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|name=Rash | |name=Rash | ||
|image=KI2013_Rash_CSS.png | |image=KI2013_Rash_CSS.png | ||
|forward walk speed= 53f to cross two large training mode squares | |forward walk speed= 53f to cross two large training mode squares</br> | ||
''Run speed:'' 22f to cross two large training mode squares | |||
|backwards walk speed= 59f to cross two large training mode squares | |backwards walk speed= 59f to cross two large training mode squares | ||
|forward dash duration= Has a Forward Run | |forward dash duration= Has a Forward Run | ||
Line 17: | Line 18: | ||
=== Standing Normals === | === Standing Normals === | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash LTChb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Standing Light Punch | |name= Standing Light Punch | ||
Line 24: | Line 25: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 10(2%) | |damage= 10 (2%) | ||
|counter-hit damage= 14(3%) | |counter-hit damage= 14 (3%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 1.6 | |shadow on hit= 1.6 | ||
Line 44: | Line 45: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 5MPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Standing Medium Punch | |name= Standing Medium Punch | ||
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|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 20(5%) | |damage= 20 (5%) | ||
|counter-hit damage= 26(7%) | |counter-hit damage= 26 (7%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 2.4 | |shadow on hit= 2.4 | ||
Line 71: | Line 72: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 5HPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Standing Heavy Punch | |name= Standing Heavy Punch | ||
Line 78: | Line 79: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 27.4(7%) | |damage= 27.4 (7%) | ||
|counter-hit damage= 41.4(11%) | |counter-hit damage= 41.4 (11%) | ||
|potential damage= 1.1(0.3%) | |potential damage= 1.1 (0.3%) | ||
|shadow on hit= 4 | |shadow on hit= 4 | ||
|shadow on block= 4.5 | |shadow on block= 4.5 | ||
|guard= Mid | |guard= Mid | ||
|startup= 11 | |startup= 11 | ||
|active= 3 | |active= 3[9]2 | ||
|recovery= 17 | |recovery= 17 | ||
|total duration= | |total duration= 41f | ||
|on hit= +6 | |on hit= +6 | ||
|on counter-hit= +6 | |on counter-hit= +6 | ||
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{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 5LKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Standing Light Kick | |name= Standing Light Kick | ||
Line 105: | Line 106: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 10(2%) | |damage= 10 (2%) | ||
|counter-hit damage= 14(3%) | |counter-hit damage= 14 (3%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 1.6 | |shadow on hit= 1.6 | ||
Line 125: | Line 126: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 5MKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Standing Medium Kick | |name= Standing Medium Kick | ||
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|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 20(5%) | |damage= 20 (5%) | ||
|counter-hit damage= 26(7%) | |counter-hit damage= 26 (7%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 2.4 | |shadow on hit= 2.4 | ||
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{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 5HKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Standing Heavy Kick | |name= Standing Heavy Kick | ||
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|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= | |damage= 28 (7%) | ||
|counter-hit damage= | |counter-hit damage= 34 (9%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 4 | |shadow on hit= 4 | ||
Line 167: | Line 168: | ||
|startup= 11 | |startup= 11 | ||
|active= 3 | |active= 3 | ||
|recovery= | |recovery= 25 | ||
|total duration= | |total duration= 38f | ||
|on hit= +2 | |on hit= +2 | ||
|on counter-hit= +7 | |on counter-hit= +7 | ||
|on block= -3 | |on block= -3 | ||
|special properties= -- | |special properties= -- | ||
|description= Rash turns his leg into a battle-axe while hopping forward. | |description= Rash turns his leg into a battle-axe while hopping forward. | ||
*Special Cancel Window: 19-21f | |||
}} | }} | ||
}} | }} | ||
