m (→Instinct) |
|||
(10 intermediate revisions by the same user not shown) | |||
Line 181: | Line 181: | ||
=== Crouching Normals === | === Crouching Normals === | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 2LPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Light Punch | |name= Crouching Light Punch | ||
Line 188: | Line 188: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 10(2%) | |damage= 10 (2%) | ||
|counter-hit damage= 14(3%) | |counter-hit damage= 14 (3%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 1.6 | |shadow on hit= 1.6 | ||
Line 208: | Line 208: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 2MPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Medium Punch | |name= Crouching Medium Punch | ||
Line 215: | Line 215: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 20(5%) | |damage= 20 (5%) | ||
|counter-hit damage= 26(7%) | |counter-hit damage= 26 (7%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 2.4 | |shadow on hit= 2.4 | ||
Line 235: | Line 235: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 2HPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Heavy Punch | |name= Crouching Heavy Punch | ||
Line 262: | Line 262: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 2LKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Light Kick | |name= Crouching Light Kick | ||
Line 269: | Line 269: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 10(2%) | |damage= 10 (2%) | ||
|counter-hit damage= 14(3%) | |counter-hit damage= 14 (3%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 1.6 | |shadow on hit= 1.6 | ||
Line 289: | Line 289: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 2MKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Medium Kick | |name= Crouching Medium Kick | ||
Line 296: | Line 296: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 20(5%) | |damage= 20 (5%) | ||
|counter-hit damage= 26(7%) | |counter-hit damage= 26 (7%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 2.4 | |shadow on hit= 2.4 | ||
Line 316: | Line 316: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 2HKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Heavy Kick | |name= Crouching Heavy Kick | ||
Line 323: | Line 323: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 36(10%) | |damage= 36 (10%) | ||
|counter-hit damage= 44(12%) | |counter-hit damage= 44 (12%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 4 | |shadow on hit= 4 | ||
Line 336: | Line 336: | ||
|on counter-hit= +53 | |on counter-hit= +53 | ||
|on block= -6 | |on block= -6 | ||
|special properties= Hard | |special properties= Hard Knockdown | ||
|description= To Do | |description= To Do | ||
}} | }} | ||
}} | }} | ||
=== Command Normals === | === Command Normals === | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 4HPhbV2.png|thumb | ||
|caption= Bold and Brash | |caption= Bold and Brash | ||
|name= Rash Bash | |name= Rash Bash | ||
Line 351: | Line 350: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 32(8%) | |damage= 32 (8%) | ||
|counter-hit damage= 32(8%) | |counter-hit damage= 32 (8%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 4 | |shadow on hit= 4 | ||
Line 359: | Line 358: | ||
|startup= 21 | |startup= 21 | ||
|active= 3 | |active= 3 | ||
|recovery= | |recovery= 16 | ||
|total duration= 34f | |total duration= 34f | ||
|on hit= + | |on hit= +16 | ||
|on counter-hit= +21 | |on counter-hit= +21 | ||
|on block= -3 | |on block= -3 | ||
Line 378: | Line 377: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 0(0%) | |damage= 0 (0%) | ||
|counter-hit damage= 0(0%) | |counter-hit damage= 0 (0%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= ?? | |shadow on hit= ?? | ||
Line 398: | Line 397: | ||
== Air Normals == | == Air Normals == | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 8LPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Jumping Light Punch | |name= Jumping Light Punch | ||
Line 405: | Line 404: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 20(5%) | |damage= 20 (5%) | ||
|counter-hit damage= 24(6%) | |counter-hit damage= 24 (6%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 1.6 | |shadow on hit= 1.6 | ||
