JoJo's Bizarre Adventure: Heritage for the Future/Kakyoin/Movelist: Difference between revisions
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{{MoveData | {{MoveData | ||
|image=Kakyoin_5B_(Far).png | |image=Kakyoin_5B_(Far).png | ||
|caption= | |caption= | ||
|name=5B (Far) | |name=5B (Far) | ||
|data= | |data= | ||
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|image=Kakyoin_5C_(1).png | |image=Kakyoin_5C_(1).png | ||
|image2=Kakyoin_5C_(2).png | |image2=Kakyoin_5C_(2).png | ||
|caption2= | |caption2=Good in basically any scramble scenario | ||
|name=5C | |name=5C | ||
|data= | |data= | ||
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{{MoveData | {{MoveData | ||
|image=Kakyoin_2A.png | |image=Kakyoin_2A.png | ||
|caption= | |caption=Good jab, don't overlook S.off buttons. | ||
|name=2A | |name=2A | ||
|data= | |data= | ||
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{{MoveData | {{MoveData | ||
|image=Kakyoin_2B.png | |image=Kakyoin_2B.png | ||
|caption= | |caption=Another amazing scramble button. Low profile helps it beat other options. | ||
|name=2B | |name=2B | ||
|data= | |data= | ||
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|image=Kakyoin_2C_(1).png | |image=Kakyoin_2C_(1).png | ||
|image2=Kakyoin_2C_(2).png | |image2=Kakyoin_2C_(2).png | ||
|caption2= | |caption2= | ||
|name=2C | |name=2C | ||
|data= | |data= | ||
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{{MoveData | {{MoveData | ||
|image=Kakyoin_3B.png | |image=Kakyoin_3B.png | ||
|caption= | |caption=Useless move that you will only use trying to press 1b while someone crosses you up. | ||
|name=3B | |name=3B | ||
|data= | |data= | ||
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{{MoveData | {{MoveData | ||
|image=Kakyoin_J.A.png | |image=Kakyoin_J.A.png | ||
|caption= | |caption= | ||
|name=j.A | |name=j.A | ||
|data= | |data= | ||
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{{MoveData | {{MoveData | ||
|image=Kakyoin_J.B.png | |image=Kakyoin_J.B.png | ||
|caption= | |caption= | ||
|name=j.B | |name=j.B | ||
|data= | |data= | ||
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|image=Kakyoin_J.C_(1).png | |image=Kakyoin_J.C_(1).png | ||
|image2=Kakyoin_J.C_(2).png | |image2=Kakyoin_J.C_(2).png | ||
|caption2= | |caption2= | ||
|name=j.C | |name=j.C | ||
|data= | |data= | ||
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{{MoveData | {{MoveData | ||
|image=Kakyoin_5A.png | |image=Kakyoin_5A.png | ||
|caption= | |caption= | ||
|name=665A | |name=665A | ||
|data= | |data= | ||
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{{MoveData | {{MoveData | ||
|image=Kakyoin_5B_(Far).png | |image=Kakyoin_5B_(Far).png | ||
|caption= | |caption=Very slippery | ||
|name=665B/665C | |name=665B/665C | ||
|data= | |data= | ||
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{{MoveData | {{MoveData | ||
|image=Kakyoin_2A.png | |image=Kakyoin_2A.png | ||
|caption= | |caption= | ||
|name=662A | |name=662A | ||
|data= | |data= | ||
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{{MoveData | {{MoveData | ||
|image=Kakyoin_2B.png | |image=Kakyoin_2B.png | ||
|caption= | |caption= | ||
|name=662B | |name=662B | ||
|data= | |data= | ||
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|image=Kakyoin_2C_(1).png | |image=Kakyoin_2C_(1).png | ||
|image2=Kakyoin_2C_(2).png | |image2=Kakyoin_2C_(2).png | ||
|caption2= | |caption2= | ||
|name=662C | |name=662C | ||
|data= | |data= | ||
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|image2=Kakyoin_S.5C_(2).png | |image2=Kakyoin_S.5C_(2).png | ||
|image3=Kakyoin_S.5C_(3).png | |image3=Kakyoin_S.5C_(3).png | ||
|caption3= | |caption3= | ||
|name=S.5C | |name=S.5C | ||
|data= | |data= | ||
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{{MoveData | {{MoveData | ||
|image=Kakyoin_S.6B.png | |image=Kakyoin_S.6B.png | ||
