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{{MoveData | |||
|image= Eagle C0HPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Crouching Heavy Punch (No Arrows) | |||
|linkname= 2HP | |||
|input= Crouch HP/2HP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 30(8%) | |||
|counter-hit damage= 38(10%) | |||
|potential damage= -- | |||
|shadow on hit= 4 | |||
|shadow on block= 4.5 | |||
|guard= Mid | |||
|startup= 9 | |||
|active= 3 | |||
|recovery= 14 | |||
|total duration= 25f | |||
|on hit= 0 | |||
|on counter-hit= +3 | |||
|on block= -4 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
}} | |||
== Throws == | == Throws == | ||
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|total duration= 36f | |total duration= 36f | ||
|special properties= Hard Knockdown | |special properties= Hard Knockdown | ||
|description= Eagle spends an arrow to launch the opponent very far. | |description= Eagle spends an arrow to launch the opponent very far. An important part of his corner vortex. | ||
}} | }} | ||
}} | }} | ||
{{KI2013_Navbox}} | {{KI2013_Navbox}} |
Revision as of 15:31, 24 March 2023
Introduction
Eagle PLACEHOLDER CHARACTER STORY
Gameplay
Eagle is a hybrid zoner/rushdown character that makes use of his bird companion to cover himself while controlling the screen with arrows. After landing a hit, Eagle can transition into a flurry of terrifying mixups and consistent vortex. Leave your opponent in the dust, but be careful when on the defensive.
Strengths | Weaknesses |
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Universal Mechanics
Instinct
Birds of Prey: Eagle's bird does a peck attack after melee normals.
Normal Moves
Standing Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10(2%) | 14(3%) | -- | 1.6 | 2.4 | Mid | 5 | 2 | 9 | 15f | +4 | +6 | 0 | Chain |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 26(7%) | -- | 2.4 | 4 | Mid | 7 | 2 | 18 | 26f | +2 | +5 | -1 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
32(8%) | 40(10%) | -- | 4 | 4.5 | Mid | 9 | 2 | 18 | 28f | +7 | +11 | +4 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10(2%) | 14(3%) | -- | 1.6 | 2.4 | Mid | 6 | 2 | 13 | 20f | +3 | +8 | +2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 26(7%) | -- | 2.4 | 4 | Mid | 8 | 4 | 21 | 35f | +3 | +6 | -2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36(10%) | 44(12%) | -- | 4 | 4.5 | Mid | 13 | 3 | 19 | 34f | +25 | +25 | -5 | Soft Knockdown |
A vicious kick that lifts opponents off their feet. |
Close Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 26(7%) | -- | 2.4 | 4 | Mid | 7 | 2 | 16 | 24f | +4 | +7 | +1 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36(10%) | 44(12%) | -- | 4 | 4.5 | Mid | 9 | 2 | 19 | 29f | +2 | +6 | -4 | -- |
To Do |
Crouching Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10(2%) | 14(3%) | -- | 1.6 | 2.4 | Mid | 5 | 2 | 9 | 15f | +3 | +5 | -1 | Chain |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 26(7%) | -- | 2.4 | 4 | Mid | 7 | 3 | 16 | 25f | +3 | +6 | +1 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30(8%) | 38(10%) | -- | 4 | 4.5 | Mid | 9 | 3 | 14 | 25f | 0 | +3 | -4 | -- |
To Do |
Throws
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
34.4 (9%) | - | - | - | - | - | 5 | 2 | 30 | 36f | - | - | - | Hard Knockdown |
Eagle spends an arrow to launch the opponent very far. An important part of his corner vortex. |