=== Crouching Normals === | === Crouching Normals === | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 2LPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Light Punch | |name= Crouching Light Punch | ||
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|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 10(2%) | |damage= 10 (2%) | ||
|counter-hit damage= 14(3%) | |counter-hit damage= 14 (3%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 1.6 | |shadow on hit= 1.6 | ||
Line 207: | Line 208: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 2MPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Medium Punch | |name= Crouching Medium Punch | ||
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|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 20(5%) | |damage= 20 (5%) | ||
|counter-hit damage= 26(7%) | |counter-hit damage= 26 (7%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 2.4 | |shadow on hit= 2.4 | ||
Line 234: | Line 235: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 2HPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Heavy Punch | |name= Crouching Heavy Punch | ||
Line 261: | Line 262: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 2LKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Light Kick | |name= Crouching Light Kick | ||
Line 268: | Line 269: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 10(2%) | |damage= 10 (2%) | ||
|counter-hit damage= 14(3%) | |counter-hit damage= 14 (3%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 1.6 | |shadow on hit= 1.6 | ||
Line 288: | Line 289: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 2MKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Medium Kick | |name= Crouching Medium Kick | ||
Line 295: | Line 296: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 20(5%) | |damage= 20 (5%) | ||
|counter-hit damage= 26(7%) | |counter-hit damage= 26 (7%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 2.4 | |shadow on hit= 2.4 | ||
Line 315: | Line 316: | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash 2HKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Heavy Kick | |name= Crouching Heavy Kick | ||
Line 322: | Line 323: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 36(10%) | |damage= 36 (10%) | ||
|counter-hit damage= 44(12%) | |counter-hit damage= 44 (12%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 4 | |shadow on hit= 4 | ||
Line 335: | Line 336: | ||
|on counter-hit= +53 | |on counter-hit= +53 | ||
|on block= -6 | |on block= -6 | ||
|special properties= Hard | |special properties= Hard Knockdown | ||
|description= To Do | |||
}} | |||
}} | |||
=== Command Normals === | |||
{{MoveData | |||
|image= Rash 4HPhbV2.png|thumb | |||
|caption= Bold and Brash | |||
|name= Rash Bash | |||
|linkname= 4HP | |||
|input= Back HP/4HP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 32 (8%) | |||
|counter-hit damage= 32 (8%) | |||
|potential damage= -- | |||
|shadow on hit= 4 | |||
|shadow on block= 4.5 | |||
|guard= High | |||
|startup= 21 | |||
|active= 3 | |||
|recovery= 16 | |||
|total duration= 34f | |||
|on hit= +16 | |||
|on counter-hit= +21 | |||
|on block= -3 | |||
|special properties= Overhead, Recapture | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Rash 3K1hb.png|thumb | |||
|caption= Test Caption | |||
|name= Wicked Tongue | |||
|linkname= PPP | |||
|input= 3P/PPP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 0 (0%) | |||
|counter-hit damage= 0 (0%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Mid | |||
|startup= 12 | |||
|active= ?? | |||
|recovery= 23 | |||
|total duration= ??f | |||
|on hit= +8 | |||
|on counter-hit= +8 | |||
|on block= -5 | |||
|special properties= Destroys projectiles | |||
|description= To Do | |||
}} | |||
}} | |||
=== Air Normals === | |||
{{MoveData | |||
|image= Rash 8LPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Jumping Light Punch | |||
|linkname= 8LP | |||
|input= Jump LP/8LP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 20 (5%) | |||
|counter-hit damage= 24 (6%) | |||
|potential damage= -- | |||
|shadow on hit= 1.6 | |||
|shadow on block= 2.4 | |||
|guard= High | |||
|startup= 6 | |||
|active= 8 | |||
|recovery= 4 | |||
|total duration= 17+f | |||
|on hit= +15 | |||
|on counter-hit= +17 | |||
|on block= +8 | |||
|special properties= Flipout | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Rash 8MPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Jumping Medium Punch | |||
