Super Street Fighter 2 Turbo/Controls and Notation: Difference between revisions
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m (pressing down forward lets you crouch too btw) |
ReckyDaGuy (talk | contribs) m (→Advanced Controls: Added instructions on how to escape dizzies and holds, or increase the number of hold hits.) |
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:* Some characters can also throw with {{Icon-Capcom|mp}} AND/OR {{Icon-Capcom|mk}} AND/OR {{Icon-Capcom|hk}} | :* Some characters can also throw with {{Icon-Capcom|mp}} AND/OR {{Icon-Capcom|mk}} AND/OR {{Icon-Capcom|hk}} | ||
* (While being thrown) Throw command - '''Tech Hit''' | * (While being thrown) Throw command - '''Tech Hit''' | ||
* (While dizzy) Mash Buttons - '''Escape dizzy faster''' | |||
* (During a hold) Mash Buttons - '''Increase the amount of hits''' | |||
* (While in a hold) Mash Buttons - '''Escape hold faster''' | |||
{{Navbox-ST}} | {{Navbox-ST}} | ||
[[Category:Super Street Fighter 2 Turbo]] | [[Category:Super Street Fighter 2 Turbo]] |
Revision as of 21:57, 11 November 2022
Basic Controls
Left Stick:
- Used for movement, jumping and blocking
- Move forward
- Move backwards; standing block
OR
- Crouch
- Crouching Block
OR
OR
- Jump (in respective direction)
Buttons:
- Jab Punch / Light Punch
- Strong Punch / Medium Punch
- Fierce Punch / Heavy Punch
- Short Kick / Light Kick
- Forward Kick / Medium Kick
- Roundhouse Kick / Heavy Kick
Advanced Controls
- (While being thrown) Throw command - Tech Hit
- (While dizzy) Mash Buttons - Escape dizzy faster
- (During a hold) Mash Buttons - Increase the amount of hits
- (While in a hold) Mash Buttons - Escape hold faster