JoJo's Bizarre Adventure: Heritage for the Future/Kakyoin/Movelist: Difference between revisions
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|properties=IPS=No Scales=Yes High | |properties=IPS=No Scales=Yes High | ||
|description= | |description= | ||
*Can work as a replacement for S.9C for IADs, but only do his if you really want to keep C net held. Better air-to-air during airdashes than S.9C Best normal for Air Net juggles. | *Can work as a replacement for S.9C for IADs, but only do his if you really want to keep C net held. Better air-to-air during airdashes than S.9C. Actually pretty good move to use during forward hops and sometimes neutral hops due to vertical disjoint. Best normal for Air Net juggles. | ||
*Meter gain: 3 whiff +4 hit | *Meter gain: 3 whiff +4 hit | ||
}} | }} | ||
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|properties=IPS=No Scales=Yes High | |properties=IPS=No Scales=Yes High | ||
|description= | |description= | ||
*Neutral jump is a strong option for Kakyoin, and S.8C and its brother S.8A is a definite factor for it. Hard to contest fast air normals to swat at anyone while keeping your powerful aerial state. Similarly it can be used as an IOH alternative instead of S.J.3x on taller enemies to stay airborne. | *Neutral jump is a strong option for Kakyoin, and S.8C and its little brother S.8A is a definite factor for it. Hard to contest fast air normals to swat at anyone while keeping your powerful aerial state. Similarly it can be used as an IOH alternative instead of S.J.3x on taller enemies to stay airborne. | ||
*Meter gain: 3 whiff +4 hit | *Meter gain: 3 whiff +4 hit | ||
}} | }} | ||
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|properties=IPS=No Scales=Yes High | |properties=IPS=No Scales=Yes High | ||
|description= | |description= | ||
*Kakyoin's Instant Overhead. Used to mix your opponent endlessly combined with his strong lows, nets, and IAD to cover any distance created. Easily combos into low chain. Button strength determines angle that Kakyoin travels at. | *Kakyoin's Instant Overhead. Used to mix your opponent endlessly combined with his strong lows, nets, and IAD to cover any distance created. Easily combos into low chain, and combos into S.5A which leads to tandem against standing and Stand On opponents. Button strength determines angle that Kakyoin travels at. | ||
*If done frame perfectly, the hitbox won't come out at all | *If done frame perfectly, the hitbox won't come out at all | ||
*Meter gain: 3 whiff +4 hit | *Meter gain: 3 whiff +4 hit | ||
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{{MoveData | {{MoveData | ||
|image=Kakyoin_Stand_Off_Grab.png | |image=Kakyoin_Stand_Off_Grab.png | ||
|caption= | |caption=Use this instantly to punish anyone who dares to try and lower their blockstun by pushblocking your nets. | ||
|name=S.6C/S.4C (Close) | |name=S.6C/S.4C (Close) | ||
|data= | |data= |
Revision as of 02:21, 31 August 2021
Movelist
There are two important things to note for Kakyoin's Normals.
Damage is variable, depending on Player health, Opponent health, who the Opponent is playing, and whether they are in Stand Off or Stand On. All damage numbers are based on a full health Kakyoin vs a full Health Shadow DIO, who has about an "Average" defense value. Numbers in parentheses are block/chip damage.
Kakyoin's frame data is slightly deceptive, due to almost every single move being able to cancel into specials, particularly his Nets. His Nets being so quick and non-committal, alongside the fact that having a net on the screen can add hit/blockstun to cover other things you are doing, means that moves being minus on hit or block, doesn't matter as much as you might think.
