Killer Instinct (2013)/Sabrewulf: Difference between revisions

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(Replaced content with "{{KI2013 Character Infobox |name=Sabrewulf |image=KI2013_Sabrewulf_CSS.png |forward walk speed= 39f to cross two large training mode squares |backwards walk speed= 49f to cross two large training mode squares |forward dash duration= 19f |backdash duration= 22f |pre-jump frames= 5f |jump duration= 38f |landing recovery= 4f |advantage post grounded combo breaker= 0 }} == Universal Mechanics == === Instinct === '''Feral Rage:''' Additional damage + chip damage for all...")
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'''Rabid Double:''' Sabrewulf can chain the same Auto Double as many times in a row as he wants, increasing the speed of the Auto Double each time.
'''Rabid Double:''' Sabrewulf can chain the same Auto Double as many times in a row as he wants, increasing the speed of the Auto Double each time.
'''Feral Dash:''' Forward dash passes through the opponent.
'''Feral Dash:''' Forward dash passes through the opponent.
== Frame Data At A Glance ==
{{KI2013FrameDataGlanceTableHeader}}
{{KI2013FrameDataGlanceHeader}}
{{KI2013FrameDataGlanceRow|LP|[[File:Lp.png]]|10|15|1.6%|M|ch/sp/sh|4|2|11|3|0||}}
{{KI2013FrameDataGlanceRow|Close MP|Close [[File:Mp.png]]|20|10|2.4%|M|sp/sh|5|2|14|3|0||}}
{{KI2013FrameDataGlanceRow|Close HP|Close [[File:Hp.png]]|30|5|4.0%|M|sp/sh|7|3|13|0|-2||}}
{{KI2013FrameDataGlanceRow|LK|[[File:Lk.png]]|10|15|1.6%|M|sp/sh|6|3|12|5|3||}}
{{KI2013FrameDataGlanceRow|MK|[[File:Mk.png]]|20|10|2.4%|M|sp/sh|7|3|13|7|12||}}
{{KI2013FrameDataGlanceRow|HK|[[File:Hk.png]]|30|5|4.0%|M|sp/sh|13|4|24|3|-2||}}
{{KI2013FrameDataGlanceRow|Far MP|Far [[File:Mp.png]]|20|10|2.4%|M|sp/sh|5|2|21|2|0||}}
{{KI2013FrameDataGlanceRow|Far HP|Far [[File:Hp.png]]|30|5|4.0%|M|sp/sh|9|2|26|-3|-6||}}
{{KI2013FrameDataGlanceRow|Crouch LP|[[File:Down.gif]][[File:Lp.png]]|10|15|1.6%|L|ch/sp/sh|4|2|12|3|2||}}
{{KI2013FrameDataGlanceRow|Crouch MP|[[File:Down.gif]][[File:Mp.png]]|24|10|2.4%|L|sp/sh|5|3|19|3|-3||}}
{{KI2013FrameDataGlanceRow|Crouch HP|[[File:Down.gif]][[File:Hp.png]]|36|5|4.0%|L|-|6|3|22|61|-6|Hard Knockdown|}}
{{KI2013FrameDataGlanceRow|Crouch LK|[[File:Down.gif]][[File:Lk.png]]|10|15|1.6%|M|ch/sp/sh|4|2|12|5|4||}}
{{KI2013FrameDataGlanceRow|Crouch MK|[[File:Down.gif]][[File:Mk.png]]|24|10|2.4%|M|sp/sh|5|4|17|4|2||}}
{{KI2013FrameDataGlanceRow|Crouch HK|[[File:Down.gif]][[File:Hk.png]]|10|-|4.0%|M|sp/sh|7|6|19|-2|-4||}}
{{KI2013FrameDataGlanceRow|Jump LP|Jumping [[File:Lp.png]]|20|15|?|H|sp/sh|7|4|4|15|8|Opener|}}
{{KI2013FrameDataGlanceRow|Jump MP|Jumping [[File:Mp.png]]|24|10|?|H|sp/sh|9|3|4|16|12|Opener|}}
