JoJo's Bizarre Adventure: Heritage for the Future/Kakyoin/Movelist: Difference between revisions
Line 796: | Line 796: | ||
|description= | |description= | ||
*Bland chain filler. You technically use this move while building meter at fullscreen. Doesn't do anything else special. | *Bland chain filler. You technically use this move while building meter at fullscreen. Doesn't do anything else special. | ||
*Meter gain: 3 whiff +4 hit | |||
}} | }} | ||
}} | }} | ||
Line 815: | Line 816: | ||
|description= | |description= | ||
*Could be useful in the Alessi matchup, second hitbox is fairly active and large. Otherwise another bland chain normal that is much worse at the jobs normal S.5B has. | *Could be useful in the Alessi matchup, second hitbox is fairly active and large. Otherwise another bland chain normal that is much worse at the jobs normal S.5B has. | ||
*Meter gain: 3 whiff +4 hit | |||
}} | }} | ||
}} | }} | ||
Line 836: | Line 838: | ||
*Used in combos and tandems. Third hit whiffs against most characters, only two hits in tandem. | *Used in combos and tandems. Third hit whiffs against most characters, only two hits in tandem. | ||
*Also comes out when you chain S.5A 3 times. | *Also comes out when you chain S.5A 3 times. | ||
*Meter gain: 3 whiff +4 hit | |||
* *Only first and second hits. | * *Only first and second hits. | ||
}} | }} | ||
Line 855: | Line 858: | ||
|description= | |description= | ||
*A lot more disjointed, and hits lower, however you can ONLY chain into this normal from the slow S.6A, removing any use this has as a poke over its normal counterpart. Crucially, this move comes out when doing 6ABC in tandem, allowing you to hit shorter opponents than you otherwise would. | *A lot more disjointed, and hits lower, however you can ONLY chain into this normal from the slow S.6A, removing any use this has as a poke over its normal counterpart. Crucially, this move comes out when doing 6ABC in tandem, allowing you to hit shorter opponents than you otherwise would. | ||
*Meter gain: 3 whiff +4 hit | |||
}} | }} | ||
}} | }} | ||
Line 873: | Line 877: | ||
|description= | |description= | ||
*Barely doesn't hit as high or as far. Chain filler. | *Barely doesn't hit as high or as far. Chain filler. | ||
*Meter gain: 3 whiff +4 hit | |||
}} | }} | ||
}} | }} | ||
Line 892: | Line 897: | ||
*The legendary sweep, but it got up on the wrong side of the bed this morning. It has a slightly better disjoint which is nice, but it's slightly less active, whiffs in one of the most important scenarios in the game, and is a whole lot worse on hit and block | *The legendary sweep, but it got up on the wrong side of the bed this morning. It has a slightly better disjoint which is nice, but it's slightly less active, whiffs in one of the most important scenarios in the game, and is a whole lot worse on hit and block | ||
*WHIFFS ON STANDING PETSHOP | *WHIFFS ON STANDING PETSHOP | ||
*Meter gain: 3 whiff +4 hit | |||
* *[https://twitter.com/Mevvtastic/status/1395567052765777921 Frame Advantage on hit] | * *[https://twitter.com/Mevvtastic/status/1395567052765777921 Frame Advantage on hit] | ||
* **Only cancellable before the first active frame. | * **Only cancellable before the first active frame. |
Revision as of 16:48, 28 August 2021
Movelist
There are two important things to note for Kakyoin's Normals.
Damage is variable, depending on Player health, Opponent health, who the Opponent is playing, and whether they are in Stand Off or Stand On. All damage numbers are based on a full health Kakyoin vs a full Health Shadow DIO, who has about an "Average" defense value. Numbers in parentheses are block/chip damage.
Kakyoin's frame data is slightly deceptive, due to almost every single move being able to cancel into specials, particularly his Nets. His Nets being so quick and non-committal, alongside the fact that having a net on the screen can add hit/blockstun to cover other things you are doing, means that moves being minus on hit or block, doesn't matter as much as you might think.
