Soulcalibur VI/Geralt: Difference between revisions

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{{SCVI Ambox FC}}
{{Infobox Character SCVI
== Horizontal Attacks ==
|name=Geralt
|hash=GER
|image=SCVI_Geralt_Face.jpg
|lore=Witchers, warriors blessed with unusual abilities, were created to hunt monsters and other strange creatures. Geralt, perhaps the ablest and most famous of witchers, was asked one day to look into a sorceress suspected of summoning demons. His contract called on him to learn if there was any truth to the claims, and if so, to kill any demons he encountered and the sorceress herself. The sorceress dwelled midst the ruins of a citadel surrounded by marshland. Shortly after Geralt arrived there, she used her magic to open a gate that whisked the witcher into another dimension.
}}


 
== Key Moves ==
=== Steel Whirlwind ===
=== A ===
{{AttackData-SCVI
{{MoveData
|moveid=ger-0
|chara=geralt
|cat=HorizontalAttacks
|name=Steel Whirlwind
|name=Steel Whirlwind
|input={{Icon-SC|A}}
|input=AA
|level={{Icon-SC|H}}
|image=SCVI_GER_AA.mp4
|impact=12
|imageSize=320px
|damage=10
|data=
|block=-8
{{KeyMove-SCVI
|hit=-4
|counter=-4
|burst=1
}}
{{AttackData-SCVI
|moveid=ger-1
|moveid=ger-1
|chara=geralt
|description=Standard i12 high, high string, but with more range than average. Jails.
|cat=HorizontalAttacks
|name=Steel Whirlwind
|input={{Icon-SC|A}}{{Icon-SC|A}}
|level={{Icon-SC|H}}{{Icon-SC|H}}
|impact=12
|damage=10,12
|block=-8
|hit=2
|counter=2
|burst=3
|notes=Normal Hit Combo
}}
}}
{{AttackData-SCVI
|moveid=ger-2
|chara=geralt
|cat=HorizontalAttacks
|name=Steel Whirlwind
|input={{Icon-SC|A}}{{Icon-SC|A}}{{Icon-SC|A}}
|level={{Icon-SC|H}}{{Icon-SC|H}}{{Icon-SC|M}}
|impact=12
|damage=10,12,28
|block=-8
|hit=8
|counter=8
|burst=5
}}
}}




=== Svalblod Strike ===
{{MoveData
{{AttackData-SCVI
|name=Svalblod Strike
|input=6A
|image=SCVI_GER_6A.mp4
|imageSize=320px
|data=
{{KeyMove-SCVI
|moveid=ger-3
|moveid=ger-3
|chara=geralt
|description=Basic looking i16 high slash with two followups (6AB and 6AA).  Great for staggering and natural combo follow-ups. 
|cat=HorizontalAttacks
|name=Svalblod Strike
|input={{Icon-SC|6}}{{Icon-SC|A}}
|level={{Icon-SC|H}}
|impact=16
|damage=14
|block=-8
|hit=0
|counter=6
|burst=1
}}
}}
{{AttackData-SCVI
|moveid=ger-4
|chara=geralt
|cat=HorizontalAttacks
|name=Svalblod Strike
|input={{Icon-SC|6}}{{Icon-SC|A}}{{Icon-SC|A}}
|level={{Icon-SC|H}}{{Icon-SC|M}}
|impact=16
|damage=14,22
|block=-6
|hit=KND
|counter=KND
|burst=8
}}
}}




=== Berserker Crush ===
{{MoveData
{{AttackData-SCVI
|name=Bonhart Blitz
|moveid=ger-5
|input=3A
|chara=geralt
|image=SCVI_GER_3A.mp4
|cat=HorizontalAttacks
|imageSize=320px
|name=Berserker Crush
|data=
|input={{Icon-SC|6}}{{Icon-SC|A}}{{Icon-SC|B}}
{{KeyMove-SCVI
|level={{Icon-SC|H}}{{Icon-SC|M}}
|moveid=ger-6
|impact=16
|description=Incredible poke. i16 horizontal mid. Is not plus on hit, only on counterhit. Use this to check opponents and stop their pressure.
|damage=14,20
|block=-8
|hit=2
|counter=2
|burst=8
}}
}}
=== Bonhart Blitz ===
{{AttackData-SCVI
|moveid=ger-6
|chara=geralt
|cat=HorizontalAttacks
|name=Bonhart Blitz
|input={{Icon-SC|3}}{{Icon-SC|A}}
|level={{Icon-SC|M}}
|impact=16
|damage=14
|block=-8
|hit=-2
|counter=2
|burst=1
}}
}}




=== Shank Slash ===
{{MoveData
{{AttackData-SCVI
|name=Shank Slash
|input=2A
|image=SCVI_GER_2A.mp4
|imageSize=320px
|data=
{{KeyMove-SCVI
|moveid=ger-7
|moveid=ger-7
|chara=geralt
|description=Standard 2A but less advantageous on hit, longer range than average.
|cat=HorizontalAttacks
}}
|name=Shank Slash
|input={{Icon-SC|2}}{{Icon-SC|A}}
|level={{Icon-SC|SL}}
|impact=12
|damage=10
|block=-6
|hit=4
|counter=4
|burst=1
}}
}}




=== Sweeping Aard Thrust ===
{{MoveData
{{AttackData-SCVI
|name=Sweeping Aard Thrust
|input=1A
|image=SCVI_GER_1A.mp4
|imageSize=320px
|data=
{{KeyMove-SCVI
|moveid=ger-8
|moveid=ger-8
|chara=geralt
|description=Fast low, covers step, leaves you crouching. -4 on hit, +2 on CH (the follow-ups only combo on CH)
|cat=HorizontalAttacks
|name=Sweeping Aard Thrust
|input={{Icon-SC|1}}{{Icon-SC|A}}
|level={{Icon-SC|L}}
|impact=26
|damage=18
|block=-14
|hit=-4
|counter=2
|burst=4
}}
}}
{{AttackData-SCVI
|moveid=ger-9
|chara=geralt
|cat=HorizontalAttacks
|name=Sweeping Aard Thrust
|input={{Icon-SC|1}}{{Icon-SC|A}}{{Icon-SC|A}}
|level={{Icon-SC|L}}{{Icon-SC|SM}}
|impact=26
|damage=18,21
|block=-12
|hit=4
|counter=4
|burst=5
|notes=Counter Hit Combo
}}
}}




=== Kingsweeper ===
{{MoveData
{{AttackData-SCVI
|name=Yrden Glyph
|moveid=ger-10
|input=4A+B
|chara=geralt
|image=SCVI_GER_4A+B.mp4
|cat=HorizontalAttacks
|imageSize=320px
|name=Kingsweeper
|data=
|input={{Icon-SC|1}}{{Icon-SC|A}}{{Icon-SC|B}}
{{KeyMove-SCVI
|level={{Icon-SC|L}}{{Icon-SC|M}}
|moveid=ger-126
|impact=26
|description=Yrden auto parry. Active on frame 6. Very very long recovery if whiffed but full combo and potentially ring out or wall splat if successful.
|damage=18,27
|block=-14
|hit=STN
|counter=STN
|burst=10
|notes={{Icon-SC|LH}} [When hitting an opponent with a full soul gauge]
}}
}}
=== Adrenaline Onslaught ===
{{AttackData-SCVI
|moveid=ger-11
|chara=geralt
|cat=HorizontalAttacks
|name=Adrenaline Onslaught
|input={{Icon-SC|4}}{{Icon-SC|A}}
|level={{Icon-SC|M}}
|impact=20
|damage=14
|block=-16
|hit=-6
|burst=1
|notes=[If CH see 4AA] Tech Crouch
}}
}}
{{AttackData-SCVI
==== 66A Series ====
|moveid=ger-12
{{MoveData
|chara=geralt
|name=Cleaving Pirouette
|cat=HorizontalAttacks
|input=66A
|name=Adrenaline Onslaught
|image=SCVI_GER_66A.mp4
|input={{Icon-SC|4}}{{Icon-SC|A}}
|imageSize=320px
|stance=enemy in SC
|data=
|level={{Icon-SC|M}}
{{KeyMove-SCVI
|impact=20
|moveid=ger-75
|damage=20
|description=A good series of attacks to use on approach.
|block=-16
|hit=STN
|counter=STN
|burst=1
|notes=[If CH see 4AA]
}}
}}
{{AttackData-SCVI
|moveid=ger-13
|chara=geralt
|cat=HorizontalAttacks
|name=Adrenaline Onslaught
|input={{Icon-SC|4}}{{Icon-SC|A}}{{Icon-SC|A}}
|stance=CH
|level={{Icon-SC|M}}{{Icon-SC|M}}{{Icon-SC|M}}
|impact=20
|damage=17,12,15
|hit=STN
|counter=STN
|burst=1
|notes=Counter Hit Combo +10 STN, KND in opp SC
}}
}}
 
===== 66A Options =====
 
{{MoveData
=== Gnomish Knee Slash ===
|name=Cleaving Pirouette > A
{{AttackData-SCVI
|input=66AA
|moveid=ger-14
|image=SCVI_GER_66AA.mp4
|chara=geralt
|imageSize=320px
|cat=HorizontalAttacks
|data=
|name=Gnomish Knee Slash
{{KeyMove-SCVI
|input={{Icon-SC|A}}
|moveid=ger-76
|stance=FC
|description=66AA is an advancing high, high string that jails, safe on block, advantage on hit.  Not huge damage, but low risk to harass with.  Force them to stop moving around his big damage with this.
|level={{Icon-SC|SL}}
|impact=12
|damage=10
|block=-6
|hit=4
|counter=4
|burst=1
}}
}}
=== Feline Lacerate ===
{{AttackData-SCVI
|moveid=ger-15
|chara=geralt
|cat=HorizontalAttacks
|name=Feline Lacerate
|input={{Icon-SC|A}}
|stance=WR
|level={{Icon-SC|M}}
|impact=18
|damage=20
|block=-10
|hit=2
|counter=2
|burst=1
|notes=Tech Crouch
}}
}}