Line 425: | Line 424: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 8MPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Jumping Medium Punch | |name= Jumping Medium Punch | ||
Line 432: | Line 431: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 24(6%) | |damage= 24 (6%) | ||
|counter-hit damage= 30(8%) | |counter-hit damage= 30 (8%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 2.4 | |shadow on hit= 2.4 | ||
Line 452: | Line 451: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 8HPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Jumping Heavy Punch | |name= Jumping Heavy Punch | ||
Line 459: | Line 458: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 30(8%) | |damage= 30 (8%) | ||
|counter-hit damage= 38(10%) | |counter-hit damage= 38 (10%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 4 | |shadow on hit= 4 | ||
Line 479: | Line 478: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 8LKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Jumping Light Kick | |name= Jumping Light Kick | ||
Line 486: | Line 485: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 20(5%) | |damage= 20 (5%) | ||
|counter-hit damage= 24(6%) | |counter-hit damage= 24 (6%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 1.6 | |shadow on hit= 1.6 | ||
Line 506: | Line 505: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 8MKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Jumping Medium Kick | |name= Jumping Medium Kick | ||
Line 513: | Line 512: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 24(6%) | |damage= 24 (6%) | ||
|counter-hit damage= 30(8%) | |counter-hit damage= 30 (8%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 2.4 | |shadow on hit= 2.4 | ||
Line 526: | Line 525: | ||
|on counter-hit= +19 | |on counter-hit= +19 | ||
|on block= +12 | |on block= +12 | ||
|special properties= | |special properties= Crossup | ||
|description= To Do | |description= To Do | ||
}} | }} | ||
Line 532: | Line 531: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 8HKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Jumping Heavy Kick | |name= Jumping Heavy Kick | ||
Line 539: | Line 538: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 30(8%) | |damage= 30 (8%) | ||
|counter-hit damage= 38(10%) | |counter-hit damage= 38 (10%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 4 | |shadow on hit= 4 | ||
Line 559: | Line 558: | ||
== Throws == | == Throws == | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash LPLKhbV2.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Throw | |name= Throw | ||
Line 566: | Line 565: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= | |damage= 35 (9%) | ||
|startup= 5 | |startup= 5 | ||
|active= 2 | |active= 2 | ||
|recovery= 29 | |recovery= 29 | ||
|total duration= 35f | |total duration= 35f | ||
|on hit= +62 | |||
|special properties= Hard Knockdown | |special properties= Hard Knockdown | ||
|description= | |description= Obscene corner carry, and Rash can throw you onto a bike for a recap opener. | ||
}} | }} | ||
}} | }} | ||
== Special Moves == | == Special Moves == | ||
Line 643: | Line 642: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 236KhbV2.png|thumb | ||
|caption= Das Boot | |caption= Das Boot | ||
|name= Big Bad Boot | |name= Big Bad Boot | ||
Line 707: | Line 706: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 214KhbV2.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Wrecking Ball | |name= Wrecking Ball | ||
|linkname= 214K | |linkname= 214K | ||
|input= QCB+K/214K | |input= QCB+K/214K (Air OK) | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
Line 727: | Line 726: | ||
|on hit= -11/+13 (Splat) | |on hit= -11/+13 (Splat) | ||
|on counter-hit= -11/+13 | |on counter-hit= -11/+13 | ||
|on block= - | |on block= -35 | ||
|special properties= Wall Splat | |special properties= Wall Splat | ||
|description= | |description= | ||
Line 745: | Line 744: | ||
|on hit= -15/+14 (Splat) | |on hit= -15/+14 (Splat) | ||
|on counter-hit= -15/+14 | |on counter-hit= -15/+14 | ||
|on block= - | |on block= -35 | ||
