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==Gameplay Overview== | ==Gameplay Overview== | ||
== | ===[[The_King_of_Fighters_2002/Normals_Guide|Movelist]]=== | ||
=== | {|border="1" | ||
!width="8%"| | |||
! Frames | |||
! Advantage | |||
! Cancel | |||
! Block | |||
!colspan="2"| Hitbox | |||
! Notes | |||
|- | |||
|colspan="8" align="center"| '''Standing Close''' | |||
|- | |||
! [[image:snka.gif]] | |||
|align="center"| 3/4/7 | |||
|align="center"| +1/-1 | |||
|align="center"| | |||
|align="center"| HL | |||
|colspan="2" | [[image:Andy98_clA.png|center]] | |||
| | |||
|- | |||
! [[image:snkb.gif]] | |||
|align="center"| 3/5/5 | |||
|align="center"| +2/0 | |||
|align="center"| | |||
|align="center"| HL | |||
|colspan="2" | [[image:Andy98_clB.png|center]] | |||
| | |||
|- | |||
! [[image:snkc.gif]] | |||
|align="center"| 2/4*4/20 | |||
|align="center"| -4/-6 | |||
|align="center"| | |||
|align="center"| HL | |||
|valign="bottom" style="border-right:0px;"| [[image:Andy98_clC1.png|center]] | |||
|valign="bottom" style="border-left:0px;"| [[image:Andy98_clC2.png|center]] | |||
| | |||
|- | |||
! [[image:snkd.gif]] | |||
|align="center"| 8/5/24 | |||
|align="center"| -9/-11 | |||
|align="center"| | |||
|align="center"| HL | |||
|colspan="2" | [[image:Andy98_clD.png|center]] | |||
| | |||
|- | |||
|colspan="8" align="center"| '''Standing Far''' | |||
|- | |||
! [[image:snka.gif]] | |||
|align="center"| 5/5/10 | |||
|align="center"| -3/-5 | |||
| | |||
|align="center"| HL | |||
|colspan="2" | [[image:Andy98_stA.png|center]] | |||
| | |||
|- | |||
! [[image:snkb.gif]] | |||
|align="center"| 5/5/11 | |||
|align="center"| -4/-6 | |||
| | |||
|align="center"| HL | |||
|colspan="2" | [[image:Andy98_stB.png|center]] | |||
| | |||
|- | |||
! [[image:snkc.gif]] | |||
|align="center"| 7/8/17 | |||
|align="center"| -5/-7 | |||
| | |||
|align="center"| HL | |||
|colspan="2"| [[image:Andy98_stC.png|center]] | |||
| | |||
|- | |||
! [[image:snkd.gif]] | |||
|align="center"| 14/3+9/18 | |||
|align="center"| 0/-2 | |||
| | |||
|align="center"| HL | |||
|valign="bottom" style="border-right:0px;"| [[image:Andy98_stD1.png|center]] | |||
|valign="bottom" style="border-left:0px;"| [[image:Andy98_stD2.png|center]] | |||
| | |||
|- | |||
! [[image:snkc.gif]]+[[image:snkd.gif]] | |||
|align="center"| 16/5/33 | |||
|align="center"| KD/-16 | |||
|align="center"| S,Su | |||
|align="center"| HL | |||
|colspan="2"| [[image:Andy98_stCD.png|center]] | |||
| | |||
|- | |||
|colspan="8" align="center"| '''Crouching''' | |||
|- | |||
! [[image:snka.gif]] | |||
|align="center"| 3/5/5 | |||
|align="center"| +2/0 | |||
|align="center"| | |||
|align="center"| HL | |||
|colspan="2" | [[image:Andy98_crA.png|center]] | |||
| | |||
|- | |||
! [[image:snkb.gif]] | |||
|align="center"| 4/5/6 | |||
|align="center"| +1/-1 | |||
|align="center"| | |||
|align="center"| L | |||
|colspan="2" | [[image:Andy98_crB.png|center]] | |||
| | |||
|- | |||
! [[image:snkc.gif]] | |||
|align="center"| 5/7/18 | |||
|align="center"| -5/-7 | |||
|align="center"| | |||
|align="center"| HL | |||
|colspan="2" | [[image:Andy98_crC.png|center]] | |||
| | |||
|- | |||
! [[image:snkd.gif]] | |||
|align="center"| 9/4/24 | |||
|align="center"| KD/-10 | |||
|align="center"| | |||
|align="center"| L | |||
|colspan="2" | [[image:Andy98_crD.png|center]] | |||
| | |||
|- | |||
|colspan="8" align="center"| '''Jump''' | |||
|- | |||
! [[image:snka.gif]] | |||
|align="center"| 4/8 | |||
|align="center"| -/- | |||
| | |||
|align="center"| H | |||
|colspan="2" | [[image:Andy98_jA.png|center]] | |||
| | |||
|- | |||
! [[image:snkb.gif]] | |||
|align="center"| 6/11 | |||
|align="center"| -/- | |||
| | |||
|align="center"| H | |||
|colspan="2" | [[image:Andy98_jB.png|center]] | |||
| | |||
|- | |||
! [[image:snkc.gif]] | |||
|align="center"| 6/5 | |||
|align="center"| -/- | |||
| | |||
|align="center"| H | |||
|colspan="2" | [[image:Andy98_jC.png|center]] | |||
| | |||
|- | |||
! [[image:snkd.gif]] | |||
|align="center"| 5/9 | |||