{{KI2013FrameDataGlanceRow|Jump HP|Jumping [[File:Hp.png]]|30|5|?|H|sp/sh|9|4|4|17|14|Opener|}}
{{KI2013FrameDataGlanceRow|Jump LK|Jumping [[File:Lk.png]]|20|15|1.6%|H|sp/sh|6|8|4|15|8|Opener|}}
{{KI2013FrameDataGlanceRow|Jump MK|Jumping [[File:Mk.png]]|24|10|2.4%|H|sp/sh|8|4|4|16|12|Opener|}}
{{KI2013FrameDataGlanceRow|Jump HK|Jumping [[File:Hk.png]]|30|5|4.0%|H|sp/sh|12|7|4|20|17|Opener|}}
{{KI2013FrameDataGlanceRow|Overpower|[[File:Left.gif]][[File:Hp.png]] (hold)|30/32/40/48/56|20|?|M|sp/sh|0-90,4|2|29|2/4/5/6/7|2/4/5/6/7|Unblockable if held to level 5 flash(60+ frames)|}}
{{KI2013FrameDataGlanceRow|Overwhelm 1|[[File:Lp.png]]/[[File:Down.gif]][[File:Lp.png]],[[File:Mp.png]],[[File:Hp.png]]|10,2.7,3|45|?|M|sp/sh|4|-|-|-3|-8|-|}}
{{KI2013FrameDataGlanceRow|Overwhelm 2|[[File:Mp.png]]/[[File:Down.gif]][[File:Mp.png]],[[File:Hp.png]]|22.7/4|25|?|M|sp/sh|5|-|-|-3|-8|-|}}
{{KI2013FrameDataGlanceHeader}}
{{KI2013FrameDataGlanceRow|Forward Throw|[[File:Lp.png]][[File:Lk.png]]|40|-|?|TH|-|4|2|29|57|-|-|}}
{{KI2013FrameDataGlanceRow|Backward Throw|[[File:Left.gif]][[File:Lp.png]][[File:Lk.png]]|40|-|?|TH|-|4|2|29|60|-|-|}}
{{KI2013FrameDataGlanceHeader}}
{{KI2013FrameDataGlanceRow|Ragged Edge|[[File:Left.gif]][[File:Right.gif]][[File:Lp.png]]|14,5.4|10|?|M|sh|7|1|30|4|-1|Opener|}}
{{KI2013FrameDataGlanceRow||[[File:Left.gif]][[File:Right.gif]][[File:Mp.png]]|16,6.1|10|?|M|sh|10|1|30|2|-3|Opener|}}
{{KI2013FrameDataGlanceRow||[[File:Left.gif]][[File:Right.gif]][[File:Hp.png]]|32|-|?|M|sh|13|1|30|1|-5|Opener|}}
{{KI2013FrameDataGlanceRow|Run|[[File:Left.gif]][[File:Right.gif]][[File:K.png]]|-|-|0|N/A|-|108|0|N/A|N/A|N/A|Cancels into Run follow-ups|}}
{{KI2013FrameDataGlanceRow|[[File:Right.gif]] Hamstring|[[File:Lp.png]]/[[File:Lk.png]]|28|35|?|L|sh|8|2|30|5|-7|Opener, Exchange, Upper Invulnerable|}}
{{KI2013FrameDataGlanceRow|[[File:Right.gif]] Jumping Slash|[[File:Mp.png]]/[[File:Mk.png]]|26|10|?|H|sh|14|2|24|5|-7|Opener, Throw/Lower Invulnerable|}}
{{KI2013FrameDataGlanceRow|[[File:Right.gif]] Running Uppercut|[[File:Hp.png]]/[[File:Hk.png]]|32|N/A|?|M|sh|4|3|17|56|-2|Launcher|}}
{{KI2013FrameDataGlanceRow|Eclipse|[[File:Down.gif]][[File:Up.gif]][[File:Lp.png]]|36|N/A|?|M|sh|3|6|29|44|-11|Soft Knockdown|}}
{{KI2013FrameDataGlanceRow||[[File:Down.gif]][[File:Up.gif]][[File:Mp.png]]|44|N/A|?|M|sh|5|5|30|44|-13|Soft Knockdown|}}
{{KI2013FrameDataGlanceRow||[[File:Down.gif]][[File:Up.gif]][[File:Hp.png]]|52|N/A|?|M|sh|7|7|28|44|-15|Soft Knockdown|}}
{{KI2013FrameDataGlanceHeader}}
{{KI2013FrameDataGlanceRow|Shadow Ragged Edge|[[File:Left.gif]][[File:Right.gif]][[File:P.png]]x2|14 + 4.2x3 + 12.6|0|?|M|sh|2,2|1||5|1|Opener|}}