|special properties= Wall Splat | |special properties= Wall Splat | ||
|description= | |description= | ||
Line 763: | Line 762: | ||
|on hit= -16/+18 (Splat) | |on hit= -16/+18 (Splat) | ||
|on counter-hit= -16/+18 | |on counter-hit= -16/+18 | ||
|on block= - | |on block= -35 | ||
|special properties= Wall Splat | |special properties= Wall Splat | ||
|description= | |description= | ||
Line 771: | Line 770: | ||
== Shadow Moves == | == Shadow Moves == | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 236PPhbV2.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Shadow Battering Ram | |name= Shadow Battering Ram | ||
Line 779: | Line 778: | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= S | |version= S | ||
|damage= 35.2(9%) | |damage= 35.2 (9%) | ||
|counter-hit damage= 35.2(9%) | |counter-hit damage= 35.2 (9%) | ||
|potential damage= 6.4(1%) | |potential damage= 6.4 (1%) | ||
|shadow on hit= 0 | |shadow on hit= 0 | ||
|shadow on block= 0 | |shadow on block= 0 | ||
|guard= Mid | |guard= Mid | ||
|startup= 2+4(6) | |startup= 2+4 (6) | ||
|active= 2[1]2[1] | |active= 2[1]2[1] | ||
2[1]2[1]2 | 2[1]2[1]2 | ||
Line 800: | Line 799: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 236KKhbV2.png|thumb | ||
|caption= Just try jumping this | |caption= Just try jumping this | ||
|name= Shadow Big Bad Boot | |name= Shadow Big Bad Boot | ||
Line 808: | Line 807: | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= S | |version= S | ||
|damage= | |damage= 32 (8%) | ||
|counter-hit damage= | |counter-hit damage= 32 (8%) | ||
|potential damage= 12.6(3%) | |potential damage= 12.6 (3%) | ||
|shadow on hit= 0 | |shadow on hit= 0 | ||
|shadow on block= 0 | |shadow on block= 0 | ||
Line 828: | Line 827: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 214KKhbV2.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Shadow Wrecking Ball | |name= Shadow Wrecking Ball | ||
Line 836: | Line 835: | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= S | |version= S | ||
|damage= 35.2(9%) | |damage= 35.2 (9%) | ||
|counter-hit damage= 35.2(9%) | |counter-hit damage= 35.2 (9%) | ||
|potential damage= 6.4(1%) | |potential damage= 6.4 (1%) | ||
|shadow on hit= 0 | |shadow on hit= 0 | ||
|shadow on block= 0 | |shadow on block= 0 | ||
|guard= Mid | |guard= Mid | ||
|startup= 2+18(20) | |startup= 2+18 (20) | ||
|active= 10 | |active= 10 | ||
|recovery= 28 | |recovery= 28 | ||
|total duration= 57f | |total duration= 57f | ||
|on hit= +5/+25(Splat) | |on hit= +5/+25 (Splat) | ||
|on counter-hit= +5/+25 | |on counter-hit= +5/+25 | ||
|on block= 0 | |on block= 0 | ||
Line 864: | Line 863: | ||
}} | }} | ||
{{MoveData | |||
|image= Rash HPHKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Speeder Bike Mayhem | |||
|linkname= HP+HK | |||
|input= HP+HK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 24 (6%) | |||
|counter-hit damage= 24 (6%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Mid | |||
|startup= ?? | |||
|active= ?? | |||
|recovery= ?? | |||
|total duration= ??f | |||
|on hit= +63 | |||
|on counter-hit= +63 | |||
|on block= +29 | |||
|special properties= Recapture, Stagger | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Rash Bike Ride.png|thumb | |||
|caption= Test Caption | |||
|name= Bike Ride | |||
|linkname= HP+HK | |||
|input= HP+HK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 24 (6%) | |||
|counter-hit damage= 24 (6%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Mid | |||
|startup= ?? | |||
|active= ?? | |||
|recovery= ?? | |||
|total duration= ??f | |||
|on hit= +59 | |||
|on counter-hit= +59 | |||
|on block= +25 | |||
|special properties= Recapture, Stagger | |||
|description= Deals 12 (3%) damage when braking or jumping. | |||
}} | |||
}} | |||
== Enders == | == Enders == |
Latest revision as of 16:14, 14 February 2025
Introduction
Lore
Originally a software programmer named Dave Shar, Rash was transformed into an anthropomorphic amphibian after being sucked into his computer. Along with his buddies Zitz and Pimple, this bodacious toad fights to protect the virtual world from the Dark Queen and her minions.
