(35 intermediate revisions by the same user not shown) | |||
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'''Last Breath:''' If TJ loses his last life bar with full Instinct, he will get back up again with a small chunk of health and Instinct activated for half the usual time. | '''Last Breath:''' If TJ loses his last life bar with full Instinct, he will get back up again with a small chunk of health and Instinct activated for half the usual time. | ||
== Normal Moves == | |||
=== Standing Normals === | === Standing Normals === | ||
Frame data is listed as "Normal Value / Instinct Value" | Frame data is listed as "Normal Value / Instinct Value" | ||
Line 33: | Line 34: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 10(2%) | |damage= 10 (2%) | ||
|counter-hit damage= 14(3%) | |counter-hit damage= 14 (3%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 1.6 | |shadow on hit= 1.6 | ||
Line 60: | Line 61: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 20(5%) | |damage= 20 (5%) | ||
|counter-hit damage= 26(7%) | |counter-hit damage= 26 (7%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 2.4 | |shadow on hit= 2.4 | ||
Line 74: | Line 75: | ||
|on block= -5/+2 | |on block= -5/+2 | ||
|special properties= -- | |special properties= -- | ||
|description= | |description= Can be canceled into Far HP or Far MK. | ||
}} | }} | ||
}} | }} | ||
Line 87: | Line 88: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 30(8%) | |damage= 30 (8%) | ||
|counter-hit damage= 38(10%) | |counter-hit damage= 38 (10%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 4 | |shadow on hit= 4 | ||
Line 108: | Line 109: | ||
{{MoveData | {{MoveData | ||
|image= TJ SLKhb.png|thumb | |image= TJ SLKhb.png|thumb | ||
|caption= | |caption= (Shin Kick) | ||
|name= Standing Light Kick | |name= Standing Light Kick | ||
|linkname= 5LK | |linkname= 5LK | ||
Line 114: | Line 115: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 10(2%) | |damage= 10 (2%) | ||
|counter-hit damage= 14(3%) | |counter-hit damage= 14 (3%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 1.6 | |shadow on hit= 1.6 | ||
Line 129: | Line 130: | ||
|special properties= Flipout | |special properties= Flipout | ||
|description= To Do | |description= To Do | ||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ SMKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Far Medium Kick | |||
|linkname= 5MK | |||
|input= Stand MK/5MK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 20 (5%) | |||
|counter-hit damage= 26 (7%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= Mid | |||
|startup= 11/9 | |||
|active= 2/1 | |||
|recovery= 24/17 | |||
|total duration= 36f/26f | |||
|on hit= -1/+7 | |||
|on counter-hit= +2/+10 | |||
|on block= -2/+6 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ SHKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Far Heavy Kick | |||
|linkname= 5HK | |||
|input= Stand HK/5HK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 36 (10%) | |||
|counter-hit damage= 44 (12%) | |||
|potential damage= -- | |||
|shadow on hit= 4 | |||
|shadow on block= 4.5 | |||
|guard= Mid | |||
|startup= 17/13 | |||
|active= 6/5 | |||
|recovery= 19/14 | |||
|total duration= 41f/31f | |||
|on hit= +1/+7 | |||
|on counter-hit= +7/+13 | |||
|on block= +2/+8 | |||
|special properties= -- | |||
|description= A slow boot to the face. Juggle filler. | |||
}} | |||
}} | |||
=== Crouching Normals === | |||
{{MoveData | |||
|image= TJ CLPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Crouching Light Punch | |||
|linkname= 2LP | |||
|input= Crouch LP/2LP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 10(2%) | |||
|counter-hit damage= 14(3%) | |||
|potential damage= -- | |||
|shadow on hit= 1.6 | |||
|shadow on block= 2.4 | |||
|guard= Mid | |||
|startup= 5/4 | |||
|active= 2 | |||
|recovery= 12/8 | |||
|total duration= 18f/13f | |||
|on hit= +3/+7 | |||
|on counter-hit= +4/+8 | |||
|on block= 0/+4 | |||
|special properties= Chain | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ CMPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Crouching Medium Punch | |||
|linkname= 2MP | |||
|input= Crouch MP/2MP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 20(5%) | |||
|counter-hit damage= 26(7%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= Mid | |||
|startup= 9/7 | |||
|active= 2 | |||
|recovery= 22/15 | |||
|total duration= 32f/23f | |||
|on hit= -2/+5 | |||
|on counter-hit= +1/+8 | |||
|on block= -4/+3 | |||
|special properties= -- | |||
|description= Can be canceled into Close HP or Close MK. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ CHPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Crouching Heavy Punch | |||
|linkname= 2HP | |||
|input= Crouch HP/2HP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 30(8%) | |||
|counter-hit damage= 38(10%) | |||
|potential damage= -- | |||
|shadow on hit= 4 | |||
|shadow on block= 4.5 | |||