{{KI2013FrameDataGlanceRow|Shadow Jumping Slash|[[File:Left.gif]][[File:Right.gif]][[File:K.png]]x2|16 + 4.8x3 + 14.4|0|?|M|sh|2,9|4||6|0|Opener, Throw/Lower/Projectile Invulnerable, Recapture|}}
{{KI2013FrameDataGlanceRow|Shadow Eclipse|[[File:Down.gif]][[File:Up.gif]][[File:P.png]]x2|20 + 6x3 + 18|0|?|M|sh|6,1|1||56|-11|Launcher, Startup Invulnerable|}}
{{KI2013FrameDataGlanceHeader}}
{{KI2013FrameDataGlanceRow|LP Auto-Double|[[File:Lp.png]]|1.8,2.4|20|-|M|-|4|2|14|2|-||}}
{{KI2013FrameDataGlanceRow|MP Auto-Double|[[File:Mp.png]]|3.6,4.9|16|-|M|-|6|2|23|3|-||}}
{{KI2013FrameDataGlanceRow|HP Auto-Double|[[File:Hp.png]]|5.4,6.5|12|-|M|-|8|3|32|5|-||}}
{{KI2013FrameDataGlanceRow|LK Auto-Double|[[File:Lk.png]]|1.8,2.4|20|-|M|-|4|2|14|2|-||}}
{{KI2013FrameDataGlanceRow|MK Auto-Double|[[File:Mk.png]]|3.6,4.9|16|-|M|-|6|2|23|3|-||}}
{{KI2013FrameDataGlanceRow|HK Auto-Double|[[File:Hk.png]]|5.4,6.5|12|-|M|-|8|3|32|5|-||}}
{{KI2013FrameDataGlanceHeader}}
{{KI2013FrameDataGlanceRow|Ragged Edge Linker|[[File:Left.gif]][[File:Right.gif]][[File:Lp.png]]|3.5|12|?|M|sh|7|1|22|1|-|Carry|}}
{{KI2013FrameDataGlanceRow||[[File:Left.gif]][[File:Right.gif]][[File:Mp.png]]|2.6,2.6|14|?|M|sh|8|1|19|2|-|Carry|}}
{{KI2013FrameDataGlanceRow||[[File:Left.gif]][[File:Right.gif]]hold [[File:Lp.png]]/[[File:Mp.png]]|2.6,2.6,2.6|16|?|M|sh|8|1|25|4|-|Carry|}}
{{KI2013FrameDataGlanceRow|Hamstring Linker|[[File:Left.gif]][[File:Right.gif]][[File:Lk.png]]|6.1|16|?|M|sh|8|1|31|2|-|Exchange|}}
{{KI2013FrameDataGlanceRow||[[File:Left.gif]][[File:Right.gif]]hold [[File:Lk.png]]|4.8,4.8|20|?|M|sh|7|1|31|5|-|Exchange|}}
{{KI2013FrameDataGlanceRow|Jumping Slash Linker|[[File:Left.gif]][[File:Right.gif]][[File:Mk.png]]|7|18|?|M|sh|9|3|19|2|-|Damage|}}
{{KI2013FrameDataGlanceRow||[[File:Left.gif]][[File:Right.gif]]hold [[File:Mk.png]]|5.2,5.2|20|?|M|sh|13|1|21|3|-|Damage|}}
{{KI2013FrameDataGlanceRow|Shadow Ragged Edge Linker|[[File:Left.gif]][[File:Right.gif]][[File:P.png]]x2||0|?|M|sh|||||-||}}
{{KI2013FrameDataGlanceRow|Shadow Jumping Slash Linker|[[File:Left.gif]][[File:Right.gif]][[File:K.png]]x2||0|?|M|sh|||||-||}}
{{KI2013FrameDataGlanceHeader}}
{{KI2013FrameDataGlanceRow|Ragged Edge Ender|[[File:Left.gif]][[File:Right.gif]][[File:Hp.png]]|varies|N/A|varies|M|-|-|-|-|-|-|Carry/Wall Splat|}}
{{KI2013FrameDataGlanceRow|Running Uppercut Ender|[[File:Left.gif]][[File:Right.gif]][[File:Hk.png]]|varies|N/A|varies|M|-|-|-|-|-|-|Launcher|}}
{{KI2013FrameDataGlanceRow|Eclipse Ender|[[File:Down.gif]][[File:Up.gif]][[File:P.png]]|varies|N/A|varies|M|-|-|-|-|-|-|Damage|}}
{{KI2013FrameDataGlanceRow|Shadow Eclipse Ender|[[File:Down.gif]][[File:Up.gif]][[File:P.png]]x2|varies|N/A|varies|M|-|-|-|-|-|-|Damage|}}
