Killer Instinct (2013)/Orchid: Difference between revisions

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(Replaced content with "{{KI2013 Character Infobox |name=Orchid |image=KI2013_Orchid_CSS.png |forward walk speed= 42f to cross two large training mode squares |backwards walk speed= 50f to cross two large training mode squares |forward dash duration= 18f |backdash duration= 23f |pre-jump frames= 5f |jump duration= 34f |landing recovery= 4f |advantage post grounded combo breaker= +2 }} {{KI2013_Navbox}} Category:Killer Instinct (2013)")
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== Normal Moves ==
=== Standing Normals ===
{{MoveData
|image= Orchid SLPhb.png|thumb
|caption= Test Caption
|name= Standing Light Punch
|linkname= 5LP
|input= Stand LP/5LP
|data=
{{AttackData-KI2013
  |damage= 8(2%)
  |counter-hit damage= 12(3%)
  |potential damage= --
  |shadow on hit= 1.6
  |shadow on block= 2.4
  |guard= Mid
  |startup= 5
  |active= 3
  |recovery= 8
  |total duration= 15f
  |on hit= +4
  |on counter-hit= +6
  |on block= +1
  |special properties= Chain
  |description= To Do
}}
}}
{{MoveData
|image= Orchid SMPhb.png|thumb
|caption= Test Caption
|name= Far Medium Punch
|linkname= 5MP
|input= Stand MP/5MP
|data=
{{AttackData-KI2013
  |damage= 20(5%)
  |counter-hit damage= 26(7%)
  |potential damage= --
  |shadow on hit= 2.4
  |shadow on block= 4
  |guard= Mid
  |startup= 8
  |active= 2
  |recovery= 19
  |total duration= 28f
  |on hit= +1
  |on counter-hit= +4
  |on block= -2
  |special properties= --
  |description= To Do
}}
}}
{{MoveData
|image= Orchid SHPhb.png|thumb
|caption= Test Caption
|name= Far Heavy Punch
|linkname= 5HP
|input= Stand HP/5HP
|data=
{{AttackData-KI2013
  |damage= 30(8%)
  |counter-hit damage= 38(10%)
  |potential damage= --
  |shadow on hit= 4
  |shadow on block= 4.5
  |guard= Mid
  |startup= 13
  |active= 3
  |recovery= 25
  |total duration= 40f
  |on hit= -4
  |on counter-hit= 0
  |on block= -8
  |special properties= --
  |description= To Do
}}
}}





Revision as of 15:21, 7 May 2024


Introduction

Orchid PLACEHOLDER CHARACTER STORY

Orchid PLACEHOLDER GAMEPLAY OVERVIEW

Strengths Weaknesses
  • In Progress
  • In Progress


Universal Mechanics

Instinct

Cat's Call: Orchid can summon an army of Firecat projectiles by pressing HP+HK.

KI2013 Orchid CSS.png
Character Data
Forward Walk Speed 42f to cross two large training mode squares
Backwards Walk Speed 50f to cross two large training mode squares
Forward Dash Duration 18f
Backdash Duration 23f
Pre-Jump Frames 5f
Jump Duration 34f
Landing Recovery 4f
Advantage Post Grounded Combo Breaker +2


Normal Moves

Standing Normals

Standing Light Punch
Stand LP/5LP
Orchid SLPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
8(2%) 12(3%) -- 1.6 2.4 Mid 5 3 8 15f +4 +6 +1 Chain

To Do


Far Medium Punch
Stand MP/5MP
Orchid SMPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
20(5%) 26(7%) -- 2.4 4 Mid 8 2 19 28f +1 +4 -2 --

To Do


Far Heavy Punch
Stand HP/5HP
Orchid SHPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
30(8%) 38(10%) -- 4 4.5 Mid 13 3 25 40f -4 0 -8 --

To Do


KI2013 Navigation

General
Controls and Notation
HUD
System
FAQ
Characters
Jago
Sabrewulf
Glacius
Thunder
Shadow Jago
Sadira
Orchid
Spinal
Fulgore
TJ Combo
Maya
Kan-Ra
Riptor
Omen
Aganos
Hisako
Cinder
Aria
Kim Wu
Tusk
Arbiter
Rash
Mira
Gargos
General Raam
Eyedol
Kilgore
Shin Hisako
Eagle