(Replaced content with "{{KI2013 Character Infobox |name=Glacius |image=KI2013_Glacius_CSS.png |forward walk speed= 84f to cross two large training mode squares |backwards walk speed= 109f to cross two large training mode squares |forward dash duration= 36f |backdash duration= 41f |pre-jump frames= 5f |jump duration= 50f |landing recovery= 4f |advantage post grounded combo breaker= +3 }} === Combat Trait === '''Ranged Combos:''' Glacius can perform special ranged Auto Doubles, Shatter Li...") Tag: Replaced |
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|special properties= -- | |special properties= -- | ||
|description= To Do | |description= To Do | ||
}} | |||
}} | |||
{{MoveData | |||
|image= Glacius CMPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Crouching Medium Punch | |||
|linkname= 2MP | |||
|input= Crouch MP/2MP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 20(5%) | |||
|counter-hit damage= 26(7%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= Low | |||
|startup= 7 | |||
|active= 2 | |||
|recovery= 18 | |||
|total duration= 26f | |||
|on hit= -1 | |||
|on counter-hit= +2 | |||
|on block= -2 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Glacius CMKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Crouching Medium Kick | |||
|linkname= 2MK | |||
|input= Crouch MK/2MK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 20(5%) | |||
|counter-hit damage= 26(7%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= Mid | |||
|startup= 8 | |||
|active= 3 | |||
|recovery= 16 | |||
|total duration= 26f | |||
|on hit= +2 | |||
|on counter-hit= +5 | |||
|on block= -1 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Glacius CHKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Crouching Heavy Kick | |||
|linkname= 2HK | |||
|input= Crouch HK/5HK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 36(10%) | |||
|counter-hit damage= 44(12%) | |||
|potential damage= -- | |||
|shadow on hit= 4 | |||
|shadow on block= 4.5 | |||
|guard= Low | |||
|startup= 9 | |||
|active= 3 | |||
|recovery= 26 | |||
|total duration= 38f | |||
|on hit= +53 | |||
|on counter-hit= +53 | |||
|on block= -5 | |||
|special properties= Hard knockdown | |||
|description= Standard sweep. | |||
}} | }} | ||
}} | }} |
Revision as of 22:09, 7 January 2024
Introduction
Glacius PLACEHOLDER CHARACTER STORY
Glacius PLACEHOLDER GAMEPLAY OVERVIEW
Strengths | Weaknesses |
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|
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Universal Mechanics
Instinct
Crystallize:
- Glacius gains 1 hit of super armor up to 5 times. The armor replenishes after a short time if it is destroyed. The number of remaining armor charges is shown on Glacius' portrait next to the life bar.
- Glacius gains access to a homing puddle punch with two versions. A crossup and a non-crossup version. These can be told apart by the crossup version having spikes during travel.
- Liquidize has increased movement speed.
- Shadow Counter window drastically increased.
Combat Trait
Ranged Combos: Glacius can perform special ranged Auto Doubles, Shatter Linkers, and Shatter Ender after landing an Opener from a distance.
Crouching Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10(2%) | 14(3%) | -- | 1.6 | 2.4 | Mid | 5 | 2 | 10 | 16f | +2 | +4 | +1 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 26(7%) | -- | 2.4 | 4 | Low | 7 | 2 | 18 | 26f | -1 | +2 | -2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 26(7%) | -- | 2.4 | 4 | Mid | 8 | 3 | 16 | 26f | +2 | +5 | -1 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36(10%) | 44(12%) | -- | 4 | 4.5 | Low | 9 | 3 | 26 | 38f | +53 | +53 | -5 | Hard knockdown |
Standard sweep. |