(21 intermediate revisions by the same user not shown) | |||
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{{MoveData | {{MoveData | ||
|image= | |image= Kilgore SHPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Standing Heavy Punch | |name= Standing Heavy Punch | ||
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{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 36 (10%) | |damage= 36 (10%) | ||
|counter-hit damage= 44(12%) | |counter-hit damage= 44 (12%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= -- | |shadow on hit= -- | ||
Line 201: | Line 201: | ||
=== Crouching Normals === | === Crouching Normals === | ||
{{MoveData | {{MoveData | ||
|image= | |image= Kilgore CLPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Light Punch | |name= Crouching Light Punch | ||
Line 208: | Line 208: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 10(2%) | |damage= 10 (2%) | ||
|counter-hit damage= 14(3%) | |counter-hit damage= 14 (3%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 1.6 | |shadow on hit= 1.6 | ||
Line 224: | Line 224: | ||
|description= * Longest range 5f normal | |description= * Longest range 5f normal | ||
* One of Kilgore's Pressure tool | * One of Kilgore's Pressure tool | ||
** 2LP,Throw (fake tick throw) vs 2LPx2 (CH confirm starter) vs 2LP,5LK (hope for a fat CH) | ** 2LP, Throw (fake tick throw) vs 2LPx2 (CH confirm starter) vs 2LP, 5LK (hope for a fat CH) | ||
* Low recovery; used to target slow reversals and backdashes | * Low recovery; used to target slow reversals and backdashes | ||
* +6 on CH, 2 frame CH confirms | * +6 on CH, 2 frame CH confirms | ||
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{{MoveData | {{MoveData | ||
|image= | |image= Kilgore CMPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Medium Punch | |name= Crouching Medium Punch | ||
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|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 20(5%) | |damage= 20 (5%) | ||
|counter-hit damage= 26(7%) | |counter-hit damage= 26 (7%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 2.4 | |shadow on hit= 2.4 | ||
Line 253: | Line 253: | ||
|on counter-hit= +84 | |on counter-hit= +84 | ||
|on block= +2 | |on block= +2 | ||
|special properties= Hard | |special properties= Hard Knockdown</br> | ||
(+first launcher bug) | |||
|description= * Primary pressure tool;+2 on block, | |description= * Primary pressure tool;+2 on block, | ||
* Cancelable launcher that causes a hard knockdown | * Cancelable launcher that causes a hard knockdown | ||
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{{MoveData | {{MoveData | ||
|image= | |image= Kilgore CHPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Heavy Punch | |name= Crouching Heavy Punch | ||
Line 271: | Line 272: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 11.5(3%) | |damage= 11.5 (3%) | ||
|counter-hit damage= 11.5(10%) | |counter-hit damage= 11.5 (10%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 4 | |shadow on hit= 4 | ||
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{{MoveData | {{MoveData | ||
|image= | |image= Kilgore CLKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Light Kick | |name= Crouching Light Kick | ||
Line 300: | Line 301: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 10(2%) | |damage= 10 (2%) | ||
|counter-hit damage= 14(3%) | |counter-hit damage= 14 (3%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 1.6 | |shadow on hit= 1.6 | ||
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|on counter-hit= +6 | |on counter-hit= +6 | ||
|on block= -2 | |on block= -2 | ||
|special properties= | |special properties= Chain | ||
|description=* Hits low | |description=* Hits low | ||
* Short range | * Short range | ||
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{{MoveData | {{MoveData | ||
|image= | |image= Kilgore CMKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Medium Kick | |name= Crouching Medium Kick | ||
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|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 20(5%) | |damage= 20 (5%) | ||
|counter-hit damage= 26(7%) | |counter-hit damage= 26 (7%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 2.4 | |shadow on hit= 2.4 | ||
|shadow on block= 4 | |shadow on block= 4 | ||
|guard= | |guard= Mid | ||
|startup= 7 | |startup= 7 | ||
|active= = 4 | |active= = 4 | ||
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{{MoveData | {{MoveData | ||
|image= | |image= Kilgore CHKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Crouching Heavy Kick | |name= Crouching Heavy Kick | ||
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|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 30(8%) | |damage= 30 (8%) | ||
|counter-hit damage= 38(10%) | |counter-hit damage= 38 (10%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= | |shadow on hit= | ||
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|on counter-hit= +76 | |on counter-hit= +76 | ||