|guard= Mid | |||
|startup= 10/8 | |||
|active= 3/2 | |||
|recovery= 19/14 | |||
|total duration= 31f/23f | |||
|on hit= +1/+7 | |||
|on counter-hit= +3/+9 | |||
|on block= -2/+4 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ CLKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Crouching Light Kick | |||
|linkname= 2LK | |||
|input= Crouch LK/2LK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 10(2%) | |||
|counter-hit damage= 14(3%) | |||
|potential damage= -- | |||
|shadow on hit= 1.6 | |||
|shadow on block= 2.4 | |||
|guard= Low | |||
|startup= 6/5 | |||
|active= 3/2 | |||
|recovery= 10/7 | |||
|total duration= 18f/13f | |||
|on hit= +3/+7 | |||
|on counter-hit= +3/+7 | |||
|on block= -2/+2 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ CMKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Crouching Medium Kick | |||
|linkname= 2MK | |||
|input= Crouch MK/2MK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 20(5%) | |||
|counter-hit damage= 26(7%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= Low | |||
|startup= 9/7 | |||
|active= 3 | |||
|recovery= 17/12 | |||
|total duration= 28f/21f | |||
|on hit= -2/+3 | |||
|on counter-hit= 0/+5 | |||
|on block= -3/+2 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ CHKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Crouching Heavy Kick | |||
|linkname= 2HK | |||
|input= Crouch HK/5HK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 36(10%) | |||
|counter-hit damage= 44(12%) | |||
|potential damage= -- | |||
|shadow on hit= 4 | |||
|shadow on block= 4.5 | |||
|guard= Low | |||
|startup= 13/10 | |||
|active= 2 | |||
|recovery= 23/16 | |||
|total duration= 37f/27f | |||
|on hit= +47/+54 | |||
|on counter-hit= +47/+54 | |||
|on block= -3/+4 | |||
|special properties= Hard knockdown | |||
|description= Standard sweep. | |||
}} | |||
}} | |||
=== Close Normals === | |||
{{MoveData | |||
|image= TJ NMPhb.png|thumb | |||
|caption= | |||
|name= Close Standing Medium Punch | |||
|linkname= clMP | |||
|input= Close Stand MP/clMP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 20(5%) | |||
|counter-hit damage= 26(7%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= Mid | |||
|startup= 8/7 | |||
|active= 4/3 | |||
|recovery= 23/16 | |||
|total duration= 34f/25f | |||
|on hit= -5/3 | |||
|on counter-hit= 0/+8 | |||
|on block= -6/+2 | |||
|special properties= -- | |||
|description= *Can be canceled into Close MK or Close HP. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ NHPhb.png|thumb | |||
|caption= | |||
|name= Close Standing Heavy Punch | |||
|linkname= clHP | |||
|input= Close Stand HP/clHP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 30(8%) | |||
|counter-hit damage= 38(10%) | |||
|potential damage= -- | |||
|shadow on hit= 4 | |||
|shadow on block= 4.5 | |||
|guard= Mid | |||
|startup= 10/8 | |||
|active= 4/3 | |||
|recovery= 29/21 | |||
|total duration= 42f/31f | |||
|on hit= +8/+17 | |||
|on counter-hit= +8/+17 | |||
|on block= -3/+6 | |||
|special properties= Stagger | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ NMKhb.png|thumb | |||
|caption= | |||
|name= Close Standing Medium Kick | |||
|linkname= clMK | |||
|input= Close Stand MK/clMK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 30(8%) | |||
|counter-hit damage= 38(10%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= Mid | |||
|startup= 8/7 | |||
|active= 4/3 | |||
|recovery= 28/20 | |||
|total duration= 39/29f | |||
|on hit= -6/+3 | |||
|on counter-hit= -1/+8 | |||
|on block= -7/+2 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ NHKhb.png|thumb | |||
|caption= -- | |||
|name= Close Standing Heavy Kick | |||
|linkname= clHK | |||
|input= Close Stand HK/clHK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 20(5%) | |||
|counter-hit damage= 26(7%) | |||
|potential damage= -- | |||
|shadow on hit= 4 | |||
|shadow on block= 4.5 | |||
|guard= Mid | |||
|startup= 11/9 | |||
|active= 3/2 | |||
|recovery= 31/22 | |||
|total duration= 44f/32f | |||
|on hit= -8/+2 | |||
|on counter-hit= -4/+6 | |||
|on block= -9/+1 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
}} | |||
=== Command Normals === | |||
{{MoveData | |||
|image= TJ 3MPhbV2.png|thumb | |||
|caption= Test Caption | |||
|name= Rollercoaster | |||
|linkname= 3MP | |||
|input= Down+Forward MP/3MP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 16.8 (4%) | |||
|counter-hit damage= 16.8 (4%) | |||
|potential damage= 2.3 (0.6%) | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Mid | |||
|startup= 12/10 | |||
|active= 2[17]3/1[13]2 | |||
|recovery= 20/14 | |||
|total duration= 53f/39f | |||
|on hit= -2/+5 | |||
|on counter-hit= -2/+5 | |||
|on block= -2/+5 | |||
|special properties= Opener | |||
|description= Technically a special as it starts a combo can cancel from normals. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ 3HPhbV2.png|thumb | |||
|caption= Test Caption | |||