Normals
Stand Off
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 2 | 1 | 3 (0) Stand:1 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+8 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
6 | 3 | 3 | 4 (0) Stand:2 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+9 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
8,5* | 3 | 2 | 5 (0) Stand:2 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+10 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 1 (6) 2 | 20 | 8,4 (2,1) Stand:16,8 (8,4) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-4 | {{{block}}} | - | SP, SU, TA, ROLL | IPS=Yes Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 2 | 6,1 | 3 (0) Stand:1 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+4,+9* | {{{block}}} | - | SP,SU,TA | IPS=Yes Scales=Yes Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 1 | 16 | 6 (1) Stand:12 (6) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-2 | {{{block}}} | - | SP,SU,TA | IPS=No Scales=No Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
10 | 1 (8) 1 | 10 | 7,5 (2,1) Stand:14,10 (7,5) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-8/HKD* | {{{block}}} | - | SP,SU,TA | IPS=No Scales=No Low,Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 1 | 13 | 5 (0) Stand:2 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-4 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scales=No Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 9 | Until Landing | 7 (0) Stand:3 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+10 | {{{block}}} | - | SP | IPS=No Scales=No High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
6 | 14 | Until Landing | 4 (0) Stand:2 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+10 | {{{block}}} | - | SP | IPS=Yes Scales=No High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 1 (3) 3 | Until Landing | 10,10 (3,3) Stand:20,20 (10,10) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
10,10 | {{{block}}} | - | SP | IPS=No Scales=No High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
0 | N/A | WIP | 1x8 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD* | {{{block}}} | - | SP | IPS=N/A Scales=N/A Grab | ||||
|
Dashing
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 2 | 8 | 3 (0) Stand:1 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+2 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 3 | 15 | 4,8* (0) Stand:2,4* (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-3 | {{{block}}} | - | SP,SU,TA,ROLL | IPS=Yes Scales=No Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 2 | 6 | 3 (0) Stand:1 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+4 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scales=Yes Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
6 | 1 | 13 | 10 (3) Stand:20 (10) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+1 | {{{block}}} | - | SP,SU,TA | IPS=No Scales=No Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
13 | 1 (8) 1 | 14 | 7,5 (2,1) Stand:14,10 (7,5) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD* | {{{block}}} | - | SP,SU,TA | IPS=No Scales=No Low,Mid Air-UB | ||||
|
Stand On
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 5 | 1 | 4 (1) Stand:4 (2) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+7 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 1 (2) 4 | 19 | 10,10 (3,3) Stand:20,20 (10,10) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-10,-7 | {{{block}}} | - | SP,SU,TA | IPS=No Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 1 (4) 3 (8) 4 | 12 | 5,7,12* (1,2,3) Stand:10,14,12 (5,7,6) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+3 | {{{block}}} | - | SP,SU,TA** | IPS=No Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 6 | 16 | 5 (1) Stand:10 (5) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-9 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
9 | 3 | 18 | 11 (3) Stand:22 (11) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-5 | {{{block}}} | - | S.5C | IPS=No Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
13 | 8 | 15 | 12 (3) Stand:24 (12) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD*/Wallbounce | {{{block}}} | - | SP,SU,TA | IPS=No Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 3 | 10 | 4 (1) Stand:8 (4) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+0 | {{{block}}} | - | SP,SU,TA,Chain | IPS=Yes Scales=Yes Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
9 | 2 | 21 | 8 (2) Stand:16 (8) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-7 | {{{block}}} | - | SP,SU,TA,Chain | IPS=No Scales=Yes Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
14 | 10 | 16 | 12 (3) Stand:24 (12) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD* | {{{block}}} | - | SP,SU,TA** | IPS=No Scales=No Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 3 | Until Landing | 5 (1) Stand:10 (5) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
16 | {{{block}}} | - | SP,SU | IPS=No Scales=Yes High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 3 | Until Landing | 4 (1) Stand:8 (4) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+11 | {{{block}}} | - | SP,SU | IPS=No Scales=Yes High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 3 | Until Landing | 10 (3) Stand:20 (10) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+11 | {{{block}}} | - | SP,SU | IPS=No Scales=Yes High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 3 | Until Landing | 13 (3) Stand:26 (13) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+16 | {{{block}}} | - | SP,SU | IPS=No Scales=Yes High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 3 | Until Landing | 13 (3) Stand:26 (13) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+11 | {{{block}}} | - | SP,SU | IPS=No Scales=Yes High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | Variable | Until Landing | 4 (1) Stand:8 (4) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+11 | {{{block}}} | - | SP,SU | IPS=No Scales=Yes High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