=== Griffin Swipe ===
{{MoveData
{{AttackData-SCVI
|name=Quen Strike
|moveid=ger-16
|input=66AB
|chara=geralt
|image=SCVI_GER_66AB.mp4
|cat=HorizontalAttacks
|imageSize=320px
|name=Griffin Swipe
|data=
|input={{Icon-SC|7}}{{Icon-SC|A}}
{{KeyMove-SCVI
|level={{Icon-SC|H}}
|moveid=ger-77
|impact=22
|description=First hit of 66A into Quen rush mixup.  Can bait retaliation when 66A whiffs, Check the signs section for more info about Quen Mixups
|damage=16
|block=-4
|hit=6
|counter=6
|burst=1
}}
}}
{{AttackData-SCVI
|moveid=ger-17
|chara=geralt
|cat=HorizontalAttacks
|name=Griffin Swipe
|input={{Icon-SC|8}}{{Icon-SC|A}}
|level={{Icon-SC|H}}
|impact=22
|damage=18
|block=-4
|hit=6
|counter=6
|burst=1
}}
{{AttackData-SCVI
|moveid=ger-18
|chara=geralt
|cat=HorizontalAttacks
|name=Griffin Swipe
|input={{Icon-SC|9}}{{Icon-SC|A}}
|level={{Icon-SC|H}}
|impact=22
|damage=20
|block=-4
|hit=6
|counter=6
|burst=1
}}
}}




=== Turnaround Swipe ===
{{MoveData
{{AttackData-SCVI
|name=Toussant Two-step
|moveid=ger-19
|input=66AK
|chara=geralt
|image=SCVI_GER_66AK.mp4
|cat=HorizontalAttacks
|imageSize=320px
|name=Turnaround Swipe
|data=
|input={{Icon-SC|A}}
{{KeyMove-SCVI
|stance=BT
|moveid=ger-83
|level={{Icon-SC|H}}
}}
|impact=14
{{KeyMove-SCVI
|damage=14
|moveid=ger-84
|block=-6
|description=First hit of 66A into low kick,  -10 on block. K can be held to make it +2 on block and 10 on hit
|hit=4
|counter=4
|burst=1
}}
}}
=== Turnaround Shincracker ===
{{AttackData-SCVI
|moveid=ger-20
|chara=geralt
|cat=HorizontalAttacks
|name=Turnaround Shincracker
|input={{Icon-SC|2}}{{Icon-SC|A}}
|stance=BT
|level={{Icon-SC|SL}}
|impact=14
|damage=14
|block=-8
|hit=6
|counter=6
|burst=1
}}
}}
== Vertical Attacks ==


 
=== B ===
=== Wolf Bite ===
{{MoveData
{{AttackData-SCVI
|name=Impaling Hilt (Igni Burn)
|moveid=ger-21
|input=6BB
|chara=geralt
|image=SCVI_GER_6BB.mp4
|cat=VerticalAttacks
|imageSize=320px
|name=Wolf Bite
|data=
|input={{Icon-SC|B}}
{{KeyMove-SCVI
|level={{Icon-SC|M}}
|moveid=ger-25
|impact=14
|damage=12
|block=-10
|hit=0
|counter=0
|burst=2
}}
}}
{{AttackData-SCVI
{{KeyMove-SCVI
|moveid=ger-22
|moveid=ger-26
|chara=geralt
|cat=VerticalAttacks
|name=Wolf Bite
|input={{Icon-SC|B}}{{Icon-SC|B}}
|level={{Icon-SC|M}}{{Icon-SC|M}}
|impact=14
|damage=12,16
|block=-8
|hit=2
|counter=2
|burst=4
|notes=Normal Hit Combo
}}
}}
{{AttackData-SCVI
{{KeyMove-SCVI
|moveid=ger-23
|moveid=ger-117
|chara=geralt
|description=LONG range hilt punch into Igni.  Hold the 2nd B for the enhanced version, costs .25 meter and allows for a combo follow up.  You will manage to surprise yourself at least 3-4 times with how far this reaches before you get used to it.  Slightly on the slower side, It’s i18. Goes without saying, one of your best whiff punishers.  Non enhanced version is unsafe, AA punish. Always enhance this or don’t bother.
|cat=VerticalAttacks
|name=Wolf Bite
|input={{Icon-SC|B}}{{Icon-SC|B}}{{Icon-SC|B}}
|level={{Icon-SC|M}}{{Icon-SC|M}}{{Icon-SC|M}}
|impact=14
|damage=12,16,20
|block=-10
|hit=6
|counter=6
|burst=9
}}
}}
{{AttackData-SCVI
|moveid=ger-24
|chara=geralt
|cat=VerticalAttacks
|name=Wolf Bite
|input={{Icon-SC|B}}{{Icon-SC|B}}{{Icon-SC|BB}}
|level={{Icon-SC|M}}{{Icon-SC|M}}{{Icon-SC|M}}
|impact=14
|damage=12,16,28
|block=-2
|hit=KND
|counter=KND
|burst=14
}}
}}




=== Impaling Hilt ===
{{MoveData
{{AttackData-SCVI
|name=Sunderstep
|moveid=ger-25
|input=2B
|chara=geralt
|image=SCVI_GER_2B.mp4
|cat=VerticalAttacks
|imageSize=320px
|name=Impaling Hilt
|data=
|input={{Icon-SC|6}}{{Icon-SC|B}}
{{KeyMove-SCVI
|level={{Icon-SC|M}}
|moveid=ger-28
|impact=18
|description=Standard 2B that goes into crouch, once again with somewhat better range than comparable moves. Reliably frame traps into WR B on hit.
|damage=16
|block=-14
|hit=0
|counter=0
|burst=2
}}
}}
==== ~ Igni Burn ====
{{AttackData-SCVI
|moveid=ger-26
|chara=geralt
|cat=VerticalAttacks
|name=Impaling Hilt ~ Igni Burn
|input={{Icon-SC|6}}{{Icon-SC|B}}{{Icon-SC|B}}
|level={{Icon-SC|M}}{{Icon-SC|H}}{{Icon-SC|H}}
|impact=18
|damage=16,6,12
|block=-12
|hit=0
|counter=0
|burst=5
|notes=Normal Hit Combo. Igni burn
}}
}}




=== Skelliger Uppercut ===
{{MoveData
{{AttackData-SCVI
|name=Skelliger Uppercut
|input=3B
|image=SCVI_GER_3B.mp4
|imageSize=320px
|data=
{{KeyMove-SCVI
|moveid=ger-27
|moveid=ger-27
|chara=geralt
|description=i20 startup Launcher. Good range and speed.  Reliably hits grounded.  Launches at tip range, making it one of the stronger 3Bs in the game. Different follow ups available depending on preference and ring position. Can ring out over low walls. Unsafe at -14.
|cat=VerticalAttacks
|name=Skelliger Uppercut
|input={{Icon-SC|3}}{{Icon-SC|B}}
|level={{Icon-SC|M}}
|impact=20
|damage=28
|block=-14
|hit=LNC
|counter=LNC
|burst=9
|notes={{Icon-SC|LH}}
}}
}}
=== Sunderstep ===
{{AttackData-SCVI
|moveid=ger-28
|chara=geralt
|cat=VerticalAttacks
|name=Sunderstep
|input={{Icon-SC|2}}{{Icon-SC|B}}
|level={{Icon-SC|M}}
|impact=14
|damage=14
|block=-8
|hit=2
|counter=2
|burst=2
}}
}}




=== Crippling Strike ===
{{MoveData
{{AttackData-SCVI
|name=Crippling Strike
|input=1B
|image=SCVI_GER_1B.mp4
|imageSize=320px
|data=
{{KeyMove-SCVI
|moveid=ger-29
|moveid=ger-29
|chara=geralt
|description=Slower vertical low, knocks down and has some pretty good oki.
|cat=VerticalAttacks
|name=Crippling Strike
|input={{Icon-SC|1}}{{Icon-SC|B}}
|level={{Icon-SC|L}}
|impact=26
|damage=22
|block=-14
|hit=KND
|counter=KND
|burst=9
|notes={{Icon-SC|LH}}
}}
 
 
=== Backhand Eviscerate ===
{{AttackData-SCVI
|moveid=ger-30
|chara=geralt
|cat=VerticalAttacks
|name=Backhand Eviscerate
|input={{Icon-SC|4}}{{Icon-SC|B}}
|level={{Icon-SC|M}}
|impact=22
|damage=22
|block=-12
|hit=KND
|counter=STN
|burst=9
|notes={{Icon-SC|LH}}
}}
}}
{{AttackData-SCVI
|moveid=ger-31
|chara=geralt
|cat=VerticalAttacks
|name=Backhand Eviscerate
|input={{Icon-SC|4}}{{Icon-SC|BB}}
|level={{Icon-SC|M}}
|impact=44
|damage=36
|block=-6
|hit=LNC
|counter=LNC
|burst=15
|notes={{Icon-SC|LH}}
}}
}}




=== Dwarven Dismember ===
{{MoveData
{{AttackData-SCVI
|name=Panther Shred
|moveid=ger-32
|input=WR B
|chara=geralt
|image=SCVI_GER_WRB.mp4
|cat=VerticalAttacks
|imageSize=320px
|name=Dwarven Dismember
|data=
|input={{Icon-SC|B}}
{{KeyMove-SCVI
|stance=FC
|level={{Icon-SC|M}}
|impact=14
|damage=14
|block=-8
|hit=2
|counter=2
|burst=2
}}
 
 
=== Panther Shred ===
{{AttackData-SCVI
|moveid=ger-33
|moveid=ger-33
|chara=geralt
|description=His best WR move, fast two hit up/down slash.  Plus on hit, safe on block, frame traps after many moves that leave him crouching.  All around great button.
|cat=VerticalAttacks
|name=Panther Shred
|input={{Icon-SC|B}}
|stance=WR
|level={{Icon-SC|M}}{{Icon-SC|M}}
|impact=12
|damage=22
|block=-8
|hit=2
|counter=2
|burst=4
}}
}}
=== Wyvern Dive ===
{{AttackData-SCVI
|moveid=ger-34
|chara=geralt
|cat=VerticalAttacks
|name=Wyvern Dive
|input={{Icon-SC|7}}{{Icon-SC|B}}
|level={{Icon-SC|M}}
|impact=36
|damage=26
|block=-8
|hit=2
|counter=2
|burst=4
}}
{{AttackData-SCVI
|moveid=ger-35
|chara=geralt
|cat=VerticalAttacks
|name=Wyvern Dive
|input={{Icon-SC|8}}{{Icon-SC|5}}{{Icon-SC|9}}{{Icon-SC|B}}
|level={{Icon-SC|M}}
|impact=36
|damage=28
|block=-8
|hit=KND
|counter=KND
|burst=4
|notes=Tech Jump
}}
}}