|}
== Moves ==
==== Normal Attacks ====
{{KI2013MoveListHeader}}
{{KI2013MoveListRow | Standing Light Punch | {{lp}} |  }}
{{KI2013MoveListRow | Standing Medium Punch | {{mp}} |  }}
{{KI2013MoveListRow | Standing Hard Punch | {{hp}} |  }}
{{KI2013MoveListRow | Standing Light Kick | {{lk}} | }}
{{KI2013MoveListRow | Standing Medium Kick | {{mk}} |  }}
{{KI2013MoveListRow | Standing Hard Kick | {{hk}} |  }}
{{KI2013MoveListRow | Close Light Punch | (near opponent) {{lp}} |  }}
{{KI2013MoveListRow | Close Medium Punch | (near opponent) {{mp}} |  }}
{{KI2013MoveListRow | Close Hard Punch | (near opponent) {{hp}} |  }}
{{KI2013MoveListRow | Close Light Kick | (near opponent) {{lk}} | }}
{{KI2013MoveListRow | Close Medium Kick | (near opponent) {{mk}} |  }}
{{KI2013MoveListRow | Close Hard Kick | (near opponent) {{hk}} |  }}
{{KI2013MoveListRow | Crouching Light Punch | {{d}} + {{lp}} | {{low}} }}
{{KI2013MoveListRow | Crouching Medium Punch | {{d}} + {{mp}} |  }}
{{KI2013MoveListRow | Crouching Hard Punch | {{d}} + {{hp}} | {{low}} {{hardknockdown}} }}
{{KI2013MoveListRow | Crouching Light Kick | {{d}} + {{lk}} |  }}
{{KI2013MoveListRow | Crouching Medium Kick | {{d}} + {{mk}} |  }}
{{KI2013MoveListRow | Crouching Hard Kick | {{d}} + {{hk}} |  }}
{{KI2013MoveListRow | Neutral Jump Light Punch | {{u}} + {{lp}} |  }}
{{KI2013MoveListRow | Neutral Jump Medium Punch | {{u}} + {{mp}} |  }}
{{KI2013MoveListRow | Neutral Jump Hard Punch | {{u}} + {{hp}} |  }}
{{KI2013MoveListRow | Neutral Jump Light Kick | {{u}} + {{lk}} |  }}
{{KI2013MoveListRow | Neutral Jump Medium Kick | {{u}} + {{mk}} |  }}
{{KI2013MoveListRow | Neutral Jump Hard Kick | {{u}} + {{hk}} |  }}
{{KI2013MoveListRow | Angled Jump Light Punch | {{ub}} / {{uf}} + {{lp}} |  }}
{{KI2013MoveListRow | Angled Jump Medium Punch | {{ub}} / {{uf}} + {{mp}} |  }}
{{KI2013MoveListRow | Angled Jump Hard Punch | {{ub}} / {{uf}} + {{hp}} |  }}
{{KI2013MoveListRow | Angled Jump Light Kick | {{ub}} / {{uf}} + {{lk}} |  }}
{{KI2013MoveListRow | Angled Jump Medium Kick | {{ub}} / {{uf}} + {{mk}} |  }}
{{KI2013MoveListRow | Angled Jump Hard Kick | {{ub}} / {{uf}} + {{hk}} |  }}
{{MoveListFooter}}
==== Command Attacks ====
{{KI2013MoveListHeader}}
{{KI2013MoveListRow | Overpower | {{b}} + {{hp}} | Hold {{hp}} to charge, {{unblockable}} when Max charged }}
{{KI2013MoveListRow | Throw | {{f}} or {{b}} + {{lp}} + {{lk}} | {{throw}} }}
{{MoveListFooter}}
==== Instinct Mode ====
{{KI2013MoveListHeader}}
{{KI2013MoveListRow | Feral Rage | {{hp}} + {{hk}} | Additional damage + chip damage for all attacks, {{cancel}} any ground move with HP+HK }}
{{MoveListFooter}}
==== Special Moves ====
{{KI2013MoveListHeader}}