0 | N/A | WIP | 1x8 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD* | {{{block}}} | - | SP | IPS=N/A Scales=N/A Grab | ||||
|
Dashing
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 5 | 4 | 4 (1) Stand:4 (2) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+4 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scaling=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
9 | 3 | 18 | 11 (3) Stand:22 (11) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-5 | {{{block}}} | - | None | IPS=No Scaling=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
13 | 8 | 15 | 12 (3) Stand:24 (12) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD*/Wallbounce | {{{block}}} | - | SP,SU,TA | IPS=No Scaling=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 3 | 10 | 4 (1) Stand:8 (4) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+0 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scaling=Yes Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
9 | 2 | 21 | 8 (2) Stand:16 (8) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-7 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scaling=Yes Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
14 | 10 | 16 | 12 (3) Stand:24 (12) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD* | {{{block}}} | - | None | IPS=Yes Scaling=No Low Air-UB | ||||
|
Chain Normals
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 3 | 13 | 2 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-3 | {{{block}}} | - | Chain | IPS=No Scaling=No Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 2,(3),8 | 16 | 5,5 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-13,-8 | {{{block}}} | - | SP,SU,TA,Chain | IPS=No Scaling=No Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 2,(7),1,(8)4 | 12 | 5,7,12 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+3 | {{{block}}} | - | SP,SU,TA* | IPS=No Scaling=No Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
12 | 8 | 16 | 6 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-8 | {{{block}}} | - | Chain | IPS=No Scaling=No Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
9 | 2 | 24 | 8 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-10 | {{{block}}} | - | SP,SU,TA,Chain | IPS=No Scaling=No Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
14 | 8 | 18 | 12 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD* | {{{block}}} | - | SP,SU,TA** | IPS=No Scaling=Yes Low Air-UB | ||||
|
Specials
Stand Off
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
WIP | WIP | WIP | 2x4 (0) Stand:0 (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+26 +43* +17 +34** |
{{{block}}} | - | None | IPS=No Scaling=No Mid Projectile | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
21/15***** | 3 | See Below**** | 2 (1) Stand:!SC (2) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+83 (+74*) !SC+67 (!SC+59)** |
{{{block}}} | - | None | IPS=Yes Scaling=Yes Mid Projectile*** Air-OK Can be held | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
18 | 17 | See Below*** | 1x8 (2) Stand:Disable (8) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Untechable Launch | {{{block}}} | - | None | IPS=No Scaling=No Low Can be held | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
N/A* | N/A | 45 | N/A | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
N/A | {{{block}}} | - | None** | IPS=N/A Scaling=N/A | ||||
|
Stand On
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
18 | Until hits/goes offscreen | 24 | 16** (3) Stand:6 (3) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-9 +16* | {{{block}}} | - | S.463214X | IPS=No Scaling=No Mid Projectile Air-OK | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
21/15**** | 3 | See below*** | 2 (1) Stand:!SC (2) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+79 !SC+63* | {{{block}}} | - | None | IPS=Yes Scaling=Yes Mid Projectile** Air-OK Can be held | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
14 | 17 | 29 | 2x4+1xN** (2) Stand:Disable (8) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Untechable Launch | {{{block}}} | - | None | IPS=No Scaling=No Low Can be held | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
N/A* | N/A | 15 | N/A | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
N/A | {{{block}}} | - | SP,SU | IPS=N/A Scaling=N/A | ||||
|
Supers
Stand Off
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
WIP | WIP | WIP | 0, 49**** (27) Stand:0,0 (0,0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+10* +80 +95** +43 +57*** |
{{{block}}} | - | None | IPS=No Scaling=No Mid Projectile | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
WIP | WIP | WIP | Inconsistent Stand:!SC (1 per hit) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Inconsistent | {{{block}}} | - | None | IPS=No Scaling=No Mid Projectile | ||||
|
Stand On
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
2 | 2,Until hits/goes offscreen | WIP | 0, 49*** (27) Stand:0,0 (0,0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+?* -2 +7** |
{{{block}}} | - | None | IPS=No Scaling=No Mid Projectile Air-OK | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
WIP | WIP | WIP | Inconsistent Stand:!SC (1 per hit) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Inconsistent | {{{block}}} | - | None | IPS=No Scaling=No Mid Projectile | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
WIP | WIP | WIP | Inconsistent (1) Stand:Disable (0) |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Inconsistent | {{{block}}} | - | None | IPS=No Scaling=No Low | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
1 | 39 | 27 | 30 Stand:Disable |
- | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD* | {{{block}}} | - | None | IPS=No Scaling=No Command Grab | ||||
|
Tandem
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5* | 80** | 0 | Variable | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
N/A | {{{block}}} | - | None | IPS=No*** Scaling=N/A**** | ||||
|