m (updating to be in line with community terminology) |
|||
Line 44: | Line 44: | ||
=== Input Types === | === Input Types === | ||
The following terms refer to the different ways the Soulcalibur game system accepts your inputs. Due to clarity concerns the English speaking Soulcalibur community uses alternative terms for some in-game descriptions. In these instances the term will be annotated as what it is ''also known as'' in the game. Some terms may also carry unique definitions in Soulcalibur as opposed to other fighting games. | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ |
Revision as of 01:42, 11 May 2021
Controls
Soulcalibur VI is a four-button fighter. Directions are represented as arrows in-game and will also be displayed as such here on the wiki. In community resources, directional notation is done via numpad notation, which you can read about here.
There are also a few combinations inputs tied to system mechanics.
Input Types
The following terms refer to the different ways the Soulcalibur game system accepts your inputs. Due to clarity concerns the English speaking Soulcalibur community uses alternative terms for some in-game descriptions. In these instances the term will be annotated as what it is also known as in the game. Some terms may also carry unique definitions in Soulcalibur as opposed to other fighting games.
† Hilde is the only character who uses Charge inputs.