Killer Instinct (2013)/Sabrewulf: Difference between revisions

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}}
}}


{{MoveData
|image= Wulf 9MPhb.png|thumb
|caption= Test Caption
|name= Diving Slash
|linkname= 9MK
|input= Jumping Forward MK/9MK
|data=
{{AttackData-KI2013
  |damage= 24(6%)
  |counter-hit damage= 30(8%)
  |potential damage= --
  |shadow on hit= 2.4
  |shadow on block= 4
  |guard= Mid
  |startup= 11
  |active= 2
  |recovery= 4
  |total duration= 16+f
  |on hit= +16
  |on counter-hit= +19
  |on block= +4
  |special properties= --
  |description= Wulf's divekick.  Not an overhead.  Can only be performed from neutral and forward jumps.
}}
}}


=== Air Normals ===
=== Air Normals ===
Line 588: Line 614:
   |special properties= --
   |special properties= --
   |description= To Do
   |description= To Do
}}
}}
== Throws ==
{{MoveData
|image= Wulf LPLKhb.png|thumb
|caption= Test Caption
|name= Throw
|linkname= LPLK
|input= 5LPLK/4LPLK
|data=
{{AttackData-KI2013
  |damage= 40.0 (11%)
  |startup= 5
  |active= 2
  |recovery= 29
  |total duration= 35f
  |on hit= +56/+59
  |special properties= Hard Knockdown
  |description= To Do
}}
}}
== Special Moves ==
{{MoveData
|image= Wulf 46Phb.png|thumb
|caption= Test Caption
|name= Ragged Edge
|linkname= 46P
|input= Back-Forward+P/46P
|data=
{{AttackData-KI2013
  |version= LP
  |damage= 19.4 (5%)
  |counter-hit damage= 31.4 (8%)
  |potential damage= 1.8 (0.5%)
  |shadow on hit= ??
  |shadow on block= ??
  |guard= Mid
  |startup= 8
  |active= 2[12]2
  |recovery= 30
  |total duration= 53f
  |on hit= +4
  |on counter-hit= +4
  |on block= -1
  |special properties= --
  |description= To Do
}}
{{AttackData-KI2013
  |version= MP
  |damage= 22.1 (6%)
  |counter-hit damage= 34.1 (6%)
  |potential damage= 2 (0.5%)
  |shadow on hit= ??
  |shadow on block= ??
  |guard= Mid
  |startup= 11
  |active= 2[12]2
  |recovery= 30
  |total duration= 56f
  |on hit= +3
  |on counter-hit= +3
  |on block= -2
  |special properties= --
  |description= To Do
}}
{{AttackData-KI2013
  |version= HP
  |damage= 29.4 (8%)
  |counter-hit damage= 41.4 (11%)
  |potential damage= 2.5 (0.6%)
  |shadow on hit= ??
  |shadow on block= ??
  |guard= Mid
  |startup= 14
  |active= 2[12]2
  |recovery= 30
  |total duration= 59f
  |on hit= +1
  |on counter-hit= +1
  |on block= -5
  |special properties= --
  |description= To Do
}}
}}
{{MoveData
|image= Wulf 28P GIF.gif|thumb
|caption= --
|name= Eclipse
|linkname= 28P
|input= Up-Down+P/28P
|data=
{{AttackData-KI2013
  |version= LP
  |damage= 30 (8%)
  |counter-hit damage= 38 (10%)
  |potential damage= --
  |shadow on hit= ??
  |shadow on block= ??
  |guard= Mid
  |startup= 4
  |active= 7
  |recovery= 29
  |total duration= 39f
  |on hit= +25
  |on counter-hit= +28
  |on block= -16
  |special properties= --
  |description= To Do
}}
{{AttackData-KI2013
  |version= MP
  |damage= 38 (10%)
  |counter-hit damage= 46 (12%)
  |potential damage= --
  |shadow on hit= ??
  |shadow on block= ??
  |guard= Mid
  |startup= 6
  |active= 6
  |recovery= 30
  |total duration= 41f
  |on hit= +25
  |on counter-hit= +28
