(→Enders) |
m (→Instinct) |
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(14 intermediate revisions by the same user not shown) | |||
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|name=Rash | |name=Rash | ||
|image=KI2013_Rash_CSS.png | |image=KI2013_Rash_CSS.png | ||
|forward walk speed= 53f to cross two large training mode squares | |forward walk speed= 53f to cross two large training mode squares</br> | ||
''Run speed:'' 22f to cross two large training mode squares | |||
|backwards walk speed= 59f to cross two large training mode squares | |backwards walk speed= 59f to cross two large training mode squares | ||
|forward dash duration= Has a Forward Run | |forward dash duration= Has a Forward Run | ||
Line 17: | Line 18: | ||
=== Standing Normals === | === Standing Normals === | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash LTChb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Standing Light Punch | |name= Standing Light Punch | ||
Line 24: | Line 25: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 10(2%) | |damage= 10 (2%) | ||
|counter-hit damage= 14(3%) | |counter-hit damage= 14 (3%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 1.6 | |shadow on hit= 1.6 | ||
Line 44: | Line 45: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 5MPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Standing Medium Punch | |name= Standing Medium Punch | ||
Line 51: | Line 52: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 20(5%) | |damage= 20 (5%) | ||
|counter-hit damage= 26(7%) | |counter-hit damage= 26 (7%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 2.4 | |shadow on hit= 2.4 | ||
Line 71: | Line 72: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 5HPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Standing Heavy Punch | |name= Standing Heavy Punch | ||
Line 78: | Line 79: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 27.4(7%) | |damage= 27.4 (7%) | ||
|counter-hit damage= 41.4(11%) | |counter-hit damage= 41.4 (11%) | ||
|potential damage= 1.1(0.3%) | |potential damage= 1.1 (0.3%) | ||
|shadow on hit= 4 | |shadow on hit= 4 | ||
|shadow on block= 4.5 | |shadow on block= 4.5 | ||
|guard= Mid | |guard= Mid | ||
|startup= 11 | |startup= 11 | ||
|active= 3 | |active= 3[9]2 | ||
|recovery= 17 | |recovery= 17 | ||
|total duration= | |total duration= 41f | ||
|on hit= +6 | |on hit= +6 | ||
|on counter-hit= +6 | |on counter-hit= +6 | ||
Line 98: | Line 99: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 5LKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Standing Light Kick | |name= Standing Light Kick | ||
Line 105: | Line 106: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 10(2%) | |damage= 10 (2%) | ||
|counter-hit damage= 14(3%) | |counter-hit damage= 14 (3%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 1.6 | |shadow on hit= 1.6 | ||
Line 125: | Line 126: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 5MKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Standing Medium Kick | |name= Standing Medium Kick | ||
Line 132: | Line 133: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 20(5%) | |damage= 20 (5%) | ||
|counter-hit damage= 26(7%) | |counter-hit damage= 26 (7%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 2.4 | |shadow on hit= 2.4 | ||
Line 152: | Line 153: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 5HKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Standing Heavy Kick | |name= Standing Heavy Kick | ||
Line 159: | Line 160: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= | |damage= 28 (7%) | ||
|counter-hit damage= | |counter-hit damage= 34 (9%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 4 | |shadow on hit= 4 | ||
Line 167: | Line 168: | ||
|startup= 11 | |startup= 11 | ||
|active= 3 | |active= 3 | ||
|recovery= | |recovery= 25 | ||
|total duration= | |total duration= 38f | ||
|on hit= +2 | |on hit= +2 | ||
|on counter-hit= +7 | |on counter-hit= +7 | ||
|on block= -3 | |on block= -3 | ||
|special properties= -- | |special properties= -- | ||
|description= Rash turns his leg into a battle-axe while hopping forward. | |description= Rash turns his leg into a battle-axe while hopping forward. | ||
*Special Cancel Window: 19-21f | |||
}} | }} | ||
}} | }} | ||
=== Crouching Normals === | === Crouching Normals === | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 2LPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Light Punch | |name= Crouching Light Punch | ||
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|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 10(2%) | |damage= 10 (2%) | ||
|counter-hit damage= 14(3%) | |counter-hit damage= 14 (3%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 1.6 | |shadow on hit= 1.6 | ||
Line 207: | Line 208: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 2MPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Medium Punch | |name= Crouching Medium Punch | ||
