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==In-depth Analysis== | ==In-depth Analysis== | ||
===[[ | ===[[The King of Fighters 2002/Normals Guide|Movelist]]=== | ||
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{{StrategyCorner| | {{StrategyCorner| | ||
* MAX: cl.D > dp + C > dp + C | * MAX: cl.D > {{dp}} + C > {{dp}} + C | ||
deals ??? than | deals ??? than | ||
* cl.D > qcf hcb + K | * cl.D > {{qcf}} {{hcb}} + K | ||
Keep this in mind, when you need to decide whether to trigger MAX or keep meter for a DM. | Keep this in mind, when you need to decide whether to trigger MAX or keep meter for a DM. | ||
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{{ | {{The King of Fighters '98: The Slugfest}} | ||
[[Category:The King of Fighters '98: The Slugfest]] | [[Category:The King of Fighters '98: The Slugfest]] |
Revision as of 02:33, 9 December 2020
Introduction
She is a balanced moveset and lightweight character based on rushdown strategies, you main weakness is that a lot of special have long recovery and can be block unsafe.
Low-tier character.
Colors
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Gameplay Overview
In-depth Analysis
Movelist
Normal Throws
- b or f + C -
- b or f + D -
- In air, b / d / f + C / D -
Fastest Attacks
- 0F: C throw; D throw
- 1F: -
- 2F: cr.C; dp + A
- 3F: cl.A; cl.C; cl.D; st.A; cr.A; cr.B
- 4F: cl.B
- 5F: st.B; DM qcf qcf + A
- 6F: st.C
- 7F: cr.D; qcb + B
- 8F: (S)DM qcf hcb + K
- 9F: -
- 10F: dp + C
Combos
- Best jump-ins:
- j.C
- j.D (Can crossup.)
- cr.B, cr.A, st.A >
- dp + C > dp + C
- qcb + B (Second hit may whiff on some crouchers.)
- cr.B, cr.A >
- (S)DM qcf hcb + K
- DM qcf qcf + A
- dp + C > dp + C
- qcb + B (Second hit may whiff on some crouchers.)
- (cr.B, cr.C) / cl.D / cl.C >
- (S)DM qcf hcb + K
- DM qcf qcf + A (Close.)
- dp + C > dp + C
- qcb + D (Second hit may whiff on some crouchers.)
- qcf + A
- qcb + B (Second hit may whiff on some crouchers.)
- Simple buffers:
- cr.B, st.A / cl.A / cl.B > (S)DM qcf hcf + K
- cr.B, qcf + A/B > hcb + K (As cr.B is not cancelable, qcf + A/B will chain into a normal attack.)
- cr.B, st.A / cl.A / cl.B > (S)DM qcf hcf + K
Strategy Corner
- MAX: cl.D >
+ C >
+ C
deals ??? than
- cl.D >
+ K
Keep this in mind, when you need to decide whether to trigger MAX or keep meter for a DM.
Links
< Robert Garcia | Yuri Sakazaki (KoF '94-Era) | Leona Heidern >