No edit summary |
No edit summary |
||
Line 16: | Line 16: | ||
==Ground Normals == | |||
=== Standing Normals === | |||
{{MoveData | {{MoveData | ||
|image= KanRa SLPhb.png|thumb | |image= KanRa SLPhb.png|thumb | ||
Line 118: | Line 120: | ||
|on counter-hit= +3 | |on counter-hit= +3 | ||
|on block= +0 | |on block= +0 | ||
|special properties= | |special properties= -- | ||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= KanRa SMKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Standing Medium Kick | |||
|linkname= 5MK | |||
|input= Stand MK/5MK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 20(5%) | |||
|counter-hit damage= 26(7%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= Mid | |||
|startup= 14 | |||
|active= 2 | |||
|recovery= 16 | |||
|total duration= 31f | |||
|on hit= +% | |||
|on counter-hit= +8 | |||
|on block= +2 | |||
|special properties= -- | |||
|description= To Do | |description= To Do | ||
}} | }} | ||
}} | }} | ||
{{MoveData | |||
|image= KanRa SHKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Standing Heavy Kick | |||
(Sand Punt) | |||
|linkname= 5HK | |||
|input= Stand HK/5HK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 32(8%) | |||
|counter-hit damage= 38(10%) | |||
|potential damage= -- | |||
|shadow on hit= 4 | |||
|shadow on block= 4.5 | |||
|guard= Mid | |||
|startup= 16 | |||
|active= 4 | |||
|recovery= 18 | |||
|total duration= 37f | |||
|on hit= +40 | |||
|on counter-hit= +40 | |||
|on block= +1 | |||
|special properties= Stagger, Creates Sand Trap | |||
|description= To Do | |||
}} | |||
}} | |||
{{KI2013_Navbox}} | {{KI2013_Navbox}} |
Revision as of 15:41, 19 February 2023
Introduction
Kan Ra PLACEHOLDER CHARACTER STORY
Kan Ra PLACEHOLDER GAMEPLAY OVERVIEW
Strengths | Weaknesses |
---|---|
|
|
Universal Mechanics
Instinct
Curse of Drought: Kan-Ra can perform super-jumps, super-dashes, Sacrifice, and cast tornadoes without needing a sand trap.
Combat Traits
Curse of Weight: After throws or Stings, the opponent will have reduced movement speed, attack speed, and jump speed for a short time.
Spike Linkers: Kan-Ra can start a combo off his long-range bandage normals by cancelling into the linker version of Spike.
Character Data | |
---|---|
Forward Walk Speed | 75f to cross two large training mode squares |
Backwards Walk Speed | 107f to cross two large training mode squares |
Forward Dash Duration | 23f
|
Backdash Duration | 23f |
Pre-Jump Frames | 5f |
Jump Duration | 47f
|
Landing Recovery | 4f |
Advantage Post Grounded Combo Breaker | -1 |
Ground Normals
Standing Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8(2%) | 12(3%) | -- | 1.6 | 2.4 | Mid | 6 | 3 | 18 | 26f | +1 | +3 | +1 | Chain |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 24(6%) | -- | 2.4 | 4 | Mid | 13 | 3 | 17 | 32f | -1 | +1 | -2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30(8%) | 36(10%) | -- | 4 | 4.5 | Mid | 16 | 2 | 24 | 41f | -1 | +1 | -2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
18(2%) | 12(3%) | -- | 1.6 | 2.4 | Mid | 5 | 2 | 15 | 21f | +1 | +3 | +0 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 26(7%) | -- | 2.4 | 4 | Mid | 14 | 2 | 16 | 31f | +% | +8 | +2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
32(8%) | 38(10%) | -- | 4 | 4.5 | Mid | 16 | 4 | 18 | 37f | +40 | +40 | +1 | Stagger, Creates Sand Trap |
To Do |