=== Turnaround Crush ===
{{MoveData
{{AttackData-SCVI
|name=Fiery Dancer
|moveid=ger-36
|input=33B
|chara=geralt
|image=SCVI_GER_33B.mp4
|cat=VerticalAttacks
|imageSize=320px
|name=Turnaround Crush
|data=
|input={{Icon-SC|B}}
{{KeyMove-SCVI
|stance=BT
|level={{Icon-SC|M}}
|impact=16
|damage=16
|block=-8
|hit=2
|counter=2
|burst=2
}}
 
 
=== Turnaround Crippler ===
{{AttackData-SCVI
|moveid=ger-37
|chara=geralt
|cat=VerticalAttacks
|name=Turnaround Crippler
|input={{Icon-SC|2}}{{Icon-SC|B}}
|stance=BT
|level={{Icon-SC|M}}
|impact=16
|damage=16
|block=-6
|hit=4
|counter=4
|burst=2
}}
== Kick Attacks ==
 
 
=== Septum Deviator ===
{{AttackData-SCVI
|moveid=ger-38
|chara=geralt
|cat=KickAttacks
|name=Septum Deviator
|input={{Icon-SC|K}}
|level={{Icon-SC|H}}
|impact=12
|damage=12
|block=-8
|hit=0
|counter=0
|burst=1
}}
 
 
=== Splintered Sternum ===
{{AttackData-SCVI
|moveid=ger-39
|chara=geralt
|cat=KickAttacks
|name=Splintered Sternum
|input={{Icon-SC|6}}{{Icon-SC|K}}
|level={{Icon-SC|M}}
|impact=16
|damage=18
|block=-10
|hit=KND
|counter=KND
|burst=2
}}
{{AttackData-SCVI
|moveid=ger-40
|chara=geralt
|cat=KickAttacks
|name=Splintered Sternum
|input={{Icon-SC|6}}{{Icon-SC|KK}}
|level={{Icon-SC|M}}
|impact=32
|damage=36
|block=6
|hit=KND
|counter=KND
|burst=15
}}
 
 
=== Kidney Crunch ===
{{AttackData-SCVI
|moveid=ger-41
|chara=geralt
|cat=KickAttacks
|name=Kidney Crunch
|input={{Icon-SC|3}}{{Icon-SC|K}}
|level={{Icon-SC|M}}
|impact=14
|damage=16
|block=-8
|hit=2
|counter=2
|burst=2
}}
 
 
=== Crouching Destabilizer ===
{{AttackData-SCVI
|moveid=ger-42
|chara=geralt
|cat=KickAttacks
|name=Crouching Destabilizer
|input={{Icon-SC|2}}{{Icon-SC|K}}
|level={{Icon-SC|L}}
|impact=16
|damage=12
|block=-14
|hit=-4
|counter=-4
|burst=2
}}
 
 
=== Dijkstra Legbreaker ===
{{AttackData-SCVI
|moveid=ger-43
|chara=geralt
|cat=KickAttacks
|name=Dijkstra Legbreaker
|input={{Icon-SC|1}}{{Icon-SC|K}}
|level={{Icon-SC|L}}
|impact=18
|damage=18
|block=-14
|hit=-2
|counter=4
|burst=1
}}
 
 
=== The Law Of Surprise ===
{{AttackData-SCVI
|moveid=ger-44
|chara=geralt
|cat=KickAttacks
|name=The Law Of Surprise
|input={{Icon-SC|4}}{{Icon-SC|K}}
|level={{Icon-SC|M}}
|impact=24
|damage=20
|block=-14
|hit=6
|counter=STN
|burst=9
|notes=Bounds on air hit
}}
 
==== ~ Quen Strike ====
{{AttackData-SCVI
|moveid=ger-45
|chara=geralt
|cat=KickAttacks
|name=The Law of Surprise ~ Quen Strike
|input={{Icon-SC|4}}{{Icon-SC|K}}{{Icon-SC|K}}
|level={{Icon-SC|M}}{{Icon-SC|M}}
|impact=24
|damage=20,16
|block=-4
|hit=10
|counter=KND
|burst=15
|notes=Normal Hit Combo. Quen Strike
}}
{{AttackData-SCVI
|moveid=ger-46
|chara=geralt
|cat=KickAttacks
|name=The Law Of Surprise
|input={{Icon-SC|4}}{{Icon-SC|K}}{{Icon-SC|K}}{{Icon-SC|K}}
|stance=DURING MOTION
|level={{Icon-SC|M}}{{Icon-SC|L}}
|impact=24
|damage=20,16
|block=-14
|hit=2
|counter=2
|burst=10
|notes=Quen Invade
}}
{{AttackData-SCVI
|moveid=ger-47
|chara=geralt
|cat=KickAttacks
|name=The Law Of Surprise
|input={{Icon-SC|4}}{{Icon-SC|K}}{{Icon-SC|K}}{{Icon-SC|KK}}
|stance=DURING MOTION
|level={{Icon-SC|M}}{{Icon-SC|L}}
|impact=24
|damage=20,48
|block=-6
|hit=6
|counter=6
|burst=10
|notes=Quen Invade
}}
 
==== ~ Quen Expel ====
{{AttackData-SCVI
|moveid=ger-48
|chara=geralt
|cat=KickAttacks
|name=The Law of Surprise ~ Quen Expel
|input={{Icon-SC|4}}{{Icon-SC|K}}{{Icon-SC|K}}{{Icon-SC|A}}
|stance=DURING MOTION
|level={{Icon-SC|M}}{{Icon-SC|M}}
|impact=24
|damage=20,24
|block=-12
|hit=KND
|counter=KND
|burst=10
|notes=Normal Hit Combo. Bounds on air hit. Quen Expel
}}
 
==== ~ Quen Charge ====
{{AttackData-SCVI
|moveid=ger-49
|chara=geralt
|cat=KickAttacks
|name=The Law of Surprise ~ Quen Charge
|input={{Icon-SC|4}}{{Icon-SC|K}}{{Icon-SC|K}}{{Icon-SC|B}}
|stance=DURING MOTION
|level={{Icon-SC|M}}{{Icon-SC|M}}
|impact=24
|damage=20,44
|block=6
|hit=STN
|counter=STN
|burst=21
|notes=Counter Hit Combo. STN[10], Bounds on air hit. {{Icon-SC|BA}}. Quen Charge
}}
{{AttackData-SCVI
|moveid=ger-50
|chara=geralt
|cat=KickAttacks
|name=The Law Of Surprise
|input={{Icon-SC|4}}{{Icon-SC|K}}{{Icon-SC|2}}{{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}}
|level={{Icon-SC|M}}
|impact=24
|damage=20
|block=0
|hit=0
|counter=0
|burst=9
|notes=TS, Bounds on air hit. Glyph Of Quen - Fleet Footwork
}}
 
 
=== Mahakam Sidewinder ===
{{AttackData-SCVI
|moveid=ger-51
|chara=geralt
|cat=KickAttacks
|name=Mahakam Sidewinder
|input={{Icon-SC|K}}
|stance=FC
|level={{Icon-SC|L}}
|impact=16
|damage=12
|block=-14
|hit=-4
|counter=-4
|burst=1
}}
 
 
=== Manticore Rend ===
{{AttackData-SCVI
|moveid=ger-52
|chara=geralt
|cat=KickAttacks
|name=Manticore Rend
|input={{Icon-SC|K}}
|stance=WR
|level={{Icon-SC|M}}
|impact=14
|damage=18
|block=-8
|hit=2
|counter=2
|burst=2
}}
 
 
=== Forktail Pounce ===
{{AttackData-SCVI
|moveid=ger-53
|chara=geralt
|cat=KickAttacks
|name=Forktail Pounce
|input={{Icon-SC|7}}{{Icon-SC|K}}
|level={{Icon-SC|M}}
|impact=22
|damage=16
|block=-8
|hit=4
|counter=4
|burst=2
|notes=Tech Jump
}}
{{AttackData-SCVI
|moveid=ger-54
|chara=geralt
|cat=KickAttacks
|name=Forktail Pounce
|input={{Icon-SC|8}}{{Icon-SC|K}}
|level={{Icon-SC|M}}
|impact=22
|damage=18
|block=-8
|hit=4
|counter=4
|burst=2
|notes=Tech Jump
}}
{{AttackData-SCVI
|moveid=ger-55
|chara=geralt
|cat=KickAttacks
|name=Forktail Pounce
|input={{Icon-SC|9}}{{Icon-SC|K}}
|level={{Icon-SC|M}}
|impact=22
|damage=20
|block=-8
|hit=4
|counter=4
|burst=2
|notes=Tech Jump
}}
 
 
=== Turnaround Cranium Kick ===
{{AttackData-SCVI
|moveid=ger-56
|chara=geralt
|cat=KickAttacks
|name=Turnaround Cranium Kick
|input={{Icon-SC|K}}
|stance=BT
|level={{Icon-SC|H}}
|impact=14
|damage=16
|block=-8
|hit=2
|counter=2
|burst=2
}}
 
 
=== Turnaround Ankle Stomp ===
{{AttackData-SCVI
|moveid=ger-57
|chara=geralt
|cat=KickAttacks
|name=Turnaround Ankle Stomp
|input={{Icon-SC|2}}{{Icon-SC|K}}
|stance=BT
|level={{Icon-SC|L}}
|impact=18
|damage=18
|block=-14
|hit=-4
|counter=-4
|burst=2
}}
== Multi Attacks ==
 
 
=== Thunderbolt Overdose ===
{{AttackData-SCVI
|moveid=ger-58
|chara=geralt
|cat=MultiAttacks
|name=Thunderbolt Overdose
|input={{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|B}}
|level={{Icon-SC|M}}
|impact=36
|damage=36
|block=4
|hit=KND
|counter=KND
|burst=19
|notes={{Icon-SC|BA}}. {{Icon-SC|LH}}
}}
 