|name= Superman Punch | |||
|linkname= 3HP | |||
|input= Down+Forward HP/3HP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 24 (6%) | |||
|counter-hit damage= 24 (6%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= High | |||
|startup= 23/18 | |||
|active= 5/4 | |||
|recovery= 12/8 | |||
|total duration= 39f/29f | |||
|on hit= +8/+13 | |||
|on counter-hit= +8/+13 | |||
|on block= +1/+6 | |||
|special properties= Low Invul 1-22f/17f | |||
|description= To Do | |||
}} | |||
}} | |||
=== Air Normals === | |||
{{MoveData | |||
|image= TJ JLPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Jumping Light Punch | |||
|linkname= 8LP | |||
|input= Jump LP/8LP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 20(5%) | |||
|counter-hit damage= 24(6%) | |||
|potential damage= -- | |||
|shadow on hit= 1.6 | |||
|shadow on block= 2.4 | |||
|guard= High | |||
|startup= 6/5 | |||
|active= 3/2 | |||
|recovery= 4 | |||
|total duration= 12+f/10+f | |||
|on hit= +15/+16 | |||
|on counter-hit= +17 | |||
|on block= +8/+9 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ JMPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Jumping Medium Punch | |||
|linkname= 8MP | |||
|input= Jump MP/8MP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 24(6%) | |||
|counter-hit damage= 30(8%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= High | |||
|startup= 8/7 | |||
|active= 3/2 | |||
|recovery= 4 | |||
|total duration= 14+f/12+f | |||
|on hit= +16/+17 | |||
|on counter-hit= +19/+20 | |||
|on block= +12/+13 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ J4MPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Turn Around Punch | |||
|linkname= 84MP | |||
|input= Jump+Back+MP/84MP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 24(6%) | |||
|counter-hit damage= 30(8%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= High | |||
|startup= 10/8 | |||
|active= 4/3 | |||
|recovery= 4 | |||
|total duration= 17+f/14+f | |||
|on hit= +16/+17 | |||
|on counter-hit= +19/+20 | |||
|on block= +12/+13 | |||
|special properties= Crossup | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ JHPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Jumping Heavy Punch | |||
|linkname= 8HP | |||
|input= Jump HP/8HP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 30(8%) | |||
|counter-hit damage= 38(10%) | |||
|potential damage= -- | |||
|shadow on hit= 4 | |||
|shadow on block= 4.5 | |||
|guard= High | |||
|startup= 10/8 | |||
|active= 6/5 | |||
|recovery= 4 | |||
|total duration= 19+f/16+f | |||
|on hit= +20/+21 | |||
|on counter-hit= +24/+25 | |||
|on block= +17/+18 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ JLKhb.png|thumb | |||
|caption= -- | |||
|name= Jumping Light Kick | |||
|linkname= 8LK | |||
|input= Jump LK/8LK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 20(5%) | |||
|counter-hit damage= 24(6%) | |||
|potential damage= -- | |||
|shadow on hit= 1.6 | |||
|shadow on block= 2.4 | |||
|guard= High | |||
|startup= 8/7 | |||
|active= 6/4 | |||
|recovery= 4 | |||
|total duration= 17+f/14+f | |||
|on hit= +15/+17 | |||
|on counter-hit= +17/+19 | |||
|on block= +8/10 | |||
|special properties= Flipout | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ JMKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Jumping Medium Kick | |||
|linkname= 8MK | |||
|input= Jump MK/8MK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 24(6%) | |||
|counter-hit damage= 30(8%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= High | |||
|startup= 8/7 | |||
|active= 6/4 | |||
|recovery= 4 | |||
|total duration= 17+f/14+f | |||
|on hit= +16/+18 | |||
|on counter-hit= +19/+21 | |||
|on block= +12/+14 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ JHKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Jumping Heavy Kick | |||
|linkname= 8HK | |||
|input= Jump HK/8HK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 30(8%) | |||
|counter-hit damage= 38(10%) | |||
|potential damage= -- | |||
|shadow on hit= 4 | |||
|shadow on block= 4.5 | |||
|guard= High | |||
|startup= 13/10 | |||
|active= 6/5 | |||
|recovery= 4 | |||
|total duration= 22+f/18+f | |||
|on hit= +73/+74 | |||
|on counter-hit= +73/+74 | |||
|on block= +16/+17 | |||
|special properties= Hard Knockdown | |||
|description= A goomba stomp that causes a hard knockdown, even on grounded opponents. | |||
}} | |||
}} | |||
== Throws == | |||
{{MoveData | |||
|image= TJ LPLKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Throw | |||
|linkname= LPLK | |||
|input= 5LPLK/4LPLK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 40.0 (11%) | |||
|startup= 5 | |||
|active= 2 | |||
|recovery= 29 | |||
|total duration= 35f | |||
|on hit= +48 | |||
|special properties= Hard Knockdown | |||
|description= No change in Instinct. | |||
}} | |||
}} | |||
== Special Moves == | |||
{{MoveData | |||
|image= TJ 28Phb.png|thumb | |||
|caption= -- | |||
|name= Cyclone | |||
|linkname= 28P | |||