{{KI2013MoveListRow | Ragged Edge | {{b}} {{f}} + {{p}} | {{ex}} }}
{{KI2013MoveListRow | Run | {{b}} {{f}} + {{k}} |  }}
{{KI2013MoveListRow |    Hamstring | (During Run) {{lp}} or {{lk}} | Crossup, Projectile invulnerability  }}
{{KI2013MoveListRow |    Jumping Slash | (During Run) {{mp}} or {{mk}} <br> {{b}} {{f}} + {{k}} k for Shadow | Overhead {{ex}} }}
{{KI2013MoveListRow |    Running Uppercut | (During Run) {{hp}} or {{hk}} | Juggles }}
{{KI2013MoveListRow | Eclipse | {{d}} {{u}} + {{p}} | Anti air {{ex}} }}
{{MoveListFooter}}
==== Combo Openers ====
{{KI2013MoveListHeader}}
{{KI2013MoveListRow | Ragged Edge | {{b}} {{f}} + {{p}} | ? }}
{{KI2013MoveListRow | Hamstring | (During Run) {{lp}} or {{lk}} | {{low}} }}
{{KI2013MoveListRow | Jumping Slash | (During Run) {{mp}} or {{mk}} | {{high}} }}
{{KI2013MoveListRow | Shadow Ragged Edge | {{b}} {{f}} + {{p}} p | ? }}
{{KI2013MoveListRow | Shadow Jumping Slash | {{b}} {{f}} + {{k}} k | {{high}} }}
{{MoveListFooter}}
==== Combo Linkers ====
{{KI2013MoveListHeader}}
{{KI2013MoveListRow | Ragged Edge | {{b}} {{f}} + {{p}} | ? }}
{{KI2013MoveListRow | Hamstring | (During Run) {{lp}} or {{lk}} | ? }}
{{KI2013MoveListRow | Jumping Slash | (During Run) {{mp}} or {{mk}} | ? }}
{{KI2013MoveListRow | Shadow Ragged Edge | {{b}} {{f}} + {{p}} p | ? }}
{{KI2013MoveListRow | Shadow Jumping Slash | {{b}} {{f}} + {{k}} k | ? }}
{{MoveListFooter}}
==== Combo Enders ====
{{KI2013MoveListHeader}}
{{KI2013MoveListRow | Ragged Edge | {{b}} {{f}} + {{hp}} | {{wallbounce}} }}
{{KI2013MoveListRow | Running Uppercut | (During Run) {{hp}} or {{hk}} | ? }}
{{KI2013MoveListRow | Eclipse | {{d}} {{u}} + {{hp}} | {{knockdown}} }}
{{KI2013MoveListRow | Shadow Eclipse | {{d}} {{u}} + {{p}} p | {{knockdown}} }}
{{MoveListFooter}}
==== Manuals ====
{{KI2013MoveListHeader}}
{{KI2013MoveListRow | ? | ? | ? }}
{{KI2013MoveListRow | ? | ? | ? }}
{{KI2013MoveListRow | ? | ? | ? }}
{{KI2013MoveListRow | ? | ? | ? }}
{{KI2013MoveListRow | ? | ? | ? }}
{{MoveListFooter}}
==== Ultra Combo ====
{{KI2013MoveListHeader}}
{{KI2013MoveListRow | Ultra Combo | {{b}} {{f}} + {{3p}} |  }}
{{KI2013MoveListRow | Stage Ultra | {{b}} {{f}} + {{3k}} |  }}
{{MoveListFooter}}
== Move Analysis ==
=== Normal Moves ===
N/A
=== Command Attacks ===
N/A
=== Instinct Mode ===
N/A
=== Special Moves ===
N/A
=== Shadow Moves ===
N/A
=== Combo Openers ===
N/A
=== Combo Linkers ===
N/A
=== Combo Enders ===
N/A
=== Manuals ===
N/A
=== Ultra Combos ===
N/A
== The Basics ==
== Combos ==
== Strategy ==
== Costumes and Colors ==
== Matchups ==
* <u>'''Vs. Glacius'''</u>
TBW
* <u>'''Vs. Jago'''</u>
TBW
* <u>'''Vs. Sabrewulf'''</u>
TBW
* <u>'''Vs. Thunder'''</u>
TBW