|linkname= 8MP | |||
|input= Jump MP/8MP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 24 (6%) | |||
|counter-hit damage= 30 (8%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= High | |||
|startup= 8 | |||
|active= 4 | |||
|recovery= 4 | |||
|total duration= 15+f | |||
|on hit= +16 | |||
|on counter-hit= +19 | |||
|on block= +12 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Rash 8HPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Jumping Heavy Punch | |||
|linkname= 8HP | |||
|input= Jump HP/8HP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 30 (8%) | |||
|counter-hit damage= 38 (10%) | |||
|potential damage= -- | |||
|shadow on hit= 4 | |||
|shadow on block= 4.5 | |||
|guard= High | |||
|startup= 14 | |||
|active= 3 | |||
|recovery= 4 | |||
|total duration= 20+f | |||
|on hit= +20 | |||
|on counter-hit= +24 | |||
|on block= +17 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Rash 8LKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Jumping Light Kick | |||
|linkname= 8LK | |||
|input= Jump LK/8LK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 20 (5%) | |||
|counter-hit damage= 24 (6%) | |||
|potential damage= -- | |||
|shadow on hit= 1.6 | |||
|shadow on block= 2.4 | |||
|guard= High | |||
|startup= 8 | |||
|active= 6 | |||
|recovery= 4 | |||
|total duration= 24+f | |||
|on hit= +15 | |||
|on counter-hit= +17 | |||
|on block= +8 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Rash 8MKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Jumping Medium Kick | |||
|linkname= 8MK | |||
|input= Jump MK/8MK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 24 (6%) | |||
|counter-hit damage= 30 (8%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= High | |||
|startup= 9 | |||
|active= 7 | |||
|recovery= 4 | |||
|total duration= 19+f | |||
|on hit= +16 | |||
|on counter-hit= +19 | |||
|on block= +12 | |||
|special properties= Crossup | |||
|description= To Do | |description= To Do | ||
}} | |||
}} | |||
{{MoveData | |||
|image= Rash 8HKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Jumping Heavy Kick | |||
|linkname= 8HK | |||
|input= Jump HK/8HK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 30 (8%) | |||
|counter-hit damage= 38 (10%) | |||
|potential damage= -- | |||
|shadow on hit= 4 | |||
|shadow on block= 4.5 | |||
|guard= High | |||
|startup= 12 | |||
|active= 3 | |||
|recovery= 4 | |||
|total duration= 18+f | |||
|on hit= +20 | |||
|on counter-hit= +24 | |||
|on block= +17 | |||
|special properties= -- | |||
|description= Sends airborne opponents straight down. | |||
}} | }} | ||
}} | }} | ||
Line 342: | Line 558: | ||
== Throws == | == Throws == | ||
{{MoveData | {{MoveData | ||
|image= Rash | |image= Rash LPLKhbV2.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Throw | |name= Throw | ||
Line 349: | Line 565: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= | |damage= 35 (9%) | ||
|startup= 5 | |startup= 5 | ||
|active= 2 | |active= 2 | ||
|recovery= 29 | |recovery= 29 | ||
|total duration= 35f | |total duration= 35f | ||
|on hit= +62 | |||
|special properties= Hard Knockdown | |special properties= Hard Knockdown | ||
|description= | |description= Obscene corner carry, and Rash can throw you onto a bike for a recap opener. | ||
}} | |||
}} | |||
== Special Moves == | |||
{{MoveData | |||
|image= Rash 236PhbV2.png|thumb | |||
|caption= CHARGE! | |||
|name= Battering Ram | |||
|linkname= 236P | |||
|input= QCF+P/236P | |||
|data= | |||
{{AttackData-KI2013 | |||
|version= LP | |||
|damage= 16 (4%) | |||
|counter-hit damage= 22 (6%) | |||
|potential damage= -- | |||
|shadow on hit= 1.6 | |||
|shadow on block= 2.4 | |||
|guard= Mid | |||
|startup= 10 | |||
|active= 9 | |||
|recovery= 35 | |||
|total duration= 53f | |||
|on hit= -1 | |||
|on counter-hit= +3 | |||
|on block= -2 | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{AttackData-KI2013 | |||
|version= MP | |||
|damage= 18 (5%) | |||
|counter-hit damage= 24 (6%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= Mid | |||
|startup= 10 | |||
|active= 9 | |||
|recovery= 35 | |||
|total duration= 53f | |||
|on hit= +2 | |||
|on counter-hit= +6 | |||
|on block= -4 | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{AttackData-KI2013 | |||
|version= HP | |||
|damage= 20 (5%) | |||
|counter-hit damage= 26 (7%) | |||
|potential damage= -- | |||
|shadow on hit= 4 | |||
