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=== Crouching Normals === | === Crouching Normals === | ||
{{MoveData | {{MoveData | ||
|image= | |image= Tusk CLPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Light Punch | |name= Crouching Light Punch | ||
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|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= | |damage= 10(2%) | ||
|counter-hit damage= | |counter-hit damage= 14(3%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 1.6 | |shadow on hit= 1.6 | ||
|shadow on block= 2.4 | |shadow on block= 2.4 | ||
|guard= Mid | |guard= Mid | ||
|startup= | |startup= 5 | ||
|active= 2 | |active= 2 | ||
|recovery= | |recovery= 10 | ||
|total duration= 16f | |total duration= 16f | ||
|on hit= + | |on hit= +1 | ||
|on counter-hit= + | |on counter-hit= +5 | ||
|on block= | |on block= 0 | ||
|special properties= Chain | |special properties= Chain | ||
|description= To Do | |description= To Do | ||
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{{MoveData | {{MoveData | ||
|image= | |image= Tusk CMPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Medium Punch | |name= Crouching Medium Punch | ||
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|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= | |damage= 34(9%) | ||
|counter-hit damage= | |counter-hit damage= 44(12%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 2.4 | |shadow on hit= 2.4 | ||
|shadow on block= 4 | |shadow on block= 4 | ||
|guard= Mid | |guard= Mid | ||
|startup= | |startup= 22 | ||
|active= | |active= 5 | ||
|recovery= | |recovery= 21 | ||
|total duration= | |total duration= 47f | ||
|on hit= + | |on hit= +21 | ||
|on counter-hit= + | |on counter-hit= +21 | ||
|on block= | |on block= -3 | ||
|special properties= - | |special properties= Stagger, Deflect 6-11f | ||
|description= To Do | |description= To Do | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image= | |image= Tusk CHPhb.png|thumb | ||
|caption= | |caption= Lol | ||
|name= Crouching Heavy Punch | |name= Crouching Heavy Punch | ||
|linkname= 2HP | |linkname= 2HP | ||
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|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= | |damage= 60(16%) | ||
|counter-hit damage= | |counter-hit damage= 70(19%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 4 | |shadow on hit= 4 | ||
|shadow on block= 4.5 | |shadow on block= 4.5 | ||
|guard= Mid | |guard= Mid | ||
|startup= | |startup= 18 | ||
|active= | |active= 4 | ||
|recovery= | |recovery= 39 | ||
|total duration= | |total duration= 60f | ||
|on hit= + | |on hit= +32 | ||
|on counter-hit= | |on counter-hit= -17 | ||
|on block= | |on block= +32 | ||
|special properties= - | |special properties= Soft Knockdown, Deflect 6-12 | ||
|description= | |description= Anti-air for dummies. Don't let Tusk swat you or it's bye-bye health bar. | ||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image= | |image= Tusk CLKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Light Kick | |name= Crouching Light Kick | ||
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|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= | |damage= 10(2%) | ||
|counter-hit damage= | |counter-hit damage= 14(3%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 1.6 | |shadow on hit= 1.6 | ||
|shadow on block= 2.4 | |shadow on block= 2.4 | ||
|guard= Low | |guard= Low | ||
|startup= | |startup= 5 | ||
|active= | |active= 2 | ||
|recovery= | |recovery= 8 | ||
|total duration= | |total duration= 14f | ||
|on hit= + | |on hit= +4 | ||
|on counter-hit= + | |on counter-hit= +6 | ||
|on block= | |on block= +1 | ||
|special properties= -- | |special properties= -- | ||
|description= To Do | |description= To Do | ||
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{{MoveData | {{MoveData | ||
|image= | |image= Tusk CMKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Medium Kick | |name= Crouching Medium Kick | ||
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|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= | |damage= 20(5%) | ||
|counter-hit damage= | |counter-hit damage= 26(7%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 2.4 | |shadow on hit= 2.4 | ||
|shadow on block= 4 | |shadow on block= 4 | ||
|guard= Low | |guard= Low | ||
|startup= | |startup= 9 | ||
|active= | |active= 3 | ||
|recovery= | |recovery= 22 | ||
|total duration= | |total duration= 33f | ||
|on hit= | |on hit= 0 | ||
|on counter-hit= | |on counter-hit= 0 | ||
|on block= - | |on block= -8 | ||
|special properties= -- | |special properties= -- | ||
|description= To Do | |description= To Do | ||
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{{MoveData | {{MoveData | ||
|image= | |image= Tusk CHKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Heavy Kick | |name= Crouching Heavy Kick | ||
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|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= | |damage= 36(10%) | ||
|counter-hit damage= | |counter-hit damage= 44(12%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 4 | |shadow on hit= 4 | ||
|shadow on block= 4.5 | |shadow on block= 4.5 | ||
|guard= Low | |guard= Low | ||
|startup= | |startup= 12 | ||
|active= | |active= 3 | ||
|recovery= | |recovery= 24 | ||
|total duration= | |total duration= 38f | ||
|on hit= + | |on hit= +49 | ||
|on counter-hit= + | |on counter-hit= +49 | ||
|on block= - | |on block= -5 | ||
|special properties= Hard knockdown | |special properties= Hard knockdown | ||
|description= | |description= Standard sweep. | ||
}} | }} | ||
}} | }} | ||
=== Air Normals === | === Air Normals === |
Revision as of 02:06, 31 March 2023
Introduction
Tusk PLACEHOLDER CHARACTER STORY
Tusk PLACEHOLDER GAMEPLAY OVERVIEW
Strengths | Weaknesses |
---|---|
|
|
Universal Mechanics
Instinct
One Thousand Years of Training: Tusk can cancel St.MP and St.HP into special moves at the cost of some of his remaining instinct meter. He is also able to cancel any special move into any other special move also at the cost of his instinct bar.