|input= Up-Down+P/28P | |||
|data= | |||
{{AttackData-KI2013 | |||
|version= LP | |||
|damage= 21.4 (5%) | |||
|counter-hit damage= 25.4 (7%) | |||
|potential damage= 1.8 (0.5%) | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Mid | |||
|startup= 7 | |||
|active= 2[43]4 | |||
|recovery= 20 | |||
|total duration= 75f | |||
|on hit= +57 | |||
|on counter-hit= +57 | |||
|on block= -9 | |||
|special properties= -- | |||
|description= *Push the button to deploy the 2nd punch sooner. | |||
*Jugglable for 27 frames. | |||
*No change in Instinct. | |||
}} | |||
{{AttackData-KI2013 | |||
|version= MP | |||
|damage= 31.6 (8%) | |||
|counter-hit damage= 35.6 (9%) | |||
|potential damage= 3.9 (1%) | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Mid | |||
|startup= 8 | |||
|active= 5[41]4 | |||
|recovery= 20 | |||
|total duration= 77f | |||
|on hit= +55 | |||
|on counter-hit= +55 | |||
|on block= -9 | |||
|special properties= -- | |||
|description= *Push the button to deploy the 2nd punch sooner. | |||
*Jugglable for 25 frames. | |||
*No change in Instinct. | |||
}} | |||
{{AttackData-KI2013 | |||
|version= HP | |||
|damage= 43.8 (12%) | |||
|counter-hit damage= 47.8 (13%) | |||
|potential damage= 6.6 (1%) | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Mid | |||
|startup= 9 | |||
|active= 6[39]4 | |||
|recovery= 20 | |||
|total duration= 77f | |||
|on hit= +59 | |||
|on counter-hit= +59 | |||
|on block= -9 | |||
|special properties= -- | |||
|description= *Push the button to deploy the 2nd punch sooner. | |||
*Jugglable for 29 frames. | |||
*No change in Instinct. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ 28KhbV2.png|thumb | |||
|caption= -- | |||
|name= Tremor | |||
|linkname= 28K | |||
|input= Up-Down+K/28K | |||
|data= | |||
{{AttackData-KI2013 | |||
|version= LK | |||
|damage= 24(6%) | |||
|counter-hit damage= 24(6%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= High/Low | |||
|startup= 24 | |||
|active= 3 | |||
|recovery= 35 | |||
|total duration= 61f | |||
|on hit= +11 | |||
|on counter-hit= +11 | |||
|on block= -6 | |||
|special properties= Throw Invul 1-f, Recapture | |||
|description= *On whiff, launches a shockwave projectile that hits low and HKDs. | |||
*No change in Instinct. | |||
}} | |||
{{AttackData-KI2013 | |||
|version= MK | |||
|damage= 24(6%) | |||
|counter-hit damage= 24(6%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= High/Low | |||
|startup= 23 | |||
|active= 4 | |||
|recovery= 35 | |||
|total duration= 61f | |||
|on hit= +8 | |||
|on counter-hit= +8 | |||
|on block= -8 | |||
|special properties= Throw Invul 1-f, Recapture | |||
|description= *On whiff, launches a shockwave projectile that hits low and HKDs. | |||
*No change in Instinct. | |||
}} | |||
{{AttackData-KI2013 | |||
|version= HK | |||
|damage= 24(6%) | |||
|counter-hit damage= 24(6%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= High/Low | |||
|startup= 22 | |||
|active= 6 | |||
|recovery= 35 | |||
|total duration= 62f | |||
|on hit= +4 | |||
|on counter-hit= +5 | |||
|on block= -10 | |||
|special properties= Throw Invul 1-f, Recapture | |||
|description= *On whiff, launches a shockwave projectile that hits low and HKDs. | |||
*No change in Instinct. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ 46LPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Spin Fist | |||
|linkname= 46LP | |||
|input= Back+Forward LP/46LP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 32(9%) | |||
|counter-hit damage= 40(11%) | |||
|potential damage= -- | |||
|shadow on hit= 1.6 | |||
|shadow on block= 2.4 | |||
|guard= Mid | |||
|startup= 9/7 | |||
|active= 3 | |||
|recovery= 20/14 | |||
|total duration= 31f/23f | |||
|on hit= +1/+7 | |||
|on counter-hit= +3/+9 | |||
|on block= 0/+6 | |||
|special properties= Opener | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ 46MPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Shoot Toss | |||
|linkname= 46MP | |||
|input= Back+Forward MP/46MP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 40(11%) | |||
|counter-hit damage= 40(11%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= -- | |||
|guard= -- | |||
|startup= 25/19 | |||
|active= 2 | |||
|recovery= 41/29 | |||
|total duration= 67f/49f | |||
|on hit= +40/+39 | |||
|on counter-hit= +40/+39 | |||
|on block= +40/+39 | |||
|special properties= Launcher | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ 46HPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Powerline | |||
|linkname= 46HP | |||
|input= Back+Forward HP/46HP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 60(16%) | |||
|counter-hit damage= 72(20%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Mid | |||
|startup= 21/17 | |||
|active= 4/3 | |||
|recovery= 27/19 | |||
|total duration= 51f/38f | |||
|on hit= +10\+23(Splat)/ +19\+32(Splat) | |||
|on counter-hit= +30\+25(Splat)/ +39\+34(Splat) | |||
|on block= -3/+6 | |||