|on block= -9 | |on block= -9 | ||
|special properties= Hard | |special properties= Hard Knockdown | ||
|description=* Low hitting sweep attack | |description=* Low hitting sweep attack | ||
** Goes into oki or L barrage | ** Goes into oki or L barrage | ||
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=== Command Normals === | === Command Normals === | ||
{{MoveData | {{MoveData | ||
|image= | |image= Kilgore 4HPhb.png|thumb | ||
|caption= "In the Soviet army it takes more courage to retreat than advance."- | |caption= "In the Soviet army it takes more courage to retreat than advance."- Joseph Stalin | ||
|name= Chain Gun Sweep | |name= Chain Gun Sweep | ||
|linkname= 4HP | |linkname= 4HP | ||
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|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 8(2%) | |damage= 8 (2%) | ||
|counter-hit damage= 8(2%) | |counter-hit damage= 8 (2%) | ||
|potential damage= 0.7 | |potential damage= 0.7 | ||
|shadow on hit= -- | |shadow on hit= -- | ||
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{{MoveData | {{MoveData | ||
|image= | |image= Kilgore 6HPhb.png|thumb | ||
|caption= "If an injury has to be done to a man it should be so severe that his vengeance need not be feared." — Machiavelli | |caption= "If an injury has to be done to a man it should be so severe that his vengeance need not be feared." — Machiavelli | ||
|name= Wreck | |name= Wreck | ||
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|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 38(10%) | |damage= 38 (10%) | ||
|counter-hit damage= 44(12%) | |counter-hit damage= 44 (12%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= -- | |shadow on hit= -- | ||
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{{MoveData | {{MoveData | ||
|image= | |image= Kilgore XKhb.png|thumb | ||
|caption= "Incoming fire has the right of way."- Unknown | |caption= "Incoming fire has the right of way."- Unknown | ||
|name= Short Circuit | |name= Short Circuit | ||
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|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 0(0%) | |damage= 0 (0%) | ||
|counter-hit damage= 0(0%) | |counter-hit damage= 0 (0%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= ?? | |shadow on hit= ?? | ||
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|on counter-hit= -- | |on counter-hit= -- | ||
|on block= -- | |on block= -- | ||
|special properties= Strike invul | |special properties= Strike/Proj invul 1-27f | ||
|description= * Short Circuit is a frame 1 invulnerable spot-dodge type attack that has quirky uses | |description= * Short Circuit is a frame 1 invulnerable spot-dodge type attack that has quirky uses | ||
* Can be used post shadow freeze to avoid and punish most projectile invulnerable move | * Can be used post shadow freeze to avoid and punish most projectile invulnerable move | ||
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** For this to be used most effectively, Kilgore has to preform the short circuit very early and the opponent has to whiff an attack with high recovery | ** For this to be used most effectively, Kilgore has to preform the short circuit very early and the opponent has to whiff an attack with high recovery | ||
* Opponents can punish Kilgore for whiffing this so Kilgore players should be somewhat sure the opponent will attack with something or miss the dodge punish trying to call another defensive option out | * Opponents can punish Kilgore for whiffing this so Kilgore players should be somewhat sure the opponent will attack with something or miss the dodge punish trying to call another defensive option out | ||
}} | |||
}} | |||
{{MoveData | |||
|image= Kilgore XKOhb.png|thumb | |||
|caption= Test Caption | |||
|name= Self-Destruct </br> | |||
(OVERHEAT ONLY) | |||
|linkname= KKK | |||
|input= 3K/KKK | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 24 (6%) | |||
|counter-hit damage= 24 (6%) | |||
|potential damage= -- | |||
|shadow on hit= ?? | |||
|shadow on block= ?? | |||
|guard= Mid | |||
|startup= 13 | |||
|active= 10 | |||
|recovery= 79 | |||
|total duration= 101f | |||
|on hit= -32 | |||
|on counter-hit= -32 | |||
|on block= -54 | |||
|special properties= Strike/Proj Invul 1-101f, Throw Invul 19-101f | |||
|description= To Do | |||
}} | }} | ||
}} | }} | ||
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== Air Normals == | == Air Normals == | ||
{{MoveData | {{MoveData | ||
|image= | |image= Kilgore JLPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Jumping Light Punch | |name= Jumping Light Punch | ||
Line 486: | Line 513: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 20(5%) | |damage= 20 (5%) | ||
|counter-hit damage= 24(6%) | |counter-hit damage= 24 (6%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 1.6 | |shadow on hit= 1.6 | ||
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{{MoveData | {{MoveData | ||