Normals
Stand Off
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 2 | 1 | 3 (0) Stand:1 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+8 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
6 | 3 | 3 | 4 (0) Stand:2 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+9 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
8,5* | 3 | 2 | 5 (0) Stand:2 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+10 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 1 (6) 2 | 20 | 8,4 (2,1) Stand:16,8 (8,4) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-4 | {{{block}}} | - | SP, SU, TA, ROLL | IPS=Yes Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 2 | 6,1 | 3 (0) Stand:1 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+4,+9* | {{{block}}} | - | SP,SU,TA | IPS=Yes Scales=Yes Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 1 | 16 | 6 (1) Stand:12 (6) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-2 | {{{block}}} | - | SP,SU,TA | IPS=No Scales=No Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
10 | 1 (8) 1 | 10 | 7,5 (2,1) Stand:14,10 (7,5) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-8/HKD* | {{{block}}} | - | SP,SU,TA | IPS=No Scales=No Low,Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 1 | 13 | 5 (0) Stand:2 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-4 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scales=No Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 9 | Until Landing | 7 (0) Stand:3 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+10 | {{{block}}} | - | SP | IPS=No Scales=No High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
6 | 14 | Until Landing | 4 (0) Stand:2 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+10 | {{{block}}} | - | SP | IPS=Yes Scales=No High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 1 (3) 3 | Until Landing | 10,10 (3,3) Stand:20,20 (10,10) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
10,10 | {{{block}}} | - | SP | IPS=No Scales=No High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
0 | N/A | WIP | 1x8 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD* | {{{block}}} | - | SP | IPS=N/A Scales=N/A Grab | ||||
|
Dashing
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 2 | 8 | 3 (0) Stand:1 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+2 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 3 | 15 | 4,8* (0) Stand:2,4* (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-3 | {{{block}}} | - | SP,SU,TA,ROLL | IPS=Yes Scales=No Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 2 | 6 | 3 (0) Stand:1 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+4 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scales=Yes Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
6 | 1 | 13 | 10 (3) Stand:20 (10) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+1 | {{{block}}} | - | SP,SU,TA | IPS=No Scales=No Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
13 | 1 (8) 1 | 14 | 7,5 (2,1) Stand:14,10 (7,5) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD* | {{{block}}} | - | SP,SU,TA | IPS=No Scales=No Low,Mid Air-UB | ||||
|
Stand On
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 5 | 1 | 4 (1) Stand:4 (2) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+7 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 1 (2) 4 | 19 | 10,10 (3,3) Stand:20,20 (10,10) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-10,-7 | {{{block}}} | - | SP,SU,TA | IPS=No Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 1 (4) 3 (8) 4 | 12 | 5,7,12* (1,2,3) Stand:10,14,12 (5,7,6) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+3 | {{{block}}} | - | SP,SU,TA** | IPS=No Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 6 | 16 | 5 (1) Stand:10 (5) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-9 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
9 | 3 | 18 | 11 (3) Stand:22 (11) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-5 | {{{block}}} | - | S.5C | IPS=No Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
13 | 8 | 15 | 12 (3) Stand:24 (12) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD*/Wallbounce | {{{block}}} | - | SP,SU,TA | IPS=No Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 3 | 10 | 4 (1) Stand:8 (4) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+0 | {{{block}}} | - | SP,SU,TA,Chain | IPS=Yes Scales=Yes Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
9 | 2 | 21 | 8 (2) Stand:16 (8) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-7 | {{{block}}} | - | SP,SU,TA,Chain | IPS=No Scales=Yes Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
14 | 10 | 16 | 12 (3) Stand:24 (12) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD* | {{{block}}} | - | SP,SU,TA** | IPS=No Scales=No Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 3 | Until Landing | 5 (1) Stand:10 (5) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
16 | {{{block}}} | - | SP,SU | IPS=No Scales=Yes High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 3 | Until Landing | 4 (1) Stand:8 (4) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+11 | {{{block}}} | - | SP,SU | IPS=No Scales=Yes High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 3 | Until Landing | 10 (3) Stand:20 (10) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+11 | {{{block}}} | - | SP,SU | IPS=No Scales=Yes High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 3 | Until Landing | 13 (3) Stand:26 (13) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+16 | {{{block}}} | - | SP,SU | IPS=No Scales=Yes High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 3 | Until Landing | 13 (3) Stand:26 (13) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+11 | {{{block}}} | - | SP,SU | IPS=No Scales=Yes High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | Variable | Until Landing | 4 (1) Stand:8 (4) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+11 | {{{block}}} | - | SP,SU | IPS=No Scales=Yes High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