|special properties= Wall Splat, Armor from F12/F8 onward | |||
|description= *Can punch and destroy projectiles (hence the off-colour hitbox). | |||
*No change in Instinct. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ 46LKhbV2.png|thumb | |||
|caption= Test Caption | |||
|name= Backstep | |||
|linkname= 46LK | |||
|input= Back+Forward LK/46LK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= -- | |||
|counter-hit damage= -- | |||
|potential damage= -- | |||
|shadow on hit= -- | |||
|shadow on block= -- | |||
|guard= -- | |||
|startup= 23/15 | |||
|active= -- | |||
|recovery= -- | |||
|total duration= 23f/15f | |||
|on hit= -- | |||
|on counter-hit= -- | |||
|on block= -- | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ 46MKhbV2.png|thumb | |||
|caption= Test Caption | |||
|name= Tumble | |||
|linkname= 46MK | |||
|input= Back+Forward MK/46MK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= -- | |||
|counter-hit damage= -- | |||
|potential damage= -- | |||
|shadow on hit= -- | |||
|shadow on block= -- | |||
|guard= -- | |||
|startup= 25/19 | |||
|active= -- | |||
|recovery= -- | |||
|total duration= 25f/19f | |||
|on hit= -- | |||
|on counter-hit= -- | |||
|on block= -- | |||
|special properties= High/Proj Invul 1-25f/19f | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ 46HKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Flying Knee | |||
|linkname= 46HP | |||
|input= Back+Forward HP/46HP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 32(8%) | |||
|counter-hit damage= 40(11%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Mid | |||
|startup= 17 | |||
|active= 10 | |||
|recovery= 17 | |||
|total duration= 43f | |||
|on hit= +4 | |||
|on counter-hit= +8 | |||
|on block= -10 | |||
|special properties= Throw Invul 1-7f, Low Invul 8-27 | |||
|description= No change in Instinct. | |||
}} | |||
}} | |||
== Shadow Moves == | |||
TJ's shadows are unchanged in Instinct. | |||
{{MoveData | |||
|image= TJ 46PPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Shadow Powerline | |||
|linkname= 46PP | |||
|input= Back-Forward+PP/46PP | |||
|data= | |||
{{AttackData-KI2013 | |||
|version= S | |||
|damage= 46.8 (13%) | |||
|counter-hit damage= 46.8 (13%) | |||
|potential damage= 3.6(1%) | |||
|shadow on hit= 0 | |||
|shadow on block= 0 | |||
|guard= Mid | |||
|startup= 5+3(8) | |||
|active= 22 | |||
|recovery= 19 | |||
|total duration= 38f | |||
|on hit= +8 | |||
|on counter-hit= +8 | |||
|on block= +2 | |||
|special properties= Wall Splat, Armored 6-19f | |||
|description= Not projectile invul, but can destroy projectiles. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ 28PPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Shadow Cyclone | |||
|linkname= 28PP | |||
|input= Up-Down+PP/28PP | |||
|data= | |||
{{AttackData-KI2013 | |||
|version= S | |||
|damage= 43.9 (12%) | |||
|counter-hit damage= 43.9 (12%) | |||
|potential damage= 9.3(2%) | |||
|shadow on hit= 0 | |||
|shadow on block= 0 | |||
|guard= Mid | |||
|startup= 1+7(8) | |||
|active= 4[68]5 | |||
|recovery= 21 | |||
|total duration= 105f | |||
|on hit= +42 | |||
|on counter-hit= +42 | |||
|on block= -11 | |||
|special properties= Full invul 1-8f, Juggle Cashout | |||
|description= Jugglable for 12 frames | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ 46KKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Shadow Flying Knee | |||
|linkname= 46KK | |||
|input= Back-Forward+KK/46KK | |||
|data= | |||
{{AttackData-KI2013 | |||
|version= S | |||
|damage= 42.4 (11%) | |||
|counter-hit damage= 42.4 (11%) | |||
|potential damage= 8.8(2%) | |||
|shadow on hit= 0 | |||
|shadow on block= 0 | |||
|guard= Mid | |||
|startup= 1+12(13) | |||
|active= 11 | |||
|recovery= 29 | |||
|total duration= 52f | |||
|on hit= +6 | |||
|on counter-hit= +6 | |||
|on block= 0 | |||
|special properties= Invul 2-7f, Low Invul 1-19f | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ 28KKhb.png|thumb | |||
|caption= Test Caption | |||
|name= Shadow Tremor | |||
|linkname= 28KK | |||
|input= Up-Down+PP/28KK | |||
|data= | |||
{{AttackData-KI2013 | |||
|version= S | |||
|damage= 35.2 (12%) | |||
|counter-hit damage= 35.2 (12%) | |||
|potential damage= 6.4(1.7%) | |||
|shadow on hit= 0 | |||
|shadow on block= 0 | |||
|guard= High | |||
|startup= 3+20(23) | |||
|active= 4 | |||
|recovery= 35 | |||
|total duration= 61f | |||
|on hit= +12 | |||
|on counter-hit= +12 | |||
|on block= -4 | |||
|special properties= Recapture | |||
|description= To Do | |||
}} | |||
}} | |||
== Enders == | |||
{{MoveData | |||
|image= TJ 46Pnv.png|thumb | |||
|caption= Test Caption | |||
|name= Powerline Ender | |||
|linkname= 46HP | |||
|input= Back-Forward+HP/46HP | |||
|data= | |||
{{KI2013_EnderData | |||
|version= Level 1 | |||
|ender type= Wall Splat | |||
|on hit= -4/+12 (Splat) | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 2 | |||
|ender type= Wall Splat | |||