|shadow on block= 4.5 | |||
|guard= Mid | |||
|startup= 10 | |||
|active= 8 | |||
|recovery= 35 | |||
|total duration= 52f | |||
|on hit= +4 | |||
|on counter-hit= +8 | |||
|on block= -8 | |||
|special properties= -- | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Rash 236KhbV2.png|thumb | |||
|caption= Das Boot | |||
|name= Big Bad Boot | |||
|linkname= 236K | |||
|input= QCF+K/236K | |||
|data= | |||
{{AttackData-KI2013 | |||
|version= LK | |||
|damage= 32 (8%) | |||
|counter-hit damage= 38 (10%) | |||
|potential damage= -- | |||
|shadow on hit= 1.6 | |||
|shadow on block= 2.4 | |||
|guard= Mid | |||
|startup= 7 | |||
|active= 8 | |||
|recovery= 17 | |||
|total duration= 31f | |||
|on hit= +29 | |||
|on counter-hit= +29 | |||
|on block= -2 | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{AttackData-KI2013 | |||
|version= MK | |||
|damage= 36 (10%) | |||
|counter-hit damage= 42 (11%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= Mid | |||
|startup= 10 | |||
|active= 8 | |||
|recovery= 16 | |||
|total duration= 33f | |||
|on hit= +49 | |||
|on counter-hit= +49 | |||
|on block= -5 | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{AttackData-KI2013 | |||
|version= HK | |||
|damage= 40 (11%) | |||
|counter-hit damage= 48 (13%) | |||
|potential damage= -- | |||
|shadow on hit= 4 | |||
|shadow on block= 4.5 | |||
|guard= Mid | |||
|startup= 12 | |||
|active= 8 | |||
|recovery= 16 | |||
|total duration= 35f | |||
|on hit= +49 | |||
|on counter-hit= +49 | |||
|on block= -8 | |||
|special properties= -- | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Rash 214KhbV2.png|thumb | |||
|caption= Test Caption | |||
|name= Wrecking Ball | |||
|linkname= 214K | |||
|input= QCB+K/214K (Air OK) | |||
|data= | |||
{{AttackData-KI2013 | |||
|version= LK | |||
|damage= 28 (7%) | |||
|counter-hit damage= 28 (7%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Mid | |||
|startup= 19 | |||
|active= 12 | |||
|recovery= 30 | |||
|total duration= 60f | |||
|on hit= -11/+13 (Splat) | |||
|on counter-hit= -11/+13 | |||
|on block= -35 | |||
|special properties= Wall Splat | |||
|description= | |||
}} | |||
{{AttackData-KI2013 | |||
|version= MK | |||
|damage= 28 (7%) | |||
|counter-hit damage= 28 (7%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Mid | |||
|startup= 22 | |||
|active= 13 | |||
|recovery= 33 | |||
|total duration= 67f | |||
|on hit= -15/+14 (Splat) | |||
|on counter-hit= -15/+14 | |||
|on block= -35 | |||
|special properties= Wall Splat | |||
|description= | |||
}} | |||
{{AttackData-KI2013 | |||
|version= HK | |||
|damage= 28 (7%) | |||
|counter-hit damage= 28 (7%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Mid | |||
|startup= 25 | |||
|active= 16 | |||
|recovery= 31 | |||
|total duration= 71f | |||
|on hit= -16/+18 (Splat) | |||
|on counter-hit= -16/+18 | |||
|on block= -35 | |||
|special properties= Wall Splat | |||
|description= | |||
}} | |||
}} | |||
== Shadow Moves == | |||
{{MoveData | |||
|image= Rash 236PPhbV2.png|thumb | |||
|caption= Test Caption | |||
|name= Shadow Battering Ram | |||
|linkname= 236PP | |||
|input= QCF+PP/236PP | |||
|data= | |||
{{AttackData-KI2013 | |||
|version= S | |||
|damage= 35.2 (9%) | |||
|counter-hit damage= 35.2 (9%) | |||
|potential damage= 6.4 (1%) | |||
|shadow on hit= 0 | |||
|shadow on block= 0 | |||
|guard= Mid | |||
|startup= 2+4 (6) | |||
|active= 2[1]2[1] | |||
2[1]2[1]2 | |||
|recovery= 20 | |||
|total duration= 39f | |||
|on hit= +6 | |||
|on counter-hit= +6 | |||
|on block= -2 | |||
|special properties= Projectile invul 1-19f | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Rash 236KKhbV2.png|thumb | |||
|caption= Just try jumping this | |||
|name= Shadow Big Bad Boot | |||
|linkname= 236KK | |||
|input= QCF+KK/236KK | |||
|data= | |||
{{AttackData-KI2013 | |||
|version= S | |||
|damage= 32 (8%) | |||
|counter-hit damage= 32 (8%) | |||
|potential damage= 12.6 (3%) | |||
|shadow on hit= 0 | |||
|shadow on block= 0 | |||
|guard= Mid | |||
|startup= 5+1(6) | |||
|active= 20 | |||
|recovery= 74 | |||
|total duration= 99f | |||
|on hit= +3 | |||
|on counter-hit= +3 | |||
|on block= -46 | |||
|special properties= Hard Knockdown, Juggle Cashout, Full invul 1-7f | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Rash 214KKhbV2.png|thumb | |||
|caption= Test Caption | |||
|name= Shadow Wrecking Ball | |||
|linkname= 214KK | |||