  |on block= -18
  |special properties= --
  |description= To Do
}}
{{AttackData-KI2013
  |version= HP
  |damage= 44 (12%)
  |counter-hit damage= 52 (14%)
  |potential damage= --
  |shadow on hit= ??
  |shadow on block= ??
  |guard= Mid
  |startup= 8
  |active= 8
  |recovery= 28
  |total duration= 43f
  |on hit= +25
  |on counter-hit= +28
  |on block= -20
  |special properties= --
  |description= To Do
}}
}}
{{MoveData
|image= Wulf 46LKhb.png|thumb
|caption= Test Caption
|name= Hamstring
|linkname= 46K>LK
|input= Back+Forward K>LK/46K>LK
|data=
{{AttackData-KI2013
  |damage= 28 (7%)
  |counter-hit damage= 40 (11%)
  |potential damage= --
  |shadow on hit= ??
  |shadow on block= ??
  |guard= Low
  |startup= 9
  |active= 3
  |recovery= 30
  |total duration= 41
  |on hit= +5
  |on counter-hit= +11
  |on block= -7
  |special properties= Exchange, High invul 2-40f
  |description= To Do
}}
}}
{{MoveData
|image= Wulf 46MKhb.png|thumb
|caption= Test Caption
|name= Leaping Slash
|linkname= 46K>MK
|input= Back+Forward K>MK/46K>MK
|data=
{{AttackData-KI2013
  |damage= 26 (7%)
  |counter-hit damage= 38 (10%)
  |potential damage= --
  |shadow on hit= ??
  |shadow on block= ??
  |guard= High
  |startup= 22
  |active= 2
  |recovery= 24
  |total duration= 47
  |on hit= +6
  |on counter-hit= +12
  |on block= -6
  |special properties= Low/Throw invul 12-28f
  |description= To Do
}}
}}
{{MoveData
|image= Wulf 46HKhb.png|thumb
|caption= Test Caption
|name= Uppercut
|linkname= 46K>HK
|input= Back+Forward K>HK/46K>HK
|data=
{{AttackData-KI2013
  |damage= 32 (9%)
  |counter-hit damage= 44 (12%)
  |potential damage= --
  |shadow on hit= ??
  |shadow on block= ??
  |guard= Low
  |startup= 5
  |active= 4
  |recovery= 21
  |total duration= 29
  |on hit= +37
  |on counter-hit= +41
  |on block= -2
  |special properties= Launcher
  |description= To Do
}}
}}
== Shadow Moves ==
{{MoveData
|image= Wulf 46PPhb.png|thumb
|caption= Test Caption
|name= Shadow Ragged Edge
|linkname= 46PP
|input= Back-Forward+PP/46PP
|data=
{{AttackData-KI2013
  |version= S
  |damage= 39.2(11%)
  |counter-hit damage= 51.2(14%)
  |potential damage= 8.4(2.3%)
  |shadow on hit= 0
  |shadow on block= 0
  |guard= Mid
  |startup= 2+2(4)
  |active= 2[6]2[7]
2[9]2[8]2
  |recovery= 28
  |total duration= 72f
  |on hit= +5
  |on counter-hit= +5
  |on block= +1
  |special properties= --
  |description= To Do
}}
}}
{{MoveData
|image= Wulf 28PPhb.png|thumb
|caption= Test Caption
|name= Shadow Eclipse
|linkname= 28PP
|input= Up-Down+PP/28PP
|data=
{{AttackData-KI2013
  |version= S
  |damage= 40(11%)
  |counter-hit damage= 48(13%)
  |potential damage= 8(2%)
  |shadow on hit= 0
  |shadow on block= 0
  |guard= Mid
  |startup= 6+1(7)
  |active= 1[1]1[1]
1[1]1[1]1
  |recovery= 26
  |total duration= 42f
  |on hit= +37
  |on counter-hit= +37
  |on block= -17
  |special properties= Full invul 1-11f, Juggle Cashout
  |description= To Do
}}
}}
{{MoveData
|image= Wulf 46KKhb.png|thumb
|caption= Test Caption
|name= Shadow Leaping Slash
|linkname= 46KK
|input= Back-Forward+KK/46KK
|data=
{{AttackData-KI2013
  |version= S
