No edit summary |
No edit summary |
||
(38 intermediate revisions by 2 users not shown) | |||
Line 14: | Line 14: | ||
==Normal Moves== | ==Normal Moves== | ||
===Standing Moves=== | |||
{{MoveData | {{MoveData | ||
|image= | |image= Arbiter SLPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Standing Light Punch | |name= Standing Light Punch | ||
Line 22: | Line 23: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= | |damage= 8 (2%) | ||
|counter-hit damage= | |counter-hit damage= 12 (3%) | ||
|potential damage= -- | |||
|shadow on hit= 1.6 | |||
|shadow on block= 2.4 | |||
|guard= Mid | |||
|startup= 6 | |||
|active= 2 | |||
|recovery= 9 | |||
|total duration= 16f | |||
|on hit= +2 | |||
|on counter-hit= +5 | |||
|on block= 0 | |||
|special properties= Chain | |||
|description= Can cancel into 5LK. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Arbiter SMPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Standing Medium Punch | |||
|linkname= 5MP | |||
|input= Stand MP/5MP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 18 (5%) | |||
|counter-hit damage= 22 (6%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= Mid | |||
|startup= 11 | |||
|active= 3 | |||
|recovery= 18 | |||
|total duration= 31f | |||
|on hit= +4 | |||
|on counter-hit= +7 | |||
|on block= 0 | |||
|special properties= | |||
|description= Can cancel into Medium or Heavy Target Combo. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Arbiter SHPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Standing Heavy Punch | |||
|linkname= 5HP | |||
|input= Stand HP/5HP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 28 (7%) | |||
|counter-hit damage= 32 (8%) | |||
|potential damage= -- | |||
|shadow on hit= 4 | |||
|shadow on block= 4.5 | |||
|guard= Mid | |||
|startup= 15 | |||
|active= 4 | |||
|recovery= 17 | |||
|total duration= 35f | |||
|on hit= +4 | |||
|on counter-hit= +8 | |||
|on block= +4 | |||
|special properties= | |||
|description= Can cancel into Medium or Heavy Target Combo. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Arbiter SLKhb.png|thumb | |||
|caption= (Slayer) | |||
|name= Standing Light Kick | |||
|linkname= 5LK | |||
|input= Stand LK/5LK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 10 (2%) | |||
|counter-hit damage= 14 (3%) | |||
|potential damage= -- | |||
|shadow on hit= 1.6 | |||
|shadow on block= 2.4 | |||
|guard= Mid | |||
|startup= 5 | |||
|active= 4 | |||
|recovery= 16 | |||
|total duration= 24f | |||
|on hit= 0 | |||
|on counter-hit= +2 | |||
|on block= -1 | |||
|special properties= Flipout | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Arbiter SMKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Standing Medium Kick | |||
|linkname= 5MK | |||
|input= Stand MK/5MK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 18 (5%) | |||
|counter-hit damage= 22 (6%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= Mid | |||
|startup= 9 | |||
|active= 3 | |||
|recovery= 20 | |||
|total duration= 31f | |||
|on hit= +2 | |||
|on counter-hit= +7 | |||
|on block= 0 | |||
|special properties= | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Arbiter SHKhb.png|thumb | |||
|caption= (Fire Weapon [Standing]) | |||
|name= Standing Heavy Kick | |||
|linkname= 5HK | |||
|input= Stand HK/5HK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 28 (7%) | |||
|counter-hit damage= 28 (7%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= Mid | |||
|startup= 12 | |||
|active= -- | |||
|recovery= 41 | |||
|total duration= 53f | |||
|on hit= -12 | |||
|on counter-hit= -12 | |||
|on block= -22 | |||
|special properties= | |||
|description= *2 bullet combo damage is 37.4 (10%) / 3.1 PD. | |||
**3 bullet combo damage is 46 (12%) / 6 PD. | |||
}} | |||
}} | |||
===Crouching Moves=== | |||
{{MoveData | |||
|image= Arbiter CLPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Crouching Light Punch | |||
|linkname= 2LP | |||
|input= Crouch LP/2LP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 8 (2%) | |||
|counter-hit damage= 12 (3%) | |||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= | |shadow on hit= 1.6 | ||
|shadow on block= | |shadow on block= 2.4 | ||
|guard= | |guard= Mid | ||
|startup= | |startup= 6 | ||
|active= | |active= 2 | ||
|recovery= | |recovery= 7 | ||
|total duration= | |total duration= 13f | ||
|on hit= | |on hit= +2 | ||
|on counter-hit= | |on counter-hit= +10 | ||
|on block= | |on block= 0 | ||
|special properties= Chain | |special properties= Chain | ||
|description= Can cancel into 5LK. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Arbiter CMPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Crouching Medium Punch | |||
|linkname= 2MP | |||
|input= Crouch MP / 2MP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 18 (5%) | |||
|counter-hit damage= 22 (6%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= Mid | |||
|startup= 12 | |||
|active= 3 | |||
|recovery= 18 | |||
|total duration= 32f | |||
|on hit= +1 | |||
|on counter-hit= +4 | |||
|on block= -1 | |||
