Line 72: | Line 72: | ||
|on counter-hit= +7 | |on counter-hit= +7 | ||
|on block= +1 | |on block= +1 | ||
|special properties= -- | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Maya SHPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Far Heavy Punch | |||
|linkname= 5HP | |||
|input= Stand HP/5HP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 32.1(8%) | |||
|counter-hit damage= 42.1(11%) | |||
|potential damage= 2.7 (0.7%) | |||
|shadow on hit= 8 | |||
|shadow on block= 9 | |||
|guard= Mid | |||
|startup= 10 | |||
|active= 2[15]2 | |||
|recovery= 12 | |||
|total duration= 40f | |||
|on hit= +6 | |||
|on counter-hit= +6 | |||
|on block= +5 | |||
|special properties= -- | |special properties= -- | ||
|description= To Do | |description= To Do |
Revision as of 16:41, 9 August 2024
Introduction
Maya PLACEHOLDER CHARACTER STORY
Maya PLACEHOLDER GAMEPLAY OVERVIEW
Strengths | Weaknesses |
---|---|
|
|
Universal Mechanics
Instinct
Possession Rite: Maya's daggers fly back to her on activation, and continue to do so throughout the Instinct.
Character Data | |
---|---|
Forward Walk Speed | 57f to cross two large training mode squares |
Backwards Walk Speed | 74f to cross two large training mode squares |
Forward Dash Duration | 21f
|
Backdash Duration | 23f |
Pre-Jump Frames | 5f |
Jump Duration | 38f
|
Landing Recovery | 4f |
Advantage Post Grounded Combo Breaker | +1 |
Normal Moves
Maya's light punches use her yellow Temperance dagger
Maya's medium punches use her purple Vengeance dagger
Maya's heavy punches use both daggers
Standing Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12(3%) | 16(4%) | -- | 1.6 | 2.4 | Mid | 5 | 3 | 8 | 15f | +4 | +6 | +1 | Chain |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
22(6%) | 28(7%) | -- | 2.4 | 4 | Mid | 6 | 2 | 14 | 21f | +3 | +7 | +1 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
32.1(8%) | 42.1(11%) | 2.7 (0.7%) | 8 | 9 | Mid | 10 | 2[15]2 | 12 | 40f | +6 | +6 | +5 | -- |
To Do |