  |damage= 44.8(12%)
  |counter-hit damage= 58.8(16%)
  |potential damage= 9.6(2.6%)
  |shadow on hit= 0
  |shadow on block= 0
  |guard= High
  |startup= 1+9(10)
  |active= 5
  |recovery= 25
  |total duration= 40f
  |on hit= +6
  |on counter-hit= +6
  |on block= 0
  |special properties= Full invul 1f, low/grab/proj 2-19, Recapture
  |description= To Do
}}
}}
== Enders ==
{{MoveData
|image= Wulf 46Pnv.png|thumb
|caption= Test Caption
|name= Ragged Edge Ender
|linkname= 46HP
|input= Back-Forward+HP/46HP
|data=
{{KI2013_EnderData
  |version= Level 1
  |ender type= Wall Splat
  |on hit= 0/+15 (Splat)
  |special properties= --
  |description=
}}
{{KI2013_EnderData
  |version= Level 2
  |ender type= Wall Splat
  |on hit= 0/+20 (Splat)
  |special properties= --
  |description=
}}
{{KI2013_EnderData
  |version= Level 3
  |ender type= Wall Splat
  |on hit= 0/+25 (Splat)
  |special properties= --
  |description=
}}
{{KI2013_EnderData
  |version= Level 4
  |ender type= Wall Splat
  |on hit= 0/+30 (Splat)
  |special properties= --
  |description=
}}
}}
{{MoveData
|image= Wulf 28Pnv-1.png|thumb
|caption= Test Caption
|name= Eclipse Ender
|linkname= 28P
|input= Up-Down+P/28P
|data=
{{KI2013_EnderData
  |version= Level 1
  |ender type= Damage
  |on hit= +30
  |special properties= --
  |description=
}}
{{KI2013_EnderData
  |version= Level 2
  |ender type= Damage
  |on hit= +26
  |special properties= --
  |description=
}}
{{KI2013_EnderData
  |version= Level 3
  |ender type= Damage
  |on hit= +26
  |special properties= --
  |description=
}}
{{KI2013_EnderData
  |version= Level 4
  |ender type= Damage
  |on hit= +31
  |special properties= --
  |description=
}}
{{KI2013_EnderData
  |version= Shadow
  |ender type= Damage
  |on hit= +46
  |special properties= Launcher, Juggle Cashout
  |description= Jugglable for 16 frames.
}}
}}
{{MoveData
|image= Wulf 46HKnv.png|thumb
|caption= Test Caption
|name= Uppercut Ender
|linkname= 46HK
|input= Back-Forward+HK/46HK
|data=
{{KI2013_EnderData
  |version= Level 1
  |ender type= Launcher
  |on hit= +38
  |special properties= --
  |description= Jugglable for 8 frames.
}}
  {{KI2013_EnderData
  |version= Level 2
  |ender type= Launcher
  |on hit= +42
  |special properties= --
  |description= Jugglable for 12 frames.
}}
{{KI2013_EnderData
  |version= Level 3
  |ender type= Launcher
  |on hit= +47
  |special properties= --
  |description= Jugglable for 17 frames.
}}
{{KI2013_EnderData
  |version= Level 4
  |ender type= Launcher
  |on hit= +50
  |special properties= --
  |description= Jugglable for 20 frames.
}}
}}
== Instinct ==
{{MoveData
|image= Wulf FeralCancelHB.png|thumb
|caption= Test Caption
|name= Feral Cancel
|linkname= HPHK
|input= HP+HK
|data=
{{AttackData-KI2013
  |version= --
  |damage= --
  |counter-hit damage= --
  |potential damage= --
  |shadow on hit= --
  |shadow on block= --
  |guard= --
  |startup= --
  |active= --
  |recovery= 15
  |total duration= 15f
  |on hit= --
  |on counter-hit= --
  |on block= --
  |special properties= High invul 1-15f
  |description= Cooldown of 74 frames.
  }}
  }}
}}
}}