|on hit= -4/+24 (Splat) | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 3 | |||
|ender type= Wall Splat | |||
|on hit= +2/+28 (Splat) | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 4 | |||
|ender type= Wall Splat | |||
|on hit= +2/+33 (Splat) | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Shadow | |||
|ender type= Wall Splat | |||
|on hit= +8/+17 (Splat) | |||
|special properties= -- | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ 28Pnv.png|thumb | |||
|caption= Test Caption | |||
|name= Cyclone Ender | |||
|linkname= 28HP | |||
|input= Up-Down+HP/28HP | |||
|data= | |||
{{KI2013_EnderData | |||
|version= Level 1 | |||
|ender type= Launcher | |||
|on hit= +47 | |||
|special properties= -- | |||
|description= Jugglable for 17 frames. | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 2 | |||
|ender type= Launcher | |||
|on hit= +39 | |||
|special properties= -- | |||
|description= Jugglable for 9 frames. | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 3 | |||
|ender type= Launcher | |||
|on hit= +40 | |||
|special properties= -- | |||
|description= Jugglable for 10 frames. | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 4 | |||
|ender type= Launcher | |||
|on hit= +40 | |||
|special properties= -- | |||
|description= Jugglable for 10 frames. | |||
}} | |||
{{KI2013_EnderData | |||
|version= Shadow | |||
|ender type= Launcher | |||
|on hit= +42 | |||
|special properties= -- | |||
|description= Jugglable for 12 frames. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ 46Knv.png|thumb | |||
|caption= Test Caption | |||
|name= Flying Knee Ender | |||
|linkname= 46HK | |||
|input= Back-Forward+HK/46HK | |||
|data= | |||
{{KI2013_EnderData | |||
|version= Level 1 | |||
|ender type= Exchange | |||
|on hit= +12 | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 2 | |||
|ender type= Exchange | |||
|on hit= +11 | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 3 | |||
|ender type= Exchange | |||
|on hit= +11 | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 4 | |||
|ender type= Exchange | |||
|on hit= +11 | |||
|special properties= -- | |||
|description= TJ's most damaging ender besides Auto-Barrage. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ 28Knv.png|thumb | |||
|caption= Test Caption | |||
|name= Tremor Ender | |||
|linkname= 28K | |||
|input= Up-Down+K/28K | |||
|data= | |||
{{KI2013_EnderData | |||
|version= Level 1 | |||
|ender type= Battery | |||
|on hit= +37 | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 2 | |||
|ender type= Battery | |||
|on hit= +37 | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 3 | |||
|ender type= Battery | |||
|on hit= +37 | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 4 | |||
|ender type= Battery | |||
|on hit= +37 | |||
|special properties= -- | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ AB1nv.png|thumb | |||
|caption= Test Caption | |||
|name= Auto-Barrage Ender (Damage) | |||
|linkname= ?? | |||
|input= ?? | |||
|data= | |||
{{KI2013_EnderData | |||
|version= Level 1 | |||
|ender type= Damage | |||
|on hit= +65 | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 2 | |||
|ender type= Damage | |||
|on hit= +65 | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 3 | |||
|ender type= Damage | |||
|on hit= +65 | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 4 | |||
|ender type= Damage | |||
|on hit= +65 | |||
|special properties= -- | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= TJ AB2nv.png|thumb | |||
|caption= Test Caption | |||
|name= Auto-Barrage Ender (Reset) | |||
|linkname= ?? | |||
|input= ?? | |||
|data= | |||
{{KI2013_EnderData | |||
|version= Level 1 | |||
|ender type= Advantage | |||
|on hit= +4 | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 2 | |||
|ender type= Advantage | |||
|on hit= +4 | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 3 | |||
|ender type= Advantage | |||
|on hit= +4 | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 4 | |||
|ender type= Advantage | |||
|on hit= +4 | |||
|special properties= -- | |||
|description= | |||
}} | }} | ||
}} | }} |
Latest revision as of 15:18, 6 January 2025
Introduction
TJ Combo PLACEHOLDER CHARACTER STORY
TJ Combo PLACEHOLDER GAMEPLAY OVERVIEW
Strengths | Weaknesses |
---|---|
|
|
Character Data | |
---|---|
Forward Walk Speed | 59f to cross two large training mode squares
|
Backwards Walk Speed | 84f to cross two large training mode squares
|
Forward Dash Duration | 21f
|
Backdash Duration | 25f
|
Pre-Jump Frames | 5f |
Jump Duration | 38f |
Landing Recovery | 4f |
Advantage Post Grounded Combo Breaker | +1 |
Universal Mechanics
Instinct
Glory Days: TJ's attacks start and end quicker, increasing his advantage and making his mixups harder to defend against. His overall movement speed is also buffed.
Last Breath: If TJ loses his last life bar with full Instinct, he will get back up again with a small chunk of health and Instinct activated for half the usual time.