|image= | |image= Kilgore JMPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Jumping Medium Punch | |name= Jumping Medium Punch | ||
Line 514: | Line 541: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 24(6%) | |damage= 24 (6%) | ||
|counter-hit damage= 30(8%) | |counter-hit damage= 30 (8%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 2.4 | |shadow on hit= 2.4 | ||
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{{MoveData | {{MoveData | ||
|image= | |image= Kilgore JHPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Jumping Heavy Punch | |name= Jumping Heavy Punch | ||
Line 541: | Line 568: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 11.5(3%) | |damage= 11.5 (3%) | ||
|counter-hit damage= 11.5(10%) | |counter-hit damage= 11.5 (10%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 4 | |shadow on hit= 4 | ||
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{{MoveData | {{MoveData | ||
|image= | |image= Kilgore JLKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Jumping Light Kick | |name= Jumping Light Kick | ||
Line 569: | Line 596: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 20(5%) | |damage= 20 (5%) | ||
|counter-hit damage= 24(6%) | |counter-hit damage= 24 (6%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 1.6 | |shadow on hit= 1.6 | ||
Line 583: | Line 610: | ||
|on block= +8 | |on block= +8 | ||
|special properties= -- | |special properties= -- | ||
|description=*cross-up jump in, use it on knockdowns (in tandem with jMK) | |description= *cross-up jump in, use it on knockdowns (in tandem with jMK) | ||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image= | |image= Kilgore JMKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Jumping Medium Kick | |name= Jumping Medium Kick | ||
Line 596: | Line 623: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 24(6%) | |damage= 24 (6%) | ||
|counter-hit damage= 30(8%) | |counter-hit damage= 30 (8%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 2.4 | |shadow on hit= 2.4 | ||
Line 611: | Line 638: | ||
|special properties= | |special properties= | ||
|description= *"same side" jump in. Its expanded lower pushbox makes it so that it lands in front from the same arc that | |description= *"same side" jump in. Its expanded lower pushbox makes it so that it lands in front from the same arc that | ||
*Use it on knockdowns (in tandem with jLK but also early on a downed opponent to land same side and meaty them with a grounded normal) | |||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|image= | |image= Kilgore JHKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Jumping Heavy Kick | |name= Jumping Heavy Kick | ||
Line 623: | Line 651: | ||
|data= | |data= | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|damage= 30(8%) | |damage= 30 (8%) | ||
|counter-hit damage= 38(10%) | |counter-hit damage= 38 (10%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 4 | |shadow on hit= 4 | ||
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== Throws == | == Throws == | ||
{{MoveData | {{MoveData | ||
|image= | |image= Kilgore LPLKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Throw | |name= Throw | ||
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== Special Moves == | == Special Moves == | ||
{{MoveData | {{MoveData | ||
|image= | |image= Kilgore 236Phb.png|thumb | ||
|caption= "Nothing in life is so exhilarating as to be shot at without result." [https://www.goodreads.com/quotes/4611-history-will-be-kind-to-me-for-i-intend-to -some racist dude] | |caption= "Nothing in life is so exhilarating as to be shot at without result." [https://www.goodreads.com/quotes/4611-history-will-be-kind-to-me-for-i-intend-to -some racist dude] | ||
|name= Chain Gun Dash | |name= Chain Gun Dash | ||
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{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= LP | |version= LP | ||
|damage= 8(2%) | |damage= 8 (2%) | ||
|counter-hit damage= 8(2%) | |counter-hit damage= 8 (2%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 1.6 | |shadow on hit= 1.6 | ||
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* Shoots multiple times which has the uncanny ability to sequentially trade with other fireball and shoot the opponent | * Shoots multiple times which has the uncanny ability to sequentially trade with other fireball and shoot the opponent | ||
* weak to low profile | * weak to low profile | ||
}} | }} | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= MP | |version= MP | ||
|damage= 8(2%) | |damage= 8 (2%) | ||
|counter-hit damage= 8(2%) | |counter-hit damage= 8 (2%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 2.4 | |shadow on hit= 2.4 | ||
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{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= HP | |version= HP | ||
|damage= 8(2%) | |damage= 8 (2%) | ||
|counter-hit damage= 8(2%) | |counter-hit damage= 8 (2%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= 4 | |shadow on hit= 4 | ||