Line 214: | Line 215: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 20(5%) | |damage= 20 (5%) | ||
|counter-hit damage= 26(7%) | |counter-hit damage= 26 (7%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 2.4 | |shadow on hit= 2.4 | ||
Line 234: | Line 235: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 2HPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Heavy Punch | |name= Crouching Heavy Punch | ||
Line 261: | Line 262: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 2LKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Light Kick | |name= Crouching Light Kick | ||
Line 268: | Line 269: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 10(2%) | |damage= 10 (2%) | ||
|counter-hit damage= 14(3%) | |counter-hit damage= 14 (3%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 1.6 | |shadow on hit= 1.6 | ||
Line 288: | Line 289: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 2MKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Medium Kick | |name= Crouching Medium Kick | ||
Line 295: | Line 296: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 20(5%) | |damage= 20 (5%) | ||
|counter-hit damage= 26(7%) | |counter-hit damage= 26 (7%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 2.4 | |shadow on hit= 2.4 | ||
Line 315: | Line 316: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 2HKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Heavy Kick | |name= Crouching Heavy Kick | ||
Line 322: | Line 323: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 36(10%) | |damage= 36 (10%) | ||
|counter-hit damage= 44(12%) | |counter-hit damage= 44 (12%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 4 | |shadow on hit= 4 | ||
Line 335: | Line 336: | ||
|on counter-hit= +53 | |on counter-hit= +53 | ||
|on block= -6 | |on block= -6 | ||
|special properties= Hard | |special properties= Hard Knockdown | ||
|description= To Do | |description= To Do | ||
}} | }} | ||
}} | }} | ||
=== Command Normals === | === Command Normals === | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 4HPhbV2.png|thumb | ||
|caption= Bold and Brash | |caption= Bold and Brash | ||
|name= Rash Bash | |name= Rash Bash | ||
Line 350: | Line 350: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 32(8%) | |damage= 32 (8%) | ||
|counter-hit damage= 32(8%) | |counter-hit damage= 32 (8%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 4 | |shadow on hit= 4 | ||
Line 358: | Line 358: | ||
|startup= 21 | |startup= 21 | ||
|active= 3 | |active= 3 | ||
|recovery= | |recovery= 16 | ||
|total duration= 34f | |total duration= 34f | ||
|on hit= + | |on hit= +16 | ||
|on counter-hit= +21 | |on counter-hit= +21 | ||
|on block= -3 | |on block= -3 | ||
Line 377: | Line 377: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 0(0%) | |damage= 0 (0%) | ||
|counter-hit damage= 0(0%) | |counter-hit damage= 0 (0%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= ?? | |shadow on hit= ?? | ||
Line 397: | Line 397: | ||
== Air Normals == | == Air Normals == | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 8LPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Jumping Light Punch | |name= Jumping Light Punch | ||
Line 404: | Line 404: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 20(5%) | |damage= 20 (5%) | ||
|counter-hit damage= 24(6%) | |counter-hit damage= 24 (6%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 1.6 | |shadow on hit= 1.6 | ||
Line 424: | Line 424: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 8MPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Jumping Medium Punch | |name= Jumping Medium Punch | ||
Line 431: | Line 431: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 24(6%) | |damage= 24 (6%) | ||
|counter-hit damage= 30(8%) | |counter-hit damage= 30 (8%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 2.4 | |shadow on hit= 2.4 | ||
Line 451: | Line 451: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 8HPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Jumping Heavy Punch | |name= Jumping Heavy Punch | ||
Line 458: | Line 458: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 30(8%) | |damage= 30 (8%) | ||
|counter-hit damage= 38(10%) | |counter-hit damage= 38 (10%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 4 | |shadow on hit= 4 | ||
Line 478: | Line 478: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 8LKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Jumping Light Kick | |name= Jumping Light Kick | ||
Line 485: | Line 485: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 20(5%) | |damage= 20 (5%) | ||
|counter-hit damage= 24(6%) | |counter-hit damage= 24 (6%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 1.6 | |shadow on hit= 1.6 | ||
Line 505: | Line 505: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 8MKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Jumping Medium Kick | |name= Jumping Medium Kick | ||