|special properties= | |||
|description= Can cancel into Medium or Heavy Target Combo. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Arbiter CHPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Crouching Heavy Punch | |||
|linkname= 2HP | |||
|input= Crouch HP / 2HP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 28 (7%) | |||
|counter-hit damage= 32 (8%) | |||
|potential damage= -- | |||
|shadow on hit= 4 | |||
|shadow on block= 4.5 | |||
|guard= Mid | |||
|startup= 14 | |||
|active= 4 | |||
|recovery= 17 | |||
|total duration= 34f | |||
|on hit= -3 | |||
|on counter-hit= +1 | |||
|on block= -3 | |||
|special properties= | |||
|description= Can cancel into Medium or Heavy Target Combo. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Arbiter CLKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Crouching Light Kick | |||
|linkname= 2LK | |||
|input= Crouch LK / 2LK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 12 (3%) | |||
|counter-hit damage= 16 (4%) | |||
|potential damage= -- | |||
|shadow on hit= 1.6 | |||
|shadow on block= 2.4 | |||
|guard= Mid | |||
|startup= 7 | |||
|active= 2 | |||
|recovery= 10 | |||
|total duration= 18f | |||
|on hit= +3 | |||
|on counter-hit= +13 | |||
|on block= +1 | |||
|special properties= | |||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
{{MoveData | |||
|image= Arbiter CMKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Crouching Medium Kick | |||
|linkname= 2MK | |||
|input= Crouch MK / 2MK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 24 (6%) | |||
|counter-hit damage= 30 (8%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= Low | |||
|startup= 9 | |||
|active= 3 | |||
|recovery= 25 | |||
|total duration= 36f | |||
|on hit= +19 | |||
|on counter-hit= +19 | |||
|on block= -1 | |||
|special properties= Soft Knockdown | |||
|description= Arbiter's sole low. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Arbiter CHKhb.png|thumb | |||
|caption= (Fire Weapon [Crouching] | |||
|name= Crouching Heavy Kick | |||
|linkname= 2HK | |||
|input= Crouch HK / 2HK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 28 (7%) | |||
|counter-hit damage= 28 (7%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= Mid | |||
|startup= 12 | |||
|active= -- | |||
|recovery= 42 | |||
|total duration= 54f | |||
|on hit= -13 | |||
|on counter-hit= -13 | |||
|on block= -23 | |||
|special properties= | |||
|description= To Do | |||
}} | |||
}} | |||
===Close Normals=== | |||
{{MoveData | |||
|image= Arbiter NMKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Close Standing Medium Kick | |||
|linkname= cl.MK | |||
|input= Close 5MK / cl.MK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 18 (5%) | |||
|counter-hit damage= 22 (6%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= Low | |||
|startup= 9 | |||
|active= 6 | |||
|recovery= 19 | |||
|total duration= 33f | |||
|on hit= +9 | |||
|on counter-hit= +12 | |||
|on block= +3 | |||
|special properties= | |||
|description= Arbiter has one proximity normal like he has one low. | |||
}} | |||
}} | |||
===Air Normals=== | |||
{{MoveData | |||
|image= Arbiter JLPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Air Light Punch | |||
|linkname= 8LP | |||
|input= Jump LP / 8LP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 16 (4%) | |||
|counter-hit damage= 20 (5%) | |||
|potential damage= -- | |||
|shadow on hit= 1.6 | |||
|shadow on block= 2.4 | |||
|guard= High | |||
|startup= 7 | |||
|active= 6 | |||
|recovery= 4 | |||
|total duration= 16+f | |||
|on hit= +15 | |||
|on counter-hit= +17 | |||
|on block= +8 | |||
|special properties= | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Arbiter JMPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Air Medium Punch | |||
|linkname= 8MP | |||
|input= Jump MP / 8MP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 20 (5%) | |||
|counter-hit damage= 24 (6%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= High | |||
|startup= 9 | |||
|active= 4 | |||
|recovery= 4 | |||
|total duration= 16+f | |||
|on hit= +16 | |||
|on counter-hit= +19 | |||
|on block= +12 | |||
|special properties= | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Arbiter JHPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Air Heavy Punch | |||
|linkname= 8HP | |||
|input= Jump HP / 8HP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 28 (7%) | |||
|counter-hit damage= 32 (8%) | |||
|potential damage= -- | |||
|shadow on hit= 4 | |||
|shadow on block= 4.5 | |||
|guard= High | |||
|startup= 11 | |||
|active= 7 | |||
|recovery= 4 | |||
|total duration= 21+f | |||
|on hit= +20 | |||
|on counter-hit= +24 | |||
|on block= +17 | |||
|special properties= | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Arbiter JLKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Air Light Kick | |||
|linkname= 8LK | |||
|input= Jump LK / 8LK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 16 (4%) | |||
|counter-hit damage= 20 (5%) | |||
|potential damage= -- | |||