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{{MoveData | {{MoveData | ||
|image= | |image= Kilgore 214LPhb.png|thumb | ||
|caption= | |caption= | ||
|name= Chain Gun Barrage | |name= Chain Gun Barrage | ||
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{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= LP | |version= LP | ||
|damage= 11.5(3%) | |damage= 11.5 (3%) | ||
|counter-hit damage= 11.5(3%) | |counter-hit damage= 11.5 (3%) | ||
|potential damage= 1.8 | |potential damage= 1.8 (0.5%) | ||
|shadow on hit= -- | |shadow on hit= -- | ||
|shadow on block= -- | |shadow on block= -- | ||
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{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= MP | |version= MP | ||
|damage= 11.5(3%) | |damage= 11.5 (3%) | ||
|counter-hit damage= 11.5(3%) | |counter-hit damage= 11.5 (3%) | ||
|potential damage= 1.8 | |potential damage= 1.8 (0.5%) | ||
|shadow on hit= -- | |shadow on hit= -- | ||
|shadow on block= -- | |shadow on block= -- | ||
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{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= HP | |version= HP | ||
|damage= 11.5(3%) | |damage= 11.5 (3%) | ||
|counter-hit damage= 11.5(3%) | |counter-hit damage= 11.5 (3%) | ||
|potential damage= 1.8 | |potential damage= 1.8 (0.5%) | ||
|shadow on hit= -- | |shadow on hit= -- | ||
|shadow on block= -- | |shadow on block= -- | ||
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{{MoveData | {{MoveData | ||
|image= | |image= Kilgore DPhb.png|thumb | ||
|caption="If your attack is going too well, you're walking into an ambush." — Infantry Journal | |caption="If your attack is going too well, you're walking into an ambush." — Infantry Journal | ||
|name= Chain Gun | |name= Chain Gun Assault | ||
|linkname= 623P | |linkname= 623P | ||
|input= DP+P/623P | |input= DP+P/623P | ||
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{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= LP | |version= LP | ||
|damage= 33.8(9%) | |damage= 33.8 (9%) | ||
|counter-hit damage= 39.8(9%) | |counter-hit damage= 39.8 (9%) | ||
|potential damage= 1.3 | |potential damage= 1.3 | ||
|shadow on hit= -- | |shadow on hit= -- | ||
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|recovery= 42 | |recovery= 42 | ||
|total duration= 53f | |total duration= 53f | ||
|on hit= = +36(6) | |on hit= = +36 (6) | ||
|on counter-hit= -41 | |on counter-hit= -41 | ||
|on block= +36(6) | |on block= +36 (6) | ||
|special properties= -- | |special properties= -- | ||
|description=* Invulnerable Reversal | |description=* Invulnerable Reversal | ||
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{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= MP | |version= MP | ||
|damage= 33.8(9%) | |damage= 33.8 (9%) | ||
|counter-hit damage= 39.8(9%) | |counter-hit damage= 39.8 (9%) | ||
|potential damage= 1.3 | |potential damage= 1.3 | ||
|shadow on hit= -- | |shadow on hit= -- | ||
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|recovery= 42 | |recovery= 42 | ||
|total duration= 57f | |total duration= 57f | ||
|on hit= = +36(6) | |on hit= = +36 (6) | ||
|on counter-hit= -41 | |on counter-hit= -41 | ||
|on block= +36(6) | |on block= +36 (6) | ||
|special properties= -- | |special properties= -- | ||
|description=* Invulnerable Reversal | |description=* Invulnerable Reversal | ||
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{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= HP | |version= HP | ||
|damage= 33.8(9%) | |damage= 33.8 (9%) | ||
|counter-hit damage= 39.8(9%) | |counter-hit damage= 39.8 (9%) | ||
|potential damage= 1.3 | |potential damage= 1.3 | ||
|shadow on hit= -- | |shadow on hit= -- | ||
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|recovery= 41 | |recovery= 41 | ||
|total duration= 62f | |total duration= 62f | ||
|on hit= = +36(6) | |on hit= = +36 (6) | ||
|on counter-hit= -41 | |on counter-hit= -41 | ||
|on block= +36(6) | |on block= +36 (6) | ||
|special properties= -- | |special properties= -- | ||
|description=* Invulnerable Reversal | |description=* Invulnerable Reversal | ||
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{{MoveData | {{MoveData | ||
|image= | |image= Kilgore 236Khb.png|thumb | ||
|caption= "It is generally inadvisable to eject directly over the area you just bombed." - U.S. Air Force Marshall | |caption= "It is generally inadvisable to eject directly over the area you just bombed." - U.S. Air Force Marshall | ||
|name= Metal Ball | |name= Metal Ball | ||
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{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= LK | |version= LK | ||
|damage= 20(5%) | |damage= 20 (5%) | ||
|counter-hit damage= 32(8%) | |counter-hit damage= 32 (8%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= -- | |shadow on hit= -- | ||
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|recovery= 18 | |recovery= 18 | ||