{{KI2013_Navbox}}
{{KI2013_Navbox}}


[[Category:Killer Instinct (2013)]]
[[Category:Killer Instinct (2013)]]

Revision as of 00:15, 7 January 2024


Introduction

Sabrewulf PLACEHOLDER CHARACTER STORY

Sabrewulf PLACEHOLDER GAMEPLAY OVERVIEW

Strengths Weaknesses
  • In Progress
  • In Progress
KI2013 Sabrewulf CSS.png
Character Data
Forward Walk Speed 39f to cross two large training mode squares
Backwards Walk Speed 49f to cross two large training mode squares
Forward Dash Duration 19f
Backdash Duration 22f
Pre-Jump Frames 5f
Jump Duration 38f
Landing Recovery 4f
Advantage Post Grounded Combo Breaker 0

Universal Mechanics

Instinct

Feral Rage: Additional damage + chip damage for all attacks, cancel any ground move with Hp.png+Hk.png.

Combat Traits

Rabid Double: Sabrewulf can chain the same Auto Double as many times in a row as he wants, increasing the speed of the Auto Double each time. Feral Dash: Forward dash passes through the opponent.

KI2013 Navigation

General
Controls and Notation
HUD
System
FAQ
Characters
Jago
Sabrewulf
Glacius
Thunder
Shadow Jago
Sadira
Orchid
Spinal
Fulgore
TJ Combo
Maya
Kan-Ra
Riptor
Omen
Aganos
Hisako
Cinder
Aria
Kim Wu
Tusk
Arbiter
Rash
Mira
Gargos
General Raam
Eyedol
Kilgore
Shin Hisako
Eagle