Latest revision as of 15:21, 30 May 2025


Introduction

Sabrewulf PLACEHOLDER CHARACTER STORY

Sabrewulf PLACEHOLDER GAMEPLAY OVERVIEW

Strengths Weaknesses
  • In Progress
  • In Progress
KI2013 Sabrewulf CSS.png
Character Data
Forward Walk Speed 39f to cross two large training mode squares
Backwards Walk Speed 49f to cross two large training mode squares
Forward Dash Duration 19f
Backdash Duration 22f
Pre-Jump Frames 5f
Jump Duration 38f
Landing Recovery 4f
Advantage Post Grounded Combo Breaker 0

Universal Mechanics

Instinct

Feral Rage: Additional damage + chip damage for all attacks, cancel any ground move with Hp.png+Hk.png.

Combat Traits

Rabid Double: Sabrewulf can chain the same Auto Double as many times in a row as he wants, increasing the speed of the Auto Double each time. Feral Dash: Forward dash passes through the opponent.

Normal Moves

Standing Normals

Standing Light Punch
Stand LP/5LP
Wulf SLPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
10(2%) 14(3%) -- 1.6 2.4 Mid 5 2 11 17f +3 +5 0 Chain

To Do


Far Medium Punch
Stand MP/5MP
Wulf SMPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
20(5%) 26(7%) -- 2.4 4 Mid 6 2 21 28f +2 +5 0 --

To Do


Far Heavy Punch
Stand HP/5HP
Wulf SHPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
30(8%) 38(10%) -- 4 4.5 Mid 10 2 26 37f -3 +1 -6 --

To Do


Standing Light Kick
Stand LK/5LK
Wulf SLKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
12(3%) 16(4%) -- 1.6 2.4 Mid 7 3 12 21f +5 +7 +2 --

To Do


Standing Medium Kick
Stand MK/5MK
Wulf SMKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
24(6%) 30(8%) -- 2.4 4 Mid 8 3 13 23f +7 +10 +2 --

To Do


Standing Heavy Kick
Stand HK/5HK
Wulf SHKhb.png
(Feral Chomp)
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
36(10%) 44(12%) -- 4 4.5 Mid 14 4 24 41f +13 +31 -2 Stagger

To Do

Crouching Normals

Crouching Light Punch
Crouch LP/2LP
Wulf CLPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
10(2%) 14(3%) -- 1.6 2.4 Mid 5 2 12 18f +2 +5 0 Chain

To Do


Crouching Medium Punch
Crouch MP/2MP
Wulf CMPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
20(5%) 26(7%) -- 2.4 4 Low 6 3 19 27f +5 +7 -3 --

To Do


Crouching Heavy Punch
Crouch HP/2HP
Wulf CHPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
36(10%) 44(12%) -- 4 4.5 Mid 8 3 21 31f +43 +43 -5 Hard knockdown

Standard sweep.


Crouching Light Kick
Crouch LK/2LK
Wulf CLKhb.png
(Wulf Tamer)
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
12(3%) 16(4%) -- 1.6 2.4 Mid 5 2 12 18f +5 +7 +4 Flipout

Villainous normal for oki and corner lockdown.


Crouching Medium Kick
Crouch MK/2MK
Wulf CMKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
20(5%) 26(7%) -- 2.4 4 Mid 6 4 17 26f +4 +7 +2 --

To Do


Crouching Heavy Kick
Crouch HK/5HK
Wulf CHKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
36(10%) 44(12%) -- 4 4.5 Low 8 6 19 32f +1 +4 -4 --

To Do


Close Normals

Close Standing Medium Punch
Close Stand MP/clMP
Wulf NMPhb.png
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
20(5%) 26(7%) -- 2.4 4 Mid 6 2 14 21f +3 +6 0 --


Close Standing Heavy Punch
Close Stand HP/clHP
Wulf NHPhb.png
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
30(8%) 38(10%) -- 4 4.5 Mid 8 3 13 23f 0 +4 +2 --


Command Normals

Overpower
Back HP/4HP
Wulf 4HPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
30(8%) 36(10%) -- 4 4.5 Mid 8 2 29 38f +2 +7 +2 Chargeable

To Do


Diving Slash
Jumping Forward MK/9MK
Wulf 9MPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
24(6%) 30(8%) -- 2.4 4 Mid 11 2 4 16+f +16 +19 +4 --

Wulf's divekick. Not an overhead. Can only be performed from neutral and forward jumps.

Air Normals

Jumping Light Punch
Jump LP/8LP
Wulf JLPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
20(5%) 24(6%) -- 1.6 2.4 High 8 4 4 15+f +15 +17 +8 --

To Do


Jumping Medium Punch
Jump MP/8MP
Wulf JMPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
24(6%) 30(8%) -- 2.4 4 High 10 3 4 16+f +16 +19 +12 --

To Do


Jumping Heavy Punch
Jump HP/8HP
Wulf JHPhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
30(8%) 38(10%) -- 4 4.5 High 10 4 4 17+f +17 +24 +14 --

To Do


Jumping Light Kick
Jump LK/8LK
Wulf JLKhb.png
--
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
20(5%) 24(6%) -- 1.6 2.4 High 7 8 4 18+f +15 +17 +8 --

To Do


Jumping Medium Kick
Jump MK/8MK
Wulf JMKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
24(6%) 30(8%) -- 2.4 4 High 9 4 4 16+f +16 +19 +12 --

To Do


Jumping Heavy Kick
Jump HK/8HK
Wulf JHKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
30(8%) 38(10%) -- 4 4.5 High 13 7 4 23+f +20 +24 +17 --

To Do


Throws

Throw
5LPLK/4LPLK
Wulf LPLKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
40.0 (11%) - - - - - 5 2 29 35f +56/+59 - - Hard Knockdown

To Do


Special Moves

Ragged Edge
Back-Forward+P/46P
Wulf 46Phb.png
Test Caption
Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
LP 19.4 (5%) 31.4 (8%) 1.8 (0.5%) ?? ?? Mid 8 2[12]2 30 53f +4 +4 -1 --