|total duration= 45f | |total duration= 45f | ||
|on hit= +5{12} | |on hit= +5 {12} | ||
|on counter-hit= +5{12} | |on counter-hit= +5 {12} | ||
|on block= -34 | |on block= -34 | ||
|special properties= -- | |special properties= -- | ||
Line 908: | Line 935: | ||
* can hit crossup in the corner vs some characters | * can hit crossup in the corner vs some characters | ||
* does not blowout combos and combos from lv2 splat ender for a stagger | * does not blowout combos and combos from lv2 splat ender for a stagger | ||
}} | }} | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= MK | |version= MK | ||
|damage= 20(5%) | |damage= 20 (5%) | ||
|counter-hit damage= 32(8%) | |counter-hit damage= 32 (8%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= -- | |shadow on hit= -- | ||
Line 922: | Line 948: | ||
|recovery= 16 | |recovery= 16 | ||
|total duration= 48f | |total duration= 48f | ||
|on hit= +2{12} | |on hit= +2 {12} | ||
|on counter-hit= +2{12} | |on counter-hit= +2 {12} | ||
|on block= -36 | |on block= -36 | ||
|special properties= -- | |special properties= -- | ||
|description=* dubious mixup tool | |description=* dubious mixup tool | ||
}} | }} | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= HK | |version= HK | ||
|damage= 20(5%) | |damage= 20 (5%) | ||
|counter-hit damage= 32(8%) | |counter-hit damage= 32 (8%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= -- | |shadow on hit= -- | ||
Line 941: | Line 966: | ||
|recovery= 16 | |recovery= 16 | ||
|total duration= 56f | |total duration= 56f | ||
|on hit= +5{12} | |on hit= +5 {12} | ||
|on counter-hit= +5{12} | |on counter-hit= +5 {12} | ||
|on block= -33 | |on block= -33 | ||
|special properties= -- | |special properties= -- | ||
Line 951: | Line 976: | ||
{{MoveData | {{MoveData | ||
|image= | |image= Kilgore 214Khb.png|thumb | ||
|caption= "Aim towards the Enemy."- Instruction printed on US Rocket Launcher | |caption= "Aim towards the Enemy."- Instruction printed on US Rocket Launcher | ||
|name= Missile Pod | |name= Missile Pod | ||
Line 959: | Line 984: | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= LK | |version= LK | ||
|damage= 32.8(9%) | |damage= 32.8 (9%) | ||
|counter-hit damage= 32.8(9%) | |counter-hit damage= 32.8 (9%) | ||
|potential damage= 4.3 | |potential damage= 4.3 (1%) | ||
|shadow on hit= -- | |shadow on hit= -- | ||
|shadow on block= -- | |shadow on block= -- | ||
Line 969: | Line 994: | ||
|recovery= 35 | |recovery= 35 | ||
|total duration= 56f | |total duration= 56f | ||
|on hit= +5{12} | |on hit= +5 {12} | ||
|on counter-hit= +5{12} | |on counter-hit= +5 {12} | ||
|on block= -5 | |on block= -5 | ||
|special properties= | |special properties= | ||
|description= * Kilgore slow travelling fireball | |description= * Kilgore slow travelling fireball | ||
** usually plus on block except up close due to travelling so far | ** usually plus on block except up close due to travelling so far | ||
** Usually safe up close except point bank where characters can jab punish, This is as close as | ** Usually safe up close except point bank where characters can jab punish, This is as close as Kilgore gets to a safe opener that isn't 2MP | ||
* 214LK projectiles that an opponent avoids takes a long time to disappear locking | * 214LK projectiles that an opponent avoids takes a long time to disappear locking Kilgore out of using another missile pod | ||
* has a manual window | * has a manual window | ||
*Missiles will curve slightly upward to chase opponents jumping. | |||
}} | }} | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= MK | |version= MK | ||
|damage= 32.8(9%) | |damage= 32.8 (9%) | ||
|counter-hit damage= 32.8(9%) | |counter-hit damage= 32.8 (9%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= -- | |shadow on hit= -- | ||
Line 995: | Line 1,021: | ||
|on block= +7 | |on block= +7 | ||
|special properties= | |special properties= | ||
|description=* aims target and sends three rockets directly to | |description=* aims target and sends three rockets directly to target | ||
* initially aims at the opponent | * initially aims at the opponent | ||
* aiming slightly up makes M missile pod hard to jump | * aiming slightly up makes M missile pod hard to jump | ||
Line 1,003: | Line 1,029: | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= HK | |version= HK | ||
|damage= 32.8(9%) | |damage= 32.8 (9%) | ||
|counter-hit damage= 32.8(9%) | |counter-hit damage= 32.8 (9%) | ||
|potential damage= -- | |potential damage= -- | ||
|shadow on hit= -- | |shadow on hit= -- | ||
Line 1,020: | Line 1,046: | ||
* initially aims in between the opponent | * initially aims in between the opponent | ||
* used in oki to enhance pressure, grant juggles from throw or go for left rights | * used in oki to enhance pressure, grant juggles from throw or go for left rights | ||
* | * Used in neutral as a delayed space control; coaxing people to move since bombs will be dropping where there are standing | ||