0 | N/A | WIP | 1x8 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD* | {{{block}}} | - | SP | IPS=N/A Scales=N/A Grab | ||||
|
Dashing
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 5 | 4 | 4 (1) Stand:4 (2) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+4 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scaling=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
9 | 3 | 18 | 11 (3) Stand:22 (11) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-5 | {{{block}}} | - | None | IPS=No Scaling=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
13 | 8 | 15 | 12 (3) Stand:24 (12) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD*/Wallbounce | {{{block}}} | - | SP,SU,TA | IPS=No Scaling=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 3 | 10 | 4 (1) Stand:8 (4) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+0 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scaling=Yes Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
9 | 2 | 21 | 8 (2) Stand:16 (8) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-7 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scaling=Yes Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
14 | 10 | 16 | 12 (3) Stand:24 (12) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD* | {{{block}}} | - | None | IPS=Yes Scaling=No Low Air-UB | ||||
|
Chain Normals
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 3 | 13 | 2 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-3 | {{{block}}} | - | Chain | IPS=No Scaling=No Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 2,(3),8 | 16 | 5,5 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-13,-8 | {{{block}}} | - | SP,SU,TA,Chain | IPS=No Scaling=No Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 2,(7),1,(8)4 | 12 | 5,7,12 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+3 | {{{block}}} | - | SP,SU,TA* | IPS=No Scaling=No Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
12 | 8 | 16 | 6 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-8 | {{{block}}} | - | Chain | IPS=No Scaling=No Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
9 | 2 | 24 | 8 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-10 | {{{block}}} | - | SP,SU,TA,Chain | IPS=No Scaling=No Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
14 | 8 | 18 | 12 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD* | {{{block}}} | - | SP,SU,TA** | IPS=No Scaling=Yes Low Air-UB | ||||
|
Specials
Stand Off
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
WIP | WIP | WIP | 2x4 (0) Stand:0 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+26 +43* +17 +34** |
{{{block}}} | - | None | IPS=No Scaling=No Mid Projectile | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
21/15***** | 3 | See Below**** | 2 (1) Stand:!SC (2) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+83 (+74*) !SC+67 (!SC+59)** |
{{{block}}} | - | None | IPS=Yes Scaling=Yes Mid Projectile*** Air-OK Can be held | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
18 | 17 | See Below*** | 1x8 (2) Stand:Disable (8) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Untechable Launch | {{{block}}} | - | None | IPS=No Scaling=No Low Can be held | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
N/A* | N/A | 45 | N/A | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
N/A | {{{block}}} | - | None** | IPS=N/A Scaling=N/A | ||||
|
Stand On
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
18 | Until hits/goes offscreen | 24 | 16** (3) Stand:6 (3) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-9 +16* | {{{block}}} | - | S.463214X | IPS=No Scaling=No Mid Projectile Air-OK | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
21/15**** | 3 | See below*** | 2 (1) Stand:!SC (2) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+79 !SC+63* | {{{block}}} | - | None | IPS=Yes Scaling=Yes Mid Projectile** Air-OK Can be held | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
14 | 17 | 29 | 2x4+1xN** (2) Stand:Disable (8) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Untechable Launch | {{{block}}} | - | None | IPS=No Scaling=No Low Can be held | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
N/A* | N/A | 15 | N/A | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
N/A | {{{block}}} | - | SP,SU | IPS=N/A Scaling=N/A | ||||
|
Supers
Stand Off
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
WIP | WIP | WIP | 0, 49**** (27) Stand:0,0 (0,0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+10* +80 +95** +43 +57*** |
{{{block}}} | - | None | IPS=No Scaling=No Mid Projectile | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
WIP | WIP | WIP | Inconsistent Stand:!SC (1 per hit) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Inconsistent | {{{block}}} | - | None | IPS=No Scaling=No Mid Projectile | ||||
|
Stand On
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
2 | 2,Until hits/goes offscreen | WIP | 0, 49*** (27) Stand:0,0 (0,0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+?* -2 +7** |
{{{block}}} | - | None | IPS=No Scaling=No Mid Projectile Air-OK | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
WIP | WIP | WIP | Inconsistent Stand:!SC (1 per hit) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Inconsistent | {{{block}}} | - | None | IPS=No Scaling=No Mid Projectile | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
WIP | WIP | WIP | Inconsistent (1) Stand:Disable (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Inconsistent | {{{block}}} | - | None | IPS=No Scaling=No Low | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
1 | 39 | 27 | 30 Stand:Disable |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD* | {{{block}}} | - | None | IPS=No Scaling=No Command Grab | ||||
|
Tandem
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5* | 80** | 0 | Variable | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
N/A | {{{block}}} | - | None | IPS=No*** Scaling=N/A**** | ||||
|