To Do

Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
MP 22.1 (6%) 34.1 (6%) 2 (0.5%) ?? ?? Mid 11 2[12]2 30 56f +3 +3 -2 --

To Do

Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
HP 29.4 (8%) 41.4 (11%) 2.5 (0.6%) ?? ?? Mid 14 2[12]2 30 59f +1 +1 -5 --

To Do


Eclipse
Up-Down+P/28P
Wulf 28P GIF.gif
--
Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
LP 30 (8%) 38 (10%) -- ?? ?? Mid 4 7 29 39f +25 +28 -16 --

To Do

Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
MP 38 (10%) 46 (12%) -- ?? ?? Mid 6 6 30 41f +25 +28 -18 --

To Do

Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
HP 44 (12%) 52 (14%) -- ?? ?? Mid 8 8 28 43f +25 +28 -20 --

To Do


Hamstring
Back+Forward K>LK/46K>LK
Wulf 46LKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
28 (7%) 40 (11%) -- ?? ?? Low 9 3 30 41 +5 +11 -7 Exchange, High invul 2-40f

To Do

Leaping Slash
Back+Forward K>MK/46K>MK
Wulf 46MKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
26 (7%) 38 (10%) -- ?? ?? High 22 2 24 47 +6 +12 -6 Low/Throw invul 12-28f

To Do

Uppercut
Back+Forward K>HK/46K>HK
Wulf 46HKhb.png
Test Caption
Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
32 (9%) 44 (12%) -- ?? ?? Low 5 4 21 29 +37 +41 -2 Launcher

To Do

Shadow Moves

Shadow Ragged Edge
Back-Forward+PP/46PP
Wulf 46PPhb.png
Test Caption
Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
S 39.2(11%) 51.2(14%) 8.4(2.3%) 0 0 Mid 2+2(4) 2[6]2[7]

2[9]2[8]2

28 72f +5 +5 +1 --

To Do


Shadow Eclipse
Up-Down+PP/28PP
Wulf 28PPhb.png
Test Caption
Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
S 40(11%) 48(13%) 8(2%) 0 0 Mid 6+1(7) 1[1]1[1]

1[1]1[1]1

26 42f +37 +37 -17 Full invul 1-11f, Juggle Cashout

To Do


Shadow Leaping Slash
Back-Forward+KK/46KK
Wulf 46KKhb.png
Test Caption
Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
S 44.8(12%) 58.8(16%) 9.6(2.6%) 0 0 High 1+9(10) 5 25 40f +6 +6 0 Full invul 1f, low/grab/proj 2-19, Recapture

To Do

Enders

Ragged Edge Ender
Back-Forward+HP/46HP
Wulf 46Pnv.png
Test Caption
Version Ender Type On Hit Special Properties
Level 1 Wall Splat 0/+15 (Splat) --
Version Ender Type On Hit Special Properties
Level 2 Wall Splat 0/+20 (Splat) --
Version Ender Type On Hit Special Properties
Level 3 Wall Splat 0/+25 (Splat) --
Version Ender Type On Hit Special Properties
Level 4 Wall Splat 0/+30 (Splat) --


Eclipse Ender
Up-Down+P/28P
Wulf 28Pnv-1.png
Test Caption
Version Ender Type On Hit Special Properties
Level 1 Damage +30 --
Version Ender Type On Hit Special Properties
Level 2 Damage +26 --
Version Ender Type On Hit Special Properties
Level 3 Damage +26 --
Version Ender Type On Hit Special Properties
Level 4 Damage +31 --
Version Ender Type On Hit Special Properties
Shadow Damage +46 Launcher, Juggle Cashout

Jugglable for 16 frames.


Uppercut Ender
Back-Forward+HK/46HK
Wulf 46HKnv.png
Test Caption
Version Ender Type On Hit Special Properties
Level 1 Launcher +38 --

Jugglable for 8 frames.

Version Ender Type On Hit Special Properties
Level 2 Launcher +42 --

Jugglable for 12 frames.

Version Ender Type On Hit Special Properties
Level 3 Launcher +47 --

Jugglable for 17 frames.

Version Ender Type On Hit Special Properties
Level 4 Launcher +50 --

Jugglable for 20 frames.

Instinct

Feral Cancel
HP+HK
Wulf FeralCancelHB.png
Test Caption
Version Damage Counter-Hit Damage Potential Damage Shadow On Hit Shadow On Block Guard Startup Active Recovery Total Duration On Hit On Counter-Hit On Block Special Properties
-- -- -- -- -- -- -- -- -- 15 15f -- -- -- High invul 1-15f

Cooldown of 74 frames.


KI2013 Navigation

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