|shadow on hit= 1.6 | |||
|shadow on block= 2.4 | |||
|guard= High | |||
|startup= 8 | |||
|active= 8 | |||
|recovery= 4 | |||
|total duration= 19+f | |||
|on hit= +15 | |||
|on counter-hit= +17 | |||
|on block= +8 | |||
|special properties= | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Arbiter JMKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Air Medium Kick | |||
|linkname= 8MK | |||
|input= Jump MK / 8MK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 20 (5%) | |||
|counter-hit damage= 24 (6%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= High | |||
|startup= 11 | |||
|active= 10 | |||
|recovery= 4 | |||
|total duration= 24+f | |||
|on hit= +16 | |||
|on counter-hit= +19 | |||
|on block= +12 | |||
|special properties= Crossup | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Arbiter JHKhb.png|thumb | |||
|caption= (Fire Weapon [Jumping]) | |||
|name= Air Heavy Kick | |||
|linkname= 8HK | |||
|input= Jump HK / 8HK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 28 (7%) | |||
|counter-hit damage= 28 (7%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= Mid | |||
|startup= 7 | |||
|active= -- | |||
|recovery= 4 | |||
|total duration= 11+f | |||
|on hit= +25 | |||
|on counter-hit= +25 | |||
|on block= +15 | |||
|special properties= | |||
|description= To Do | |||
}} | |||
}} | |||
===Command Normals=== | |||
{{MoveData | |||
|image= Arbiter 6MKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Cloven Kick | |||
|linkname= 6MK | |||
|input= 6MK | |||
|data= Forward+MK / 6MK | |||
{{AttackData-KI2013 | |||
|damage= 36 (10%) | |||
|counter-hit damage= 42 (11%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Mid | |||
|startup= 19 | |||
|active= 4 | |||
|recovery= 26 | |||
|total duration= 48f | |||
|on hit= -2 / +15 | |||
|on counter-hit= +5 / +15 | |||
|on block= -14 | |||
|special properties= Wall Splat | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Arbiter 6HKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Interrogator | |||
|linkname= 6HK | |||
|input= Forward+HK / 6HK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 22 (6%) | |||
|counter-hit damage= 28 (7%) | |||
|potential damage= -- | |||
|shadow on hit= 4 | |||
|shadow on block= 4.5 | |||
|guard= High | |||
|startup= 17 | |||
|active= 2 | |||
|recovery= 25 | |||
|total duration= 43 | |||
|on hit= +1 | |||
|on counter-hit= +3 | |||
|on block= -3 | |||
|special properties= | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Arbiter 3HKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Particular Justice | |||
|linkname= 3HK | |||
|input= Down-Forward+HK / 3HK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 22 (6%) | |||
|counter-hit damage= 28 (7%) | |||
|potential damage= -- | |||
|shadow on hit= 4 | |||
|shadow on block= 4.5 | |||
|guard= Mid | |||
|startup= 13 | |||
|active= 6 | |||
|recovery= 12 | |||
|total duration= 30 | |||
|on hit= +12 | |||
|on counter-hit= +17 | |||
|on block= +6 | |||
|special properties= | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Arbiter J6HKhb.png|thumb | |||
|caption= Test Caption | |||
|name= No Regret | |||
|linkname= j.6HK | |||
|input= Jump > Forward +HK / J 6HK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 28 (7%) | |||
|counter-hit damage= 28 (7%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= High | |||
|startup= 14 | |||
|active= 7 | |||
|recovery= 4 | |||
|total duration= 24+f | |||
|on hit= +25 | |||
|on counter-hit= +29 | |||
|on block= +14 | |||
|special properties= | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Arbiter XPhb.png|thumb | |||
|caption= "Cleansing Flame!" | |||
|name= Plasma Grenade | |||
|linkname= XP | |||
|input= LMHP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 16 (4%) | |||
|counter-hit damage= 16 (4%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Mid | |||
|startup= 13 | |||
|active= -- | |||
|recovery= 22 | |||
|total duration= 35f | |||
|on hit= +68 | |||
|on counter-hit= +68 | |||
|on block= +26 | |||
|special properties= Stagger, Recapture | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Arbiter 2XPhb.png|thumb | |||
|caption= -- | |||
|name= Self-Detonating Grenade | |||
|linkname= XP | |||
|input= Crouch LMHP / 2 LMHP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 32 (8%) | |||
|counter-hit damage= 32 (8%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Mid | |||
|startup= 13 | |||
|active= 1 | |||
|recovery= 59 | |||
|total duration= 35f | |||
|on hit= +68 | |||
|on counter-hit= +68 | |||
|on block= -42 | |||
|special properties= Invul 1-9f, Stagger | |||
|description= *Recovery with shield up is 11 frames. | |||
**Block advantage with shield up is +15. | |||
}} | |||
}} | |||
===Target Combos=== | |||
{{MoveData | |||
|image= Arbiter MTChb.png|thumb | |||
|caption= -- | |||
|name= Mark of Shame | |||
|linkname= MP>MP | |||
|input= MP>MP / HP>MP | |||
|data= Base damage is 12 (3%) | |||
{{AttackData-KI2013 | |||
|version= MP>MP | |||
|damage= 22 (6%) | |||
|counter-hit damage= 26 (7%) | |||