Normal Moves
Standing Normals
Frame data is listed as "Normal Value / Instinct Value"
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | 1.6 | 2.4 | Mid | 5/4 | 2 | 13/8 | 18f/13f | +2/+6 | +8/+12 | 0/+4 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | 2.4 | 4 | Mid | 9/7 | 2 | 24/17 | 21f | -4/+3 | +1/+7 | -5/+2 | -- |
Can be canceled into Far HP or Far MK. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 (8%) | 38 (10%) | -- | 4 | 4.5 | Mid | 11/9 | 4/3 | 27/19 | 41f/30f | +10/+19 | +10/+19 | -4/+5 | Stagger |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | 1.6 | 2.4 | Mid | 6/5 | 3/2 | 14/10 | 22f/16f | +1/+6 | +5/+10 | -2/+3 | Flipout |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | 2.4 | 4 | Mid | 11/9 | 2/1 | 24/17 | 36f/26f | -1/+7 | +2/+10 | -2/+6 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36 (10%) | 44 (12%) | -- | 4 | 4.5 | Mid | 17/13 | 6/5 | 19/14 | 41f/31f | +1/+7 | +7/+13 | +2/+8 | -- |
A slow boot to the face. Juggle filler. |
Crouching Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10(2%) | 14(3%) | -- | 1.6 | 2.4 | Mid | 5/4 | 2 | 12/8 | 18f/13f | +3/+7 | +4/+8 | 0/+4 | Chain |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 26(7%) | -- | 2.4 | 4 | Mid | 9/7 | 2 | 22/15 | 32f/23f | -2/+5 | +1/+8 | -4/+3 | -- |
Can be canceled into Close HP or Close MK. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30(8%) | 38(10%) | -- | 4 | 4.5 | Mid | 10/8 | 3/2 | 19/14 | 31f/23f | +1/+7 | +3/+9 | -2/+4 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10(2%) | 14(3%) | -- | 1.6 | 2.4 | Low | 6/5 | 3/2 | 10/7 | 18f/13f | +3/+7 | +3/+7 | -2/+2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 26(7%) | -- | 2.4 | 4 | Low | 9/7 | 3 | 17/12 | 28f/21f | -2/+3 | 0/+5 | -3/+2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36(10%) | 44(12%) | -- | 4 | 4.5 | Low | 13/10 | 2 | 23/16 | 37f/27f | +47/+54 | +47/+54 | -3/+4 | Hard knockdown |
Standard sweep. |
Close Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 26(7%) | -- | 2.4 | 4 | Mid | 8/7 | 4/3 | 23/16 | 34f/25f | -5/3 | 0/+8 | -6/+2 | -- |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30(8%) | 38(10%) | -- | 4 | 4.5 | Mid | 10/8 | 4/3 | 29/21 | 42f/31f | +8/+17 | +8/+17 | -3/+6 | Stagger |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30(8%) | 38(10%) | -- | 2.4 | 4 | Mid | 8/7 | 4/3 | 28/20 | 39/29f | -6/+3 | -1/+8 | -7/+2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 26(7%) | -- | 4 | 4.5 | Mid | 11/9 | 3/2 | 31/22 | 44f/32f | -8/+2 | -4/+6 | -9/+1 | -- |
To Do |
Command Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16.8 (4%) | 16.8 (4%) | 2.3 (0.6%) | ?? | ?? | Mid | 12/10 | 2[17]3/1[13]2 | 20/14 | 53f/39f | -2/+5 | -2/+5 | -2/+5 | Opener |
Technically a special as it starts a combo can cancel from normals. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 (6%) | 24 (6%) | -- | ?? | ?? | High | 23/18 | 5/4 | 12/8 | 39f/29f | +8/+13 | +8/+13 | +1/+6 | Low Invul 1-22f/17f |
To Do |
Air Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 24(6%) | -- | 1.6 | 2.4 | High | 6/5 | 3/2 | 4 | 12+f/10+f | +15/+16 | +17 | +8/+9 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24(6%) | 30(8%) | -- | 2.4 | 4 | High | 8/7 | 3/2 | 4 | 14+f/12+f | +16/+17 | +19/+20 | +12/+13 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24(6%) | 30(8%) | -- | 2.4 | 4 | High | 10/8 | 4/3 | 4 | 17+f/14+f | +16/+17 | +19/+20 | +12/+13 | Crossup |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30(8%) | 38(10%) | -- | 4 | 4.5 | High | 10/8 | 6/5 | 4 | 19+f/16+f | +20/+21 | +24/+25 | +17/+18 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 24(6%) | -- | 1.6 | 2.4 | High | 8/7 | 6/4 | 4 | 17+f/14+f | +15/+17 | +17/+19 | +8/10 | Flipout |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24(6%) | 30(8%) | -- | 2.4 | 4 | High | 8/7 | 6/4 | 4 | 17+f/14+f | +16/+18 | +19/+21 | +12/+14 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30(8%) | 38(10%) | -- | 4 | 4.5 | High | 13/10 | 6/5 | 4 | 22+f/18+f | +73/+74 | +73/+74 | +16/+17 | Hard Knockdown |
A goomba stomp that causes a hard knockdown, even on grounded opponents. |
Throws
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
40.0 (11%) | - | - | - | - | - | 5 | 2 | 29 | 35f | +48 | - | - | Hard Knockdown |
No change in Instinct. |
Special Moves
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LP | 21.4 (5%) | 25.4 (7%) | 1.8 (0.5%) | ?? | ?? | Mid | 7 | 2[43]4 | 20 | 75f | +57 | +57 | -9 | -- |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MP | 31.6 (8%) | 35.6 (9%) | 3.9 (1%) | ?? | ?? | Mid | 8 | 5[41]4 | 20 | 77f | +55 | +55 | -9 | -- |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HP | 43.8 (12%) | 47.8 (13%) | 6.6 (1%) | ?? | ?? | Mid | 9 | 6[39]4 | 20 | 77f | +59 | +59 | -9 | -- |
