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|on block= -3/+6 | |on block= -3/+6 | ||
|special properties= Wall Splat, Armor from F12/F8 onward | |special properties= Wall Splat, Armor from F12/F8 onward | ||
|description= | |description= *Can punch and destroy projectiles (hence the off-colour hitbox). | ||
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}} | }} |
Revision as of 22:09, 3 August 2024
Introduction
TJ Combo PLACEHOLDER CHARACTER STORY
TJ Combo PLACEHOLDER GAMEPLAY OVERVIEW
Strengths | Weaknesses |
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Character Data | |
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Forward Walk Speed | 59f to cross two large training mode squares
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Backwards Walk Speed | 84f to cross two large training mode squares
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Forward Dash Duration | 21f
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Backdash Duration | 25f
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Pre-Jump Frames | 5f |
Jump Duration | 38f |
Landing Recovery | 4f |
Advantage Post Grounded Combo Breaker | +1 |
Universal Mechanics
Instinct
Glory Days: TJ's attacks start and end quicker, increasing his advantage and making his mixups harder to defend against. His overall movement speed is also buffed.
Last Breath: If TJ loses his last life bar with full Instinct, he will get back up again with a small chunk of health and Instinct activated for half the usual time.
Normal Moves
Standing Normals
Frame data is listed as "Normal Value / Instinct Value"
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10(2%) | 14(3%) | -- | 1.6 | 2.4 | Mid | 5/4 | 2 | 13/8 | 18f/13f | +2/+6 | +8/+12 | 0/+4 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 26(7%) | -- | 2.4 | 4 | Mid | 9/7 | 2 | 24/17 | 21f | -4/+3 | +1/+7 | -5/+2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30(8%) | 38(10%) | -- | 4 | 4.5 | Mid | 11/9 | 4/3 | 27/19 | 41f/30f | +10/+19 | +10/+19 | -4/+5 | Stagger |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10(2%) | 14(3%) | -- | 1.6 | 2.4 | Mid | 6/5 | 3/2 | 14/10 | 22f/16f | +1/+6 | +5/+10 | -2/+3 | Flipout |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 26(7%) | -- | 2.4 | 4 | Mid | 11/9 | 2/1 | 24/17 | 36f/26f | -1/+7 | +2/+10 | -2/+6 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36(10%) | 44(12%) | -- | 4 | 4.5 | Mid | 17/13 | 6/5 | 19/14 | 41f/31f | +1/+7 | +7/+13 | +2/+8 | -- |
A slow boot to the face. Juggle filler. |
Crouching Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10(2%) | 14(3%) | -- | 1.6 | 2.4 | Mid | 5/4 | 2 | 12/8 | 18f/13f | +3/+7 | +4/+8 | 0/+4 | Chain |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 26(7%) | -- | 2.4 | 4 | Mid | 9/7 | 2 | 22/15 | 32f/23f | -2/+5 | +1/+8 | -4/+3 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30(8%) | 38(10%) | -- | 4 | 4.5 | Mid | 10/8 | 3/2 | 19/14 | 31f/23f | +1/+7 | +3/+9 | -2/+4 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10(2%) | 14(3%) | -- | 1.6 | 2.4 | Low | 6/5 | 3/2 | 10/7 | 18f/13f | +3/+7 | +3/+7 | -2/+2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20(5%) | 26(7%) | -- | 2.4 | 4 | Low | 9/7 | 3 | 17/12 | 28f/21f | -2/+3 | 0/+5 | -3/+2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36(10%) | 44(12%) | -- | 4 | 4.5 | Low | 13/10 | 2 | 23/16 | 37f/27f | +47/+54 | +47/+54 | -3/+4 | Hard knockdown |
Standard sweep. |
Special Moves
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
32(9%) | 40(11%) | -- | 1.6 | 2.4 | Mid | 9/7 | 3 | 20/14 | 31f/23f | +1/+7 | +3/+9 | 0/+6 | Opener |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
40(11%) | 40(11%) | -- | ?? | -- | -- | 25/19 | 2 | 41/29 | 67f/49f | +40/+39 | +40/+39 | +40/+39 | Launcher |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
60(16%) | 72(20%) | -- | ?? | ?? | Mid | 21/17 | 4/3 | 27/19 | 51f/38f | +10\+23(Splat)/ +19\+32(Splat) | +30\+25(Splat)/ +39\+34(Splat) | -3/+6 | Wall Splat, Armor from F12/F8 onward |
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