|input= QCB+KK/214KK | |||
|data= | |||
{{AttackData-KI2013 | |||
|version= S | |||
|damage= 35.2 (9%) | |||
|counter-hit damage= 35.2 (9%) | |||
|potential damage= 6.4 (1%) | |||
|shadow on hit= 0 | |||
|shadow on block= 0 | |||
|guard= Mid | |||
|startup= 2+18 (20) | |||
|active= 10 | |||
|recovery= 28 | |||
|total duration= 57f | |||
|on hit= +5/+25 (Splat) | |||
|on counter-hit= +5/+25 | |||
|on block= 0 | |||
|special properties= Wall Splat | |||
|description= To Do | |||
}} | |||
}} | |||
== Instinct == | |||
{{MoveData | |||
|image= Killer Instinct-2023 02 09-20 39 12.png|thumb | |||
|caption= Test Caption | |||
|name= Turbo Tunnel | |||
|linkname= HP+HK | |||
|input= HP+HK | |||
|data= To Do | |||
}} | |||
{{MoveData | |||
|image= Rash HPHKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Speeder Bike Mayhem | |||
|linkname= HP+HK | |||
|input= HP+HK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 24 (6%) | |||
|counter-hit damage= 24 (6%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Mid | |||
|startup= ?? | |||
|active= ?? | |||
|recovery= ?? | |||
|total duration= ??f | |||
|on hit= +63 | |||
|on counter-hit= +63 | |||
|on block= +29 | |||
|special properties= Recapture, Stagger | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Rash Bike Ride.png|thumb | |||
|caption= Test Caption | |||
|name= Bike Ride | |||
|linkname= HP+HK | |||
|input= HP+HK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 24 (6%) | |||
|counter-hit damage= 24 (6%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Mid | |||
|startup= ?? | |||
|active= ?? | |||
|recovery= ?? | |||
|total duration= ??f | |||
|on hit= +59 | |||
|on counter-hit= +59 | |||
|on block= +25 | |||
|special properties= Recapture, Stagger | |||
|description= Deals 12 (3%) damage when braking or jumping. | |||
}} | |||
}} | |||
== Enders == | |||
{{MoveData | |||
|image= Rash 236Pnv.png|thumb | |||
|caption= Test Caption | |||
|name= Battering Ram Ender | |||
|linkname= 236HP | |||
|input= QCF+HP/236HP | |||
|data= | |||
{{KI2013_EnderData | |||
|version= Level 1 | |||
|ender type= Exchange | |||
|on hit= +78 | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 2 | |||
|ender type= Exchange | |||
|on hit= +77 | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 3 | |||
|ender type= Exchange | |||
|on hit= +78 | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 4 | |||
|ender type= Exchange | |||
|on hit= +78 | |||
|special properties= -- | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Rash 236Knv.png|thumb | |||
|caption= Test Caption | |||
|name= Big Bad Boot Ender | |||
|linkname= 236HK | |||
|input= QCF+HK/236HK | |||
|data= | |||
{{KI2013_EnderData | |||
|version= Level 1 | |||
|ender type= Damage | |||
|on hit= +10 | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 2 | |||
|ender type= Damage | |||
|on hit= +10 | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 3 | |||
|ender type= Damage | |||
|on hit= +10 | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 4 | |||
|ender type= Damage | |||
|on hit= +10 | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Shadow | |||
|ender type= Damage | |||
|on hit= +20 | |||
|special properties= -- | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Rash 214Knv.png|thumb | |||
|caption= Test Caption | |||
|name= Wrecking Ball Ender | |||
|linkname= 214K | |||
|input= QCB+K/214K | |||
|data= | |||
{{KI2013_EnderData | |||
|version= Level 1 | |||
|ender type= Wall Splat | |||
|on hit= -14/+14 (Splat) | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 2 | |||
|ender type= Wall Splat | |||
|on hit= -15/+13 (Splat) | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 3 | |||
|ender type= Wall Splat | |||
|on hit= -9/+13 (Splat) | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 4 | |||
|ender type= Wall Splat | |||
|on hit= -9/+13 (Splat) | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Shadow | |||
|ender type= Wall Splat | |||
|on hit= +5/+25 (Splat) | |||
|special properties= -- | |||
|description= | |||
}} | }} | ||
}} | }} |
Latest revision as of 16:58, 29 May 2025
Introduction
Lore
Originally a software programmer named Dave Shar, Rash was transformed into an anthropomorphic amphibian after being sucked into his computer. Along with his buddies Zitz and Pimple, this bodacious toad fights to protect the virtual world from the Dark Queen and her minions.
