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== Key Moves == | |||
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[[Category:Soulcalibur VI]] | [[Category:Soulcalibur VI]] |
Revision as of 18:43, 7 May 2021
Introduction
Zasalamel's self-taught style takes full advantage of the scythe's length in order to be deadly at any range. The key to victory for its practitioners call for a unique dependence on curses to draw their enemies in, as well as magic that can stop the flow of time.
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Unique Mechanic
Curse
Some of Zasalamel's attacks inflict up to three purple curse orbs that orbit the opponent. He can cash in these curse orbs on certain attacks to stop time proportional to the amount of orbs expended - the more, the longer. This generally translates to making the move more advantageous on block, or keeping the opponent in hitstun longer to go for a different combo confirm on hit.
His Critical Edge also changes based on the amount of Curses applied to his opponent:
- 0 - GI vs. mids and lows
- 1 - GI vs highs, mids and lows
- 2 - GI vs highs, mids, and lows, restores guard stamina
- 3 - RI vs highs, mids, and lows, restores guard stamina
Zasalamel #SCVI_ZAS |
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