|caption= | |caption= | ||
|name=S.6B | |name=S.6B | ||
|data= | |data= | ||
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{{MoveData | {{MoveData | ||
|image=Kakyoin_S.4C.png | |image=Kakyoin_S.4C.png | ||
|caption= | |caption= | ||
|name=S.4C | |name=S.4C | ||
|data= | |data= | ||
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{{MoveData | {{MoveData | ||
|image=Kakyoin_S.2A.png | |image=Kakyoin_S.2A.png | ||
|caption= | |caption= | ||
|name=S.2A | |name=S.2A | ||
|data= | |data= | ||
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{{MoveData | {{MoveData | ||
|image=Kakyoin_S.2C.png | |image=Kakyoin_S.2C.png | ||
|caption= | |caption= | ||
|name=S.2C | |name=S.2C | ||
|data= | |data= | ||
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|image=Kakyoin_S.8A_(1).png | |image=Kakyoin_S.8A_(1).png | ||
|image2=Kakyoin_S.8A_(2).png | |image2=Kakyoin_S.8A_(2).png | ||
|caption= | |caption=Weak | ||
|name=S.8A | |name=S.8A | ||
|data= | |data= | ||
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{{MoveData | {{MoveData | ||
|image=Kakyoin_S.9A.png | |image=Kakyoin_S.9A.png | ||
|caption= | |caption= | ||
|name=S.9A | |name=S.9A | ||
|data= | |data= | ||
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{{MoveData | {{MoveData | ||
|image=Kakyoin_S.J.B.png | |image=Kakyoin_S.J.B.png | ||
|caption= | |caption= | ||
|name=S.J.B | |name=S.J.B | ||
|data= | |data= | ||
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{{MoveData | {{MoveData | ||
|image=Kakyoin_S.9C.png | |image=Kakyoin_S.9C.png | ||
|caption= | |caption= | ||
|name=S.9C | |name=S.9C | ||
|data= | |data= | ||
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{{MoveData | {{MoveData | ||
|image=Kakyoin_S.66B.png | |image=Kakyoin_S.66B.png | ||
|caption= | |caption= | ||
|name=S.66B | |name=S.66B | ||
|data= | |data= | ||
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{{MoveData | {{MoveData | ||
|image=Kakyoin_S.662B.png | |image=Kakyoin_S.662B.png | ||
|caption= | |caption= | ||
|name=S.662B | |name=S.662B | ||
|data= | |data= | ||
Line 837: | Line 837: | ||
{{MoveData | {{MoveData | ||
|image=Kakyoin_S.662C.png | |image=Kakyoin_S.662C.png | ||
|caption=There is not a single fucking pixel of this | |caption=There is not a single fucking pixel of this ground where you are safe | ||
|name=S.662C | |name=S.662C | ||
|data= | |data= | ||
Line 971: | Line 971: | ||
{{MoveData | {{MoveData | ||
|image=Kakyoin_S.2C_Chain.png | |image=Kakyoin_S.2C_Chain.png | ||
|caption= | |caption= | ||
|name=S.2C (Chain) | |name=S.2C (Chain) | ||
|data= | |data= | ||
Line 1,322: | Line 1,322: | ||
{{MoveData | {{MoveData | ||
|image=Kakyoin_S.A_A_6_B_C.png | |image=Kakyoin_S.A_A_6_B_C.png | ||
|caption= | |caption= | ||
|name=S.A A 6 B C (Punishment Time) | |name=S.A A 6 B C (Punishment Time) | ||
|data= | |data= | ||
Line 1,346: | Line 1,346: | ||
{{MoveData | {{MoveData | ||
|image=Kakyoin_214S.png | |image=Kakyoin_214S.png | ||
|caption= | |caption= | ||
|name=214S/S.214S (Tandem Attack) | |name=214S/S.214S (Tandem Attack) | ||
|data= | |data= |
Latest revision as of 03:59, 28 December 2022
Movelist
There are two important things to note for Kakyoin's Normals.
Damage is variable, depending on Player health, Opponent health, who the Opponent is playing, and whether they are in Stand Off or Stand On. All damage numbers are based on a full health Kakyoin vs a full Health Shadow DIO, who has about an "Average" defense value. Numbers in parentheses are block/chip damage.
Kakyoin's frame data is slightly deceptive, due to almost every single move being able to cancel into specials, particularly his Nets. His Nets being so quick and non-committal, alongside the fact that having a net on the screen can add hit/blockstun to cover other things you are doing, means that moves being minus on hit or block, doesn't matter as much as you might think.
