Super Street Fighter 2 Turbo/E. Honda/Combos: Difference between revisions

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(Created page with "{{Character Subnav SSF2T |name=E. Honda|sub=1}} ==Combos== Honda has a distinct lack of combos since he doesn't have a lot of normals that can be Special Cancelled. There are...")
 
Line 16: Line 16:
<code>9HK > 5LP > MASH LP</code>
<code>9HK > 5LP > MASH LP</code>


<code>[7HK > 4LP > ]6HP</code>
<code>[7]HK > 4LP > 6HP</code>
 
Variations on some jump-in combos.


Variations on a jump-in combo.


===Cross Up Only===
===Cross Up Only===

Revision as of 23:35, 5 February 2023


Combos

Honda has a distinct lack of combos since he doesn't have a lot of normals that can be Special Cancelled. There are a few he can pull out, however.

Bread and Butter

5LP > 5MP >

5MP > 2HP

A few simple links.

9HK > 5LP > MASH LP

[7]HK > 4LP > 6HP

Variations on a jump-in combo.

Cross Up Only

crossup 9HK > 5LP > 5LP > 2HP

Getting a bit fancier now.


Super Combos

[4]LP > 1LK > 646P

We all know Honda's super is bad, but if you wanna try to use it in a Combo, here ya go.

[4]64[6] > 3LK xx P

This combo involves abusing the Special Store glitch to store Honda's Super before walking forward and unleashing that stored Super onto your unsuspecting opponent.

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