Line 512: | Line 512: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 24(6%) | |damage= 24 (6%) | ||
|counter-hit damage= 30(8%) | |counter-hit damage= 30 (8%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 2.4 | |shadow on hit= 2.4 | ||
Line 525: | Line 525: | ||
|on counter-hit= +19 | |on counter-hit= +19 | ||
|on block= +12 | |on block= +12 | ||
|special properties= | |special properties= Crossup | ||
|description= To Do | |description= To Do | ||
}} | }} | ||
Line 531: | Line 531: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 8HKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Jumping Heavy Kick | |name= Jumping Heavy Kick | ||
Line 538: | Line 538: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 30(8%) | |damage= 30 (8%) | ||
|counter-hit damage= 38(10%) | |counter-hit damage= 38 (10%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 4 | |shadow on hit= 4 | ||
Line 558: | Line 558: | ||
== Throws == | == Throws == | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash LPLKhbV2.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Throw | |name= Throw | ||
Line 565: | Line 565: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= | |damage= 35 (9%) | ||
|startup= 5 | |startup= 5 | ||
|active= 2 | |active= 2 | ||
|recovery= 29 | |recovery= 29 | ||
|total duration= 35f | |total duration= 35f | ||
|on hit= +62 | |||
|special properties= Hard Knockdown | |special properties= Hard Knockdown | ||
|description= | |description= Obscene corner carry, and Rash can throw you onto a bike for a recap opener. | ||
}} | }} | ||
}} | }} | ||
== Special Moves == | == Special Moves == | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 236PhbV2.png|thumb | ||
|caption= CHARGE! | |caption= CHARGE! | ||
|name= Battering Ram | |name= Battering Ram | ||
Line 586: | Line 586: | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= LP | |version= LP | ||
|damage= | |damage= 16 (4%) | ||
|counter-hit damage= | |counter-hit damage= 22 (6%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 1.6 | |shadow on hit= 1.6 | ||
Line 604: | Line 604: | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= MP | |version= MP | ||
|damage= | |damage= 18 (5%) | ||
|counter-hit damage= | |counter-hit damage= 24 (6%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 2.4 | |shadow on hit= 2.4 | ||
Line 622: | Line 622: | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= HP | |version= HP | ||
|damage= | |damage= 20 (5%) | ||
|counter-hit damage= | |counter-hit damage= 26 (7%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 4 | |shadow on hit= 4 | ||
Line 642: | Line 642: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 236KhbV2.png|thumb | ||
|caption= Das Boot | |caption= Das Boot | ||
|name= Big Bad Boot | |name= Big Bad Boot | ||
Line 650: | Line 650: | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= LK | |version= LK | ||
|damage= 32(8%) | |damage= 32 (8%) | ||
|counter-hit damage= 38(10%) | |counter-hit damage= 38 (10%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 1.6 | |shadow on hit= 1.6 | ||
Line 668: | Line 668: | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= MK | |version= MK | ||
|damage= 36(10%) | |damage= 36 (10%) | ||
|counter-hit damage= 42(11%) | |counter-hit damage= 42 (11%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 2.4 | |shadow on hit= 2.4 | ||
Line 686: | Line 686: | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= HK | |version= HK | ||
|damage= 40(11%) | |damage= 40 (11%) | ||
|counter-hit damage= 48(13%) | |counter-hit damage= 48 (13%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 4 | |shadow on hit= 4 | ||
Line 706: | Line 706: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 214KhbV2.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Wrecking Ball | |name= Wrecking Ball | ||
|linkname= 214K | |linkname= 214K | ||
|input= QCB+K/214K | |input= QCB+K/214K (Air OK) | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= LK | |version= LK | ||
|damage= | |damage= 28 (7%) | ||
|counter-hit damage= | |counter-hit damage= 28 (7%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= | |shadow on hit= ?? | ||
|shadow on block= | |shadow on block= ?? | ||
|guard= Mid | |guard= Mid | ||
|startup= 19 | |startup= 19 | ||
|active= 12 | |active= 12 | ||
|recovery= 30 | |recovery= 30 | ||
|total duration= | |total duration= 60f | ||
|on hit= -11/+13(Splat) | |on hit= -11/+13 (Splat) | ||
|on counter-hit= -11/+13 | |on counter-hit= -11/+13 | ||
|on block= - | |on block= -35 | ||
|special properties= Wall Splat | |special properties= Wall Splat | ||
|description= | |description= | ||
Line 732: | Line 732: | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= MK | |version= MK | ||
|damage= | |damage= 28 (7%) | ||
|counter-hit damage= | |counter-hit damage= 28 (7%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= | |shadow on hit= ?? | ||
|shadow on block= | |shadow on block= ?? | ||
|guard= Mid | |guard= Mid | ||