Rash PLACEHOLDER GAMEPLAY OVERVIEW
Strengths | Weaknesses |
---|---|
|
|
Universal Mechanics
Instinct
Turbo Tunnel: Rash summons a bevy of bikes that drive in from off-screen. After the initial bike, call more with HP+HK. Bikes cause stagger on grounded hit and recap on air hit.
Combat Traits
Battlemaniac: Rash can do an automatic opener by mashing St. LP or St. LK.
Character Data | |
---|---|
Forward Walk Speed | 53f to cross two large training mode squares Run speed: 22f to cross two large training mode squares |
Backwards Walk Speed | 59f to cross two large training mode squares |
Forward Dash Duration | Has a Forward Run |
Backdash Duration | 24f |
Pre-Jump Frames | 5f |
Jump Duration | 39f |
Landing Recovery | 4f |
Advantage Post Grounded Combo Breaker | +1 |
Ground Normals
Standing Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | 1.6 | 2.4 | Mid | 5 | 2 | 13 | 19f | +1 | +7 | -1 | Chain |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | 2.4 | 4 | Mid | 9 | 3 | 23 | 34f | +1 | +4 | 0 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
27.4 (7%) | 41.4 (11%) | 1.1 (0.3%) | 4 | 4.5 | Mid | 11 | 3[9]2 | 17 | 41f | +6 | +6 | +2 | -- |
Rash does an extremely fast spin punch, hitting twice |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | 1.6 | 2.4 | Mid | 6 | 2 | 15 | 2f | +1 | +5 | -2 | Chain |
Long-range light that starts a combo by itself. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | 2.4 | 4 | Mid | 9 | 2 | 22 | 32f | -2 | +4 | -3 | -- |
Rash turns his foot into a morning star while performing a roundhouse kick. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 (7%) | 34 (9%) | -- | 4 | 4.5 | Mid | 11 | 3 | 25 | 38f | +2 | +7 | -3 | -- |
Rash turns his leg into a battle-axe while hopping forward.
|
Crouching Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | 1.6 | 2.4 | Mid | 6 | 2 | 12 | 19f | +3 | +4 | 0 | Flipout |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | 2.4 | 4 | Mid | 9 | 4 | 20 | 32f | +6 | +11 | +1 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30(8%) | 38(10%) | -- | 4 | 4.5 | Mid | 10 | 6 | 16 | 31f | +42 | +42 | -3 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | 1.6 | 2.4 | Low | 6 | 3 | 8 | 16f | +5 | +5 | +2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | 2.4 | 4 | Low | 9 | 2 | 16 | 26f | 0 | +2 | -2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36 (10%) | 44 (12%) | -- | 4 | 4.5 | Low | 13 | 2 | 21 | 35f | +53 | +53 | -6 | Hard Knockdown |
To Do |
Command Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
32 (8%) | 32 (8%) | -- | 4 | 4.5 | High | 21 | 3 | 16 | 34f | +16 | +21 | -3 | Overhead, Recapture |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 (0%) | 0 (0%) | -- | ?? | ?? | Mid | 12 | ?? | 23 | ??f | +8 | +8 | -5 | Destroys projectiles |
To Do |
Air Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 24 (6%) | -- | 1.6 | 2.4 | High | 6 | 8 | 4 | 17+f | +15 | +17 | +8 | Flipout |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 (6%) | 30 (8%) | -- | 2.4 | 4 | High | 8 | 4 | 4 | 15+f | +16 | +19 | +12 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 (8%) | 38 (10%) | -- | 4 | 4.5 | High | 14 | 3 | 4 | 20+f | +20 | +24 | +17 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 24 (6%) | -- | 1.6 | 2.4 | High | 8 | 6 | 4 | 24+f | +15 | +17 | +8 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 (6%) | 30 (8%) | -- | 2.4 | 4 | High | 9 | 7 | 4 | 19+f | +16 | +19 | +12 | Crossup |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 (8%) | 38 (10%) | -- | 4 | 4.5 | High | 12 | 3 | 4 | 18+f | +20 | +24 | +17 | -- |
Sends airborne opponents straight down. |
