JoJo's Bizarre Adventure: Heritage for the Future/Midler: Difference between revisions

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= Introduction =
<div style="font-size:0.75em;text-align:left; margin-bottom:0px;">[{{fullurl:{{FULLPAGENAME}}/Introduction|action=edit}} Edit Introduction]</div>
 
{{Character Subnav HFTF|name=Midler}}
= Moves List =
{{/Introduction}}
 
{{NavboxHFTF}}
== Normal Moves ==
 
Quick sawblade: F + A2 (Stand OFF)
 
Slide: DF + A2 (Stand OFF)
 
Steel girder dive: D + A3 (in the air, Stand OFF)
 
Low arc sawblade: F + A3 (Stand ON)
 
High arc sawblade: B + A3 (Stand ON)
 
Weight drop: D + A3 (in the air, Stand ON)
 
== Special Moves ==
 
'''Harpoon Shot:''' D, DF, F + A
 
Midler uses the High Priestess to launch a harpoon at the opponent. If the Stand is OFF it can be comboed into from standing A2 and A3, and out of in the corner.
 
'''Motor Head:''' D, DB, B + A
 
High Priestess transforms into a car and pops up from the ground. The button used determines where it pops up, and all versions are unblockable if P2 is in the air. One of the most fun moves in the game, can have a ton of uses, just never use it with the Stand ON as it makes it very vulnerable.
 
'''Iron Wield (?):''' F, D, DF + A
 
High Priestess transforms into a weight and drops just in front of Midler. Hits overhead.
 
== Super Moves ==
 
'''Mega Harpoon Strike:'''  D, DF, F + AA
 
Self-explanatory. If the Stand is OFF it can be comboed into from standing A2 and A3, and out of in the corner.
 
'''Motor Show:''' D, DB, B + AA
 
Super version of her cars and possibly her best move. It has great invulnerability and Midler can move around to mixup if the Stand is OFF (same as with normal cars, never use this with Stand ON). When it connects walk up to P2 and do A3 xx QCF + S as he falls at the end of the move.
 
'''Dinner Time:''' F, D, DF + AA
 
High Priestess appears beneath the opponent, then bites, chews and spits him out. Good surprise move if P2 is doing random moves or fireballs across the screen. Can be comboed out of if the Stand was OFF.
 
= The Basics =
 
= Advanced Strategy =
 
= Match-ups =
 
== Vs. Jotaro Kujo (JoJo): ==
 
== Vs. Joseph Joestar: ==
 
== Vs. Muhammed Abdul: ==
 
== Vs. Kakyouin Noriaki: ==
 
== Vs. Jean Pierre Polnareff: ==
 
== Vs. D'Bo: ==
 
== Vs. Iggy: ==
 
== Vs. Midler: ==
 
== Vs. Alessi: ==
 
== Vs. Chaka Khan: ==
 
== Vs. Vanilla Ice: ==
 
== Vs. Dio: ==
 
== Vs. Mariah: ==
 
== Vs. Hol Horse: ==
 
== Vs. Pet Shop: ==
 
== Vs. Black Polnareff: ==
 
== Vs. Shadow Dio: ==
{{JJBA}}
[[Category:JoJo's Bizarre Adventure]]
[[Category:JoJo's Bizarre Adventure]]
{{stub}}

Latest revision as of 11:24, 17 March 2021

Midler-Challenger.png

Midler (ミドラー Midorā) is a minor antagonist appearing in Stardust Crusaders, and one of the two female characters in Jojo's Bizarre Adventure: Heritage For The Future. She is the last of DIO's assassins the heroes encounter before entering Egypt and uses The High Priestess, a stand capable of quickly shifting itself into inanimate objects, as well as changing its size.

While in the manga she only appeared on a single page in a very generic manner, CAPCOM requested Hirohiko Araki to redesign her specifically for this game. Ever since, this has become Midler's main look, although, oddly enough, the anime retained the original design.

In the game, Midler is a diverse neutral focused character with alot of good tools but lacks strong combo potential. She is a character for those who care about footsies more than combos.

conman
Pros Cons
  • Very solid Toolset
  • Good Zoning
  • Powerful 214AA Super that easily controls the flow of the match
  • Decently strong grab that can give Oki in some matchups
  • Great air and ground Normals with a lot of active frames
  • Stand ON jump has an i-frames glitch after blocking in the air which makes her fully invincible until landing
  • Limited combo potential
  • Has Remote-like properties in Stand ON which make her take way more damage on counterhits
  • Straightforward to a fault pressure game
  • Very wide Hurtbox in Stand ON
  • Has some weird stuff like S.OFF J.C landing hurtbox, some useless moves and a lack of Double Jump after activating Stand ON in the air which might fuck you over
Midler

Midler A.png

Stand: Active

Defense Value Stand OFF: 89

Defense Value Stand ON: 76

Stand Durability: 88

Roll Speed: 42

Wakeup Speed: 37

Prejump Stand OFF: 2

Prejump Stand ON: 2

Notable Players

Color Nickname Country Platform Accounts Notes
Midler-spin-idle.gif
Potatoboih Poland Fightcade Twitter: @potato_boih_sfw
Fightcade: potatoboih
Discord: potatoboih#3187
Veteran since GGPO, plays a slew of other characters and is well known for their TAS videos.
Status: Semi-Active
Midler-spin-idle.gif
bbdouble USA Fightcade 2 Fightcade: bbdouble
Discord: bbdouble#1801
Will vouch for Midler's combo potential. Also sometimes plays Iggy.
Status: Rarely Active
Midler-spin-idle.gif
Damous Brazil Fightcade 1+2 Fightcade: Damous   Also enjoys Midler's esoteric combo game.
Status: Rarely Active
Midler-spin-idle.gif
SQ Japan Arcade (BigOne2nd)
Fightcade 2 (Rarely)
Twitter: @jojohftfsq Japanese OG player, considered to be the best HFTF player who just so happens to play midler very well.
Status: Active

Game Navigation

General
Controls
System Info
In-depth System Info
FAQ
Active
Avdol
Devo
DIO
Iggy
Jotaro
Kakyoin
Midler
New Kakyoin
Polnareff
Vanilla Ice
Weapon
Alessi
Chaka
Old Joseph
Passive
Black Polnareff
Boingo
Hol Horse
Khan
Mariah
Petshop
Rubber Soul
Shadow Dio
Young Joseph