|startup= 22 | |startup= 22 | ||
Line 742: | Line 742: | ||
|recovery= 33 | |recovery= 33 | ||
|total duration= 67f | |total duration= 67f | ||
|on hit= -15/+14(Splat) | |on hit= -15/+14 (Splat) | ||
|on counter-hit= -15/+14 | |on counter-hit= -15/+14 | ||
|on block= - | |on block= -35 | ||
|special properties= Wall Splat | |special properties= Wall Splat | ||
|description= | |description= | ||
Line 750: | Line 750: | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= HK | |version= HK | ||
|damage= | |damage= 28 (7%) | ||
|counter-hit damage= | |counter-hit damage= 28 (7%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= | |shadow on hit= ?? | ||
|shadow on block= | |shadow on block= ?? | ||
|guard= Mid | |guard= Mid | ||
|startup= 25 | |startup= 25 | ||
Line 760: | Line 760: | ||
|recovery= 31 | |recovery= 31 | ||
|total duration= 71f | |total duration= 71f | ||
|on hit= -16/+18(Splat) | |on hit= -16/+18 (Splat) | ||
|on counter-hit= -16/+18 | |on counter-hit= -16/+18 | ||
|on block= - | |on block= -35 | ||
|special properties= Wall Splat | |special properties= Wall Splat | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
== Shadow Moves == | == Shadow Moves == | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 236PPhbV2.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Shadow Battering Ram | |name= Shadow Battering Ram | ||
Line 779: | Line 778: | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= S | |version= S | ||
|damage= 35.2(9%) | |damage= 35.2 (9%) | ||
|counter-hit damage= 35.2(9%) | |counter-hit damage= 35.2 (9%) | ||
|potential damage= 6.4(1%) | |potential damage= 6.4 (1%) | ||
|shadow on hit= 0 | |shadow on hit= 0 | ||
|shadow on block= 0 | |shadow on block= 0 | ||
|guard= Mid | |guard= Mid | ||
|startup= 2+4(6) | |startup= 2+4 (6) | ||
|active= 2 | |active= 2[1]2[1] | ||
2[1]2[1]2 | |||
|recovery= 20 | |recovery= 20 | ||
|total duration= 39f | |total duration= 39f | ||
Line 799: | Line 799: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 236KKhbV2.png|thumb | ||
|caption= Just try jumping this | |caption= Just try jumping this | ||
|name= Shadow Big Bad Boot | |name= Shadow Big Bad Boot | ||
Line 807: | Line 807: | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= S | |version= S | ||
|damage= | |damage= 32 (8%) | ||
|counter-hit damage= | |counter-hit damage= 32 (8%) | ||
|potential damage= 12.6(3%) | |potential damage= 12.6 (3%) | ||
|shadow on hit= 0 | |shadow on hit= 0 | ||
|shadow on block= 0 | |shadow on block= 0 | ||
Line 827: | Line 827: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 214KKhbV2.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Shadow Wrecking Ball | |name= Shadow Wrecking Ball | ||
Line 835: | Line 835: | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= S | |version= S | ||
|damage= 35.2(9%) | |damage= 35.2 (9%) | ||
|counter-hit damage= 35.2(9%) | |counter-hit damage= 35.2 (9%) | ||
|potential damage= 6.4(1%) | |potential damage= 6.4 (1%) | ||
|shadow on hit= 0 | |shadow on hit= 0 | ||
|shadow on block= 0 | |shadow on block= 0 | ||
|guard= Mid | |guard= Mid | ||
|startup= 2+18(20) | |startup= 2+18 (20) | ||
|active= 10 | |active= 10 | ||
|recovery= 28 | |recovery= 28 | ||
|total duration= 57f | |total duration= 57f | ||
|on hit= +5/+25(Splat) | |on hit= +5/+25 (Splat) | ||
|on counter-hit= +5/+25 | |on counter-hit= +5/+25 | ||
|on block= 0 | |on block= 0 | ||
Line 863: | Line 863: | ||
}} | }} | ||
{{MoveData | |||
|image= Rash HPHKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Speeder Bike Mayhem | |||
|linkname= HP+HK | |||
|input= HP+HK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 24 (6%) | |||
|counter-hit damage= 24 (6%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Mid | |||
|startup= ?? | |||
|active= ?? | |||
|recovery= ?? | |||
|total duration= ??f | |||
|on hit= +63 | |||
|on counter-hit= +63 | |||
|on block= +29 | |||
|special properties= Recapture, Stagger | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Rash Bike Ride.png|thumb | |||
|caption= Test Caption | |||
|name= Bike Ride | |||
|linkname= HP+HK | |||
|input= HP+HK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 24 (6%) | |||
|counter-hit damage= 24 (6%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Mid | |||
|startup= ?? | |||
|active= ?? | |||
|recovery= ?? | |||
|total duration= ??f | |||
|on hit= +59 | |||
|on counter-hit= +59 | |||
|on block= +25 | |||
|special properties= Recapture, Stagger | |||
|description= Deals 12 (3%) damage when braking or jumping. | |||
}} | |||
}} | |||
== Enders == | == Enders == |
Latest revision as of 16:14, 14 February 2025
Introduction
Lore
Originally a software programmer named Dave Shar, Rash was transformed into an anthropomorphic amphibian after being sucked into his computer. Along with his buddies Zitz and Pimple, this bodacious toad fights to protect the virtual world from the Dark Queen and her minions.
