Line 474: | Line 474: | ||
|on block= -2 | |on block= -2 | ||
|special properties= -- | |special properties= -- | ||
|description= To Do | |||
}} | |||
}} | |||
=== Command Normals === | |||
{{MoveData | |||
|image= Omen 6HPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Furious Swipes | |||
|linkname= 6HP | |||
|input= Forward HP/6HP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 28.1 (8%) | |||
|counter-hit damage= 40.1 (11%) | |||
|potential damage= 2.7 (0.7%) | |||
|shadow on hit= 4 | |||
|shadow on block= 9 | |||
|guard= Mid | |||
|startup= 11 | |||
|active= 2[12]3 | |||
|recovery= 29 | |||
|total duration= 56f | |||
|on hit= -7 | |||
|on counter-hit= -7 | |||
|on block= -9 | |||
|special properties= -- | |||
|description= To Do | |||
}} | |||
}} | |||
=== Air Normals === | |||
{{MoveData | |||
|image= Omen JLPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Jumping Light Punch | |||
|linkname= 8LP | |||
|input= Jump LP/8LP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 20 (5%) | |||
|counter-hit damage= 24 (6%) | |||
|potential damage= -- | |||
|shadow on hit= 1.6 | |||
|shadow on block= 2.4 | |||
|guard= High | |||
|startup= 8 | |||
|active= 4 | |||
|recovery= 4 | |||
|total duration= 15+f | |||
|on hit= +16 | |||
|on counter-hit= +18 | |||
|on block= +8 | |||
|special properties= Flipout | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Omen JMPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Jumping Medium Punch | |||
|linkname= 8MP | |||
|input= Jump MP/8MP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 24 (6%) | |||
|counter-hit damage= 30 (8%) | |||
|potential damage= -- | |||
|shadow on hit= 2.4 | |||
|shadow on block= 4 | |||
|guard= High | |||
|startup= 8 | |||
|active= 8 | |||
|recovery= 4 | |||
|total duration= 19+f | |||
|on hit= +16 | |||
|on counter-hit= +19 | |||
|on block= +9 | |||
|special properties= Crossup | |||
|description= To Do | |||
}} | |||
}} | |||
{{MoveData | |||
|image= Omen JHPhb.png|thumb | |||
|caption= Test Caption | |||
|name= Jumping Heavy Punch | |||
|linkname= 8HP | |||
|input= Jump HP/8HP | |||
|data= | |||
{{AttackData-KI2013 | |||
|damage= 30 (8%) | |||
|counter-hit damage= 38 (10%) | |||
|potential damage= -- | |||
|shadow on hit= 4 | |||
|shadow on block= 4.5 | |||
|guard= High | |||
|startup= 8 | |||
|active= 5 | |||
|recovery= 4 | |||
|total duration= 17+f | |||
|on hit= +20 | |||
|on counter-hit= +24 | |||
|on block= +10 | |||
|special properties= Crossup | |||
|description= To Do | |description= To Do | ||
}} | }} |
Revision as of 15:10, 20 August 2024
Introduction
Omen PLACEHOLDER CHARACTER STORY
Omen PLACEHOLDER GAMEPLAY OVERVIEW
Strengths | Weaknesses |
---|---|
|
|
Universal Mechanics
Instinct
Shadow Gathering: Omen's advantage on everything is increased by 2. All strengths of Rashakuken fire an additional projectile. Rashakukens, Orda Shields, and Shadow Furious Flurry will lock out the opponent's shadow meter for 10 seconds.
Combat Traits
Demon Loops: Omen can follow up his auto-doubles with another auto of higher strength. Stringing 3 in a row will lock out the opponent's shadow meter for 10 seconds.
Battery Enders: All of Omen's enders give him a chunk of shadow in addition to their normal effects.