|potential damage= 1.3 (0.3%) | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Mid | |||
|startup= 9 | |||
|active= 1 | |||
|recovery= 20 | |||
|total duration= 29f | |||
|on hit= +2 | |||
|on counter-hit= +2 | |||
|on block= -1 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
{{AttackData-KI2013 | |||
|version= HP>MP | |||
|damage= 32 (8%) | |||
|counter-hit damage= 36 (10%) | |||
|potential damage= 1.3 (0.3%) | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Mid | |||
|startup= 9 | |||
|active= 1 | |||
|recovery= 20 | |||
|total duration= 29f | |||
|on hit= +2 | |||
|on counter-hit= +2 | |||
|on block= -1 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Arbiter HTChb.png|thumb | |||
|caption= -- | |||
|name= Honor and Respect | |||
|linkname= HP>HP | |||
|input= MP>HP / HP>HP | |||
|data= Base damage is 16 (4%) | |||
{{AttackData-KI2013 | |||
|version= MP>HP | |||
|damage= 23.4 (6%) | |||
|counter-hit damage= 27.4 (7%) | |||
|potential damage= 1.8 (0.5%) | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Mid | |||
|startup= 11 | |||
|active= 4 | |||
|recovery= 23 | |||
|total duration= 37f | |||
|on hit= -2 | |||
|on counter-hit= -2 | |||
|on block= -2 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
{{AttackData-KI2013 | |||
|version= HP>HP | |||
|damage= 33.4 (9%) | |||
|counter-hit damage= 37.4 (10%) | |||
|potential damage= 1.8 (0.5%) | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Mid | |||
|startup= 11 | |||
|active= 4 | |||
|recovery= 23 | |||
|total duration= 37f | |||
|on hit= -2 | |||
|on counter-hit= -2 | |||
|on block= -2 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
}} | |||
==Throws== | ==Throws== | ||
{{MoveData | |||
|image= Arbiter LPLKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Throw | |||
|linkname=LPLK | |||
|input= 5LP+LK / 4LP+LK | |||
|data= | |||
{{AttackData-KI2013 | |||
|version= 0 shots | |||
|damage= 31.5 (8%) | |||
|counter-hit damage= 31.5 (8%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Throw | |||
|startup= 5 | |||
|active= 2 | |||
|recovery= 29 | |||
|total duration= 35f | |||
|on hit= +75 | |||
|on counter-hit= +75 | |||
|on block= -- | |||
|special properties= Hard Knockdown | |||
|description= A bit of a stubby grab but the Carbine / Grenade followups are quite powerful. | |||
}} | |||
{{AttackData-KI2013 | |||
|version= 1 shot | |||
|damage= 40.9 (11%) | |||
|counter-hit damage= 40.9 (11%) | |||
|potential damage= 3.1 (0.8%) | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Throw | |||
|startup= 5 | |||
|active= 2 | |||
|recovery= 29 | |||
|total duration= 35f | |||
|on hit= +30 | |||
|on counter-hit= +30 | |||
|on block= -- | |||
|special properties= Soft Knockdown | |||
|description= *You should probably only spend 1 bullet if it will kill. | |||
*Press HK at any time on hit to buffer a bullet. | |||
}} | |||
{{AttackData-KI2013 | |||
|version= 2 shots | |||
|damage= 50.4 (14%) | |||
|counter-hit damage= 50.4 (14%) | |||
|potential damage= 6.3 (1.7%) | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Throw | |||
|startup= 5 | |||
|active= 2 | |||
|recovery= 29 | |||
|total duration= 35f | |||
|on hit= +53 | |||
|on counter-hit= +53 | |||
|on block= -- | |||
|special properties= Hard Knockdown | |||
|description= The sweetspot of more damage, a hard knockdown, and not spending too many bullets. | |||
}} | |||
{{AttackData-KI2013 | |||
|version= 3 shots | |||
|damage= 59.8 (16%) | |||
|counter-hit damage= 59.8 (16%) | |||
|potential damage= 9.4 (2.6%) | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Throw | |||
|startup= 5 | |||
|active= 2 | |||
|recovery= 29 | |||
|total duration= 35f | |||
|on hit= +54 | |||
|on counter-hit= +54 | |||
|on block= -- | |||
|special properties= Hard Knockdown | |||
|description= *The most damaging normal throw in KI, if you spend the resources. | |||
*You should probably only spend 3 bullets if they will kill. | |||
}} | |||
{{AttackData-KI2013 | |||
|version= Grenade | |||
|damage= 31.5 (8%) | |||
|counter-hit damage= 31.5 (8%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Throw | |||
|startup= 5 | |||
|active= 2 | |||
|recovery= 29 | |||
|total duration= 35f | |||
|on hit= +78 | |||
|on counter-hit= +78 | |||
|on block= -- | |||
|special properties= Hard Knockdown | |||
|description= Tack on a grenade and still get the HKD. | |||
*Jugglable for 7 frames. | |||
}} | |||
}} | |||
==Arbiter Special Moves== | ==Arbiter Special Moves== | ||
{{MoveData | |||
|image= Arbiter 236Phb.png|thumb | |||
|caption= a.k.a. "Lunge" | |||
|name= Mercy's Demise | |||
|linkname= QCF+P | |||
|input= QCF+P/236P | |||
|data= | |||
{{AttackData-KI2013 | |||
|version= LP | |||
|damage= 28 (7%) | |||
|counter-hit damage= 32 (8%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Mid | |||
|startup= 14 | |||
|active= 2 | |||
|recovery= 38 | |||
|total duration= 53f | |||
|on hit= 0 | |||
|on counter-hit= +4 | |||
|on block= -3 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
{{AttackData-KI2013 | |||
|version= MP | |||