 
=== Rolling Charge ===
{{AttackData-SCVI
|moveid=ger-59
|chara=geralt
|cat=MultiAttacks
|name=Rolling Charge
|input={{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}}
|level={{Icon-SC|M}}
|impact=44
|damage=36
|block=-8
|hit=STN
|counter=STN
|burst=15
|notes=Launcher grounded. Tech Crouch
}}
{{AttackData-SCVI
|moveid=ger-60
|chara=geralt
|cat=MultiAttacks
|name=Rolling Charge
|input={{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}}{{Icon-SC|2}}{{Icon-SC|5}}{{Icon-SC|8}}{{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}}
|impact=44
|damage=0
|block=0
|hit=0
|counter=0
|notes=Tech Crouch. Fleet Footwork
}}
 
 
=== Swallow Surge ===
{{AttackData-SCVI
|moveid=ger-61
|chara=geralt
|cat=MultiAttacks
|name=Swallow Surge
|input={{Icon-SC|6}}{{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}}
|level={{Icon-SC|M}}
|impact=20
|damage=14
|block=-14
|hit=LNC
|counter=LNC
|burst=9
}}
{{AttackData-SCVI
|moveid=ger-62
|chara=geralt
|cat=MultiAttacks
|name=Swallow Surge
|input={{Icon-SC|6}}{{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}}{{Icon-SC|B}}
|level={{Icon-SC|M}}{{Icon-SC|M}}
|impact=20
|damage=14,13
|block=-15
|hit=KND
|counter=KND
|burst=15
|notes=Normal Hit Combo
}}
{{AttackData-SCVI
|moveid=ger-63
|chara=geralt
|cat=MultiAttacks
|name=Swallow Surge
|input={{Icon-SC|6}}{{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}}{{Icon-SC|BB}}
|level={{Icon-SC|M}}{{Icon-SC|M}}
|impact=20
|damage=14,19
|block=-9
|hit=KND
|counter=KND
|burst=20
|notes=Normal Hit Combo. {{Icon-SC|GC}}
}}
 
 
=== Fleet Footwork ===
{{AttackData-SCVI
|moveid=ger-64
|chara=geralt
|cat=MultiAttacks
|name=Fleet Footwork
|input={{Icon-SC|2}}{{Icon-SC|5}}{{Icon-SC|8}}{{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}}
|notes={{Icon-SC|SS}}
}}
 
 
=== Precision Aard Pummel ===
{{AttackData-SCVI
|moveid=ger-65
|chara=geralt
|cat=MultiAttacks
|name=Precision Aard Pummel
|input={{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}}
|stance=BT
|level={{Icon-SC|M}}
|impact=18
|damage=30
|block=-12
|hit=STN
|counter=STN
|burst=9
}}
{{AttackData-SCVI
|moveid=ger-66
|chara=geralt
|cat=MultiAttacks
|name=Precision Aard Pummel
|input={{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}}{{Icon-SC|B}}
|stance=BT
|level={{Icon-SC|M}}{{Icon-SC|SM}}
|impact=18
|damage=20
|block=-10
|hit=KND
|counter=KND
|burst=10
|notes=Normal Hit Combo, Jails on block
}}
 
 
=== Appeal ===
{{AttackData-SCVI
|moveid=ger-67
|chara=geralt
|cat=MultiAttacks
|name=Appeal
|input={{Icon-SC|K}}{{Icon-SC|+}}{{Icon-SC|G}}
}}
== Throws ==
 
 
=== Monster Slayer ===
{{AttackData-SCVI
|moveid=ger-68
|chara=geralt
|cat=Throws
|name=Monster Slayer
|input={{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|G}}
|level={{Icon-SC|H}}
|impact=18
|damage=50
|hit=KND
|counter=KND
|notes={{Icon-SC|TH}}
}}
 
 
=== Geralt's Fury ===
{{AttackData-SCVI
|moveid=ger-69
|chara=geralt
|cat=Throws
|name=Geralt's Fury
|input={{Icon-SC|4}}{{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|G}}
|level={{Icon-SC|H}}
|impact=18
|damage=55
|hit=KND
|counter=KND
|notes={{Icon-SC|TH}}
}}
 
 
=== Temerian Devil ===
{{AttackData-SCVI
|moveid=ger-70
|chara=geralt
|cat=Throws
|name=Temerian Devil
|input={{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|G}}
|stance=LEFT SIDE THROW
|level={{Icon-SC|H}}
|impact=18
|damage=65
|hit=KND
|counter=KND
|notes={{Icon-SC|TH}}
}}
 
 
=== Adrenaline Rush ===
{{AttackData-SCVI
|moveid=ger-71
|chara=geralt
|cat=Throws
|name=Adrenaline Rush
|input={{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|G}}
|stance=RIGHT SIDE THROW
|level={{Icon-SC|H}}
|impact=18
|damage=60
|hit=KND
|counter=KND
|notes=Forward RO. {{Icon-SC|TH}}
}}
 
 
=== Mutant's Wrath ===
{{AttackData-SCVI
|moveid=ger-72
|chara=geralt
|cat=Throws
|name=Mutant's Wrath
|input={{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|G}}
|stance=BACK THROW
|level={{Icon-SC|H}}
|impact=18
|damage=70
|hit=KND
|counter=KND
|notes={{Icon-SC|TH}}
}}
 
 
=== Vaulting Aard Hammer ===
{{AttackData-SCVI
|moveid=ger-73
|chara=geralt
|cat=Throws
|name=Vaulting Aard Hammer
|input={{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|G}}{{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|B}}
|level={{Icon-SC|H}}
|impact=18
|damage=70
|hit=STN
|counter=STN
|notes=SG. {{Icon-SC|TH}}. {{Icon-SC|LH}}
}}
{{AttackData-SCVI
|moveid=ger-74
|chara=geralt
|cat=Throws
|name=Vaulting Aard Hammer
|input={{Icon-SC|4}}{{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|G}}{{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|B}}
|level={{Icon-SC|H}}
|impact=18
|damage=70
|hit=STN
|counter=STN
|notes=SG. {{Icon-SC|TH}}. {{Icon-SC|LH}}
}}
== Run Attacks ==
 
 
=== Cleaving Pirouette ===
{{AttackData-SCVI
|moveid=ger-75
|chara=geralt
|cat=RunAttacks
|name=Cleaving Pirouette
|input={{Icon-SC|33}}{{Icon-SC|5}}{{Icon-SC|66}}{{Icon-SC|5}}{{Icon-SC|99}}{{Icon-SC|A}}
|level={{Icon-SC|H}}
|impact=18
|damage=14
|block=-10
|hit=0
|counter=0
|burst=1
}}
{{AttackData-SCVI
|moveid=ger-76
|chara=geralt
|cat=RunAttacks
|name=Cleaving Pirouette
|input={{Icon-SC|33}}{{Icon-SC|5}}{{Icon-SC|66}}{{Icon-SC|5}}{{Icon-SC|99}}{{Icon-SC|A}}{{Icon-SC|A}}
|level={{Icon-SC|H}}{{Icon-SC|H}}
|impact=18
|damage=14,16
|block=-4
|hit=2
|counter=2
|burst=3
|notes=Normal Hit Combo
}}
 
==== ~ Quen Strike ====
{{AttackData-SCVI
|moveid=ger-77
|chara=geralt
|cat=RunAttacks
|name=Cleaving Pirouette ~ Quen Strike
|input={{Icon-SC|33}}{{Icon-SC|5}}{{Icon-SC|66}}{{Icon-SC|5}}{{Icon-SC|99}}{{Icon-SC|A}}{{Icon-SC|B}}
|level={{Icon-SC|H}}{{Icon-SC|M}}
|impact=18
|damage=14,20
|block=-4
|hit=10
|counter=KND
|burst=8
|notes=Quen Strike
}}
{{AttackData-SCVI
|moveid=ger-78
|chara=geralt
|cat=RunAttacks
|name=Cleaving Pirouette
|input={{Icon-SC|33}}{{Icon-SC|5}}{{Icon-SC|66}}{{Icon-SC|5}}{{Icon-SC|99}}{{Icon-SC|A}}{{Icon-SC|B}}{{Icon-SC|K}}
|stance=DURING MOTION
|level={{Icon-SC|H}}{{Icon-SC|L}}
|impact=18
|damage=14,20
|block=-14
|hit=2
|counter=2
|burst=3
}}
{{AttackData-SCVI
|moveid=ger-79
|chara=geralt
|cat=RunAttacks
|name=Cleaving Pirouette
|input={{Icon-SC|33}}{{Icon-SC|5}}{{Icon-SC|66}}{{Icon-SC|5}}{{Icon-SC|99}}{{Icon-SC|A}}{{Icon-SC|B}}{{Icon-SC|KK}}
|stance=DURING MOTION
|level={{Icon-SC|H}}{{Icon-SC|L}}
|impact=18
|damage=14,24
|block=2
|hit=10
|counter=10
|burst=3
|notes=Quen Invade
}}
 
==== ~ Quen Expel ====
{{AttackData-SCVI
|moveid=ger-80
|chara=geralt
|cat=RunAttacks
|name=Cleaving Pirouette ~ Quen Expel
|input={{Icon-SC|33}}{{Icon-SC|5}}{{Icon-SC|66}}{{Icon-SC|5}}{{Icon-SC|99}}{{Icon-SC|A}}{{Icon-SC|B}}{{Icon-SC|A}}
|stance=DURING MOTION
|level={{Icon-SC|H}}{{Icon-SC|M}}
|impact=18
|damage=14,30
|block=-12
|hit=KND
|counter=KND
|burst=3
|notes=Quen Expel,
}}
 
==== ~ Quen Charge ====
{{AttackData-SCVI
|moveid=ger-81
|chara=geralt
|cat=RunAttacks
|name=Cleaving Pirouette ~ Quen Charge
|input={{Icon-SC|33}}{{Icon-SC|5}}{{Icon-SC|66}}{{Icon-SC|5}}{{Icon-SC|99}}{{Icon-SC|A}}{{Icon-SC|B}}{{Icon-SC|B}}
|stance=DURING MOTION
|level={{Icon-SC|H}}{{Icon-SC|M}}
|impact=18
|damage=14,44
|block=6
|hit=KND
|counter=KND
|burst=14
|notes={{Icon-SC|BA}}. Quen Charge
}}
 