|align="center"| -/- | |||
| | |||
|align="center"| H | |||
|colspan="2"| [[image:Andy98_jD.png|center]] | |||
| | |||
|- | |||
! [[image:snkc.gif]]+[[image:snkd.gif]] | |||
|align="center"| 10/4 | |||
|align="center"| KD/- | |||
| | |||
|align="center"| HL | |||
|colspan="2"| [[image:Andy98_jCD.png|center]] | |||
| | |||
|- | |||
|colspan="8" align="center"| '''Neutral Jump''' | |||
|- | |||
! [[image:snkb.gif]] | |||
|align="center"| 5/11 | |||
|align="center"| -/- | |||
| | |||
|align="center"| H | |||
|colspan="2" | [[image:Andy98_njB.png|center]] | |||
| | |||
|- | |||
! [[image:snkd.gif]] | |||
|align="center"| 5/9 | |||
|align="center"| -/- | |||
| | |||
|align="center"| H | |||
|colspan="2"| [[image:Andy98_njD.png|center]] | |||
| | |||
|- | |||
|colspan="8" align="center"| '''Command Normals''' | |||
|- | |||
! <br>f+[[image:snkb.gif]]<br><br> | |||
|align="center"| 16/4+4/21 | |||
|align="center"| -9/-11 | |||
|align="center"| | |||
|align="center"| H | |||
|valign="bottom" style="border-right:0px;"| [[image:Andy98_fB1.png|center]] | |||
|valign="bottom" style="border-left:0px;"| [[image:Andy98_fB2.png|center]] | |||
| | |||
|- | |||
! <br>df+[[image:snka.gif]]<br><br> | |||
|align="center"| 7/2*5/22 | |||
|align="center"| -7/-9 | |||
|align="center"| S,Su | |||
|align="center"| L,HL | |||
|valign="bottom" style="border-right:0px;"| [[image:Andy98_dfA1.png|center]] | |||
|valign="bottom" style="border-left:0px;"| [[image:Andy98_dfA2.png|center]] | |||
| | |||
|} | |||
''' | ===Special Moves=== | ||
'''Hishou Ken (qcb + P)''' - | |||
'''Zan'ei Ken (db,f + P, can follow up with qcf + P)''' - | |||
''' | '''Shouryuu Dan (dp + P)''' - | ||
'''Kuuha Dan (hcf + K)''' - | |||
'''Gekiheki Haisui Shou (When close, hcf + P)''' - | |||
'''Gen'ei Shiranui (In air, qcf + K, can follow up with P or K)''' - | |||
===Desperation Moves=== | ===Desperation Moves=== | ||
'''Chou Reppa Dan (qcb,db,f + K)''' - | |||
'''Hishou Ryuusei Ken (qcf x 2 + P)''' - | |||
==Combos== | ==Combos== |
Revision as of 21:38, 31 May 2016
Introduction
Colors
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Gameplay Overview
Movelist
Special Moves
Hishou Ken (qcb + P) -
Zan'ei Ken (db,f + P, can follow up with qcf + P) -
Shouryuu Dan (dp + P) -
Kuuha Dan (hcf + K) -
Gekiheki Haisui Shou (When close, hcf + P) -
Gen'ei Shiranui (In air, qcf + K, can follow up with P or K) -
Desperation Moves
Chou Reppa Dan (qcb,db,f + K) -
Hishou Ryuusei Ken (qcf x 2 + P) -
Combos
- ↓B>↓A>↘A>db,f+P
- ↓B>↓A>dp+P
- CloseC>qcf,qcf+P
- ↓B>↘A>qcf,qcf+P
Jump C/D, stand C, qcb + A/C Jumping punch/kick, standing double punch followed by Hishou Ken.
Jump C/D, stand C, f,d,df + A/C Jumping punch/kick, standing double punch followed by Shouryuu Dan. Problem : If the Shouryuu Dan is blocked, Andy is very open for combos.
Jump C/D, stand C, db,f + A/C, qcf + A/C Jumping punch/kick, standing double punch followed by Zan-ei Ken with the Zan-ei Ken finisher.
Jump C/D, stand C, hcf + B/D Jumping punch/kick, standing double punch followed by Kuuha Dan. Note that if Kuuha Dan is blocked, you're open for attacks.
Jump C/D, df + A, db,f + A/C, qcf + A/C Jumping punch/kick, Age Omote, followed by Zan-ei Ken (just as the second punch strikes) and finish with Zan-ei Ken finisher. My favorite!
Jump C/D, df + A, f,d,df + A/C Jumping punch/kick, Age Omote followed by Shouryuu Dan. I don't usually do this combo. It happens when I tried to do the Dan Da Dan after the Age Omote and end up with the Shouryuu Dan.
Jump C/D, d + C, hcf + C, qcb,hcf + B/D Jumping punch/kick, crouching punch, Gekiheki Haisui Shou followed by Chou Reppa Dan. The SDM version is actually much better than the DM version, so never do the DM version. Also : timing!
Jump C/D, df + A, qcfx2 + A/C Tap punch button. Jumping punch/kick, Age Omote followed by Dan Da Dan. Tap the punch buttons for more damage.
Jump C/D, stand C, qcfx2 + A/C Tap punch button. Jumping punch/kick, standing double punch, followed by Dan Da Dan. Tap the punch buttons for more damage.