Normals
Stand Off
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 2 | 1 | 3 (0) Stand:1 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+8 | +7 | +4 | SP,SU,TA | IPS=Yes Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
6 | 3 | 3 | 4 (0) Stand:2 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+9 | +8 | +2 | SP,SU,TA | IPS=Yes Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
8,5* | 3 | 2 | 5 (0) Stand:2 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+10 | +9 | +1 | SP,SU,TA | IPS=Yes Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 1 (6) 2 | 20 | 8,4 (2,1) Stand:16,8 (8,4) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-4 | -5 | -18 | SP, SU, TA, ROLL | IPS=Yes Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 2 | 6,1 | 3 (0) Stand:1 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+4,+9* | +3,+8 | +0,+5 | SP,SU,TA | IPS=Yes Scales=Yes Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 1 | 16 | 6 (1) Stand:12 (6) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-2 | -3 | -9 | SP,SU,TA | IPS=No Scales=No Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
10 | 1 (8) 1 | 10 | 7,5 (2,1) Stand:14,10 (7,5) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-8/HKD* | -9,+6 | -6,-7 | SP,SU,TA | IPS=No Scales=No Low,Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 1 | 13 | 5 (0) Stand:2 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-4 | -5 | -8 | SP,SU,TA | IPS=Yes Scales=No Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 9 | Until Landing | 7 (0) Stand:3 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+10 | +9 | +6 | SP | IPS=No Scales=No High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
6 | 14 | Until Landing | 4 (0) Stand:2 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+10 | +9 | +6 | SP | IPS=Yes Scales=No High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 1 (3) 3 | Until Landing | 10,10 (3,3) Stand:20,20 (10,10) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
10,10 | +9,+9 | +6,+6 | SP | IPS=No Scales=No High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
0 | N/A | WIP | 1x8 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD* | N | A | SP | IPS=N/A Scales=N/A Grab | ||||
|
Dashing
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 2 | 8 | 3 (0) Stand:1 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+2 | +1 | -2 | SP,SU,TA | IPS=Yes Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 3 | 15 | 4,8* (0) Stand:2,4* (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-3 | -4 | -10 | SP,SU,TA,ROLL | IPS=Yes Scales=No Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 2 | 6 | 3 (0) Stand:1 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+4 | +3 | +0 | SP,SU,TA | IPS=Yes Scales=Yes Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
6 | 1 | 13 | 10 (3) Stand:20 (10) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+1 | +0 | -10 | SP,SU,TA | IPS=No Scales=No Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
13 | 1 (8) 1 | 14 | 7,5 (2,1) Stand:14,10 (7,5) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD* | +2 | -10,-11 | SP,SU,TA | IPS=No Scales=No Low,Mid Air-UB | ||||
|
Stand On
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 5 | 1 | 4 (1) Stand:4 (2) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+7 | +6 | +3 | SP,SU,TA | IPS=Yes Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 1 (2) 4 | 19 | 10,10 (3,3) Stand:20,20 (10,10) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-10,-7 | -11,-8 | -17,-14 | SP,SU,TA | IPS=No Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 1 (4) 3 (8) 4 | 12 | 5,7,12* (1,2,3) Stand:10,14,12 (5,7,6) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+3 | +2,-9 | -12,-11 | SP,SU,TA** | IPS=No Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 6 | 16 | 5 (1) Stand:10 (5) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-9 | -10 | -13 | SP,SU,TA | IPS=Yes Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
9 | 3 | 18 | 11 (3) Stand:22 (11) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-5 | -6 | -14 | S.5C | IPS=No Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
13 | 8 | 15 | 12 (3) Stand:24 (12) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD*/Wallbounce | -5 | -18 | SP,SU,TA | IPS=No Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 3 | 10 | 4 (1) Stand:8 (4) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+0 | -1 | -4 | SP,SU,TA,Chain | IPS=Yes Scales=Yes Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
9 | 2 | 21 | 8 (2) Stand:16 (8) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-7 | -8 | -16 | SP,SU,TA,Chain | IPS=No Scales=Yes Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
14 | 10 | 16 | 12 (3) Stand:24 (12) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD* | -8 | -21 | SP,SU,TA** | IPS=No Scales=No Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 3 | Until Landing | 5 (1) Stand:10 (5) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
16 | +10 | +7 | SP,SU | IPS=No Scales=Yes High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 3 | Until Landing | 4 (1) Stand:8 (4) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+11 | +1 | +3 | SP,SU | IPS=No Scales=Yes High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 3 | Until Landing | 10 (3) Stand:20 (10) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+11 | +10 | +7 | SP,SU | IPS=No Scales=Yes High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 3 | Until Landing | 13 (3) Stand:26 (13) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+16 | +10 | +7 | SP,SU | IPS=No Scales=Yes High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 3 | Until Landing | 13 (3) Stand:26 (13) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+11 | +10 | +7 | SP,SU | IPS=No Scales=Yes High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | Variable | Until Landing | 4 (1) Stand:8 (4) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+11 | +1 | +3 | SP,SU | IPS=No Scales=Yes High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