* 1 Missile pod on screen at a time | * 1 Missile pod on screen at a time | ||
}} | }} | ||
Line 1,027: | Line 1,053: | ||
== Shadow Moves == | == Shadow Moves == | ||
{{MoveData | {{MoveData | ||
|image= | |image= Kilgore 236PPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Shadow Gun Dash | |name= Shadow Gun Dash | ||
Line 1,055: | Line 1,081: | ||
{{MoveData | {{MoveData | ||
|image= | |image= Kilgore 214PPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Exhaust | |name= Exhaust | ||
Line 1,083: | Line 1,109: | ||
{{MoveData | {{MoveData | ||
|image= | |image= Kilgore 623PPhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Shadow Chain Gun Assault | |name= Shadow Chain Gun Assault | ||
Line 1,111: | Line 1,137: | ||
{{MoveData | {{MoveData | ||
|image= | |image= Kilgore 236KKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Shadow Metal Ball | |name= Shadow Metal Ball | ||
Line 1,139: | Line 1,165: | ||
{{MoveData | {{MoveData | ||
|image= | |image= Kilgore 214KKhb.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Shadow | |name= Shadow Missile Pod | ||
|linkname= 214KK | |linkname= 214KK | ||
|input= QCB+KK/214KK | |input= QCB+KK/214KK | ||
Line 1,147: | Line 1,173: | ||
{{AttackData-KI2013 | {{AttackData-KI2013 | ||
|version= S | |version= S | ||
|damage= 62(17%) | |damage= 62 (17%) | ||
|counter-hit damage= 62(17%) | |counter-hit damage= 62 (17%) | ||
|potential damage= 14 | |potential damage= 14 (3.9%) | ||
|shadow on hit= 0 | |shadow on hit= 0 | ||
|shadow on block= 0 | |shadow on block= 0 | ||
|guard= Mid | |guard= Mid | ||
|startup= 5+9(14) | |startup= 5+9 (14) | ||
|active= -- | |active= -- | ||
|recovery= 51 | |recovery= 51 | ||
|total duration= 65f | |total duration= 65f | ||
|on hit= +81(11) | |on hit= +81 (11) | ||
|on counter-hit= +81(11) | |on counter-hit= +81 (11) | ||
|on block= -10 | |on block= -10 | ||
|special properties= | |special properties= | ||
Line 1,167: | Line 1,193: | ||
== Enders == | == Enders == | ||
{{MoveData | {{MoveData | ||
|image= | |image= Kilgore 236Pnv.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Chain Gun Dash Ender | |name= Chain Gun Dash Ender | ||
Line 1,205: | Line 1,231: | ||
{{MoveData | {{MoveData | ||
|image= | |image= Kilgore Exhaust.png|thumb | ||
|caption= Test Caption | |||
|name= Exhaust Ender | |||
|linkname= 214P | |||
|input= QCB+P/214P | |||
|data= | |||
{{KI2013_EnderData | |||
|version= Level 1 | |||
|ender type= Battery | |||
|on hit= 0 | |||
|special properties= Reset Spin Speed | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 2 | |||
|ender type= Battery | |||
|on hit= 0 | |||
|special properties= Reset Spin Speed | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 3 | |||
|ender type= Battery | |||
|on hit= 0 | |||
|special properties= Reset Spin Speed | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 4 | |||
|ender type= Battery | |||
|on hit= 0 | |||
|special properties= Reset Spin Speed | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Kilgore DPnv.png|thumb | |||
|caption= Test Caption | |||
|name= Chain Gun Assault Ender | |||
|linkname= 623P | |||
|input= DP+P/623P | |||
|data= | |||
{{KI2013_EnderData | |||
|version= Level 1 | |||
|ender type= Launcher | |||
|on hit= +?? | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 2 | |||
|ender type= Launcher | |||
|on hit= +?? | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 3 | |||
|ender type= Launcher | |||
|on hit= +?? | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Level 4 | |||
|ender type= Launcher | |||
|on hit= +?? | |||
|special properties= -- | |||
|description= | |||
}} | |||
{{KI2013_EnderData | |||
|version= Shadow | |||
|ender type= Launcher | |||
|on hit= +?? | |||
|special properties= -- | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Kilgore 236Knv2.png|thumb | |||
|caption= Test Caption | |caption= Test Caption | ||
|name= Metal Ball Ender | |name= Metal Ball Ender | ||
Line 1,250: | Line 1,359: | ||
{{MoveData | {{MoveData | ||
|image= | |image= Kilgore 214Knv.png|thumb | ||
|caption= Test Caption | |caption= Test Caption | ||
|name= Missile Pod Ender | |name= Missile Pod Ender | ||
Line 1,273: | Line 1,382: | ||
|version= Level 3 | |version= Level 3 | ||
|ender type= Damage | |ender type= Damage | ||
|on hit= 35(5) | |on hit= 35 (5) | ||
|special properties= -- | |special properties= -- | ||
|description= | |description= | ||
Line 1,280: | Line 1,389: | ||
|version= Level 4 | |version= Level 4 | ||
|ender type= Damage | |ender type= Damage | ||
|on hit= 35(5) | |on hit= 35 (5) | ||
|special properties= -- | |special properties= -- | ||
|description= | |description= |
Latest revision as of 21:32, 26 December 2024
Introduction
Kilgore PLACEHOLDER CHARACTER STORY
Kilgore PLACEHOLDER GAMEPLAY OVERVIEW
Strengths | Weaknesses |
---|---|
|
|
Universal Mechanics
Instinct
Quality Assurance: Kilgore's spin speed is maxed out, while combining the benefits of overheating without the drawbacks.