|damage= 28 (7%) | |||
|counter-hit damage= 32 (8%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Mid | |||
|startup= 13 | |||
|active= 2 | |||
|recovery= 38 | |||
|total duration= 52f | |||
|on hit= +2 | |||
|on counter-hit= +6 | |||
|on block= -6 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
{{AttackData-KI2013 | |||
|version= HP | |||
|damage= 28 (7%) | |||
|counter-hit damage= 32 (8%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Mid | |||
|startup= 14 | |||
|active= 2 | |||
|recovery= 38 | |||
|total duration= 53f | |||
|on hit= +2 | |||
|on counter-hit= +6 | |||
|on block= -6 | |||
|special properties= -- | |||
|description= Arbiter lunges very far at high speed. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Arbiter 214Phb.png|thumb | |||
|caption= Test Caption | |||
|name= Truth Seeker | |||
|linkname= QCB+P | |||
|input= QCB+P/214P | |||
|data= | |||
{{AttackData-KI2013 | |||
|version= LP | |||
|damage= 24 (6%) | |||
|counter-hit damage= 30 (8%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= High | |||
|startup= 24 | |||
|active= 2 | |||
|recovery= 18 | |||
|total duration= 43f | |||
|on hit= +9 | |||
|on counter-hit= +13 | |||
|on block= -2 | |||
|special properties= Low Invul 1-20f | |||
|description= To Do | |||
}} | |||
{{AttackData-KI2013 | |||
|version= MP | |||
|damage= 28 (7%) | |||
|counter-hit damage= 34 (9%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= High | |||
|startup= 32 | |||
|active= 2 | |||
|recovery= 18 | |||
|total duration= 51f | |||
|on hit= +15 | |||
|on counter-hit= +19 | |||
|on block= 0 | |||
|special properties= Low Invul 1-23f | |||
|description= To Do | |||
}} | |||
{{AttackData-KI2013 | |||
|version= HP | |||
|damage= 32 (8%) | |||
|counter-hit damage= 38 (10%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= High | |||
|startup= 37 | |||
|active= 2 | |||
|recovery= 18 | |||
|total duration= 56f | |||
|on hit= +18 | |||
|on counter-hit= +22 | |||
|on block= +2 | |||
|special properties= Low Invul 1-27f | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Arbiter 214Khb.png|thumb | |||
|caption= Test Caption | |||
|name= Prophet's Bane | |||
|linkname= QCB+K | |||
|input= QCB+K/214K | |||
|data= | |||
{{AttackData-KI2013 | |||
|version= LK | |||
|damage= 30 (8%) | |||
|counter-hit damage= 30 (8%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Throw | |||
|startup= 27 | |||
|active= 3 | |||
|recovery= 69 | |||
|total duration= 98f | |||
|on hit= +30 | |||
|on counter-hit= +30 | |||
|on block= -- | |||
|special properties= Throw Invul 1-26f, Full Invul 27-36f | |||
|description= To Do | |||
}} | |||
{{AttackData-KI2013 | |||
|version= MK | |||
|damage= 30 (8%) | |||
|counter-hit damage= 30 (8%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Throw | |||
|startup= 27 | |||
|active= 3 | |||
|recovery= 69 | |||
|total duration= 98f | |||
|on hit= +30 | |||
|on counter-hit= +30 | |||
|on block= -- | |||
|special properties= Throw Invul 1-26f, Full Invul 27-36f | |||
|description= To Do | |||
}} | |||
{{AttackData-KI2013 | |||
|version= HK | |||
|damage= 30 (8%) | |||
|counter-hit damage= 30 (8%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Throw | |||
|startup= 27 | |||
|active= 3 | |||
|recovery= 69 | |||
|total duration= 98f | |||
|on hit= +30 | |||
|on counter-hit= +30 | |||
|on block= -- | |||
|special properties= Throw Invul 1-26f, Full Invul 27-36f | |||
|description= To Do | |||
}} | |||
}} | |||
==Shadow Moves== | ==Shadow Moves== | ||
{{MoveData | |||
|image= Arbiter 236PPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Shadow Mercy's Demise | |||
|linkname= 236P | |||
|input= QCF+PP/236PP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 39.2 (10%) | |||
|counter-hit damage= 51.2 (14%) | |||
|potential damage= 8.4 (2.3%) | |||
|shadow on hit= 0 | |||
|shadow on block= 0 | |||
|guard= Mid | |||
|startup= 1+12 (13) | |||
|active= 3[8]3[13] | |||
3[7]3[18]3 | |||
|recovery= 22 | |||
|total duration= 85f | |||
|on hit= +10 | |||
|on counter-hit= +10 | |||
|on block= +2 | |||
|special properties= | |||
|description= *Whiff/anti-air recovery is 30 frames. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Arbiter 214PPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Shadow Truth Seeker | |||
|linkname= 214PP | |||
|input= QCB+PP/214PP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 35.2 (9%) | |||
|counter-hit damage= 39.2 (10%) | |||
|potential damage= 6.4 (2.7%) | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= High | |||
|startup= 2+22 (24) | |||
|active= 5 | |||
|recovery= 15 | |||
|total duration= 41f | |||
|on hit= +15 | |||
|on counter-hit= +15 | |||
|on block= -1 | |||
|special properties= Proj Invul 1-23f | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Arbiter 236KKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Energy Shield | |||
|linkname= 236KK | |||
|input= QCF+KK/236KK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 0 (0%) | |||
|counter-hit damage= 0 (0%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Mid | |||