|
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LK | 24(6%) | 24(6%) | -- | ?? | ?? | High/Low | 24 | 3 | 35 | 61f | +11 | +11 | -6 | Throw Invul 1-f, Recapture |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MK | 24(6%) | 24(6%) | -- | ?? | ?? | High/Low | 23 | 4 | 35 | 61f | +8 | +8 | -8 | Throw Invul 1-f, Recapture |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HK | 24(6%) | 24(6%) | -- | ?? | ?? | High/Low | 22 | 6 | 35 | 62f | +4 | +5 | -10 | Throw Invul 1-f, Recapture |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
32(9%) | 40(11%) | -- | 1.6 | 2.4 | Mid | 9/7 | 3 | 20/14 | 31f/23f | +1/+7 | +3/+9 | 0/+6 | Opener |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
40(11%) | 40(11%) | -- | ?? | -- | -- | 25/19 | 2 | 41/29 | 67f/49f | +40/+39 | +40/+39 | +40/+39 | Launcher |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
60(16%) | 72(20%) | -- | ?? | ?? | Mid | 21/17 | 4/3 | 27/19 | 51f/38f | +10\+23(Splat)/ +19\+32(Splat) | +30\+25(Splat)/ +39\+34(Splat) | -3/+6 | Wall Splat, Armor from F12/F8 onward |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
-- | -- | -- | -- | -- | -- | 23/15 | -- | -- | 23f/15f | -- | -- | -- | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
-- | -- | -- | -- | -- | -- | 25/19 | -- | -- | 25f/19f | -- | -- | -- | High/Proj Invul 1-25f/19f |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
32(8%) | 40(11%) | -- | ?? | ?? | Mid | 17 | 10 | 17 | 43f | +4 | +8 | -10 | Throw Invul 1-7f, Low Invul 8-27 |
No change in Instinct. |
Shadow Moves
TJ's shadows are unchanged in Instinct.
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 46.8 (13%) | 46.8 (13%) | 3.6(1%) | 0 | 0 | Mid | 5+3(8) | 22 | 19 | 38f | +8 | +8 | +2 | Wall Splat, Armored 6-19f |
Not projectile invul, but can destroy projectiles. |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 43.9 (12%) | 43.9 (12%) | 9.3(2%) | 0 | 0 | Mid | 1+7(8) | 4[68]5 | 21 | 105f | +42 | +42 | -11 | Full invul 1-8f, Juggle Cashout |
Jugglable for 12 frames |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 42.4 (11%) | 42.4 (11%) | 8.8(2%) | 0 | 0 | Mid | 1+12(13) | 11 | 29 | 52f | +6 | +6 | 0 | Invul 2-7f, Low Invul 1-19f |
To Do |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 35.2 (12%) | 35.2 (12%) | 6.4(1.7%) | 0 | 0 | High | 3+20(23) | 4 | 35 | 61f | +12 | +12 | -4 | Recapture |
To Do |
Enders
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Wall Splat | -4/+12 (Splat) | -- |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Wall Splat | -4/+24 (Splat) | -- |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Wall Splat | +2/+28 (Splat) | -- |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Wall Splat | +2/+33 (Splat) | -- |
Version | Ender Type | On Hit | Special Properties |
Shadow | Wall Splat | +8/+17 (Splat) | -- |
Version | Ender Type | On Hit | Special Properties | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 1 | Launcher | +47 | -- | |||||||||
Jugglable for 17 frames. | ||||||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 2 | Launcher | +39 | -- | |||||||||
Jugglable for 9 frames. | ||||||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 3 | Launcher | +40 | -- | |||||||||
Jugglable for 10 frames. | ||||||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 4 | Launcher | +40 | -- | |||||||||
Jugglable for 10 frames. | ||||||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Shadow | Launcher | +42 | -- | |||||||||
Jugglable for 12 frames. |
Version | Ender Type | On Hit | Special Properties | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 1 | Exchange | +12 | -- | |||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 2 | Exchange | +11 | -- | |||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 3 | Exchange | +11 | -- | |||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 4 | Exchange | +11 | -- | |||||||||
TJ's most damaging ender besides Auto-Barrage. |
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Battery | +37 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Battery | +37 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Battery | +37 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Battery | +37 | -- |
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Damage | +65 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Damage | +65 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Damage | +65 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Damage | +65 | -- |
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Advantage | +4 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Advantage | +4 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Advantage | +4 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Advantage | +4 | -- |