Character Data | |
---|---|
Forward Walk Speed | 50f to cross two large training mode squares |
Backwards Walk Speed | 67f to cross two large training mode squares |
Forward Dash Duration | 18f |
Backdash Duration | 24f |
Pre-Jump Frames | 5f |
Jump Duration | 59f
|
Landing Recovery | 4f |
Advantage Post Grounded Combo Breaker | +1 |
Normal Moves
Omen takes his punch animations from Sabrewulf, and his kick animations from Jago.
Standing Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | 1.6 | 2.4 | Mid | 5 | 2 | 11 | 17f | +2 | +4 | -2 | Chain |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | 2.4 | 4 | Mid | 6 | 4 | 17 | 26f | 0 | +3 | -3 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 (8%) | 38 (10%) | -- | 4 | 4.5 | Mid | 11 | 2 | 21 | 33f | +2 | +6 | -1 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | 1.6 | 2.4 | Mid | 7 | 3 | 12 | 21f | +5 | +7 | +2 | Chain, Flipout |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | 2.4 | 4 | Mid | 8 | 3 | 18 | 28f | +3 | +6 | -2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 (8%) | 38 (10%) | -- | 4 | 4.5 | Mid | 11 | 5 | 20 | 35f | 0 | +4 | -5 | -- |
To Do |
Crouching Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | 1.6 | 2.4 | Mid | 5 | 2 | 7 | 13f | +4 | +5 | +2 | Chain |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 (6%) | 30 (8%) | -- | 2.4 | 4 | Mid | 7 | 3 | 14 | 23f | +2 | +5 | 0 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36 (10%) | 44 (12%) | -- | 4 | 4.5 | Mid | 11 | 5 | 17 | 32f | -4 | 0 | -7 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | 1.6 | 2.4 | Low | 5 | 2 | 9 | 15f | +4 | +6 | +1 | Chain |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | 2.4 | 4 | Low | 7 | 2 | 17 | 25f | +3 | +6 | +1 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36 (10%) | 44 (12%) | -- | 4 | 4.5 | Low | 9 | 2 | 21 | 31f | +44 | +44 | -9 | Hard Knockdown |
Standard sweep. |
Close Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | 2.4 | 4 | Mid | 6 | 6 | 10 | 21f | +3 | +6 | 0 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 (8%) | 38 (10%) | -- | 4 | 4.5 | Mid | 9 | 2 | 20 | 30f | -1 | +3 | -4 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 (2%) | 14 (3%) | -- | 1.6 | 2.4 | Mid | 5 | 3 | 8 | 15f | +5 | +7 | +2 | Chain, Flipout |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 26 (7%) | -- | 2.4 | 4 | Mid | 6 | 4 | 8 | 17f | +5 | +8 | +1 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 (8%) | 38 (10%) | -- | 4 | 4.5 | Mid | 9 | 4 | 16 | 28f | +2 | +6 | -2 | -- |
To Do |
Command Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28.1 (8%) | 40.1 (11%) | 2.7 (0.7%) | 4 | 9 | Mid | 11 | 2[12]3 | 29 | 56f | -7 | -7 | -9 | -- |
To Do |
Air Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 (5%) | 24 (6%) | -- | 1.6 | 2.4 | High | 8 | 4 | 4 | 15+f | +16 | +18 | +8 | Flipout |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 (6%) | 30 (8%) | -- | 2.4 | 4 | High | 8 | 8 | 4 | 19+f | +16 | +19 | +9 | Crossup |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 (8%) | 38 (10%) | -- | 4 | 4.5 | High | 8 | 5 | 4 | 17+f | +20 | +24 | +10 | Crossup |
To Do |
Shadow Moves
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 0 (0%) | 0(0%) | 360 (100%) | 0 | 0 | -- | 26+0(26) | 7 | 62 | 94f | +1 | +1 | -- | Throw invul 1-32f |
Turn all of the opponent's health into Potential Damage. Potentially the most devastating move in KI, as Omen can instantly win with a follow-up one-chance combo. Takes all 3 bars of shadow to attempt, is rather slow on startup and really slow on whiff. |