|startup= 2+4 (6) | |||
|active= 2 | |||
|recovery= 18 | |||
|total duration= 25f | |||
|on hit= +22 | |||
|on counter-hit= +22 | |||
|on block= -11 | |||
|special properties= Invul 1-6f, Soft Knockdown | |||
|description= *Arbiter activates his overshield, reversaling through pressure and giving him a bonus 25 points of life. | |||
**Arbiter can tank any single-hit projectile unfettered as long as he has at least 1 point of shield remaining. | |||
***Projectiles absorbed by the energy shield do not put Arbiter in hitstop like armor would. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Arbiter 214KKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Shadow Prophet's Bane | |||
|linkname= 214KK | |||
|input= QCB+KK/214KK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 30 (8%) | |||
|counter-hit damage= 30 (8%) | |||
|potential damage= -- | |||
|shadow on hit= -- | |||
|shadow on block= -- | |||
|guard= Throw | |||
|startup= 1+23-145 (24-146) | |||
|active= 2 | |||
|recovery= 69 | |||
|total duration= 94-216f | |||
|on hit= +30 | |||
|on counter-hit= +30 | |||
|on block= -- | |||
|special properties= Throw Invul 1-12f, Full Invul 13-(32-154)f | |||
|description= To Do | |||
}} | |||
}} | |||
==Instinct== | ==Instinct== | ||
{{MoveData | |||
|image= Arbiter Parry.png|thumb | |||
|caption= Test Caption | |||
|name= Combat Elite | |||
|linkname= HPHK | |||
|input= HP+HK (Air OK) | |||
|data= | |||
{{AttackData-KI2013 | |||
|version= | |||
|damage= | |||
|counter-hit damage= | |||
|potential damage= | |||
|shadow on hit= | |||
|shadow on block= | |||
|guard= | |||
|startup= 1 | |||
|active= 11 | |||
|recovery= 7 | |||
|total duration= 18f | |||
|on hit= -- | |||
|on counter-hit= -- | |||
|on block= -- | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
}} | |||
==Enders== | ==Enders== | ||
*Arbiter can follow his enders with a Plasma Grenade or up to three shots from the Carbine. | |||
{{MoveData | |||
|image= Arbiter 236Pnv.png|thumb | |||
|caption= Test Caption | |||
|name= Mercy's Demise Ender | |||
|linkname= 236P | |||
|input= QCF+HP/236HP | |||
|data= | |||
{{KI2013_EnderData | |||
|version= Level 1 | |||
|ender type= Hard Knockdown | |||
|on hit= +75 | |||
|special properties= | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 2 | |||
|ender type= Hard Knockdown | |||
|on hit= +74 | |||
|special properties= | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 3 | |||
|ender type= Hard Knockdown | |||
|on hit= +74 | |||
|special properties= | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 4 | |||
|ender type= Hard Knockdown | |||
|on hit= +74 | |||
|special properties= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Arbiter 214Pnv.png|thumb | |||
|caption= Test Caption | |||
|name= Truth Seeker Ender | |||
|linkname= 214P | |||
|input= QCB+HP/214HP | |||
|data= | |||
{{KI2013_EnderData | |||
|version= Level 1 | |||
|ender type= Ground Bounce, Hard Knockdown | |||
|on hit= +110 | |||
|special properties= -- | |||
|description= Jugglable for 7 frames. | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 2 | |||
|ender type= Ground Bounce, Hard Knockdown | |||
|on hit= +116 | |||
|special properties= -- | |||
|description= *Jugglable for 13 frames. | |||
*Arbiter can't cancel Level 2 Truth Seeker Ender into Carbine, though he can still hit with 5HK as a manual. | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 3 | |||
|ender type= Ground Bounce, Hard Knockdown | |||
|on hit= +108 | |||
|special properties= -- | |||
|description= Jugglable for 7 frames. | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 4 | |||
|ender type= Ground Bounce, Hard Knockdown | |||
|on hit= +110 | |||
|special properties= -- | |||
|description= Jugglable for 9 frames. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Arbiter 214Knv.png|thumb | |||
|caption= Test Caption | |||
|name= Prophet's Bane Ender | |||
|linkname= 214K | |||
|input= QCB+K/214K | |||
|data= | |||
{{KI2013_EnderData | |||
|version= Level 1 | |||
|ender type= Damage | |||
|on hit= +30 | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 2 | |||
|ender type= Damage | |||
|on hit= +30 | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 3 | |||
|ender type= Damage | |||
|on hit= +30 | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 4 | |||
|ender type= Damage | |||
|on hit= +30 | |||
|special properties= -- | |||
|description= | |||
}} | |||
}} | |||
{{KI2013_Navbox}} | {{KI2013_Navbox}} |
Latest revision as of 17:10, 5 February 2025
Introduction
An Arbiter is is a ceremonial, religious, and political rank bestowed upon Covenant Elites. Thel ‘Vadam was given this rank by the Covenant leadership, the High Prophets, to atone for past failures. Having survived a mission that was meant to be his death, Arbiter learned of the plans of the High Prophets that would doom all sentient life in the galaxy, and subsequently allied himself with humanity, the Covenants enemies, to stop the High Prophets and save the galaxy.