==== ~ Glyph Of Quen ~ Fleet Footwork ====
{{AttackData-SCVI
|moveid=ger-82
|chara=geralt
|cat=RunAttacks
|name=Cleaving Pirouette ~ Glyph Of Quen ~ Fleet Footwork
|input={{Icon-SC|33}}{{Icon-SC|5}}{{Icon-SC|66}}{{Icon-SC|5}}{{Icon-SC|99}}{{Icon-SC|A}}{{Icon-SC|B}}{{Icon-SC|2}}{{Icon-SC|5}}{{Icon-SC|8}}{{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}}
|level={{Icon-SC|H}}
|impact=18
|damage=14
|burst=1
|notes=Glyph Of Quen - Fleet Footwork
}}
 
 
=== Toussant Two-step ===
{{AttackData-SCVI
|moveid=ger-83
|chara=geralt
|cat=RunAttacks
|name=Toussant Two-step
|input={{Icon-SC|33}}{{Icon-SC|5}}{{Icon-SC|66}}{{Icon-SC|5}}{{Icon-SC|99}}{{Icon-SC|A}}{{Icon-SC|K}}
|level={{Icon-SC|H}}{{Icon-SC|L}}
|impact=18
|damage=14,20
|block=-10
|hit=4
|counter=4
|burst=3
|notes=Normal Hit Combo
}}
{{AttackData-SCVI
|moveid=ger-84
|chara=geralt
|cat=RunAttacks
|name=Toussant Two-step
|input={{Icon-SC|33}}{{Icon-SC|5}}{{Icon-SC|66}}{{Icon-SC|5}}{{Icon-SC|99}}{{Icon-SC|A}}{{Icon-SC|KK}}
|level={{Icon-SC|H}}{{Icon-SC|L}}
|impact=18
|damage=14,24
|block=2
|hit=10
|counter=10
|burst=3
}}
 
 
=== Sword Deflection ===
{{AttackData-SCVI
|moveid=ger-85
|chara=geralt
|cat=RunAttacks
|name=Sword Deflection
|input={{Icon-SC|22}}{{Icon-SC|5}}{{Icon-SC|88}}{{Icon-SC|A}}
|level={{Icon-SC|M}}
|impact=32
|damage=18
|block=-12
|hit=STN
|counter=STN
|burst=4
|notes={{Icon-SC|GI}}[4-10] vs {{Icon-SC|M}} horizontals except kicks. {{Icon-SC|LH}}
}}
 
 
=== Svalblod Slash ===
{{AttackData-SCVI
|moveid=ger-86
|chara=geralt
|cat=RunAttacks
|name=Svalblod Slash
|input={{Icon-SC|11}}{{Icon-SC|5}}{{Icon-SC|77}}{{Icon-SC|A}}
|level={{Icon-SC|M}}
|impact=30
|damage=30
|block=-6
|hit=LNC
|counter=LNC
|burst=9
}}
 
 
=== Deadly Retribution (against Soul-charged Enemy) ===
{{AttackData-SCVI
|moveid=ger-87
|chara=geralt
|cat=RunAttacks
|name=Deadly Retribution (against Soul-charged Enemy)
|input={{Icon-SC|44}}{{Icon-SC|A}}
|level={{Icon-SC|H}}
|impact=26
|damage=60
|block=-8
|hit=KND
|counter=KND
|burst=4
|notes={{Icon-SC|AT}}
}}
 
 
=== Gyrating Slash ===
{{AttackData-SCVI
|moveid=ger-88
|chara=geralt
|cat=RunAttacks
|name=Gyrating Slash
|input={{Icon-SC|66}}{{Icon-SC|B}}
|level={{Icon-SC|M}}
|impact=30
|damage=18
|block=-16
|hit=-4
|counter=-4
|burst=9
}}
{{AttackData-SCVI
|moveid=ger-89
|chara=geralt
|cat=RunAttacks
|name=Gyrating Slash
|input={{Icon-SC|66}}{{Icon-SC|B}}{{Icon-SC|A}}
|level={{Icon-SC|M}}{{Icon-SC|H}}
|impact=30
|damage=18,16
|block=-6
|hit=4
|counter=4
|burst=10
|notes={{Icon-SC|LH}}
}}
 
 
=== Alzur's Double-cross ~ Igni Burn ===
{{AttackData-SCVI
|moveid=ger-90
|chara=geralt
|cat=RunAttacks
|name=Alzur's Double-cross ~ Igni Burn
|input={{Icon-SC|66}}{{Icon-SC|B}}{{Icon-SC|B}}
|level={{Icon-SC|M}}{{Icon-SC|M}}
|impact=30
|damage=18,27
|block=-12
|hit=KND
|counter=KND
|burst=20
|notes=Normal Hit Combo. {{Icon-SC|LH}}
}}
 
 
=== Fiery Dancer ===
{{AttackData-SCVI
|moveid=ger-91
|moveid=ger-91
|chara=geralt
|description=Auto two hit mid string, stuns on hit  Unsafe on block at -14 (stab),  Along with 6BB is one of his top whiff punishers.
|cat=RunAttacks
|name=Fiery Dancer
|input={{Icon-SC|33}}{{Icon-SC|5}}{{Icon-SC|99}}{{Icon-SC|B}}
|level={{Icon-SC|M}}{{Icon-SC|M}}
|impact=18
|damage=26
|block=-14
|hit=STN
|counter=STN
|burst=9
|notes=Normal Hit Combo
}}
}}
=== Circle Of Power ===
{{AttackData-SCVI
|moveid=ger-92
|chara=geralt
|cat=RunAttacks
|name=Circle Of Power
|input={{Icon-SC|22}}{{Icon-SC|5}}{{Icon-SC|88}}{{Icon-SC|B}}
|level={{Icon-SC|M}}
|impact=32
|damage=36
|block=-2
|hit=STN
|counter=STN
|burst=20
|notes=STN[10]
}}
}}




=== Swift Silver (against Soul-charged Enemy) ===
{{MoveData
{{AttackData-SCVI
|name=Whirling Manticore
|moveid=ger-93
|input=66B+K
|chara=geralt
|image=SCVI_GER_66B+K.mp4
|cat=RunAttacks
|imageSize=320px
|name=Swift Silver (against Soul-charged Enemy)
|data=
|input={{Icon-SC|11}}{{Icon-SC|5}}{{Icon-SC|44}}{{Icon-SC|5}}{{Icon-SC|77}}{{Icon-SC|B}}
{{KeyMove-SCVI
|level={{Icon-SC|M}}
|impact=26
|damage=14
|block=-6
|hit=STN
|counter=STN
|burst=2
}}
{{AttackData-SCVI
|moveid=ger-94
|chara=geralt
|cat=RunAttacks
|name=Swift Silver (against Soul-charged Enemy)
|input={{Icon-SC|11}}{{Icon-SC|5}}{{Icon-SC|44}}{{Icon-SC|5}}{{Icon-SC|77}}{{Icon-SC|B}}{{Icon-SC|B}}
|level={{Icon-SC|M}}{{Icon-SC|M}}
|impact=26
|damage=14,18
|block=-10
|hit=KND
|counter=KND
|burst=4
|notes=Normal Hit Combo
}}
 
 
=== Sir Ravix Roundhouse ===
{{AttackData-SCVI
|moveid=ger-95
|chara=geralt
|cat=RunAttacks
|name=Sir Ravix Roundhouse
|input={{Icon-SC|33}}{{Icon-SC|5}}{{Icon-SC|66}}{{Icon-SC|5}}{{Icon-SC|99}}{{Icon-SC|K}}
|level={{Icon-SC|M}}
|impact=18
|damage=16
|block=-6
|hit=4
|counter=STN
|burst=2
|notes=CH STN[8]
}}
 
 
=== Dijksta Legbreaker ===
{{AttackData-SCVI
|moveid=ger-96
|chara=geralt
|cat=RunAttacks
|name=Dijksta Legbreaker
|input={{Icon-SC|22}}{{Icon-SC|5}}{{Icon-SC|88}}{{Icon-SC|K}}
|level={{Icon-SC|L}}
|impact=18
|damage=18
|block=-14
|hit=-2
|counter=4
|burst=1
}}
 
 
=== The Law Of Surprise ===
{{AttackData-SCVI
|moveid=ger-97
|chara=geralt
|cat=RunAttacks
|name=The Law Of Surprise
|input={{Icon-SC|11}}{{Icon-SC|5}}{{Icon-SC|44}}{{Icon-SC|5}}{{Icon-SC|77}}{{Icon-SC|K}}
|level={{Icon-SC|M}}
|impact=24
|damage=20
|block=-14
|hit=6
|counter=STN
|burst=9
|notes=Bounds on air hit
}}
 
==== ~ Quen Strike ====
{{AttackData-SCVI
|moveid=ger-98
|chara=geralt
|cat=RunAttacks
|name=The Law Of Surprise ~ Quen Strike
|input={{Icon-SC|11}}{{Icon-SC|5}}{{Icon-SC|44}}{{Icon-SC|5}}{{Icon-SC|77}}{{Icon-SC|K}}{{Icon-SC|K}}
|level={{Icon-SC|M}}{{Icon-SC|M}}
|impact=24
|damage=20,16
|block=-4
|hit=10
|counter=KND
|burst=15
|notes=Quen Strike
}}
{{AttackData-SCVI
|moveid=ger-99
|chara=geralt
|cat=RunAttacks
|name=The Law Of Surprise
|input={{Icon-SC|11}}{{Icon-SC|5}}{{Icon-SC|44}}{{Icon-SC|5}}{{Icon-SC|77}}{{Icon-SC|K}}{{Icon-SC|K}}{{Icon-SC|K}}
|stance=DURING MOTION
|level={{Icon-SC|M}}{{Icon-SC|L}}
|impact=24
|damage=20,16
|block=-14
|hit=2
|counter=2
|burst=10
|notes=Normal Hit Combo. Quen Invade
}}
{{AttackData-SCVI
|moveid=ger-100
|chara=geralt
|cat=RunAttacks
|name=The Law Of Surprise
|input={{Icon-SC|11}}{{Icon-SC|5}}{{Icon-SC|44}}{{Icon-SC|5}}{{Icon-SC|77}}{{Icon-SC|K}}{{Icon-SC|K}}{{Icon-SC|KK}}
|stance=DURING MOTION
|level={{Icon-SC|M}}{{Icon-SC|L}}
|impact=24
|damage=20,24
|block=-6
|hit=6
|counter=6
|burst=10
|notes=Quen Invade
}}
 