Rash PLACEHOLDER GAMEPLAY OVERVIEW
Strengths | Weaknesses |
---|---|
|
|
Universal Mechanics
Instinct
Turbo Tunnel: Rash summons a bevy of bikes that drive in from off-screen. After the initial bike, call more with HP+HK. Bikes cause stagger on grounded hit and recap on air hit.
Combat Traits
Battlemaniac: Rash can do an automatic opener by mashing St. LP or St. LK.
Character Data | |
---|---|
Forward Walk Speed | 53f to cross two large training mode squares Run speed: 22f to cross two large training mode squares |
Backwards Walk Speed | 59f to cross two large training mode squares |
Forward Dash Duration | Has a Forward Run |
Backdash Duration | 24f |
Pre-Jump Frames | 5f |
Jump Duration | 39f |
Landing Recovery | 4f |
Advantage Post Grounded Combo Breaker | +1 |
Ground Normals
Standing Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | 1.6 | 2.4 | Mid | 5 | 2 | 13 | 19f | +1 | +7 | -1 | Chain |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | 2.4 | 4 | Mid | 9 | 3 | 23 | 34f | +1 | +4 | 0 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
27.4 (7%) | 41.4 (11%) | 1.1 (0.3%) | 4 | 4.5 | Mid | 11 | 3[9]2 | 17 | 41f | +6 | +6 | +2 | -- |
Rash does an extremely fast spin punch, hitting twice |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | 1.6 | 2.4 | Mid | 6 | 2 | 15 | 2f | +1 | +5 | -2 | Chain |
Long-range light that starts a combo by itself. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | 2.4 | 4 | Mid | 9 | 2 | 22 | 32f | -2 | +4 | -3 | -- |
Rash turns his foot into a morning star while performing a roundhouse kick. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 (7%) | 34 (9%) | -- | 4 | 4.5 | Mid | 11 | 3 | 25 | 38f | +2 | +7 | -3 | -- |
Rash turns his leg into a battle-axe while hopping forward.
|
Crouching Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | 1.6 | 2.4 | Mid | 6 | 2 | 12 | 19f | +3 | +4 | 0 | Flipout |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | 2.4 | 4 | Mid | 9 | 4 | 20 | 32f | +6 | +11 | +1 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30(8%) | 38(10%) | -- | 4 | 4.5 | Mid | 10 | 6 | 16 | 31f | +42 | +42 | -3 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | 1.6 | 2.4 | Low | 6 | 3 | 8 | 16f | +5 | +5 | +2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | 2.4 | 4 | Low | 9 | 2 | 16 | 26f | 0 | +2 | -2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36 (10%) | 44 (12%) | -- | 4 | 4.5 | Low | 13 | 2 | 21 | 35f | +53 | +53 | -6 | Hard Knockdown |
To Do |
Command Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
32 (8%) | 32 (8%) | -- | 4 | 4.5 | High | 21 | 3 | 16 | 34f | +16 | +21 | -3 | Overhead, Recapture |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 (0%) | 0 (0%) | -- | ?? | ?? | Mid | 12 | ?? | 23 | ??f | +8 | +8 | -5 | Destroys projectiles |
To Do |
Air Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 24 (6%) | -- | 1.6 | 2.4 | High | 6 | 8 | 4 | 17+f | +15 | +17 | +8 | Flipout |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 (6%) | 30 (8%) | -- | 2.4 | 4 | High | 8 | 4 | 4 | 15+f | +16 | +19 | +12 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 (8%) | 38 (10%) | -- | 4 | 4.5 | High | 14 | 3 | 4 | 20+f | +20 | +24 | +17 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 24 (6%) | -- | 1.6 | 2.4 | High | 8 | 6 | 4 | 24+f | +15 | +17 | +8 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 (6%) | 30 (8%) | -- | 2.4 | 4 | High | 9 | 7 | 4 | 19+f | +16 | +19 | +12 | Crossup |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 (8%) | 38 (10%) | -- | 4 | 4.5 | High | 12 | 3 | 4 | 18+f | +20 | +24 | +17 | -- |
Sends airborne opponents straight down. |