Throws
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
35 (9%) | - | - | - | - | - | 5 | 2 | 29 | 35f | +62 | - | - | Hard Knockdown |
Obscene corner carry, and Rash can throw you onto a bike for a recap opener. |
Special Moves
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LP | 16 (4%) | 22 (6%) | -- | 1.6 | 2.4 | Mid | 10 | 9 | 35 | 53f | -1 | +3 | -2 | -- |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MP | 18 (5%) | 24 (6%) | -- | 2.4 | 4 | Mid | 10 | 9 | 35 | 53f | +2 | +6 | -4 | -- |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HP | 20 (5%) | 26 (7%) | -- | 4 | 4.5 | Mid | 10 | 8 | 35 | 52f | +4 | +8 | -8 | -- |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LK | 32 (8%) | 38 (10%) | -- | 1.6 | 2.4 | Mid | 7 | 8 | 17 | 31f | +29 | +29 | -2 | -- |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MK | 36 (10%) | 42 (11%) | -- | 2.4 | 4 | Mid | 10 | 8 | 16 | 33f | +49 | +49 | -5 | -- |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HK | 40 (11%) | 48 (13%) | -- | 4 | 4.5 | Mid | 12 | 8 | 16 | 35f | +49 | +49 | -8 | -- |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LK | 28 (7%) | 28 (7%) | -- | ?? | ?? | Mid | 19 | 12 | 30 | 60f | -11/+13 (Splat) | -11/+13 | -35 | Wall Splat |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MK | 28 (7%) | 28 (7%) | -- | ?? | ?? | Mid | 22 | 13 | 33 | 67f | -15/+14 (Splat) | -15/+14 | -35 | Wall Splat |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HK | 28 (7%) | 28 (7%) | -- | ?? | ?? | Mid | 25 | 16 | 31 | 71f | -16/+18 (Splat) | -16/+18 | -35 | Wall Splat |
Shadow Moves
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 35.2 (9%) | 35.2 (9%) | 6.4 (1%) | 0 | 0 | Mid | 2+4 (6) | 2[1]2[1]
2[1]2[1]2 |
20 | 39f | +6 | +6 | -2 | Projectile invul 1-19f |
To Do |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 32 (8%) | 32 (8%) | 12.6 (3%) | 0 | 0 | Mid | 5+1(6) | 20 | 74 | 99f | +3 | +3 | -46 | Hard Knockdown, Juggle Cashout, Full invul 1-7f |
To Do |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 35.2 (9%) | 35.2 (9%) | 6.4 (1%) | 0 | 0 | Mid | 2+18 (20) | 10 | 28 | 57f | +5/+25 (Splat) | +5/+25 | 0 | Wall Splat |
To Do |
Instinct
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 (6%) | 24 (6%) | -- | ?? | ?? | Mid | ?? | ?? | ?? | ??f | +63 | +63 | +29 | Recapture, Stagger |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 (6%) | 24 (6%) | -- | ?? | ?? | Mid | ?? | ?? | ?? | ??f | +59 | +59 | +25 | Recapture, Stagger |
Deals 12 (3%) damage when braking or jumping. |
Enders
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Exchange | +78 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Exchange | +77 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Exchange | +78 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Exchange | +78 | -- |
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Damage | +10 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Damage | +10 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Damage | +10 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Damage | +10 | -- |
Version | Ender Type | On Hit | Special Properties |
Shadow | Damage | +20 | -- |
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Wall Splat | -14/+14 (Splat) | -- |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Wall Splat | -15/+13 (Splat) | -- |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Wall Splat | -9/+13 (Splat) | -- |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Wall Splat | -9/+13 (Splat) | -- |
Version | Ender Type | On Hit | Special Properties |
Shadow | Wall Splat | +5/+25 (Splat) | -- |