==== ~ Quen Expel ====
{{AttackData-SCVI
|moveid=ger-101
|chara=geralt
|cat=RunAttacks
|name=The Law Of Surprise ~ Quen Expel
|input={{Icon-SC|11}}{{Icon-SC|5}}{{Icon-SC|44}}{{Icon-SC|5}}{{Icon-SC|77}}{{Icon-SC|K}}{{Icon-SC|K}}{{Icon-SC|A}}
|stance=DURING MOTION
|level={{Icon-SC|M}}{{Icon-SC|M}}
|impact=24
|damage=20,24
|block=-12
|hit=KND
|counter=KND
|burst=10
|notes=Normal Hit Combo, Bounds on air hit. Quen Expel
}}
 
==== ~ Quen Charge ====
{{AttackData-SCVI
|moveid=ger-102
|chara=geralt
|cat=RunAttacks
|name=The Law Of Surprise ~ Quen Charge
|input={{Icon-SC|11}}{{Icon-SC|5}}{{Icon-SC|44}}{{Icon-SC|5}}{{Icon-SC|77}}{{Icon-SC|K}}{{Icon-SC|K}}{{Icon-SC|B}}
|stance=DURING MOTION
|level={{Icon-SC|M}}{{Icon-SC|M}}
|impact=24
|damage=20,44
|block=6
|hit=STN
|counter=STN
|burst=21
|notes=Counter Hit Combo. STN[10], Bounds on air hit. {{Icon-SC|BA}}. Quen Charge
}}
 
==== ~ Glyph Of Quen - Fleet Footwork ====
{{AttackData-SCVI
|moveid=ger-103
|chara=geralt
|cat=RunAttacks
|name=The Law Of Surprise ~ Glyph Of Quen - Fleet Footwork
|input={{Icon-SC|11}}{{Icon-SC|5}}{{Icon-SC|44}}{{Icon-SC|5}}{{Icon-SC|77}}{{Icon-SC|K}}{{Icon-SC|2}}{{Icon-SC|5}}{{Icon-SC|8}}{{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}}
|stance=DURING MOTION
|level={{Icon-SC|M}}
|damage=20
|burst=9
|notes=Bounds on air hit. Glyph Of Quen - Fleet Footwork
}}
 
 
=== Whirling Manticore ===
{{AttackData-SCVI
|moveid=ger-104
|moveid=ger-104
|chara=geralt
|description=Extremely slow (i28) mid launcher that’s very punishable if the opponent knows to step the second hit. This your most damaging whiff punisher after a sidestep, and it’s what you go for after a level 3 GI as well as in most lethal hit and 4A+B combos.
|cat=RunAttacks
|name=Whirling Manticore
|input={{Icon-SC|33}}{{Icon-SC|5}}{{Icon-SC|66}}{{Icon-SC|5}}{{Icon-SC|99}}{{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}}
|level={{Icon-SC|M}}{{Icon-SC|M}}
|impact=28
|damage=53
|block=-8
|hit=LNC
|counter=LNC
|burst=20
|notes=Normal Hit Combo. Tech Jump
}}
}}
=== Fleet Footwork ===
{{AttackData-SCVI
|moveid=ger-105
|chara=geralt
|cat=RunAttacks
|name=Fleet Footwork
|input={{Icon-SC|22}}{{Icon-SC|5}}{{Icon-SC|88}}{{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}}
|notes={{Icon-SC|SS}}
}}
}}


 
=== K ===
=== Rolling Charge ===
{{MoveData
{{AttackData-SCVI
|name=Crouching Destabilizer
|moveid=ger-106
|input=2K
|chara=geralt
|image=SCVI_GER_2K.mp4
|cat=RunAttacks
|imageSize=320px
|name=Rolling Charge
|data=
|input={{Icon-SC|11}}{{Icon-SC|5}}{{Icon-SC|44}}{{Icon-SC|5}}{{Icon-SC|77}}{{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}}
{{KeyMove-SCVI
|level={{Icon-SC|M}}
|moveid=ger-42
|impact=44
|description=Standard 2k low, leaves you crouching.
|damage=36
|block=-8
|hit=KND
|counter=KND
|burst=15
|notes=Launcher grounded. Tech Crouch
}}
}}
==== ~ Fleet Footwork ====
{{AttackData-SCVI
|moveid=ger-107
|chara=geralt
|cat=RunAttacks
|name=Rolling Charge ~ Fleet Footwork
|input={{Icon-SC|11}}{{Icon-SC|5}}{{Icon-SC|44}}{{Icon-SC|5}}{{Icon-SC|77}}{{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}}{{Icon-SC|2}}{{Icon-SC|5}}{{Icon-SC|8}}{{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}}
|notes=Tech Crouch. Fleet Footwork
}}
}}




=== Viper In The Grass ===
{{MoveData
{{AttackData-SCVI
|name=Dijkstra Legbreaker
|moveid=ger-108
|input=1K
|chara=geralt
|image=SCVI_GER_1K.mp4
|cat=RunAttacks
|imageSize=320px
|name=Viper In The Grass
|data=
|input={{Icon-SC|K}}
{{KeyMove-SCVI
|stance=RUN
|moveid=ger-43
|level={{Icon-SC|L}}
|description=Very fast quick low sweep.
|impact=20
|damage=26
|block=-22
|hit=KND
|counter=KND
|burst=9
|notes=Tech Jump. Tech Crouch
}}
== Reversal Edge Attacks ==
 
 
=== Parry ===
{{AttackData-SCVI
|moveid=ger-109
|chara=geralt
|cat=ReversalEdgeAttacks
|name=Parry
|input={{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|G}}
|level={{Icon-SC|M}}
|impact=46
|damage=40
|block=-8
|burst=16
|notes=KND vs airborne. {{Icon-SC|RE}} [6-30]
}}
{{AttackData-SCVI
|moveid=ger-110
|chara=geralt
|cat=ReversalEdgeAttacks
|name=Parry
|input={{Icon-SC|BB}}+{{Icon-SC|GG}}
|level={{Icon-SC|M}}
|impact=66
|damage=50
|block=8
|burst=20
|notes={{Icon-SC|RE}} [6-50]
}}
 
 
=== School Of The Wolf ===
{{AttackData-SCVI
|moveid=ger-111
|chara=geralt
|cat=ReversalEdgeAttacks
|name=School Of The Wolf
|input={{Icon-SC|A}}
|stance=RE
|damage=19
|block=-16
|hit=-10
|counter=-10
|burst=33
}}
{{AttackData-SCVI
|moveid=ger-112
|chara=geralt
|cat=ReversalEdgeAttacks
|name=School Of The Wolf
|input={{Icon-SC|A}}{{Icon-SC|A}}
|stance=RE
|level={{Icon-SC|H}}{{Icon-SC|H}}{{Icon-SC|H}}
|damage=19,12,14
|block=-18
|hit=KND
|counter=KND
|burst=33
|notes=Normal Hit Combo. 2nd hit jails. {{Icon-SC|LH}} in 2nd round for Launcher
}}
 
 
=== Butcher Of Blaviken ===
{{AttackData-SCVI
|moveid=ger-113
|chara=geralt
|cat=ReversalEdgeAttacks
|name=Butcher Of Blaviken
|input={{Icon-SC|B}}
|stance=RE
|damage=56
|hit=KND
|counter=KND
|burst=50
|notes={{Icon-SC|LH}} in 2nd round
}}
 
 
=== Flood Of Anger ===
{{AttackData-SCVI
|moveid=ger-114
|chara=geralt
|cat=ReversalEdgeAttacks
|name=Flood Of Anger
|input={{Icon-SC|K}}
|stance=RE
|damage=25
|block=-13
|hit=KND
|counter=KND
|burst=33
|notes={{Icon-SC|LH}} in 2nd round
}}
== Gauge Attacks ==
 
 
=== Hunt Of The White Wolf ===
{{AttackData-SCVI
|moveid=ger-115
|chara=geralt
|cat=GaugeAttacks
|name=Hunt Of The White Wolf
|input={{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}}
|level={{Icon-SC|M}}
|impact=16
|damage=80
|block=-16
|hit=KND
|counter=KND
|burst=10
|notes={{Icon-SC|SC}}
}}
 
 
=== Yrden Agression ===
{{AttackData-SCVI
|moveid=ger-116
|chara=geralt
|cat=GaugeAttacks
|name=Yrden Agression
|input={{Icon-SC|2}}{{Icon-SC|3}}{{Icon-SC|6}}{{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}}
|level={{Icon-SC|SM}}{{Icon-SC|M}}{{Icon-SC|M}}
|impact=16
|damage=23,10,12
|block=4
|hit=8
|counter=STN
|burst=19
}}
 
 
=== Impaling Hilt ~ Igni Burn ===
{{AttackData-SCVI
|moveid=ger-117
|chara=geralt
|cat=GaugeAttacks
|name=Impaling Hilt ~ Igni Burn
|input={{Icon-SC|6}}{{Icon-SC|B}}{{Icon-SC|BB}}
|level={{Icon-SC|M}}{{Icon-SC|H}}{{Icon-SC|H}}{{Icon-SC|SM}}
|impact=18
|damage=16,6,12,18
|block=-6
|hit=STN
|counter=STN
|burst=7
|notes={{Icon-SC|SC}}. Igni Burn
}}
 
 
=== Quen Strike ===
{{AttackData-SCVI
|moveid=ger-118
|chara=geralt
|cat=GaugeAttacks
|name=Quen Strike
|input={{Icon-SC|6}}{{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|B}}
|stance=DURING MOTION
|level={{Icon-SC|M}}
|impact=43
|damage=20
|hit=STN
|counter=KND
|burst=9
}}
 
 
=== Quen Invade ===
{{AttackData-SCVI
|moveid=ger-119
|chara=geralt
|cat=GaugeAttacks
|name=Quen Invade
|input={{Icon-SC|6}}{{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|B}}{{Icon-SC|K}}
|stance=DURING MOTION
|level={{Icon-SC|L}}
|impact=27
|damage=20
|block=-14
|hit=2
|counter=2
|burst=1
}}
}}
{{AttackData-SCVI
|moveid=ger-120
|chara=geralt
|cat=GaugeAttacks
|name=Quen Invade
|input={{Icon-SC|6}}{{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|B}}{{Icon-SC|KK}}
|stance=DURING MOTION
|level={{Icon-SC|L}}
|impact=27
|damage=24
|block=-6
|hit=6
|burst=4
}}
}}