Rash PLACEHOLDER GAMEPLAY OVERVIEW
Strengths | Weaknesses |
---|---|
|
|
Universal Mechanics
Instinct
Turbo Tunnel: Rash summons a bevy of bikes that drive in from off-screen. After the initial bike, call more with HP+HK. Bikes cause stagger on grounded hit and recap on air hit.
Combat Traits
Battlemaniac: Rash can do an automatic opener by mashing St. LP or St. LK.
Character Data | |
---|---|
Forward Walk Speed | 53f to cross two large training mode squares Run speed: 22f to cross two large training mode squares |
Backwards Walk Speed | 59f to cross two large training mode squares |
Forward Dash Duration | Has a Forward Run |
Backdash Duration | 24f |
Pre-Jump Frames | 5f |
Jump Duration | 39f |
Landing Recovery | 4f |
Advantage Post Grounded Combo Breaker | +1 |
Ground Normals
Standing Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | 1.6 | 2.4 | Mid | 5 | 2 | 13 | 19f | +1 | +7 | -1 | Chain |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | 2.4 | 4 | Mid | 9 | 3 | 23 | 34f | +1 | +4 | 0 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
27.4 (7%) | 41.4 (11%) | 1.1 (0.3%) | 4 | 4.5 | Mid | 11 | 3[9]2 | 17 | 41f | +6 | +6 | +2 | -- |
Rash does an extremely fast spin punch, hitting twice |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | 1.6 | 2.4 | Mid | 6 | 2 | 15 | 2f | +1 | +5 | -2 | Chain |
Long-range light that starts a combo by itself. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | 2.4 | 4 | Mid | 9 | 2 | 22 | 32f | -2 | +4 | -3 | -- |
Rash turns his foot into a morning star while performing a roundhouse kick. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 (7%) | 34 (9%) | -- | 4 | 4.5 | Mid | 11 | 3 | 25 | 38f | +2 | +7 | -3 | -- |
Rash turns his leg into a battle-axe while hopping forward.
|
Crouching Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | 1.6 | 2.4 | Mid | 6 | 2 | 12 | 19f | +3 | +4 | 0 | Flipout |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | 2.4 | 4 | Mid | 9 | 4 | 20 | 32f | +6 | +11 | +1 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30(8%) | 38(10%) | -- | 4 | 4.5 | Mid | 10 | 6 | 16 | 31f | +42 | +42 | -3 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | 1.6 | 2.4 | Low | 6 | 3 | 8 | 16f | +5 | +5 | +2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | 2.4 | 4 | Low | 9 | 2 | 16 | 26f | 0 | +2 | -2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36 (10%) | 44 (12%) | -- | 4 | 4.5 | Low | 13 | 2 | 21 | 35f | +53 | +53 | -6 | Hard Knockdown |
To Do |
Command Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
32 (8%) | 32 (8%) | -- | 4 | 4.5 | High | 21 | 3 | 16 | 34f | +16 | +21 | -3 | Overhead, Recapture |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 (0%) | 0 (0%) | -- | ?? | ?? | Mid | 12 | ?? | 23 | ??f | +8 | +8 | -5 | Destroys projectiles |
To Do |
Air Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 24 (6%) | -- | 1.6 | 2.4 | High | 6 | 8 | 4 | 17+f | +15 | +17 | +8 | Flipout |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 (6%) | 30 (8%) | -- | 2.4 | 4 | High | 8 | 4 | 4 | 15+f | +16 | +19 | +12 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 (8%) | 38 (10%) | -- | 4 | 4.5 | High | 14 | 3 | 4 | 20+f | +20 | +24 | +17 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 24 (6%) | -- | 1.6 | 2.4 | High | 8 | 6 | 4 | 24+f | +15 | +17 | +8 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 (6%) | 30 (8%) | -- | 2.4 | 4 | High | 9 | 7 | 4 | 19+f | +16 | +19 | +12 | Crossup |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 (8%) | 38 (10%) | -- | 4 | 4.5 | High | 12 | 3 | 4 | 18+f | +20 | +24 | +17 | -- |
Sends airborne opponents straight down. |