Combat Traits
Spin Speed: Each chain gun attack increases the potency of the next one, up to 5 times before Kilgore overheats.
Ground Normals
Standing Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | -- | -- | Mid | 5 | 2 | 10 | 16f | +3 | +5 | -1 | Chain |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | -- | -- | Mid | 7 | 2 | 19 | 27f | +1 | +4 | -2 | -- |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
11.5 (3%) | 11.5 (3%) | 1.8 (0.3%) | - | - | Mid | 10 | -- | 48 | 58f | -7 | -7 | -21 | -- |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | -- | -- | Mid | 5 | 3 | 10 | 17f | +5 | +10 | +1 | - |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | -- | -- | Mid | 8 | 4 | 19 | 31f | +5 | +8 | 0 | -- |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36 (10%) | 44 (12%) | -- | -- | -- | Mid | 12 | 4 | 19 | 34f | 0 | +4 | +1 | -- |
|
Crouching Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | 1.6 | 2.4 | Mid | 5 | 2 | 8 | 14f | +4 | +6 | -1 | Chain |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | 2.4 | 4 | Mid | 7 | 2 | 13 | 21f | +84 | +84 | +2 | Hard Knockdown (+first launcher bug) |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
11.5 (3%) | 11.5 (10%) | -- | 4 | 4.5 | Mid | 10 | -- | 43 | 53f | -2 | -2 | -16 | -- |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | 1.6 | 2.4 | Low | 5 | 2 | 10 | 16f | +4 | +6 | -2 | Chain |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | 2.4 | 4 | Mid | 7 | = 4 | 16 | 26f | +2 | +5 | -1 | -- |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 (8%) | 38 (10%) | -- | - | - | Low | 9 | 3 | 21 | 33f | +76 | +76 | -9 | Hard Knockdown |
|
Command Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8 (2%) | 8 (2%) | 0.7 | -- | -- | High | 10 | -- | 42 | 52f | -3 | -3 | -17 | - |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
38 (10%) | 44 (12%) | -- | -- | -- | Mid | 9 | 2 | 22 | 32f | +18 | +22 | -2 | Stagger |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 (0%) | 0 (0%) | -- | ?? | ?? | N/A | 27 | -- | 6 | 33f | -- | -- | -- | Strike/Proj invul 1-27f |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 (6%) | 24 (6%) | -- | ?? | ?? | Mid | 13 | 10 | 79 | 101f | -32 | -32 | -54 | Strike/Proj Invul 1-101f, Throw Invul 19-101f |
To Do |
Air Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 24 (6%) | -- | 1.6 | 2.4 | High | 8 | 11 | 4 | 18+f | +15 | +17 | +8 | - |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 (6%) | 30 (8%) | -- | 2.4 | 4 | High | 8 | 8 | 4 | 15+f | +16 | +19 | +12 | -- |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
11.5 (3%) | 11.5 (10%) | -- | 4 | 4.5 | High | 10 | - | 17 | 20+f | +23 | +23 | +9 | -- |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 24 (6%) | -- | 1.6 | 2.4 | High | 6 | 10 | 4 | 24+f | +15 | +17 | +8 | -- |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 (6%) | 30 (8%) | -- | 2.4 | 4 | High | 9 | 9 | 4 | 17+f | +16 | +19 | +12 | - |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 (8%) | 38 (10%) | -- | 4 | 4.5 | High | 11 | 7 | 4 | 17+f | +20 | +24 | +17 | -- |
|
Throws
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
45.0 (12%) | - | - | - | - | - | 5 | 2 | 29 | 35f | - | - | - | Hard Knockdown |
To do |
Special Moves
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LP | 8 (2%) | 8 (2%) | -- | 1.6 | 2.4 | Mid | 12 | -- | 42 | 54f | -5 | -5 | -18 | -- |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MP | 8 (2%) | 8 (2%) | -- | 2.4 | 4 | Mid | 12 | -- | 43 | 55f | -5 | -5 | -19 | -- |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HP | 8 (2%) | 8 (2%) | -- | 4 | 4.5 | Mid | 12 | -- | 44 | 56f | -6 | -6 | -20 | -- |
|
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LP | 11.5 (3%) | 11.5 (3%) | 1.8 (0.5%) | -- | -- | Mid | 19 | -- | 41 | 60f | = +1 | -13 | +1 | OTG |
214LP is an Off the Ground move which allows Kilgore to cash out damage on knocked down opponents with 623+PP
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MP | 11.5 (3%) | 11.5 (3%) | 1.8 (0.5%) | -- | -- | Mid | 19 | -- | 41 | 60f | = +1 | -13 | +1 | -- |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HP | 11.5 (3%) | 11.5 (3%) | 1.8 (0.5%) | -- | -- | Mid | 19 | -- | 41 | 60f | = +1 | -13 | +1 | -- |