=== Quen Expel ===
{{AttackData-SCVI
|moveid=ger-121
|chara=geralt
|cat=GaugeAttacks
|name=Quen Expel
|input={{Icon-SC|6}}{{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|B}}{{Icon-SC|A}}
|stance=DURING MOTION
|level={{Icon-SC|M}}
|impact=22
|damage=30
|block=-12
|hit=KND
|counter=KND
|burst=4
}}
=== Quen Charge ===
{{AttackData-SCVI
|moveid=ger-122
|chara=geralt
|cat=GaugeAttacks
|name=Quen Charge
|input={{Icon-SC|6}}{{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|B}}{{Icon-SC|B}}
|stance=DURING MOTION
|level={{Icon-SC|M}}
|impact=30
|damage=44
|block=6
|hit=STN
|counter=STN
|burst=15
|notes=STN[10]. {{Icon-SC|BA}}
}}
=== Glyph Of Quen ===
{{AttackData-SCVI
|moveid=ger-123
|chara=geralt
|cat=GaugeAttacks
|name=Glyph Of Quen
|input={{Icon-SC|6}}{{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|B}}{{Icon-SC|2}}{{Icon-SC|5}}{{Icon-SC|8}}{{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}}
|level={{Icon-SC|M}}
|notes=Fleet Footwork
}}
=== Igni Burn ===
{{AttackData-SCVI
|moveid=ger-124
|chara=geralt
|cat=GaugeAttacks
|name=Igni Burn
|input={{Icon-SC|22}}{{Icon-SC|5}}{{Icon-SC|88}}{{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|B}}
|level={{Icon-SC|H}}{{Icon-SC|H}}
|impact=18
|damage=10
|block=-12
|hit=0
|counter=4
|burst=4
}}
{{AttackData-SCVI
|moveid=ger-125
|chara=geralt
|cat=GaugeAttacks
|name=Igni Burn
|input={{Icon-SC|22}}{{Icon-SC|5}}{{Icon-SC|88}}{{Icon-SC|AA}}+{{Icon-SC|BB}}
|level={{Icon-SC|H}}{{Icon-SC|H}}{{Icon-SC|SM}}
|impact=18
|damage=10
|block=-6
|hit=KND
|counter=KND
|burst=5
|notes={{Icon-SC|SC}}
}}
=== Yrden Glyph ===
{{AttackData-SCVI
|moveid=ger-126
|chara=geralt
|cat=GaugeAttacks
|name=Yrden Glyph
|input={{Icon-SC|4}}{{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|B}}
|notes={{Icon-SC|SC}}. {{Icon-SC|GI}} [4-19]
}}
{{AttackData-SCVI
|moveid=ger-127
|chara=geralt
|cat=GaugeAttacks
|name=Yrden Glyph
|input={{Icon-SC|11}}{{Icon-SC|5}}{{Icon-SC|44}}{{Icon-SC|5}}{{Icon-SC|77}}{{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|B}}
|notes={{Icon-SC|SC}}. {{Icon-SC|GI}} [4-19]
}}
=== Aard Push ===
{{AttackData-SCVI
|moveid=ger-128
|chara=geralt
|cat=GaugeAttacks
|name=Aard Push
|input={{Icon-SC|8}}{{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|B}}
|level={{Icon-SC|SM}}
|impact=10
|damage=20
|block=-10
|hit=4
|counter=4
|burst=4
|notes={{Icon-SC|SC}}
}}
=== Igni Armor Melter ===
{{AttackData-SCVI
|moveid=ger-129
|chara=geralt
|cat=GaugeAttacks
|name=Igni Armor Melter
|input={{Icon-SC|33}}{{Icon-SC|5}}{{Icon-SC|66}}{{Icon-SC|5}}{{Icon-SC|99}}{{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|B}}
|level={{Icon-SC|M}}
|impact=60
|damage=45
|block=STN
|hit=STN
|counter=STN
|notes={{Icon-SC|UA}}. Guard cancellable
}}
=== Soul Charge ===
{{AttackData-SCVI
|moveid=ger-130
|chara=geralt
|cat=GaugeAttacks
|name=Soul Charge
|input={{Icon-SC|4}}{{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}}
|level={{Icon-SC|M}}
|impact=6
|damage=0
|block=0
|hit=8
|counter=8
|notes=invincible since i4. Pushback happens at i6
}}
=== Wolven Storm ===
{{AttackData-SCVI
|moveid=ger-131
|chara=geralt
|cat=GaugeAttacks
|name=Wolven Storm
|input={{Icon-SC|A}}{{Icon-SC|A}}{{Icon-SC|A}}{{Icon-SC|A}}
|stance=SC
|level={{Icon-SC|H}}{{Icon-SC|H}}{{Icon-SC|M}}{{Icon-SC|H}}
|impact=12
|damage=11,13,30,27
|block=-6
|hit=KND
|counter=KND
|burst=10
|notes=Normal Hit Combo 1st&2nd hit. Normal Hit Combo 2nd&3rd hit
}}
=== Ursine Rage ===
{{AttackData-SCVI
|moveid=ger-132
|chara=geralt
|cat=GaugeAttacks
|name=Ursine Rage
|input={{Icon-SC|6}}{{Icon-SC|A}}{{Icon-SC|B}}{{Icon-SC|B}}
|stance=SC
|level={{Icon-SC|H}}{{Icon-SC|M}}{{Icon-SC|M}}
|impact=16
|damage=15,22,25
|block=-16
|hit=KND
|counter=KND
|burst=18
|notes=Counter Hit Combo. Normal Hit Combo on last 2 hits
}}
=== Tawny Owl Upsurge ===
{{AttackData-SCVI
|moveid=ger-133
|chara=geralt
|cat=GaugeAttacks
|name=Tawny Owl Upsurge
|input={{Icon-SC|3}}{{Icon-SC|A}}{{Icon-SC|A}}
|stance=SC
|level={{Icon-SC|M}}{{Icon-SC|M}}
|impact=16
|damage=14,9
|block=-14
|hit=-8
|counter=-8
|burst=3
|notes=Normal Hit Combo. STN on 2nd hit only
}}
{{AttackData-SCVI
|moveid=ger-134
|chara=geralt
|cat=GaugeAttacks
|name=Tawny Owl Upsurge
|input={{Icon-SC|3}}{{Icon-SC|A}}{{Icon-SC|A}}{{Icon-SC|A}}
|stance=SC
|level={{Icon-SC|M}}{{Icon-SC|M}}{{Icon-SC|H}}{{Icon-SC|M}}{{Icon-SC|M}}
|impact=16
|damage=14,9,11,10
|block=-12
|hit=2
|counter=2
|burst=6
|notes=Counter Hit Combo 1st&2nd hit. Normal Hit Combo 3rd&4th&5th hit
}}
{{AttackData-SCVI
|moveid=ger-135
|chara=geralt
|cat=GaugeAttacks
|name=Tawny Owl Upsurge
|input={{Icon-SC|3}}{{Icon-SC|A}}{{Icon-SC|A}}{{Icon-SC|A}}{{Icon-SC|A}}
|stance=SC
|level={{Icon-SC|M}}{{Icon-SC|M}}{{Icon-SC|H}}{{Icon-SC|M}}{{Icon-SC|M}}{{Icon-SC|M}}
|impact=16
|damage=14,9,11,10,20
|block=-16
|hit=KND
|counter=KND
|burst=9
|notes=String repeats from 2nd hit
}}
=== Blizzard Frenzy ===
{{AttackData-SCVI
|moveid=ger-136
|chara=geralt
|cat=GaugeAttacks
|name=Blizzard Frenzy
|input={{Icon-SC|33}}{{Icon-SC|5}}{{Icon-SC|66}}{{Icon-SC|5}}{{Icon-SC|99}}{{Icon-SC|A}}{{Icon-SC|A}}{{Icon-SC|A}}
|stance=SC
|level={{Icon-SC|H}}{{Icon-SC|H}}{{Icon-SC|M}}
|impact=18
|damage=15,17,26
|block=4
|hit=KND
|counter=KND
|burst=10
|notes=Normal Hit Combo 1st&2nd hit
}}
{{Navbox-SCVI}}
{{Navbox-SCVI}}
[[Category:Soulcalibur VI]]
[[Category:Soulcalibur VI]]

Latest revision as of 22:18, 3 January 2022

Introduction

The protagonist of the Witcher series makes his appearance as one of the most well-rounded characters in the game, with many players joking that he plays more honest Calibur than the actual Calibur characters. Geralt has a short movelist, but it features very usable standard pokes with great range. Bolstering his options are his magic signs, which allow him special attacks at the cost of meter. His kit-defining magic sign is Yrden, an aGI parry that catches all standard attacks and freezes the enemy in place, leading to a combo with huge ring out potential. He also uses his special monster-fighting silver sword to gain meter and trigger powerful lethal hits against an enemy in Soul Charge. His anti-SC lethal hits and special lethal hit versus enemies with full meter restricts enemy Soul Charge usage and encourages the use of CE. However, outside of his great pokes and whiff punishment he struggles at rushing down enemies and fares badly versus long range attacks and other characters who are content to let Geralt come to them.

Strengths Weaknesses
  • Good whiff punishment
  • Unique access to meter burn options
  • Long ranged, powerful pokes
  • Strong turn-stealing and reversals
  • Devastating defensive callouts using Yrden
  • Silver sword punishes use of Soul Charge
  • Lethal Hits dictate enemy meter usage
  • Average mix-up game and general offense
  • Limited approach/rushing attacks
  • Simple movelist requires strong fundamentals
  • Limited LH options if enemy is content to not use Soul Charge

Unique Mechanics

Witcher Signs

As part of their monster-slaying tactics, Witchers employ simple magic spells which they call 'signs'. Geralt maintains his access to his Witcher signs in Soulcalibur VI, which represent a suite of tools that are simple but effective when utilized properly.

His signs can both be done raw and are found in strings, the difference being that doing them raw usually costs meter.

Aard is a telekinetic thrust used to repel enemies. Aard Push (8A+B) is a metered option that allows him to cast the sign at the staggering speed of i10, making it an amazing move to use as an interruption. It also pushes the opponent back on hit, returning Geralt to a range where he is more comfortable.