Throws
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
35 (9%) | - | - | - | - | - | 5 | 2 | 29 | 35f | +62 | - | - | Hard Knockdown |
Obscene corner carry, and Rash can throw you onto a bike for a recap opener. |
Special Moves
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LP | 16 (4%) | 22 (6%) | -- | 1.6 | 2.4 | Mid | 10 | 9 | 35 | 53f | -1 | +3 | -2 | -- |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MP | 18 (5%) | 24 (6%) | -- | 2.4 | 4 | Mid | 10 | 9 | 35 | 53f | +2 | +6 | -4 | -- |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HP | 20 (5%) | 26 (7%) | -- | 4 | 4.5 | Mid | 10 | 8 | 35 | 52f | +4 | +8 | -8 | -- |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LK | 32 (8%) | 38 (10%) | -- | 1.6 | 2.4 | Mid | 7 | 8 | 17 | 31f | +29 | +29 | -2 | -- |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MK | 36 (10%) | 42 (11%) | -- | 2.4 | 4 | Mid | 10 | 8 | 16 | 33f | +49 | +49 | -5 | -- |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HK | 40 (11%) | 48 (13%) | -- | 4 | 4.5 | Mid | 12 | 8 | 16 | 35f | +49 | +49 | -8 | -- |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LK | 28 (7%) | 28 (7%) | -- | ?? | ?? | Mid | 19 | 12 | 30 | 60f | -11/+13 (Splat) | -11/+13 | -35 | Wall Splat |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MK | 28 (7%) | 28 (7%) | -- | ?? | ?? | Mid | 22 | 13 | 33 | 67f | -15/+14 (Splat) | -15/+14 | -35 | Wall Splat |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HK | 28 (7%) | 28 (7%) | -- | ?? | ?? | Mid | 25 | 16 | 31 | 71f | -16/+18 (Splat) | -16/+18 | -35 | Wall Splat |
Shadow Moves
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 35.2 (9%) | 35.2 (9%) | 6.4 (1%) | 0 | 0 | Mid | 2+4 (6) | 2[1]2[1]
2[1]2[1]2 |
20 | 39f | +6 | +6 | -2 | Projectile invul 1-19f |
To Do |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 32 (8%) | 32 (8%) | 12.6 (3%) | 0 | 0 | Mid | 5+1(6) | 20 | 74 | 99f | +3 | +3 | -46 | Hard Knockdown, Juggle Cashout, Full invul 1-7f |
To Do |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 35.2 (9%) | 35.2 (9%) | 6.4 (1%) | 0 | 0 | Mid | 2+18 (20) | 10 | 28 | 57f | +5/+25 (Splat) | +5/+25 | 0 | Wall Splat |
To Do |
Instinct
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 (6%) | 24 (6%) | -- | ?? | ?? | Mid | ?? | ?? | ?? | ??f | +63 | +63 | +29 | Recapture, Stagger |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 (6%) | 24 (6%) | -- | ?? | ?? | Mid | ?? | ?? | ?? | ??f | +59 | +59 | +25 | Recapture, Stagger |
Deals 12 (3%) damage when braking or jumping. |
Enders
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Exchange | +78 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Exchange | +77 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Exchange | +78 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Exchange | +78 | -- |
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Damage | +10 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Damage | +10 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Damage | +10 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Damage | +10 | -- |
Version | Ender Type | On Hit | Special Properties |
Shadow | Damage | +20 | -- |
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Wall Splat | -14/+14 (Splat) | -- |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Wall Splat | -15/+13 (Splat) | -- |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Wall Splat | -9/+13 (Splat) | -- |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Wall Splat | -9/+13 (Splat) | -- |
Version | Ender Type | On Hit | Special Properties |
Shadow | Wall Splat | +5/+25 (Splat) | -- |