|
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LP | 33.8 (9%) | 39.8 (9%) | 1.3 | -- | -- | Mid | 5 | 7 | 42 | 53f | = +36 (6) | -41 | +36 (6) | -- |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MP | 33.8 (9%) | 39.8 (9%) | 1.3 | -- | -- | Mid | 10 | 7 | 42 | 57f | = +36 (6) | -41 | +36 (6) | -- |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HP | 33.8 (9%) | 39.8 (9%) | 1.3 | -- | -- | Mid | 15 | 7 | 41 | 62f | = +36 (6) | -41 | +36 (6) | -- |
|
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LK | 20 (5%) | 32 (8%) | -- | -- | -- | Mid | 15 | 13 | 18 | 45f | +5 {12} | +5 {12} | -34 | -- |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MK | 20 (5%) | 32 (8%) | -- | -- | -- | Mid | 15 | 18 | 16 | 48f | +2 {12} | +2 {12} | -36 | -- |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HK | 20 (5%) | 32 (8%) | -- | -- | -- | Mid | 15 | 26 | 16 | 56f | +5 {12} | +5 {12} | -33 | -- |
|
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LK | 32.8 (9%) | 32.8 (9%) | 4.3 (1%) | -- | -- | Mid | 21 | -- | 35 | 56f | +5 {12} | +5 {12} | -5 | - |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MK | 32.8 (9%) | 32.8 (9%) | -- | -- | -- | Mid | 38 | -- | 23 | 61f | +17 | +17 | +7 | - |
| ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HK | 32.8 (9%) | 32.8 (9%) | -- | -- | -- | Mid | 38 | -- | 23 | 61f | +17 | +17 | +7 | - |
|
Shadow Moves
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 13.2 (2%) | 13.2(2%) | 2.4(1%) | 0 | 0 | Mid | 3+5(8) | - | 66 | 74f | -6 | -20 | -6 | - |
To Do |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | -- | -- | -- | 0 | 0 | Mid | 3+0(3) | -- | -- | 3f | -- | -- | -- | - |
Kilgore vents heat, resetting his spin level to 1. Unusually, Kilgore can cancel into this on whiff, letting him bail out of a poorly-timed heavy punch. |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 33.6(9%) | 49.6(13%) | 7.2 | 0 | 0 | Mid | 3+3(6) | 3[2]1[1]1[1]1 | 38 | 54f | 41(11) | 41(11) | -24 | - |
To Do |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 44(12%) | 50(13%) | -- | 0 | 0 | Mid | 3+10(13) | 25 | 15 | 53f | +7{12} | +7{12} | -33 | Recapture, Juggle Cashout |
To Do |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 62 (17%) | 62 (17%) | 14 (3.9%) | 0 | 0 | Mid | 5+9 (14) | -- | 51 | 65f | +81 (11) | +81 (11) | -10 | - |
To Do |
Enders
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Wallsplat | -1/+15 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Wallsplat | 0/+20 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Wallsplat | 0/+25 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Wallsplat | -2/30 | -- |
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Battery | 0 | Reset Spin Speed |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Battery | 0 | Reset Spin Speed |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Battery | 0 | Reset Spin Speed |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Battery | 0 | Reset Spin Speed |
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Launcher | +?? | -- |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Launcher | +?? | -- |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Launcher | +?? | -- |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Launcher | +?? | -- |
Version | Ender Type | On Hit | Special Properties |
Shadow | Launcher | +?? | -- |
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Exchange/HKD | +55 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Exchange/HKD | +54 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Exchange/HKD | +54 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Exchange/HKD | +54 | -- |
Version | Ender Type | On Hit | Special Properties |
Shadow | Stagger/Recap | -- | -- |
Version | Ender Type | On Hit | Special Properties |
---|---|---|---|
Level 1 | Damage | 27 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 2 | Damage | 33 | -- |
Version | Ender Type | On Hit | Special Properties |
Level 3 | Damage | 35 (5) | -- |
Version | Ender Type | On Hit | Special Properties |
Level 4 | Damage | 35 (5) | -- |