Igni is a pyrokinetic stream of flame, used to ignite and stagger a foe. Igni Burn (6B.B) is a string that ends in a casting of the Igni sign, which can be meter burned by instead inputting 6B[B]. This will cause the opponent to be stunned and crumpled, allowing for a simple combo extension at the cost of some meter.

Ydren is a defensive sign that slows and weakens its victims. Yrden Glyph (4A+B) is one of Geralt's most iconic tools which makes him a foe to be reckoned with when he's on the defensive. An all-encompassing aGI, Yrden will parry any incoming normal attack and leave the opponent wide open to a followup, even giving Geralt enough time to reposition himself to find an angle for a ringout combo.

Quen is another defensive sign, though instead of weakening opponents, it strengthens the user. Quen Strike (6A+B) and its followups grant him a way to get in while stuffing the opponent's counterattacks. He rushes forward while casting this sign, granting himself armor that will soak up incoming attacks, then counterattacks with a handful of followups, allowing him some mixup potential.

Axii is a hypnotic sign that allows him to influence an opponent's mind. Axii Glyph (A+K) allows him to call out an opponent's movement in a way no other character can. When used at the same time an opponent is attempting to backstep, Axii Glyph allows Geralt to catch them from a long distance and even force them to move in a direction of his choice - including towards him, towards a wall, or even off the edge of the stage for a humiliating defeat.

A few of Geralt's lethal hits depend on landing a certain number of unique signs:

  • 66B.B after three signs
  • 1B after four signs
  • 3B after all five signs

Note that Geralt uses both Igni and Axii during his Critical Edge and Yrden during his Soul Attack, which count towards the total number of unique signs used for these Lethal Hits. Axii in particular can be difficult to land, so its presence in his Critical Edge animation allows for easier access to the five-sign lethal hit in 3B.

Silver Sword

Attacks using Geralt's offhand silver sword, made specifically for slaying monsters born of magic, has the unique property of powering up when used against enemies in Soul Charge.

His silver sword is usually kept sheathed on his back, and its use is signified by blue trails rather than the usual orange. The main benefit of using silver sword attacks against an opponent in Soul Charge tends to be increased meter gain, but the benefits also include different on-hit properties and even Lethal Hits, allowing for extended combo opportunities. Diligent uses of Geralt's silver sword will often make his opponents think twice about using Soul Charge to get out of sticky situations, instead reserving their meter for other uses. Paired with his Lethal Hit attacks that trigger against an opponent who has full meter, Geralt forces his opponents to use meter in a manner unique to his matchup.

See Strategy for a full strategy breakdown.

Geralt
#SCVI_GER
SCVI Geralt Face.jpg
Witchers, warriors blessed with unusual abilities, were created to hunt monsters and other strange creatures. Geralt, perhaps the ablest and most famous of witchers, was asked one day to look into a sorceress suspected of summoning demons. His contract called on him to learn if there was any truth to the claims, and if so, to kill any demons he encountered and the sorceress herself. The sorceress dwelled midst the ruins of a citadel surrounded by marshland. Shortly after Geralt arrived there, she used her magic to open a gate that whisked the witcher into another dimension.

Key Moves

A

Sc A.pngSc A.png AA - Attack Level: Sc H.pngSc H.png
Impact Damage Block Hit Counter Guard Burst
12 10,12 -8 2 2 3%
Normal Hit Combo

Standard i12 high, high string, but with more range than average. Jails.


Sc 6.pngSc A.png 6A - Attack Level: Sc H.png
Impact Damage Block Hit Counter Guard Burst
16 14 -8 0 6 1%

Basic looking i16 high slash with two followups (6AB and 6AA). Great for staggering and natural combo follow-ups.


Sc 3.pngSc A.png 3A - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
16 14 -8 -2 2 1%

Incredible poke. i16 horizontal mid. Is not plus on hit, only on counterhit. Use this to check opponents and stop their pressure.


Sc 2.pngSc A.png 2A - Attack Level: Sc SL.png
Impact Damage Block Hit Counter Guard Burst
12 10 -6 4 4 1%

Standard 2A but less advantageous on hit, longer range than average.


Sc 1.pngSc A.png 1A - Attack Level: Sc L.png
Impact Damage Block Hit Counter Guard Burst
26 18 -14 -4 2 4%

Fast low, covers step, leaves you crouching. -4 on hit, +2 on CH (the follow-ups only combo on CH)


Sc 4.pngSc A.pngSc +.pngSc B.png 4A+B - Attack Level:
Impact Damage Block Hit Counter Guard Burst
- - - - - -
Sc SC.png. Sc GI.png [4-19]

Yrden auto parry. Active on frame 6. Very very long recovery if whiffed but full combo and potentially ring out or wall splat if successful.

66A Series

Sc 33.pngSc 5.pngSc 66.pngSc 5.pngSc 99.pngSc A.png (3)_(6)_(9)A - Attack Level: Sc H.png
Impact Damage Block Hit Counter Guard Burst
18 14 -10 0 0 1%

A good series of attacks to use on approach.

66A Options
Sc 33.pngSc 5.pngSc 66.pngSc 5.pngSc 99.pngSc A.pngSc A.png (3)_(6)_(9)AA - Attack Level: Sc H.pngSc H.png
Impact Damage Block Hit Counter Guard Burst
18 14,16 -4 2 2 3%
Normal Hit Combo

66AA is an advancing high, high string that jails, safe on block, advantage on hit. Not huge damage, but low risk to harass with. Force them to stop moving around his big damage with this.


Sc 33.pngSc 5.pngSc 66.pngSc 5.pngSc 99.pngSc A.pngSc B.png (3)_(6)_(9)AB - Attack Level: Sc H.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
18 14,20 -4 10 KND 8%
Quen Strike

First hit of 66A into Quen rush mixup. Can bait retaliation when 66A whiffs, Check the signs section for more info about Quen Mixups


Sc 33.pngSc 5.pngSc 66.pngSc 5.pngSc 99.pngSc A.pngSc K.png (3)_(6)_(9)AK - Attack Level: Sc H.pngSc L.png
Impact Damage Block Hit Counter Guard Burst
18 14,20 -10 4 4 3%
Normal Hit Combo
Sc 33.pngSc 5.pngSc 66.pngSc 5.pngSc 99.pngSc A.pngSc KK.png (3)_(6)_(9)A(K) - Attack Level: Sc H.pngSc L.png
Impact Damage Block Hit Counter Guard Burst
18 14,24 2 10 10 3%

First hit of 66A into low kick, -10 on block. K can be held to make it +2 on block and 10 on hit

B

Sc 6.pngSc B.png 6B - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
18 16 -14 0 0 2%
Sc 6.pngSc B.pngSc B.png 6BB - Attack Level: Sc M.pngSc H.pngSc H.png
Impact Damage Block Hit Counter Guard Burst
18 16,6,12 -12 0 0 5%
Normal Hit Combo. Igni burn
Sc 6.pngSc B.pngSc BB.png 6B(B) - Attack Level: Sc M.pngSc H.pngSc H.pngSc SM.png
Impact Damage Block Hit Counter Guard Burst
18 16,6,12,18 -6 STN STN 7%
Sc SC.png. Igni Burn

LONG range hilt punch into Igni. Hold the 2nd B for the enhanced version, costs .25 meter and allows for a combo follow up. You will manage to surprise yourself at least 3-4 times with how far this reaches before you get used to it. Slightly on the slower side, It’s i18. Goes without saying, one of your best whiff punishers. Non enhanced version is unsafe, AA punish. Always enhance this or don’t bother.


Sc 2.pngSc B.png 2B - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
14 14 -8 2 2 2%

Standard 2B that goes into crouch, once again with somewhat better range than comparable moves. Reliably frame traps into WR B on hit.


Sc 3.pngSc B.png 3B - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
20 28 -14 LNC LNC 9%
Sc LH.png after hitting an opponent with all five signs

i20 startup Launcher. Good range and speed. Reliably hits grounded. Launches at tip range, making it one of the stronger 3Bs in the game. Different follow ups available depending on preference and ring position. Can ring out over low walls. Unsafe at -14.


Sc 1.pngSc B.png 1B - Attack Level: Sc L.png
Impact Damage Block Hit Counter Guard Burst
26 22 -14 KND KND 9%
Sc LH.png after hitting an opponent with four different signs

Slower vertical low, knocks down and has some pretty good oki.


WR Sc B.png B - Attack Level: Sc M.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
12 22 -8 2 2 4%

His best WR move, fast two hit up/down slash. Plus on hit, safe on block, frame traps after many moves that leave him crouching. All around great button.


Sc 33.pngSc 5.pngSc 99.pngSc B.png (3)_(9)B - Attack Level: Sc M.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
18 26 -14 STN STN 9%
Normal Hit Combo

Auto two hit mid string, stuns on hit Unsafe on block at -14 (stab), Along with 6BB is one of his top whiff punishers.


Sc 33.pngSc 5.pngSc 66.pngSc 5.pngSc 99.pngSc B.pngSc +.pngSc K.png (3)_(6)_(9)B+K - Attack Level: Sc M.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
28 53 -8 LNC LNC 20%
Normal Hit Combo. Tech Jump

Extremely slow (i28) mid launcher that’s very punishable if the opponent knows to step the second hit. This your most damaging whiff punisher after a sidestep, and it’s what you go for after a level 3 GI as well as in most lethal hit and 4A+B combos.

K

Sc 2.pngSc K.png 2K - Attack Level: Sc L.png
Impact Damage Block Hit Counter Guard Burst
16 12 -14 -4 -4 2%

Standard 2k low, leaves you crouching.


Sc 1.pngSc K.png 1K - Attack Level: Sc L.png
Impact Damage Block Hit Counter Guard Burst
18 18 -14 -2 4 1%

Very fast quick low sweep.

SCVI Navigation

General
Controls & Notation
HUD
Glossary
System
Stages
Resources
Characters
2B
Amy
Astaroth
Azwel
Cassandra
Cervantes
Geralt
Groh
Haohmaru
Hilde
Hwang
Ivy
Kilik
Maxi
Mitsurugi
Nightmare
Raphael
Seong Mi-na
Setsuka
Siegfried
Sophitia
Taki
Talim
Tira
Voldo
Xianghua
Yoshimitsu
Zasalamel
Inferno