0 | N/A | WIP | 1x8 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD* | N | A | SP | IPS=N/A Scales=N/A Grab | ||||
|
Dashing
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 5 | 4 | 4 (1) Stand:4 (2) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+4 | +3 | +0 | SP,SU,TA | IPS=Yes Scaling=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
9 | 3 | 18 | 11 (3) Stand:22 (11) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-5 | -6 | -14 | None | IPS=No Scaling=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
13 | 8 | 15 | 12 (3) Stand:24 (12) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD*/Wallbounce | -5 | -18 | SP,SU,TA | IPS=No Scaling=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 3 | 10 | 4 (1) Stand:8 (4) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+0 | -1 | -4 | SP,SU,TA | IPS=Yes Scaling=Yes Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
9 | 2 | 21 | 8 (2) Stand:16 (8) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-7 | -8 | -16 | SP,SU,TA | IPS=Yes Scaling=Yes Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
14 | 10 | 16 | 12 (3) Stand:24 (12) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD* | -8 | -21 | None | IPS=Yes Scaling=No Low Air-UB | ||||
|
Chain Normals
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 3 | 13 | 2 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-3 | -4 | -7 | Chain | IPS=No Scaling=No Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 2,(3),8 | 16 | 5,5 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-13,-8 | -14,-9 | -20,-15 | SP,SU,TA,Chain | IPS=No Scaling=No Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 2,(7),1,(8)4 | 12 | 5,7,12 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+3 | +2 | -10 | SP,SU,TA* | IPS=No Scaling=No Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
12 | 8 | 16 | 6 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-8 | -9 | -17 | Chain | IPS=No Scaling=No Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
9 | 2 | 24 | 8 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-10 | -14 | -17 | SP,SU,TA,Chain | IPS=No Scaling=No Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
14 | 8 | 18 | 12 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD* | -24 | -21 | SP,SU,TA** | IPS=No Scaling=Yes Low Air-UB | ||||
|
Specials
Stand Off
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
WIP | WIP | WIP | 2x4 (0) Stand:0 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+26 +43* +17 +34** |
+25 +42/variable* +16 +33 |
variable** | None | IPS=No Scaling=No Mid Projectile | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
21/15***** | 3 | See Below**** | 2 (1) Stand:!SC (2) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+83 (+74*) !SC+67 (!SC+59)** |
+35/+29 (+26 |
+20*) | None | IPS=Yes Scaling=Yes Mid Projectile*** Air-OK Can be held | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
18 | 17 | See Below*** | 1x8 (2) Stand:Disable (8) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Untechable Launch | +25 +42*/+11 +42* +23 +39 |
+2 +33** | None | IPS=No Scaling=No Low Can be held | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
N/A* | N/A | 45 | N/A | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
N/A | N | A | None** | IPS=N/A Scaling=N/A | ||||
|
Stand On
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
18 | Until hits/goes offscreen | 24 | 16** (3) Stand:6 (3) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-9 +16* | -10 +15* | variable | S.463214X | IPS=No Scaling=No Mid Projectile Air-OK | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
21/15**** | 3 | See below*** | 2 (1) Stand:!SC (2) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+79 !SC+63* | +31 | +25 | None | IPS=Yes Scaling=Yes Mid Projectile** Air-OK Can be held | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
14 | 17 | 29 | 2x4+1xN** (2) Stand:Disable (8) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Untechable Launch | -22 -6* | -43 -12* | None | IPS=No Scaling=No Low Can be held | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
N/A* | N/A | 15 | N/A | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
N/A | N | A | SP,SU | IPS=N/A Scaling=N/A | ||||
|
Supers
Stand Off
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
WIP | WIP | WIP | 0, 49**** (27) Stand:0,0 (0,0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+10* +80 +95** +43 +57*** |
+9/+9* +99 +108**/variable +60 +64*** |
variable | None | IPS=No Scaling=No Mid Projectile | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
WIP | WIP | WIP | Inconsistent Stand:!SC (1 per hit) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Inconsistent | Inconsistent | Inconsistent | None | IPS=No Scaling=No Mid Projectile | ||||
|
Stand On
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
2 | 2,Until hits/goes offscreen | WIP | 0, 49*** (27) Stand:0,0 (0,0) |
+?* +7 +18** | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+?* -2 +7** |
- | - | None | IPS=No Scaling=No Mid Projectile Air-OK | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
WIP | WIP | WIP | Inconsistent Stand:!SC (1 per hit) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Inconsistent | Inconsistent | Inconsistent | None | IPS=No Scaling=No Mid Projectile | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
WIP | WIP | WIP | Inconsistent (1) Stand:Disable (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Inconsistent | +1 | -15 | None | IPS=No Scaling=No Low | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
1 | 39 | 27 | 30 Stand:Disable |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD* | N | A | None | IPS=No Scaling=No Command Grab | ||||
|
Tandem
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5* | 80** | 0 | Variable | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
N/A | N | A | None | IPS=No*** Scaling=N/A**** | ||||
|