | +1 | +5 | +0 | Chain |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
40(11%) | 50(13%) | -- | 2.4 | 4 | Mid | 23 | 2 | 26 | 50f | +21 | +21 | -3 | Stagger, Deflect 7-9f |
Tusk steps forward, slams his sword down, then retreats, giving this normal even greater range than the hitbox alone implies. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
70(19%) | 80(22%) | -- | 4 | 4.5 | Mid | 27 | 8 | 34 | 68f | +24 | +24 | -5 | Stagger, Deflect 6-10f |
Tusk does a mammoth underhand swing that's pretty much impossible to jump over, and does so much pushback that most 5-framers can't reach to punish it. It also hits behind him. It's hard to whiff this move, but if it does Tusk is very open. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10(2%) | 14(3%) | -- | 1.6 | 2.4 | Mid | 6 | 3 | 11 | 19f | +4 | +3 | +8 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 26(6%) | -- | 2.4 | 4 | Mid | 8 | 3 | 23 | 33f | +4 | +7 | -1 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36(10%) | 44(12%) | -- | 4 | 4.5 | Mid | 11 | 5 | 20 | 47f | +10 | +13 | -1 | -- |
To Do |
Crouching Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10(2%) | 14(3%) | -- | 1.6 | 2.4 | Mid | 5 | 2 | 10 | 16f | +1 | +5 | 0 | Chain |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
34(9%) | 44(12%) | -- | 2.4 | 4 | Mid | 22 | 5 | 21 | 47f | +21 | +21 | -3 | Stagger, Deflect 6-11f |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
60(16%) | 70(19%) | -- | 4 | 4.5 | Mid | 18 | 4 | 39 | 60f | +32 | -17 | +32 | Soft Knockdown, Deflect 6-12 |
Anti-air for dummies. Don't let Tusk swat you or it's bye-bye health bar. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10(2%) | 14(3%) | -- | 1.6 | 2.4 | Low | 5 | 2 | 8 | 14f | +4 | +6 | +1 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 26(7%) | -- | 2.4 | 4 | Low | 9 | 3 | 22 | 33f | 0 | 0 | -8 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36(10%) | 44(12%) | -- | 4 | 4.5 | Low | 12 | 3 | 24 | 38f | +49 | +49 | -5 | Hard knockdown |
Standard sweep. |
Command Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
80(22%) | 80(22%) | -- | 2.4 | 4 | Mid | 41 | 3 | 29 | 72f | +29 | +29 | -6 | Stagger |
Sheesh, that is an eye-popping amount of damage! Good luck hitting anyone with this, though; it's one of the slowest attacks in KI. |
Air Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 24(6%) | -- | 1.6 | 2.4 | High | 9 | 7 | 4 | 15+f | +15 | +17 | +8 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24(6%) | 30(8%) | -- | 2.4 | 4 | High | 20 | 6 | 4 | 29+f | +22 | +22 | +6 | Stagger |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
60(16%) | 70(19%) | -- | 4 | 4.5 | High | 23 | 10 | 45 | 77f | +56 | +56 | -24 | Hard Knockdown |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 24(6%) | -- | 1.6 | 2.4 | High | 7 | 9 | 4 | 19+f | +15 | +17 | +8 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 24(6%) | -- | 2.4 | 4 | High | 9 | 10 | 4 | 22+f | +16 | +19 | +12 | Cross-up |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30(8%) | 38(10%) | -- | 4 | 4.5 | High | 11 | 8 | 4 | 22+f | +20 | +24 | +17 | To Do |
To Do |
Throws
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30.4 (8%) | - | - | - | - | - | - | - | - | 36f | - | - | - | Hard Knockdown |
Builds 10.1(2%) Potential Damage and sets up a minion summon. |
Special Moves
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LP | -- | -- | -- | ?? | ?? | -- | 5 | 2 | 28 | 34f | -- | -- | -- | -- |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MP | -- | -- | -- | ?? | ?? | -- | 23 | 2 | 36 | 60f | -- | -- | -- | -- |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HP | -- | -- | -- | ?? | ?? | -- | 11 | 6 | 20 | 36f | -- | -- | -- | -- |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
JP | -- | -- | -- | ?? | ?? | -- | 11 | 2 | 4 | 16+f | -- | -- | -- | -- |
Automatically performs Sadistic Drop. |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LK | 28(7%) | 34(9%) | -- | ?? | ?? | Mid | 23 | 14 | 23 | 59f | +20 | +20 | -38 | -- |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MK | 38(10%) | 44(12%) | -- | ?? | ?? | Mid | 8 | 24 | 36 | 67f | +4 | +4 | -44 | -- |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HK | 50(13%) | 54(15%) | -- | ?? | ?? | Mid | 48 | 11 | 22 | 80f | +31 | +31 | -12 | Full invul 1-47f |
A very slow reversal, if you can even call it that. Instinct cancel this to be plus, armored, and close. |