GAMEPLAY
Arbiter is a character made to dominate the midrange with long range normals and specials, in addition to having specific tools taylor made for both close and long ranges to round out his toolkit. These tools let arbiter swap from a midrange gameplan to an effective setup game once he takes the lead, as well as play a hit and run strategy when the opponent is close to death. As a tradeoff for his varied toolkit, Arbiter struggles defensively, lacking a meterless reversal, as well as lacking solid buttons for abare. With all this in mind, Arbiter is able to effeciently bully his opponent and keep his lead going with setups, while unfortunatley needing to gamble a bit more then others may when put on the backfoot.
Strengths | Weaknesses |
---|---|
|
|
Normal Moves
Standing Moves
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8 (2%) | 12 (3%) | -- | 1.6 | 2.4 | Mid | 6 | 2 | 9 | 16f | +2 | +5 | 0 | Chain |
Can cancel into 5LK. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
18 (5%) | 22 (6%) | -- | 2.4 | 4 | Mid | 11 | 3 | 18 | 31f | +4 | +7 | 0 | - |
Can cancel into Medium or Heavy Target Combo. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 (7%) | 32 (8%) | -- | 4 | 4.5 | Mid | 15 | 4 | 17 | 35f | +4 | +8 | +4 | - |
Can cancel into Medium or Heavy Target Combo. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | 1.6 | 2.4 | Mid | 5 | 4 | 16 | 24f | 0 | +2 | -1 | Flipout |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
18 (5%) | 22 (6%) | -- | 2.4 | 4 | Mid | 9 | 3 | 20 | 31f | +2 | +7 | 0 | - |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 (7%) | 28 (7%) | -- | 2.4 | 4 | Mid | 12 | -- | 41 | 53f | -12 | -12 | -22 | - |
|
Crouching Moves
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8 (2%) | 12 (3%) | -- | 1.6 | 2.4 | Mid | 6 | 2 | 7 | 13f | +2 | +10 | 0 | Chain |
Can cancel into 5LK. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
18 (5%) | 22 (6%) | -- | 2.4 | 4 | Mid | 12 | 3 | 18 | 32f | +1 | +4 | -1 | - |
Can cancel into Medium or Heavy Target Combo. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 (7%) | 32 (8%) | -- | 4 | 4.5 | Mid | 14 | 4 | 17 | 34f | -3 | +1 | -3 | - |
Can cancel into Medium or Heavy Target Combo. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12 (3%) | 16 (4%) | -- | 1.6 | 2.4 | Mid | 7 | 2 | 10 | 18f | +3 | +13 | +1 | - |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 (6%) | 30 (8%) | -- | 2.4 | 4 | Low | 9 | 3 | 25 | 36f | +19 | +19 | -1 | Soft Knockdown |
Arbiter's sole low. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 (7%) | 28 (7%) | -- | 2.4 | 4 | Mid | 12 | -- | 42 | 54f | -13 | -13 | -23 | - |
To Do |
Close Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
18 (5%) | 22 (6%) | -- | 2.4 | 4 | Low | 9 | 6 | 19 | 33f | +9 | +12 | +3 | - |
Arbiter has one proximity normal like he has one low. |
Air Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16 (4%) | 20 (5%) | -- | 1.6 | 2.4 | High | 7 | 6 | 4 | 16+f | +15 | +17 | +8 | - |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 24 (6%) | -- | 2.4 | 4 | High | 9 | 4 | 4 | 16+f | +16 | +19 | +12 | - |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 (7%) | 32 (8%) | -- | 4 | 4.5 | High | 11 | 7 | 4 | 21+f | +20 | +24 | +17 | - |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16 (4%) | 20 (5%) | -- | 1.6 | 2.4 | High | 8 | 8 | 4 | 19+f | +15 | +17 | +8 | - |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 24 (6%) | -- | 2.4 | 4 | High | 11 | 10 | 4 | 24+f | +16 | +19 | +12 | Crossup |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 (7%) | 28 (7%) | -- | 2.4 | 4 | Mid | 7 | -- | 4 | 11+f | +25 | +25 | +15 | - |
To Do |
Command Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36 (10%) | 42 (11%) | -- | ?? | ?? | Mid | 19 | 4 | 26 | 48f | -2 / +15 | +5 / +15 | -14 | Wall Splat |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
22 (6%) | 28 (7%) | -- | 4 | 4.5 | High | 17 | 2 | 25 | 43 | +1 | +3 | -3 | - |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
22 (6%) | 28 (7%) | -- | 4 | 4.5 | Mid | 13 | 6 | 12 | 30 | +12 | +17 | +6 | - |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 (7%) | 28 (7%) | -- | ?? | ?? | High | 14 | 7 | 4 | 24+f | +25 | +29 | +14 | - |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16 (4%) | 16 (4%) | -- | ?? | ?? | Mid | 13 | -- | 22 | 35f | +68 | +68 | +26 | Stagger, Recapture |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
32 (8%) | 32 (8%) | -- | ?? | ?? | Mid | 13 | 1 | 59 | 35f | +68 | +68 | -42 | Invul 1-9f, Stagger |
|
Target Combos
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
MP>MP | 22 (6%) | 26 (7%) | 1.3 (0.3%) | ?? | ?? | Mid | 9 | 1 | 20 | 29f | +2 | +2 | -1 | -- |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HP>MP | 32 (8%) | 36 (10%) | 1.3 (0.3%) | ?? | ?? | Mid | 9 | 1 | 20 | 29f | +2 | +2 | -1 | -- |
To Do |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
