Line 21: | Line 21: | ||
| pros= | | pros= | ||
*'''Fastest Grab in the West:''' RAAM has the fastest attack in the game with S Dominance, a frame 1 command grab that he can slip through otherwise tight offense. | *'''Fastest Grab in the West:''' RAAM has the fastest attack in the game with S Dominance, a frame 1 command grab that he can slip through otherwise tight offense. | ||
*'''Comeback Potential:''' RAAM's Instinct cranks his high damage up to 11 and beyond, if he can land an opener. | |||
| cons= | | cons= | ||
*'''Easily Combo Broken:''' With only a single linker and 3 autos, RAAM can struggle to stay in the combo state. | *'''Easily Combo Broken:''' With only a single linker and 3 autos, RAAM can struggle to stay in the combo state. |
Revision as of 02:04, 6 February 2023
Introduction
General Raam PLACEHOLDER CHARACTER STORY
General Raam PLACEHOLDER GAMEPLAY OVERVIEW
Strengths | Weaknesses |
---|---|
|
|
Universal Mechanics
Instinct
Kryllstorm: A huge swarm of Kryll covers the screen, building Potential Damage on the opponent all the while. RAAM can shimmy back and forward while holding Kryll Shield.
Combat Traits
Deadly Stomps: RAAM can tack extra damage on a downed opponent with MK and LK. These stomps can be broken, and counter-broken.
Kryll Swarm: Kryll Shield, Emergence, and Kryll Rush all inflict the opponent with a poison debuff that drains 14% over 10 seconds. The effect goes away if RAAM is hit.
Introduction
General Raam PLACEHOLDER CHARACTER STORY
General Raam PLACEHOLDER GAMEPLAY OVERVIEW
Strengths | Weaknesses |
---|---|
|
|
Universal Mechanics
Instinct
Kryllstorm: A huge swarm of Kryll covers the screen, building Potential Damage on the opponent all the while. RAAM can shimmy back and forward while holding Kryll Shield.
Combat Traits
Deadly Stomps: RAAM can tack extra damage on a downed opponent with MK and LK. These stomps can be broken, and counter-broken.