Throws
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
35 (9%) | - | - | - | - | - | 5 | 2 | 29 | 35f | +62 | - | - | Hard Knockdown |
Obscene corner carry, and Rash can throw you onto a bike for a recap opener. |
Special Moves
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LP | 16 (4%) | 22 (6%) | -- | 1.6 | 2.4 | Mid | 10 | 9 | 35 | 53f | -1 | +3 | -2 | -- |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MP | 18 (5%) | 24 (6%) | -- | 2.4 | 4 | Mid | 10 | 9 | 35 | 53f | +2 | +6 | -4 | -- |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HP | 20 (5%) | 26 (7%) | -- | 4 | 4.5 | Mid | 10 | 8 | 35 | 52f | +4 | +8 | -8 | -- |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LK | 32 (8%) | 38 (10%) | -- | 1.6 | 2.4 | Mid | 7 | 8 | 17 | 31f | +29 | +29 | -2 | -- |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MK | 36 (10%) | 42 (11%) | -- | 2.4 | 4 | Mid | 10 | 8 | 16 | 33f | +49 | +49 | -5 | -- |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HK | 40 (11%) | 48 (13%) | -- | 4 | 4.5 | Mid | 12 | 8 | 16 | 35f | +49 | +49 | -8 | -- |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LK | 28 (7%) | 28 (7%) | -- | ?? | ?? | Mid | 19 | 12 | 30 | 60f | -11/+13 (Splat) | -11/+13 | -35 | Wall Splat |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MK | 28 (7%) | 28 (7%) | -- | ?? | ?? | Mid | 22 | 13 | 33 | 67f | -15/+14 (Splat) | -15/+14 | -35 | Wall Splat |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HK | 28 (7%) | 28 (7%) | -- | ?? | ?? | Mid | 25 | 16 | 31 | 71f | -16/+18 (Splat) | -16/+18 | -35 | Wall Splat |
Shadow Moves
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 35.2 (9%) | 35.2 (9%) | 6.4 (1%) | 0 | 0 | Mid | 2+4 (6) | 2[1]2[1]
2[1]2[1]2 |
20 | 39f | +6 | +6 | -2 | Projectile invul 1-19f |
To Do |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 32 (8%) | 32 (8%) | 12.6 (3%) | 0 | 0 | Mid | 5+1(6) | 20 | 74 | 99f | +3 | +3 | -46 | Hard Knockdown, Juggle Cashout, Full invul 1-7f |
To Do |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 35.2 (9%) | 35.2 (9%) | 6.4 (1%) | 0 | 0 | Mid | 2+18 (20) | 10 | 28 | 57f | +5/+25 (Splat) | +5/+25 | 0 | Wall Splat |
To Do |
Instinct
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 (6%) | 24 (6%) | -- | ?? | ?? | Mid | ?? | ?? | ?? | ??f | +63 | +63 | +29 | Recapture, Stagger |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 (6%) | 24 (6%) | -- | ?? | ?? | Mid | ?? | ?? | ?? | ??f | +59 | +59 | +25 | Recapture, Stagger |
Deals 12 (3%) damage when braking or jumping. |
Enders
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Exchange | +78 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Exchange | +77 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Exchange | +78 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Exchange | +78 | -- |
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Damage | +10 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Damage | +10 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Damage | +10 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Damage | +10 | -- |
Version | Ender Type | On Hit | Special Properties |
Shadow | Damage | +20 | -- |
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Wall Splat | -14/+14 (Splat) | -- |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Wall Splat | -15/+13 (Splat) | -- |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Wall Splat | -9/+13 (Splat) | -- |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Wall Splat | -9/+13 (Splat) | -- |
Version | Ender Type | On Hit | Special Properties |
Shadow | Wall Splat | +5/+25 (Splat) | -- |