The King of Fighters '98/Benimaru: Difference between revisions

From SuperCombo Wiki
m (category added)
Line 14: Line 14:
'''b or f or d+C/D in air''' -
'''b or f or d+C/D in air''' -


==Normal Moves==
== Normal Moves ==


'''Standing B''' -
Close A[[File:Benimaru-cl-a.jpg]]
 
'''Standing C''' -
 
'''Standing D''' -
 
'''Close B''' -
 
'''Close D''' -
 
'''Crouching B''' -
 
'''Crouching C''' -
 
'''Crouching D''' -
 
'''Jumping B''' -
 
'''Jumping C''' -
 
'''Jumping D''' -
 
'''Jumping CD''' -


==Command Normals==
==Command Normals==

Revision as of 15:26, 12 July 2010

Introduction

Gameplay Overview

Combos

In-Depth Analysis

Normal Throws

b or f + C -

b or f + D -

b or f or d+C/D in air -

Normal Moves

Close AFile:Benimaru-cl-a.jpg

Command Normals

In air, db or df + D -

f + B -

Special Moves

Raijin Ken (qcf + A) -

Taikuu Raijin Ken (qcf + C) -

Kuuchuu Raijin Ken (In air, qcf + P) -

Shinkuu Katategoma (qcb + P) -

Iai Geri (qcf + K) -

Handou Sandan Geri (hcb + K) -

Super Inazuma Kick (f,d,df + K) -

Benimaru Collider (hcb,f + P) -

Desperation Moves

Raikou Ken (qcf,qcf + P) -

Elec-Trigger (hcb,hcb + P) -