Combat Traits
Deflect: During certain moves Tusk will flash white, this allows him to "deflect" any strike that hits him during this time. A deflect will recapture and stagger the opponent allowing whatever move he was doing at the time to connect.
Normal Moves
Far Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10(2%) | 14(3%) | -- | 1.6 | 2.4 | Mid | 5 | 3 | 14 | 21f | +1 | +5 | +0 | Chain |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
40(11%) | 50(13%) | -- | 2.4 | 4 | Mid | 23 | 2 | 26 | 50f | +21 | +21 | -3 | Stagger, Deflect 7-9f |
Tusk steps forward, slams his sword down, then retreats, giving this normal even greater range than the hitbox alone implies. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
70(19%) | 80(22%) | -- | 4 | 4.5 | Mid | 27 | 8 | 34 | 68f | +24 | +24 | -5 | Stagger, Deflect 6-10f |
Tusk does a mammoth underhand swing that's pretty much impossible to jump over, and does so much pushback that most 5-framers can't reach to punish it. It also hits behind him. It's hard to whiff this move, but if it does Tusk is very open. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10(2%) | 14(3%) | -- | 1.6 | 2.4 | Mid | 6 | 3 | 11 | 19f | +4 | +3 | +8 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 26(6%) | -- | 2.4 | 4 | Mid | 8 | 3 | 23 | 33f | +4 | +7 | -1 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36(10%) | 44(12%) | -- | 4 | 4.5 | Mid | 11 | 5 | 20 | 47f | +10 | +13 | -1 | -- |
To Do |
Crouching Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10(2%) | 14(3%) | -- | 1.6 | 2.4 | Mid | 5 | 2 | 10 | 16f | +1 | +5 | 0 | Chain |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
34(9%) | 44(12%) | -- | 2.4 | 4 | Mid | 22 | 5 | 21 | 47f | +21 | +21 | -3 | Stagger, Deflect 6-11f |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
60(16%) | 70(19%) | -- | 4 | 4.5 | Mid | 18 | 4 | 39 | 60f | +32 | -17 | +32 | Soft Knockdown, Deflect 6-12 |
Anti-air for dummies. Don't let Tusk swat you or it's bye-bye health bar. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10(2%) | 14(3%) | -- | 1.6 | 2.4 | Low | 5 | 2 | 8 | 14f | +4 | +6 | +1 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 26(7%) | -- | 2.4 | 4 | Low | 9 | 3 | 22 | 33f | 0 | 0 | -8 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36(10%) | 44(12%) | -- | 4 | 4.5 | Low | 12 | 3 | 24 | 38f | +49 | +49 | -5 | Hard knockdown |
Standard sweep. |
Air Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16(4%) | 20(5%) | -- | 1.6 | 2.4 | High | 7 | 5 | 4 | 15+f | +15 | +17 | +8 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 24(6%) | -- | 2.4 | 4 | High | 7 | 5 | 4 | 17+f | +3 | +2 | -4 | Crossup |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28(7%) | 32(8%) | -- | 4 | 4.5 | Mid | 22 | 3/17 | 4/42 | 28+f/80+f | +61/+15 | +61/+15 | 0/-58 | Launcher |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16(4%) | 20(5%) | -- | 1.6 | 2.4 | High | 8 | 8 | 4 | 19+f | +15 | +17 | +8 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 24(6%) | -- | 2.4 | 4 | High | 13 | 7 | 4 | 23+f | +16 | +19 | +8 | Cross-up |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10(2%) | 14(3%) | -- | 4 | 4.5 | Mid | 21 | 4 | 4 | 28+f | +40 | +40 | -1 | Soft knockdown |
To Do |
Throws
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30.4 (8%) | - | - | - | - | - | - | - | - | 36f | - | - | - | Hard Knockdown |
Builds 10.1(2%) Potential Damage and sets up a minion summon. |
Special Moves
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LP | -- | -- | -- | ?? | ?? | -- | 5 | 2 | 28 | 34f | -- | -- | -- | -- |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MP | -- | -- | -- | ?? | ?? | -- | 23 | 2 | 36 | 60f | -- | -- | -- | -- |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HP | -- | -- | -- | ?? | ?? | -- | 11 | 6 | 20 | 36f | -- | -- | -- | -- |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
JP | -- | -- | -- | ?? | ?? | -- | 11 | 2 | 4 | 16+f | -- | -- | -- | -- |
Automatically performs Sadistic Drop. |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LK | 28(7%) | 34(9%) | -- | ?? | ?? | Mid | 23 | 14 | 23 | 59f | +20 | +20 | -38 | -- |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MK | 38(10%) | 44(12%) | -- | ?? | ?? | Mid | 8 | 24 | 36 | 67f | +4 | +4 | -44 | -- |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HK | 50(13%) | 54(15%) | -- | ?? | ?? | Mid | 48 | 11 | 22 | 80f | +31 | +31 | -12 | Full invul 1-47f |
A very slow reversal, if you can even call it that. Instinct cancel this to be plus, armored, and close. |