MP>HP | 23.4 (6%) | 27.4 (7%) | 1.8 (0.5%) | ?? | ?? | Mid | 11 | 4 | 23 | 37f | -2 | -2 | -2 | -- |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HP>HP | 33.4 (9%) | 37.4 (10%) | 1.8 (0.5%) | ?? | ?? | Mid | 11 | 4 | 23 | 37f | -2 | -2 | -2 | -- |
To Do |
Throws
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 shots | 31.5 (8%) | 31.5 (8%) | -- | ?? | ?? | Throw | 5 | 2 | 29 | 35f | +75 | +75 | -- | Hard Knockdown |
A bit of a stubby grab but the Carbine / Grenade followups are quite powerful. | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
1 shot | 40.9 (11%) | 40.9 (11%) | 3.1 (0.8%) | ?? | ?? | Throw | 5 | 2 | 29 | 35f | +30 | +30 | -- | Soft Knockdown |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
2 shots | 50.4 (14%) | 50.4 (14%) | 6.3 (1.7%) | ?? | ?? | Throw | 5 | 2 | 29 | 35f | +53 | +53 | -- | Hard Knockdown |
The sweetspot of more damage, a hard knockdown, and not spending too many bullets. | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
3 shots | 59.8 (16%) | 59.8 (16%) | 9.4 (2.6%) | ?? | ?? | Throw | 5 | 2 | 29 | 35f | +54 | +54 | -- | Hard Knockdown |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
Grenade | 31.5 (8%) | 31.5 (8%) | -- | ?? | ?? | Throw | 5 | 2 | 29 | 35f | +78 | +78 | -- | Hard Knockdown |
Tack on a grenade and still get the HKD.
|
Arbiter Special Moves
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LP | 28 (7%) | 32 (8%) | -- | ?? | ?? | Mid | 14 | 2 | 38 | 53f | 0 | +4 | -3 | -- |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MP | 28 (7%) | 32 (8%) | -- | ?? | ?? | Mid | 13 | 2 | 38 | 52f | +2 | +6 | -6 | -- |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HP | 28 (7%) | 32 (8%) | -- | ?? | ?? | Mid | 14 | 2 | 38 | 53f | +2 | +6 | -6 | -- |
Arbiter lunges very far at high speed. |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LP | 24 (6%) | 30 (8%) | -- | ?? | ?? | High | 24 | 2 | 18 | 43f | +9 | +13 | -2 | Low Invul 1-20f |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MP | 28 (7%) | 34 (9%) | -- | ?? | ?? | High | 32 | 2 | 18 | 51f | +15 | +19 | 0 | Low Invul 1-23f |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HP | 32 (8%) | 38 (10%) | -- | ?? | ?? | High | 37 | 2 | 18 | 56f | +18 | +22 | +2 | Low Invul 1-27f |
To Do |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LK | 30 (8%) | 30 (8%) | -- | ?? | ?? | Throw | 27 | 3 | 69 | 98f | +30 | +30 | -- | Throw Invul 1-26f, Full Invul 27-36f |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MK | 30 (8%) | 30 (8%) | -- | ?? | ?? | Throw | 27 | 3 | 69 | 98f | +30 | +30 | -- | Throw Invul 1-26f, Full Invul 27-36f |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HK | 30 (8%) | 30 (8%) | -- | ?? | ?? | Throw | 27 | 3 | 69 | 98f | +30 | +30 | -- | Throw Invul 1-26f, Full Invul 27-36f |
To Do |
Shadow Moves
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
39.2 (10%) | 51.2 (14%) | 8.4 (2.3%) | 0 | 0 | Mid | 1+12 (13) | 3[8]3[13]
3[7]3[18]3 |
22 | 85f | +10 | +10 | +2 | - |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
35.2 (9%) | 39.2 (10%) | 6.4 (2.7%) | ?? | ?? | High | 2+22 (24) | 5 | 15 | 41f | +15 | +15 | -1 | Proj Invul 1-23f |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 (0%) | 0 (0%) | -- | ?? | ?? | Mid | 2+4 (6) | 2 | 18 | 25f | +22 | +22 | -11 | Invul 1-6f, Soft Knockdown |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 (8%) | 30 (8%) | -- | -- | -- | Throw | 1+23-145 (24-146) | 2 | 69 | 94-216f | +30 | +30 | -- | Throw Invul 1-12f, Full Invul 13-(32-154)f |
To Do |
Instinct
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | 1 | 11 | 7 | 18f | -- | -- | -- | -- |
To Do |
Enders
- Arbiter can follow his enders with a Plasma Grenade or up to three shots from the Carbine.
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Hard Knockdown | +75 | - |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Hard Knockdown | +74 | - |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Hard Knockdown | +74 | - |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Hard Knockdown | +74 | - |
Version | Ender Type | On Hit | Special Properties | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 1 | Ground Bounce, Hard Knockdown | +110 | -- | |||||||||
Jugglable for 7 frames. | ||||||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 2 | Ground Bounce, Hard Knockdown | +116 | -- | |||||||||
| ||||||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 3 | Ground Bounce, Hard Knockdown | +108 | -- | |||||||||
Jugglable for 7 frames. | ||||||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 4 | Ground Bounce, Hard Knockdown | +110 | -- | |||||||||
Jugglable for 9 frames. |
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Damage | +30 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Damage | +30 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Damage | +30 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Damage | +30 | -- |