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|advantage post grounded combo breaker= +1 | |advantage post grounded combo breaker= +1 | ||
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== Shadow Moves == | |||
{{MoveData | |||
|image= | |||
|caption= Test Caption | |||
|name= Demonic Despair | |||
|linkname= 236LPLK | |||
|input= QCF+LPLK/236LPLK | |||
|data= | |||
{{AttackData-KI2013 | |||
|version= S | |||
|damage= 0 (0%) | |||
|counter-hit damage= 0(0%) | |||
|potential damage= 360 (100%) | |||
|shadow on hit= 0 | |||
|shadow on block= 0 | |||
|guard= -- | |||
|startup= 26+0(26) | |||
|active= 7 | |||
|recovery= 62 | |||
|total duration= 94f | |||
|on hit= +1 | |||
|on counter-hit= +1 | |||
|on block= -- | |||
|special properties= Throw invul 1-32f | |||
|description= Turn all of the opponent's health into Potential Damage. Potentially the most devastating move in KI, as Omen can instantly win with a follow-up one-chance combo. Takes all 3 bars of shadow to attempt, is rather slow on startup and really slow on whiff. | |||
}} | |||
}} | |||
{{KI2013_Navbox}} | {{KI2013_Navbox}} |
Revision as of 14:41, 19 February 2023
Introduction
Omen PLACEHOLDER CHARACTER STORY
Omen PLACEHOLDER GAMEPLAY OVERVIEW
Strengths | Weaknesses |
---|---|
|
|
Universal Mechanics
Instinct
Shadow Gathering: Omen's advantage on everything is increased by 2. All strengths of Rashakuken fire an additional projectile. Rashakukens, Orda Shields, and Shadow Furious Flurry will lock out the opponent's shadow meter for 10 seconds.
Combat Traits
Demon Loops: Omen can follow up his auto-doubles with another auto of higher strength. Stringing 3 in a row will lock out the opponent's shadow meter for 10 seconds.
Battery Enders: All of Omen's enders give him a chunk of shadow in addition to their normal effects.
Character Data | |
---|---|
Forward Walk Speed | 50f to cross two large training mode squares |
Backwards Walk Speed | 67f to cross two large training mode squares |
Forward Dash Duration | 18f |
Backdash Duration | 24f |
Pre-Jump Frames | 5f |
Jump Duration | 59f
|
Landing Recovery | 4f |
Advantage Post Grounded Combo Breaker | +1 |
Shadow Moves
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 0 (0%) | 0(0%) | 360 (100%) | 0 | 0 | -- | 26+0(26) | 7 | 62 | 94f | +1 | +1 | -- | Throw invul 1-32f |
Turn all of the opponent's health into Potential Damage. Potentially the most devastating move in KI, as Omen can instantly win with a follow-up one-chance combo. Takes all 3 bars of shadow to attempt, is rather slow on startup and really slow on whiff. |